summaryrefslogtreecommitdiffstatshomepage
path: root/font.go
blob: 7df924911f82556d0b8b8f1a61c467cbde520bed (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
// Copyright 2010 The Walk Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build windows

package walk

import (
	"syscall"
)

import (
	"github.com/lxn/win"
)

type FontStyle byte

// Font style flags
const (
	FontBold      FontStyle = 0x01
	FontItalic    FontStyle = 0x02
	FontUnderline FontStyle = 0x04
	FontStrikeOut FontStyle = 0x08
)

var (
	screenDPIX  int
	screenDPIY  int
	defaultFont *Font
	knownFonts  = make(map[fontInfo]*Font)
)

func init() {
	// Retrieve screen DPI
	hDC := win.GetDC(0)
	defer win.ReleaseDC(0, hDC)
	screenDPIX = int(win.GetDeviceCaps(hDC, win.LOGPIXELSX))
	screenDPIY = int(win.GetDeviceCaps(hDC, win.LOGPIXELSY))

	// Initialize default font
	var err error
	if defaultFont, err = NewFont("MS Shell Dlg 2", 8, 0); err != nil {
		panic("failed to create default font")
	}
}

type fontInfo struct {
	family    string
	pointSize int
	style     FontStyle
}

// Font represents a typographic typeface that is used for text drawing
// operations and on many GUI widgets.
type Font struct {
	dpi2hFont map[int]win.HFONT
	family    string
	pointSize int
	style     FontStyle
}

// NewFont returns a new Font with the specified attributes.
func NewFont(family string, pointSize int, style FontStyle) (*Font, error) {
	if style > FontBold|FontItalic|FontUnderline|FontStrikeOut {
		return nil, newError("invalid style")
	}

	fi := fontInfo{
		family:    family,
		pointSize: pointSize,
		style:     style,
	}

	if font, ok := knownFonts[fi]; ok {
		return font, nil
	}

	font := &Font{
		family:    family,
		pointSize: pointSize,
		style:     style,
		dpi2hFont: make(map[int]win.HFONT),
	}

	knownFonts[fi] = font

	return font, nil
}

func newFontFromLOGFONT(lf *win.LOGFONT, dpi int) (*Font, error) {
	if lf == nil {
		return nil, newError("lf cannot be nil")
	}

	family := win.UTF16PtrToString(&lf.LfFaceName[0])
	pointSize := int(win.MulDiv(lf.LfHeight, 72, int32(dpi)))
	if pointSize < 0 {
		pointSize = -pointSize
	}

	var style FontStyle
	if lf.LfWeight > win.FW_NORMAL {
		style |= FontBold
	}
	if lf.LfItalic == win.TRUE {
		style |= FontItalic
	}
	if lf.LfUnderline == win.TRUE {
		style |= FontUnderline
	}
	if lf.LfStrikeOut == win.TRUE {
		style |= FontStrikeOut
	}

	return NewFont(family, pointSize, style)
}

func (f *Font) createForDPI(dpi int) win.HFONT {
	var lf win.LOGFONT

	lf.LfHeight = -win.MulDiv(int32(f.pointSize), int32(dpi), 72)
	if f.style&FontBold > 0 {
		lf.LfWeight = win.FW_BOLD
	} else {
		lf.LfWeight = win.FW_NORMAL
	}
	if f.style&FontItalic > 0 {
		lf.LfItalic = 1
	}
	if f.style&FontUnderline > 0 {
		lf.LfUnderline = 1
	}
	if f.style&FontStrikeOut > 0 {
		lf.LfStrikeOut = 1
	}
	lf.LfCharSet = win.DEFAULT_CHARSET
	lf.LfOutPrecision = win.OUT_TT_PRECIS
	lf.LfClipPrecision = win.CLIP_DEFAULT_PRECIS
	lf.LfQuality = win.CLEARTYPE_QUALITY
	lf.LfPitchAndFamily = win.VARIABLE_PITCH | win.FF_SWISS

	src := syscall.StringToUTF16(f.family)
	dest := lf.LfFaceName[:]
	copy(dest, src)

	return win.CreateFontIndirect(&lf)
}

// Bold returns if text drawn using the Font appears with
// greater weight than normal.
func (f *Font) Bold() bool {
	return f.style&FontBold > 0
}

// Dispose releases the os resources that were allocated for the Font.
//
// The Font can no longer be used for drawing operations or with GUI widgets
// after calling this method. It is safe to call Dispose multiple times.
func (f *Font) Dispose() {
	for dpi, hFont := range f.dpi2hFont {
		if dpi != 0 {
			win.DeleteObject(win.HGDIOBJ(hFont))
		}

		delete(f.dpi2hFont, dpi)
	}
}

// Family returns the family name of the Font.
func (f *Font) Family() string {
	return f.family
}

// Italic returns if text drawn using the Font appears slanted.
func (f *Font) Italic() bool {
	return f.style&FontItalic > 0
}

// HandleForDPI returns the os resource handle of the font for the specified
// DPI value.
//
// A value of 0 returns a HFONT suitable for the screen.
func (f *Font) handleForDPI(dpi int) win.HFONT {
	if len(f.dpi2hFont) == 0 {
		hFont := f.createForDPI(screenDPIY)
		if hFont == 0 {
			return 0
		}

		f.dpi2hFont[screenDPIY] = hFont
		f.dpi2hFont[0] = hFont // Make HFONT for screen easier accessible.
	}

	hFont := f.dpi2hFont[dpi]
	if hFont == 0 {
		hFont = f.createForDPI(dpi)
		f.dpi2hFont[dpi] = hFont
	}

	return hFont
}

// StrikeOut returns if text drawn using the Font appears striked out.
func (f *Font) StrikeOut() bool {
	return f.style&FontStrikeOut > 0
}

// Style returns the combination of style flags of the Font.
func (f *Font) Style() FontStyle {
	return f.style
}

// Underline returns if text drawn using the font appears underlined.
func (f *Font) Underline() bool {
	return f.style&FontUnderline > 0
}

// PointSize returns the size of the Font in point units.
func (f *Font) PointSize() int {
	return f.pointSize
}