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path: root/drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm
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Diffstat (limited to 'drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm')
-rw-r--r--drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm395
1 files changed, 3 insertions, 392 deletions
diff --git a/drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm b/drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm
index a47f5b933120..b195b7cd8a17 100644
--- a/drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm
+++ b/drivers/gpu/drm/amd/amdkfd/cwsr_trap_handler_gfx8.asm
@@ -24,78 +24,6 @@
* PROJECT=vi ./sp3 cwsr_trap_handler_gfx8.asm -hex tmp.hex
*/
-/* HW (VI) source code for CWSR trap handler */
-/* Version 18 + multiple trap handler */
-
-// this performance-optimal version was originally from Seven Xu at SRDC
-
-// Revison #18 --...
-/* Rev History
-** #1. Branch from gc dv. //gfxip/gfx8/main/src/test/suites/block/cs/sr/cs_trap_handler.sp3#1,#50, #51, #52-53(Skip, Already Fixed by PV), #54-56(merged),#57-58(mergerd, skiped-already fixed by PV)
-** #4. SR Memory Layout:
-** 1. VGPR-SGPR-HWREG-{LDS}
-** 2. tba_hi.bits.26 - reconfigured as the first wave in tg bits, for defer Save LDS for a threadgroup.. performance concern..
-** #5. Update: 1. Accurate g8sr_ts_save_d timestamp
-** #6. Update: 1. Fix s_barrier usage; 2. VGPR s/r using swizzle buffer?(NoNeed, already matched the swizzle pattern, more investigation)
-** #7. Update: 1. don't barrier if noLDS
-** #8. Branch: 1. Branch to ver#0, which is very similar to gc dv version
-** 2. Fix SQ issue by s_sleep 2
-** #9. Update: 1. Fix scc restore failed issue, restore wave_status at last
-** 2. optimize s_buffer save by burst 16sgprs...
-** #10. Update 1. Optimize restore sgpr by busrt 16 sgprs.
-** #11. Update 1. Add 2 more timestamp for debug version
-** #12. Update 1. Add VGPR SR using DWx4, some case improve and some case drop performance
-** #13. Integ 1. Always use MUBUF for PV trap shader...
-** #14. Update 1. s_buffer_store soft clause...
-** #15. Update 1. PERF - sclar write with glc:0/mtype0 to allow L2 combine. perf improvement a lot.
-** #16. Update 1. PRRF - UNROLL LDS_DMA got 2500cycle save in IP tree
-** #17. Update 1. FUNC - LDS_DMA has issues while ATC, replace with ds_read/buffer_store for save part[TODO restore part]
-** 2. PERF - Save LDS before save VGPR to cover LDS save long latency...
-** #18. Update 1. FUNC - Implicitly estore STATUS.VCCZ, which is not writable by s_setreg_b32
-** 2. FUNC - Handle non-CWSR traps
-*/
-
-var G8SR_WDMEM_HWREG_OFFSET = 0
-var G8SR_WDMEM_SGPR_OFFSET = 128 // in bytes
-
-// Keep definition same as the app shader, These 2 time stamps are part of the app shader... Should before any Save and after restore.
