| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
lots of tests by krw@
review and comments by pirofti@, more tweaks to come
|
|
|
|
|
|
|
|
|
| |
problem seen by aja,
make pointed by matthieu,
sleuthing by me,
okay by millert
(and you say OpenBSD developers don't work together)
|
|
|
|
| |
(noticed by sthen@/matthieu@)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
the extra field.
remove some extra abstraction layer: use clock_gettime directly
instead of ts_set_from_now (what is "now" anyways)
time_to_string takes param by pointer
rename "now" into starttime (more accurate term)
randomize queue uses arc4random_uniform (prompted by deraadt@)
display debug timestamp with ns too (it's debug, so it doesn't really
matter whichever way it's done, as long as it's done)
okay millert@
|
|
|
|
|
|
| |
in -dm mode.
okay millert@
|
|
|
|
|
|
|
|
|
|
|
| |
while there, clean up includes.
use strtoll for ar timestamps (pretty much unused in reality, more
standard conforming than anything)
use idea from Todd to adapt to time_t being 32 bits OR 64 bits
(pedantically correct: INT_MIN would work just fine up to 1910 or so...)
okay millert@, gone thru a make build.
|
|
|
|
|
|
|
|
|
|
| |
- nodes for .POSIX and .SCCS_GET (which don't do anything)
- zap remaining suffix crud.
new scaffolding:
- groupling list and HELDBACK state to avoid races in engine.
- parser recognizes lists of targets that shoul be grouped together
- OP_DOUBLE to mark nodes that have multiple lists of commands
|
|
|
|
|
|
|
|
|
|
|
|
| |
signal because the process already bought it (pgroups will do that to you)
(lots of discussion with Todd on that one)
- tweak error handling some more to make it less verbose when just one job
is running...
- show signal name in case of signal interrupts.
- zap OP_LIB, move that stuff to the location where we warn when we meet
that bug.
okay millert@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- put back some job control, turns out it's necessary when we don't run a
shell.
- zap old #ifdef CLEANUP code... probably doesn't even compile.
- kill most of the OP_LIB code. Just keep a wee little bit for compatibility
(deprecated .LIBS and .INCLUDES, warns for weird dependencies instead of
erroring out).
- much improved debugging and -p output: sort variables, targets, rules,
output stuff in a nicer format mimicing input.
- better error message when no command is found, explain where the target comes from.
- sort final error list by file.
- show system files in errors as <bsd.prog.mk>
- reincorporate random delay, that was dropped
- optimize siginfo output by not regenerating the whole string each time.
- finish zapping old LocationInfo field that's no longer used.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
instead of forking a "job" per target, and having that job further fork
separate commands, have make maintain a list of jobs, indexed by pid
of currently running commands, and handle process termination
continuation-style. This has lots of benefits:
- make is responsible for most printing, so we no longer need pipes nor
job control: make -j jobs see the tty.
- no more special-casing for jobs that don't really execute anything.
- unify code for make -jn and make -B, including signal handlers and
job waiting. So make -n, make -q, +cmd now run commands in the same
way in all cases.
- unified more accurate error-reporting, as make knows precisely which
command failed. Commands are tagged with their lines, and we display failing
commands in silent mode.
- fine-grained "expensive" command handling (recursion limiter). Do it
per-command instead of per-target.
Moreover, signal response is now simpler, as we just block the signals
in a small critical sections, test for events, and sigpause (thanks a lot
to guenther@ and millert@), so running make is now almost always paused
without any busy-waiting.
Thanks to everyone who tested and gave input.
|
|
|
|
|
|
| |
Sometimes they mess up, so add .CHEAP/.EXPENSIVE to explicitly tell make
'hey this is not THAT bad' or 'worse than you think'.
agreed by guenther@, millert@ (and some tweaks)
|
|
|
|
|
|
|
|
| |
recognize that and create a struct Location_ for it.
mostly from Jonathan Calmels, a few nits from me.
okay otto@
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
- allow variables in SysV modifiers, as requested by matthieu@
(since recursive variables are an extension, this just extends the
extension)
- variation on :Q called :QL (quote list), which does quote every character
EXCEPT for whitespace. e.g.,
toto:
@for i in ${VAR:QL} ...
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
- add new file to create lists of equivalent targets (siblings)
- use that for sequential mode to have much better VPATH support
- separate checking commands from reporting error, for later.
- zap DieHorribly accordingly
- renumber existing flags
- signal_running_jobs() is simpler than pass_signal_to_jobs()
- new debug option -dn for name matching.
Similar code to handle parallel make is still missing.
thanks to Mark, Miod, Theo, Otto, Todd for tests and/or comments.
|
|
|
|
|
|
|
|
|
|
|
|
| |
- expand commands earlier, so that we can eventually scan them to take
smarter decisions.
- clean up the select() mask code and rename variables to sensible things.
- quite a few minor renames for readability
- erecalloc
- clean up wait status handling, do not try to rebuild wait status, but
instead parse it early and deal with the parsed code.
tested by lots of people, thanks guys!
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Preparations to fix the engine:
- new function has_been_built(gn), that tells you what's the status of
a given node. Allows us to run Suff_FindDeps later, by updating the number
of unmade children correctly.
- take out the code that handles shell expansions in an expand_children*
set of functions, called by Suff_FindDeps, among others. These must be
called early in the engine to avoid creating bogus nodes.
