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* fix evas object delete calls, so we can now free the grid content without crashLaurent Ghigonis2012-11-301-4/+3
* fix window titleLaurent Ghigonis2012-11-051-1/+1
* add comment on free()Laurent Ghigonis2012-11-051-0/+1
* redraw cell in grid_pattern_inject()Laurent Ghigonis2012-11-051-0/+2
* increase inject probaLaurent Ghigonis2012-11-051-1/+1
* Merge branch 'master' into manual_drawLaurent Ghigonis2012-11-051-1/+5
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| * blink when you will dieLaurent Ghigonis2012-11-051-1/+5
* | fix object size so it does fit the container size exactly.Laurent Ghigonis2012-11-051-5/+6
* | more reasonable speed and size for a wallpaperLaurent Ghigonis2012-11-051-2/+2
* | imcrease speed !Laurent Ghigonis2012-11-051-1/+1
* | it works it works !Laurent Ghigonis2012-11-051-13/+22
* | activate debug and reduce grid size for debugLaurent Ghigonis2012-11-051-3/+3
* | code for image writing is here nowLaurent Ghigonis2012-11-051-18/+37
* | work in progress, i broke everythingLaurent Ghigonis2012-11-051-31/+30
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* nicer cell colorsLaurent Ghigonis2012-11-051-3/+9
* implement death for CONWAY_GROW modeLaurent Ghigonis2012-11-041-1/+5
* remove TODO from source, it's in README nowLaurent Ghigonis2012-11-041-5/+0
* remove useless commentLaurent Ghigonis2012-11-041-1/+0
* make a dicated define for INITCELL_PROBA and make it 1 living cell on 7 created cellsLaurent Ghigonis2012-11-041-1/+2
* default size to 50x50Laurent Ghigonis2012-11-041-2/+2
* we cannot free grid->cells or we get crashes ... to be investigatedLaurent Ghigonis2012-11-041-1/+3
* free memory on evas smart object deletionLaurent Ghigonis2012-11-041-1/+2
* code beauty, reorganiseLaurent Ghigonis2012-11-041-17/+21
* move around functionLaurent Ghigonis2012-11-041-17/+17
* add licenseLaurent Ghigonis2012-11-041-0/+16
* fix indentLaurent Ghigonis2012-11-041-7/+6
* cleanupLaurent Ghigonis2012-11-041-144/+161
* various improvementsLaurent Ghigonis2012-11-041-31/+125
* imcrease default sizeLaurent Ghigonis2012-11-041-2/+2
* improve evolutionLaurent Ghigonis2012-11-041-2/+2
* better colorsLaurent Ghigonis2012-11-041-3/+3
* die more often !Laurent Ghigonis2012-11-041-4/+6
* update elife every secondLaurent Ghigonis2012-11-041-1/+1
* add debug option and set the grid size to 30x30Laurent Ghigonis2012-11-041-6/+11
* fix evolution. bug free now :)Laurent Ghigonis2012-11-041-19/+63
* * use evas_object_rectangle instead of evas_object_imageLaurent Ghigonis2012-11-031-18/+54
* fix pointersLaurent Ghigonis2012-11-031-8/+7
* preliminary work on elife.Laurent Ghigonis2012-10-144-255/+198
* just so it compilesLaurent Ghigonis2012-10-143-3/+3
* initial import of eenvaders code baseLaurent Ghigonis2012-10-145-0/+639