-
-var G8SR_DEBUG_TIMESTAMP = 0
-var G8SR_DEBUG_TS_SAVE_D_OFFSET = 40*4 // ts_save_d timestamp offset relative to SGPR_SR_memory_offset
-var s_g8sr_ts_save_s = s[34:35] // save start
-var s_g8sr_ts_sq_save_msg = s[36:37] // The save shader send SAVEWAVE msg to spi
-var s_g8sr_ts_spi_wrexec = s[38:39] // the SPI write the sr address to SQ
-var s_g8sr_ts_save_d = s[40:41] // save end
-var s_g8sr_ts_restore_s = s[42:43] // restore start
-var s_g8sr_ts_restore_d = s[44:45] // restore end
-
-var G8SR_VGPR_SR_IN_DWX4 = 0
-var G8SR_SAVE_BUF_RSRC_WORD1_STRIDE_DWx4 = 0x00100000 // DWx4 stride is 4*4Bytes
-var G8SR_RESTORE_BUF_RSRC_WORD1_STRIDE_DWx4 = G8SR_SAVE_BUF_RSRC_WORD1_STRIDE_DWx4
-
-
-/*************************************************************************/
-/* control on how to run the shader */
-/*************************************************************************/
-//any hack that needs to be made to run this code in EMU (either because various EMU code are not ready or no compute save & restore in EMU run)
-var EMU_RUN_HACK = 0
-var EMU_RUN_HACK_RESTORE_NORMAL = 0
-var EMU_RUN_HACK_SAVE_NORMAL_EXIT = 0
-var EMU_RUN_HACK_SAVE_SINGLE_WAVE = 0
-var EMU_RUN_HACK_SAVE_FIRST_TIME = 0 //for interrupted restore in which the first save is through EMU_RUN_HACK
-var EMU_RUN_HACK_SAVE_FIRST_TIME_TBA_LO = 0 //for interrupted restore in which the first save is through EMU_RUN_HACK
-var EMU_RUN_HACK_SAVE_FIRST_TIME_TBA_HI = 0 //for interrupted restore in which the first save is through EMU_RUN_HACK
-var SAVE_LDS = 1
-var WG_BASE_ADDR_LO = 0x9000a000
-var WG_BASE_ADDR_HI = 0x0
-var WAVE_SPACE = 0x5000 //memory size that each wave occupies in workgroup state mem
-var CTX_SAVE_CONTROL = 0x0
-var CTX_RESTORE_CONTROL = CTX_SAVE_CONTROL
-var SIM_RUN_HACK = 0 //any hack that needs to be made to run this code in SIM (either because various RTL code are not ready or no compute save & restore in RTL run)
-var SGPR_SAVE_USE_SQC = 1 //use SQC D$ to do the write
-var USE_MTBUF_INSTEAD_OF_MUBUF = 0 //because TC EMU currently asserts on 0 of // overload DFMT field to carry 4 more bits of stride for MUBUF opcodes
-var SWIZZLE_EN = 0 //whether we use swizzled buffer addressing
-
/**************************************************************************/
/* variables */
/**************************************************************************/
@@ -226,16 +154,7 @@ shader main
type(CS)
- if ((EMU_RUN_HACK) && (!EMU_RUN_HACK_RESTORE_NORMAL)) //hack to use trap_id for determining save/restore
- //FIXME VCCZ un-init assertion s_getreg_b32 s_save_status, hwreg(HW_REG_STATUS) //save STATUS since we will change SCC
- s_and_b32 s_save_tmp, s_save_pc_hi, 0xffff0000 //change SCC
- s_cmp_eq_u32 s_save_tmp, 0x007e0000 //Save: trap_id = 0x7e. Restore: trap_id = 0x7f.
- s_cbranch_scc0 L_JUMP_TO_RESTORE //do not need to recover STATUS here since we are going to RESTORE
- //FIXME s_setreg_b32 hwreg(HW_REG_STATUS), s_save_status //need to recover STATUS since we are going to SAVE
- s_branch L_SKIP_RESTORE //NOT restore, SAVE actually
- else
s_branch L_SKIP_RESTORE //NOT restore. might be a regular trap or save
- end
L_JUMP_TO_RESTORE:
s_branch L_RESTORE //restore
@@ -249,7 +168,7 @@ L_SKIP_RESTORE:
s_cbranch_scc1 L_SAVE //this is the operation for save
// ********* Handle non-CWSR traps *******************
-if (!EMU_RUN_HACK)
+
/* read tba and tma for next level trap handler, ttmp4 is used as s_save_status */
s_load_dwordx4 [ttmp8,ttmp9,ttmp10, ttmp11], [tma_lo,tma_hi], 0
s_waitcnt lgkmcnt(0)
@@ -268,7 +187,7 @@ L_EXCP_CASE:
s_and_b32 ttmp1, ttmp1, 0xFFFF
set_status_without_spi_prio(s_save_status, ttmp2) //restore HW status(SCC)
s_rfe_b64 [ttmp0, ttmp1]
-end
+
// ********* End handling of non-CWSR traps *******************
/**************************************************************************/
@@ -276,12 +195,6 @@ end
/**************************************************************************/
L_SAVE:
-
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_save_s
- s_waitcnt lgkmcnt(0) //FIXME, will cause xnack??
