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authorJason A. Donenfeld <Jason@zx2c4.com>2021-05-25 16:14:32 +0200
committerJason A. Donenfeld <Jason@zx2c4.com>2021-06-18 11:28:50 +0200
commit1636a8c94b345c1af61d6bf786b33722c2ec2b07 (patch)
treeec6a3020c23bc0f9beb3913512c19acdbc88eb63 /manager/uiprocess.go
parentmain: log CLI to stderr/stdout (diff)
downloadwireguard-windows-1636a8c94b345c1af61d6bf786b33722c2ec2b07.tar.xz
wireguard-windows-1636a8c94b345c1af61d6bf786b33722c2ec2b07.zip
manager: manually use CreateProcess for launching UI process
Go's standard library for this is buggy (PID races, handle races) and requires passing NUL, which we don't really care about for Windows. Simplify and speed up process creation by only passing exactly what we need. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Diffstat (limited to 'manager/uiprocess.go')
-rw-r--r--manager/uiprocess.go99
1 files changed, 99 insertions, 0 deletions
diff --git a/manager/uiprocess.go b/manager/uiprocess.go
new file mode 100644
index 00000000..80ac8b30
--- /dev/null
+++ b/manager/uiprocess.go
@@ -0,0 +1,99 @@
+/* SPDX-License-Identifier: MIT
+ *
+ * Copyright (C) 2019-2021 WireGuard LLC. All Rights Reserved.
+ */
+
+package manager
+
+import (
+ "errors"
+ "runtime"
+ "sync/atomic"
+ "syscall"
+ "unsafe"
+
+ "golang.org/x/sys/windows"
+)
+
+type uiProcess struct {
+ handle uintptr
+}
+
+func launchUIProcess(executable string, args []string, workingDirectory string, handles []windows.Handle, token windows.Token) (*uiProcess, error) {
+ executable16, err := windows.UTF16PtrFromString(executable)
+ if err != nil {
+ return nil, err
+ }
+ args16, err := windows.UTF16PtrFromString(windows.ComposeCommandLine(args))
+ if err != nil {
+ return nil, err
+ }
+ workingDirectory16, err := windows.UTF16PtrFromString(workingDirectory)
+ if err != nil {
+ return nil, err
+ }
+ var environmentBlock *uint16
+ err = windows.CreateEnvironmentBlock(&environmentBlock, token, false)
+ if err != nil {
+ return nil, err
+ }
+ defer windows.DestroyEnvironmentBlock(environmentBlock)
+ attributeList, err := windows.NewProcThreadAttributeList(1)
+ if err != nil {
+ return nil, err
+ }
+ defer attributeList.Delete()
+ si := &windows.StartupInfoEx{
+ StartupInfo: windows.StartupInfo{Cb: uint32(unsafe.Sizeof(windows.StartupInfoEx{}))},
+ ProcThreadAttributeList: attributeList.List(),
+ }
+ if len(handles) == 0 {
+ handles = []windows.Handle{0}
+ }
+ attributeList.Update(windows.PROC_THREAD_ATTRIBUTE_HANDLE_LIST, unsafe.Pointer(&handles[0]), uintptr(len(handles))*unsafe.Sizeof(handles[0]))
+ pi := new(windows.ProcessInformation)
+ err = windows.CreateProcessAsUser(token, executable16, args16, nil, nil, true, windows.CREATE_DEFAULT_ERROR_MODE|windows.CREATE_UNICODE_ENVIRONMENT|windows.EXTENDED_STARTUPINFO_PRESENT, environmentBlock, workingDirectory16, &si.StartupInfo, pi)
+ if err != nil {
+ return nil, err
+ }
+ windows.CloseHandle(pi.Thread)
+ uiProc := &uiProcess{handle: uintptr(pi.Process)}
+ runtime.SetFinalizer(uiProc, (*uiProcess).release)
+ return uiProc, nil
+}
+
+func (p *uiProcess) release() error {
+ handle := windows.Handle(atomic.SwapUintptr(&p.handle, uintptr(windows.InvalidHandle)))
+ if handle == windows.InvalidHandle {
+ return nil
+ }
+ err := windows.CloseHandle(handle)
+ if err != nil {
+ return err
+ }
+ runtime.SetFinalizer(p, nil)
+ return nil
+}
+
+func (p *uiProcess) Wait() (uint32, error) {
+ handle := windows.Handle(atomic.LoadUintptr(&p.handle))
+ s, err := windows.WaitForSingleObject(handle, syscall.INFINITE)
+ switch s {
+ case windows.WAIT_OBJECT_0:
+ case windows.WAIT_FAILED:
+ return 0, err
+ default:
+ return 0, errors.New("unexpected result from WaitForSingleObject")
+ }
+ var exitCode uint32
+ err = windows.GetExitCodeProcess(handle, &exitCode)
+ if err != nil {
+ return 0, err
+ }
+ p.release()
+ return exitCode, nil
+}
+
+func (p *uiProcess) Kill() error {
+ return windows.TerminateProcess(windows.Handle(atomic.LoadUintptr(&p.handle)), 1)
+}