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2020-06-06grdc(6): implement timeout with alarm(3)cheloha1-11/+18
2020-06-06grdc(6): miscellaneous style(9)cheloha1-47/+48
2020-02-14no need to declare "extern optarg" and "extern optind"schwarze4-11/+4
2019-12-21a few depend:-related thingies that were still in.espie1-2/+2
2019-09-27fix gary zukav's "acceptance without proof" quote, which just appeared onjmc2-2/+2
2019-09-08Be more specific regarding which encoding this simulator generates:schwarze1-5/+7
2019-08-30Move 4 manual pages from not-a-function filenames to a correct filename,deraadt1-3/+3
2019-08-22spelling fix and zap a stray line while here;jmc2-3/+2
2019-06-28When system calls indicate an error they return -1, not some arbitraryderaadt23-68/+68
2019-05-20Remove unused variables; no binary change.lteo1-3/+3
2019-05-18Unveil tetris.rob3-14/+27
2019-05-15patch from <tleguern at bouledef dot eu> to support backward rotation,schwarze1-3/+5
2019-05-12eaktway eviouspray;jmc1-4/+5
2019-05-11add an example to the man page. discovered by mlarkintedu1-2/+5
2019-05-09rm lists of hereditary wizards and bad users to ensure level playing fieldtedu7-79/+16
2019-04-08macro args and punctuation should be space spearated;jmc1-3/+3
2019-04-05Fix hack(6).bentley6-39/+62
2019-02-26g/c unused robots_roll file.tb1-5/+1
2019-02-06missing word found in my treeschwarze1-3/+3
2019-02-03give the fake latin proverb "per aspera ad astra" in the moreschwarze1-1/+1
2019-01-20printing the pinball bonus in the corner is confusing when you lose.tedu1-2/+1
2019-01-20remove some obsolete comments about deleted codetedu1-43/+1
2019-01-20quick fix to keep the cursor in the corner during space warp.tedu1-1/+2
2019-01-20if the snake ran over the money, print the treasure instead of empty.tedu1-3/+7
2019-01-06allow q to exit the program.tedu2-6/+23
2018-12-27convert to unsigned variables to avoid some overflows.tedu1-9/+10
2018-12-20Move a badly positioned parenthesis that caused nonsensical movementschwarze1-3/+3
2018-10-16More fixes from David Fifield:tb1-44/+50
2018-10-16Remove unused data table entries: 174 out of 9271 entries of the bitmaptb1-948/+1047
2018-09-15Fix fortune underlines and use the right number of underscores in Notes.bentley2-4/+4
2018-08-24During our refactor with tedu@ tb@ and myself we moved the score file to themestre1-4/+1
2018-08-24Remove a few too early pledge(2)s on games/ and apply them a little bit latermestre6-18/+29
2018-08-23reduce pledge(2) to "stdio tty" after ncurses initialization. robots(6) uses amestre1-1/+5
2018-08-23reduce pledge(2) to "stdio tty" after ncurses initialization.mestre1-1/+4
2018-08-09The game is playable without the need to access any files therefore we canmestre1-2/+2
2018-08-06Drop "rpath" from pledge(2) after ncurses initialization.mestre1-1/+5
2018-08-05remove duplicate installation of the SIGINT handler;schwarze1-2/+1
2018-04-25Use a NUMKEYS macro instead of magic and use a more familiar idiomtb1-6/+7
2018-02-07slightly reduce the difficulty of the adventure game that is readingtedu7-20/+27
2018-01-23Fix table wrt missing element and `, detailed analysis and diff fromotto1-18/+18
2018-01-12apostrophe fix;jmc1-1/+1
2017-12-24Consolidate printf(3) calls at the end of main().cheloha1-16/+29
2017-12-24Use more libm.cheloha1-18/+10
2017-12-23As we only use the .tv_sec field, simplify gettimeofday(2) -> time(3).cheloha1-9/+3
2017-12-11The code can be simplified by using clock_gettime(2)'s CLOCK_REALTIMEtb1-11/+8
2017-11-25than -> thentb1-1/+1
2017-11-02Straightforward conversion to strtonum. Slight change of behavior in thattb1-48/+13
2017-10-27Use <elf.h> instead of <elf_abi.h>mpi1-2/+2
2017-08-15typo: on -> oftb1-1/+1
2017-08-13replace gettimeofday with monotonic gettime. from Scott Chelohatedu4-59/+45