-end
-
s_mov_b32 s_save_tmp, 0 //clear saveCtx bit
s_setreg_b32 hwreg(HW_REG_TRAPSTS, SQ_WAVE_TRAPSTS_SAVECTX_SHIFT, 1), s_save_tmp //clear saveCtx bit
@@ -303,16 +216,7 @@ end
s_mov_b32 s_save_exec_hi, exec_hi
s_mov_b64 exec, 0x0 //clear EXEC to get ready to receive
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_sq_save_msg
- s_waitcnt lgkmcnt(0)
-end
-
- if (EMU_RUN_HACK)
-
- else
s_sendmsg sendmsg(MSG_SAVEWAVE) //send SPI a message and wait for SPI's write to EXEC
- end
// Set SPI_PRIO=2 to avoid starving instruction fetch in the waves we're waiting for.
s_or_b32 s_save_tmp, s_save_status, (2 << SQ_WAVE_STATUS_SPI_PRIO_SHIFT)
@@ -321,36 +225,9 @@ end
L_SLEEP:
s_sleep 0x2 // sleep 1 (64clk) is not enough for 8 waves per SIMD, which will cause SQ hang, since the 7,8th wave could not get arbit to exec inst, while other waves are stuck into the sleep-loop and waiting for wrexec!=0
- if (EMU_RUN_HACK)
-
- else
s_cbranch_execz L_SLEEP
- end
-
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_spi_wrexec
- s_waitcnt lgkmcnt(0)
-end
/* setup Resource Contants */
- if ((EMU_RUN_HACK) && (!EMU_RUN_HACK_SAVE_SINGLE_WAVE))
- //calculate wd_addr using absolute thread id
- v_readlane_b32 s_save_tmp, v9, 0
- s_lshr_b32 s_save_tmp, s_save_tmp, 6
- s_mul_i32 s_save_tmp, s_save_tmp, WAVE_SPACE
- s_add_i32 s_save_spi_init_lo, s_save_tmp, WG_BASE_ADDR_LO
- s_mov_b32 s_save_spi_init_hi, WG_BASE_ADDR_HI
- s_and_b32 s_save_spi_init_hi, s_save_spi_init_hi, CTX_SAVE_CONTROL
- else
- end
- if ((EMU_RUN_HACK) && (EMU_RUN_HACK_SAVE_SINGLE_WAVE))
- s_add_i32 s_save_spi_init_lo, s_save_tmp, WG_BASE_ADDR_LO
- s_mov_b32 s_save_spi_init_hi, WG_BASE_ADDR_HI
- s_and_b32 s_save_spi_init_hi, s_save_spi_init_hi, CTX_SAVE_CONTROL
- else
- end
-
-
s_mov_b32 s_save_buf_rsrc0, s_save_spi_init_lo //base_addr_lo
s_and_b32 s_save_buf_rsrc1, s_save_spi_init_hi, 0x0000FFFF //base_addr_hi
s_or_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, S_SAVE_BUF_RSRC_WORD1_STRIDE
@@ -383,22 +260,10 @@ end
s_mov_b32 s_save_buf_rsrc2, 0x4 //NUM_RECORDS in bytes
- if (SWIZZLE_EN)
- s_add_u32 s_save_buf_rsrc2, s_save_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
write_hwreg_to_mem(s_save_m0, s_save_buf_rsrc0, s_save_mem_offset) //M0
-
- if ((EMU_RUN_HACK) && (EMU_RUN_HACK_SAVE_FIRST_TIME))
- s_add_u32 s_save_pc_lo, s_save_pc_lo, 4 //pc[31:0]+4
- s_addc_u32 s_save_pc_hi, s_save_pc_hi, 0x0 //carry bit over
- s_mov_b32 tba_lo, EMU_RUN_HACK_SAVE_FIRST_TIME_TBA_LO
- s_mov_b32 tba_hi, EMU_RUN_HACK_SAVE_FIRST_TIME_TBA_HI
- end
-
write_hwreg_to_mem(s_save_pc_lo, s_save_buf_rsrc0, s_save_mem_offset) //PC
write_hwreg_to_mem(s_save_pc_hi, s_save_buf_rsrc0, s_save_mem_offset)
write_hwreg_to_mem(s_save_exec_lo, s_save_buf_rsrc0, s_save_mem_offset) //EXEC
@@ -440,18 +305,8 @@ end
s_add_u32 s_save_alloc_size, s_save_alloc_size, 1
