| Commit message (Collapse) | Author | Age | Files | Lines |
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- nodes for .POSIX and .SCCS_GET (which don't do anything)
- zap remaining suffix crud.
new scaffolding:
- groupling list and HELDBACK state to avoid races in engine.
- parser recognizes lists of targets that shoul be grouped together
- OP_DOUBLE to mark nodes that have multiple lists of commands
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- put back some job control, turns out it's necessary when we don't run a
shell.
- zap old #ifdef CLEANUP code... probably doesn't even compile.
- kill most of the OP_LIB code. Just keep a wee little bit for compatibility
(deprecated .LIBS and .INCLUDES, warns for weird dependencies instead of
erroring out).
- much improved debugging and -p output: sort variables, targets, rules,
output stuff in a nicer format mimicing input.
- better error message when no command is found, explain where the target comes from.
- sort final error list by file.
- show system files in errors as <bsd.prog.mk>
- reincorporate random delay, that was dropped
- optimize siginfo output by not regenerating the whole string each time.
- finish zapping old LocationInfo field that's no longer used.
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- allow variables in SysV modifiers, as requested by matthieu@
(since recursive variables are an extension, this just extends the
extension)
- variation on :Q called :QL (quote list), which does quote every character
EXCEPT for whitespace. e.g.,
toto:
@for i in ${VAR:QL} ...
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Preparations to fix the engine:
- new function has_been_built(gn), that tells you what's the status of
a given node. Allows us to run Suff_FindDeps later, by updating the number
of unmade children correctly.
- take out the code that handles shell expansions in an expand_children*
set of functions, called by Suff_FindDeps, among others. These must be
called early in the engine to avoid creating bogus nodes.
Engine fixes:
- take the predecessor/successor special handling out, deal with it in
separate functions.
- don't count nodes. Explicitly track them all in a hash table (better
way to deal with non-built issues).
- don't run Suff_FindDeps at start, but just before building an actual node.
This allows make to find all dependencies correctly, as in groff.
Pfiou! now it works.
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Store special targets in target hash, and use them for the parsing.
Use OP_DUMMY flag to mark targets that don't really exist yet, such
as interrupt and default nodes.
Also, .PATHxxx is special in suffixes.
Small tweaks to compat.c, so that run_commands does more stuff after
the fork() (and thus no need to free things).
Remove distinction between local and global jobs.
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Add lookup functions for suffixes and transforms, and stat them.
okay otto@
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- cut up those huge include files into separate interfaces for all modules.
Put the interface documentation there, and not with the implementation.
- light-weight includes for needed concrete types (lst_t.h, timestamp_t.h).
- cut out some more logically separate parts: cmd_exec, varname, parsevar,
timestamp.
- put all error handling functions together, so that we will be able to
clean them up.
- more systematic naming: functioni to handle interval, function to handle
string.
- put the init/end code apart to minimize coupling.
- kill weird types like ReturnStatus and Boolean. Use standard bool (with a
fallback for non-iso systems)
- better interface documentation for lots of subsystems.
As a result, make compilation goes somewhat faster (5%, even considering
the largish BSD copyrights to read). The corresponding preprocessed
source goes down from 1,5M to 1M.
A few minor code changes as well: Parse_DoVar is no longer destructive.
Parse_IsVar functionality is folded into Parse_DoVar (as it knows what an
assignment is), a few more interval handling functions. Avoid calling
XXX_End when they do nothing, just #define XXX_End to nothing.
Parse_DoVar is slightly more general: it will handle compound assignments
as long as they make sense, e.g., VAR +!= cmd
will work. As a side effect, VAR++=value now triggers an error
(two + in assignment).
- this stuff doesn't occur in portable Makefiles.
- writing VAR++ = value or VAR+ +=value disambiguates it.
- this is a good thing, it uncovered a bug in bsd.port.mk.
Tested by naddy@. Okayed millert@. I'll handle the fallback if there is
any. This went through a full make build anyways, including isakmpd
(without mickey's custom binutils, as he didn't see fit to share it with me).
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