Engine fixes:
- take the predecessor/successor special handling out, deal with it in
separate functions.
- don't count nodes. Explicitly track them all in a hash table (better
way to deal with non-built issues).
- don't run Suff_FindDeps at start, but just before building an actual node.
This allows make to find all dependencies correctly, as in groff.
Pfiou! now it works.
|
| |
|
|
|
|
| |
to make them easier to find in source files.
|
|
|
|
|
|
|
|
| |
Having an `iParents' field is actually backwards, it's ways simpler to
store the pointer in the child, as an impliedsrc, and to set the variable
just in time along with all the rest in DoAllVar.
This is simpler, and it should allow us to call SuffFindDeps much later.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is a really big step towards getting parallel make to work.
Note that this is not yet complete. There are still a few `details' to
fix before this works 100%. Specifically: sequential make (compat) and
parallel make don't use the same engine, and the parallel engine still
has a few limitations. For instance, some known issues:
- parallel make does not deal with .phony targets correctly all the time.
- some errors are deadly in parallel make mode.
- parallel make NEEDS way more sturdy correspondance of file system paths
and target names, since it often needs to match dependencies to targets
before the corresponding files exist.
- some local variables like $* get set in a bogus way in some cases.
- suffix handling has issues, especially related to the NULL suffix.
So, if you find stuff that does NOT yet work with parallel make, don't go
blindly try to fix the Makefile. It's very likely you might have stumbled
into a make bug. (unless you really, really, understand Makefiles, DON'T
GO CHANGING THEM YET).
Tested by lots of people, thanks go to miod@, and robert@ among other people.
Quick summary of what this does:
- remove `saving commands' extension (it's not really usable, nor used)
- move compat job runner and parallel interrupt handling into engine.c
- tweak the code so that both compat and parallel mode use the same job runner
and the same interrupt handling. Remove the other one.
- optimize job runner so that, in parallel mode, the last command does not
fork if we can avoid it (as it's already running in a sub shell).
- scrape all the code that dealt with creating shell scripts from commands.
- scrape all the code that dealt with recognizing special sequences in
command output to print/not print output.
- fix the parallel job pipe to not keep around file descriptors that are not
needed.
- replace the parallel job buffering with a nicer one, that deals with
non-blocking descriptors to try to agregate as much output from one job in
one go (greed) to unconfuse the users.
- create two pipes per job, so that stdout and stderr stay separate.
- make job token printing a debug option.
- always use the parallel job-runner to `execute' commands, even if we just
print them out.
- store list of errors encountered during parallel make running, and print them
on exit, so that we know what went wrong.
- add a dirty hack to targ.c to deal with paths produced by gccmakedep.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Store special targets in target hash, and use them for the parsing.
Use OP_DUMMY flag to mark targets that don't really exist yet, such
as interrupt and default nodes.
Also, .PATHxxx is special in suffixes.
Small tweaks to compat.c, so that run_commands does more stuff after
the fork() (and thus no need to free things).
Remove distinction between local and global jobs.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
implicit (suffix) rules. Then, only expand the IMPSRC/< variable
if the node has been marked.
This matches what Single Unix 2 and common sense say: implicit rules
shouldn't count when an explicit rule has been found (an explicit rule
being a full-scale dependency, with some associated commands)
Note that Single Unix leaves the `PREFIX' question open, so we leave
the PREFIX code as it is.
This fixes regression case mk14, which now fails as it should.
This is just a bug-fix. Some more correct (and faster) code should
probably be substituted. Namely, right now, the suffix code is too
greedy, whereas it should test for explicit rules earlier, and not
even bother instantiating implicit rules from templates when they
duplicate actual existing rules.
ok millert@
|
|
|
|
|
|
|
| |
idea from deraadt@ via NetBSD
millert@ ok
p.s. Next commit will fix a typo in the sys/
|
|
- cut up those huge include files into separate interfaces for all modules.
Put the interface documentation there, and not with the implementation.
- light-weight includes for needed concrete types (lst_t.h, timestamp_t.h).
- cut out some more logically separate parts: cmd_exec, varname, parsevar,
timestamp.
- put all error handling functions together, so that we will be able to
clean them up.
- more systematic naming: functioni to handle interval, function to handle
string.
- put the init/end code apart to minimize coupling.
- kill weird types like ReturnStatus and Boolean. Use standard bool (with a
fallback for non-iso systems)
- better interface documentation for lots of subsystems.
As a result, make compilation goes somewhat faster (5%, even considering
the largish BSD copyrights to read). The corresponding preprocessed
source goes down from 1,5M to 1M.
A few minor code changes as well: Parse_DoVar is no longer destructive.
Parse_IsVar functionality is folded into Parse_DoVar (as it knows what an
assignment is), a few more interval handling functions. Avoid calling
XXX_End when they do nothing, just #define XXX_End to nothing.
Parse_DoVar is slightly more general: it will handle compound assignments
as long as they make sense, e.g., VAR +!= cmd
will work. As a side effect, VAR++=value now triggers an error
(two + in assignment).
- this stuff doesn't occur in portable Makefiles.
- writing VAR++ = value or VAR+ +=value disambiguates it.
- this is a good thing, it uncovered a bug in bsd.port.mk.
Tested by naddy@. Okayed millert@. I'll handle the fallback if there is
any. This went through a full make build anyways, including isakmpd
(without mickey's custom binutils, as he didn't see fit to share it with me).
|