s_lshl_b32 s_save_alloc_size, s_save_alloc_size, 4 //Number of SGPRs = (sgpr_size + 1) * 16 (non-zero value)
- if (SGPR_SAVE_USE_SQC)
s_lshl_b32 s_save_buf_rsrc2, s_save_alloc_size, 2 //NUM_RECORDS in bytes
- else
- s_lshl_b32 s_save_buf_rsrc2, s_save_alloc_size, 8 //NUM_RECORDS in bytes (64 threads)
- end
-
- if (SWIZZLE_EN)
- s_add_u32 s_save_buf_rsrc2, s_save_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
-
// backup s_save_buf_rsrc0,1 to s_save_pc_lo/hi, since write_16sgpr_to_mem function will change the rsrc0
//s_mov_b64 s_save_pc_lo, s_save_buf_rsrc0
@@ -490,30 +345,14 @@ end
s_mov_b32 exec_lo, 0xFFFFFFFF //need every thread from now on
s_mov_b32 exec_hi, 0xFFFFFFFF
- if (SWIZZLE_EN)
- s_add_u32 s_save_buf_rsrc2, s_save_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
-
// VGPR Allocated in 4-GPR granularity
-if G8SR_VGPR_SR_IN_DWX4
- // the const stride for DWx4 is 4*4 bytes
- s_and_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, G8SR_SAVE_BUF_RSRC_WORD1_STRIDE_DWx4 // const stride to 4*4 bytes
-
- buffer_store_dwordx4 v0, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1
-
- s_and_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, S_SAVE_BUF_RSRC_WORD1_STRIDE // reset const stride to 4 bytes
-else
buffer_store_dword v0, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1
buffer_store_dword v1, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256
buffer_store_dword v2, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256*2
buffer_store_dword v3, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256*3
-end
@@ -549,64 +388,10 @@ end
s_add_u32 s_save_mem_offset, s_save_mem_offset, get_hwreg_size_bytes()
- if (SWIZZLE_EN)
- s_add_u32 s_save_buf_rsrc2, s_save_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
-
s_mov_b32 m0, 0x0 //lds_offset initial value = 0
-var LDS_DMA_ENABLE = 0
-var UNROLL = 0
-if UNROLL==0 && LDS_DMA_ENABLE==1
- s_mov_b32 s3, 256*2
- s_nop 0
- s_nop 0
- s_nop 0
- L_SAVE_LDS_LOOP:
- //TODO: looks the 2 buffer_store/load clause for s/r will hurt performance.???
- if (SAVE_LDS) //SPI always alloc LDS space in 128DW granularity
- buffer_store_lds_dword s_save_buf_rsrc0, s_save_mem_offset lds:1 // first 64DW
- buffer_store_lds_dword s_save_buf_rsrc0, s_save_mem_offset lds:1 offset:256 // second 64DW
- end
-
- s_add_u32 m0, m0, s3 //every buffer_store_lds does 256 bytes
- s_add_u32 s_save_mem_offset, s_save_mem_offset, s3 //mem offset increased by 256 bytes
- s_cmp_lt_u32 m0, s_save_alloc_size //scc=(m0 < s_save_alloc_size) ? 1 : 0
- s_cbranch_scc1 L_SAVE_LDS_LOOP //LDS save is complete?
-
-elsif LDS_DMA_ENABLE==1 && UNROLL==1 // UNROOL , has ichace miss
- // store from higest LDS address to lowest
- s_mov_b32 s3, 256*2
- s_sub_u32 m0, s_save_alloc_size, s3
- s_add_u32 s_save_mem_offset, s_save_mem_offset, m0
- s_lshr_b32 s_save_alloc_size, s_save_alloc_size, 9 // how many 128 trunks...
- s_sub_u32 s_save_alloc_size, 128, s_save_alloc_size // store from higheset addr to lowest
- s_mul_i32 s_save_alloc_size, s_save_alloc_size, 6*4 // PC offset increment, each LDS save block cost 6*4 Bytes instruction
- s_add_u32 s_save_alloc_size, s_save_alloc_size, 3*4 //2is the below 2 inst...//s_addc and s_setpc
- s_nop 0
- s_nop 0
- s_nop 0 //pad 3 dw to let LDS_DMA align with 64Bytes
- s_getpc_b64 s[0:1] // reuse s[0:1], since s[0:1] already saved
- s_add_u32 s0, s0,s_save_alloc_size
- s_addc_u32 s1, s1, 0
- s_setpc_b64 s[0:1]
-
-
- for var i =0; i< 128; i++
- // be careful to make here a 64Byte aligned address, which could improve performance...
- buffer_store_lds_dword s_save_buf_rsrc0, s_save_mem_offset lds:1 offset:0 // first 64DW
- buffer_store_lds_dword s_save_buf_rsrc0, s_save_mem_offset lds:1 offset:256 // second 64DW
-
- if i!=127
- s_sub_u32 m0, m0, s3 // use a sgpr to shrink 2DW-inst to 1DW inst to improve performance , i.e. pack more LDS_DMA inst to one Cacheline
- s_sub_u32 s_save_mem_offset, s_save_mem_offset, s3
- end
- end
-
-else // BUFFER_STORE
v_mbcnt_lo_u32_b32 v2, 0xffffffff, 0x0
v_mbcnt_hi_u32_b32 v3, 0xffffffff, v2 // tid
v_mul_i32_i24 v2, v3, 8 // tid*8
@@ -628,8 +413,6 @@ L_SAVE_LDS_LOOP_VECTOR:
// restore rsrc3
s_mov_b32 s_save_buf_rsrc3, s0
-end
-
L_SAVE_LDS_DONE:
@@ -647,44 +430,8 @@ L_SAVE_LDS_DONE:
s_add_u32 s_save_alloc_size, s_save_alloc_size, 1
s_lshl_b32 s_save_alloc_size, s_save_alloc_size, 2 //Number of VGPRs = (vgpr_size + 1) * 4 (non-zero value) //FIXME for GFX, zero is possible
s_lshl_b32 s_save_buf_rsrc2, s_save_alloc_size, 8 //NUM_RECORDS in bytes (64 threads*4)
- if (SWIZZLE_EN)
- s_add_u32 s_save_buf_rsrc2, s_save_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
-
-
- // VGPR Allocated in 4-GPR granularity
-
-if G8SR_VGPR_SR_IN_DWX4
- // the const stride for DWx4 is 4*4 bytes
- s_and_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, G8SR_SAVE_BUF_RSRC_WORD1_STRIDE_DWx4 // const stride to 4*4 bytes
-
- s_mov_b32 m0, 4 // skip first 4 VGPRs
- s_cmp_lt_u32 m0, s_save_alloc_size
- s_cbranch_scc0 L_SAVE_VGPR_LOOP_END // no more vgprs
- s_set_gpr_idx_on m0, 0x1 // This will change M0
- s_add_u32 s_save_alloc_size, s_save_alloc_size, 0x1000 // because above inst change m0
-L_SAVE_VGPR_LOOP:
- v_mov_b32 v0, v0 // v0 = v[0+m0]
- v_mov_b32 v1, v1
- v_mov_b32 v2, v2
- v_mov_b32 v3, v3
-
-
- buffer_store_dwordx4 v0, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1
- s_add_u32 m0, m0, 4
- s_add_u32 s_save_mem_offset, s_save_mem_offset, 256*4
- s_cmp_lt_u32 m0, s_save_alloc_size
- s_cbranch_scc1 L_SAVE_VGPR_LOOP //VGPR save is complete?
- s_set_gpr_idx_off
-L_SAVE_VGPR_LOOP_END:
-
- s_and_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_save_buf_rsrc1, s_save_buf_rsrc1, S_SAVE_BUF_RSRC_WORD1_STRIDE // reset const stride to 4 bytes
-else
// VGPR store using dw burst
s_mov_b32 m0, 0x4 //VGPR initial index value =0
s_cmp_lt_u32 m0, s_save_alloc_size
@@ -700,52 +447,18 @@ else
v_mov_b32 v2, v2 //v0 = v[0+m0]
v_mov_b32 v3, v3 //v0 = v[0+m0]
- if(USE_MTBUF_INSTEAD_OF_MUBUF)
- tbuffer_store_format_x v0, v0, s_save_buf_rsrc0, s_save_mem_offset format:BUF_NUM_FORMAT_FLOAT format: BUF_DATA_FORMAT_32 slc:1 glc:1
- else
buffer_store_dword v0, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1
buffer_store_dword v1, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256
buffer_store_dword v2, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256*2
buffer_store_dword v3, v0, s_save_buf_rsrc0, s_save_mem_offset slc:1 glc:1 offset:256*3
- end
s_add_u32 m0, m0, 4 //next vgpr index
s_add_u32 s_save_mem_offset, s_save_mem_offset, 256*4 //every buffer_store_dword does 256 bytes
s_cmp_lt_u32 m0, s_save_alloc_size //scc = (m0 < s_save_alloc_size) ? 1 : 0
s_cbranch_scc1 L_SAVE_VGPR_LOOP //VGPR save is complete?
s_set_gpr_idx_off
-end
L_SAVE_VGPR_END:
-
-
-
-
-
-
- /* S_PGM_END_SAVED */ //FIXME graphics ONLY
- if ((EMU_RUN_HACK) && (!EMU_RUN_HACK_SAVE_NORMAL_EXIT))
- s_and_b32 s_save_pc_hi, s_save_pc_hi, 0x0000ffff //pc[47:32]
- s_add_u32 s_save_pc_lo, s_save_pc_lo, 4 //pc[31:0]+4
- s_addc_u32 s_save_pc_hi, s_save_pc_hi, 0x0 //carry bit over
- s_rfe_b64 s_save_pc_lo //Return to the main shader program
- else
- end
-
-// Save Done timestamp
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_save_d
- // SGPR SR memory offset : size(VGPR)
- get_vgpr_size_bytes(s_save_mem_offset)
- s_add_u32 s_save_mem_offset, s_save_mem_offset, G8SR_DEBUG_TS_SAVE_D_OFFSET
- s_waitcnt lgkmcnt(0) //FIXME, will cause xnack??
- // Need reset rsrc2??
- s_mov_b32 m0, s_save_mem_offset
- s_mov_b32 s_save_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- s_buffer_store_dwordx2 s_g8sr_ts_save_d, s_save_buf_rsrc0, m0 glc:1
-end
-
-
s_branch L_END_PGM
@@ -756,27 +469,6 @@ end
L_RESTORE:
/* Setup Resource Contants */
- if ((EMU_RUN_HACK) && (!EMU_RUN_HACK_RESTORE_NORMAL))
- //calculate wd_addr using absolute thread id
- v_readlane_b32 s_restore_tmp, v9, 0
- s_lshr_b32 s_restore_tmp, s_restore_tmp, 6
- s_mul_i32 s_restore_tmp, s_restore_tmp, WAVE_SPACE
- s_add_i32 s_restore_spi_init_lo, s_restore_tmp, WG_BASE_ADDR_LO
- s_mov_b32 s_restore_spi_init_hi, WG_BASE_ADDR_HI
- s_and_b32 s_restore_spi_init_hi, s_restore_spi_init_hi, CTX_RESTORE_CONTROL
- else
- end
-
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_restore_s
- s_waitcnt lgkmcnt(0) //FIXME, will cause xnack??
- // tma_lo/hi are sgpr 110, 111, which will not used for 112 SGPR allocated case...
- s_mov_b32 s_restore_pc_lo, s_g8sr_ts_restore_s[0]
- s_mov_b32 s_restore_pc_hi, s_g8sr_ts_restore_s[1] //backup ts to ttmp0/1, sicne exec will be finally restored..
-end
-
-
-
s_mov_b32 s_restore_buf_rsrc0, s_restore_spi_init_lo //base_addr_lo
s_and_b32 s_restore_buf_rsrc1, s_restore_spi_init_hi, 0x0000FFFF //base_addr_hi
s_or_b32 s_restore_buf_rsrc1, s_restore_buf_rsrc1, S_RESTORE_BUF_RSRC_WORD1_STRIDE
@@ -818,18 +510,12 @@ end
s_add_u32 s_restore_mem_offset, s_restore_mem_offset, get_hwreg_size_bytes() //FIXME, Check if offset overflow???
- if (SWIZZLE_EN)
- s_add_u32 s_restore_buf_rsrc2, s_restore_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_restore_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
s_mov_b32 m0, 0x0 //lds_offset initial value = 0
L_RESTORE_LDS_LOOP:
- if (SAVE_LDS)
buffer_load_dword v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset lds:1 // first 64DW
buffer_load_dword v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset lds:1 offset:256 // second 64DW
- end
s_add_u32 m0, m0, 256*2 // 128 DW
s_add_u32 s_restore_mem_offset, s_restore_mem_offset, 256*2 //mem offset increased by 128DW
s_cmp_lt_u32 m0, s_restore_alloc_size //scc=(m0 < s_restore_alloc_size) ? 1 : 0
@@ -848,40 +534,8 @@ end
s_add_u32 s_restore_alloc_size, s_restore_alloc_size, 1
s_lshl_b32 s_restore_alloc_size, s_restore_alloc_size, 2 //Number of VGPRs = (vgpr_size + 1) * 4 (non-zero value)
s_lshl_b32 s_restore_buf_rsrc2, s_restore_alloc_size, 8 //NUM_RECORDS in bytes (64 threads*4)
- if (SWIZZLE_EN)
- s_add_u32 s_restore_buf_rsrc2, s_restore_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_restore_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
-
-if G8SR_VGPR_SR_IN_DWX4
- get_vgpr_size_bytes(s_restore_mem_offset)
- s_sub_u32 s_restore_mem_offset, s_restore_mem_offset, 256*4
-
- // the const stride for DWx4 is 4*4 bytes
- s_and_b32 s_restore_buf_rsrc1, s_restore_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_restore_buf_rsrc1, s_restore_buf_rsrc1, G8SR_RESTORE_BUF_RSRC_WORD1_STRIDE_DWx4 // const stride to 4*4 bytes
-
- s_mov_b32 m0, s_restore_alloc_size
- s_set_gpr_idx_on m0, 0x8 // Note.. This will change m0
-
-L_RESTORE_VGPR_LOOP:
- buffer_load_dwordx4 v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset slc:1 glc:1
- s_waitcnt vmcnt(0)
- s_sub_u32 m0, m0, 4
- v_mov_b32 v0, v0 // v[0+m0] = v0
- v_mov_b32 v1, v1
- v_mov_b32 v2, v2
- v_mov_b32 v3, v3
- s_sub_u32 s_restore_mem_offset, s_restore_mem_offset, 256*4
- s_cmp_eq_u32 m0, 0x8000
- s_cbranch_scc0 L_RESTORE_VGPR_LOOP
- s_set_gpr_idx_off
-
- s_and_b32 s_restore_buf_rsrc1, s_restore_buf_rsrc1, 0x0000FFFF // reset const stride to 0
- s_or_b32 s_restore_buf_rsrc1, s_restore_buf_rsrc1, S_RESTORE_BUF_RSRC_WORD1_STRIDE // const stride to 4*4 bytes
-
-else
+
// VGPR load using dw burst
s_mov_b32 s_restore_mem_offset_save, s_restore_mem_offset // restore start with v1, v0 will be the last
s_add_u32 s_restore_mem_offset, s_restore_mem_offset, 256*4
@@ -890,14 +544,10 @@ else
s_add_u32 s_restore_alloc_size, s_restore_alloc_size, 0x8000 //add 0x8000 since we compare m0 against it later
L_RESTORE_VGPR_LOOP:
- if(USE_MTBUF_INSTEAD_OF_MUBUF)
- tbuffer_load_format_x v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset format:BUF_NUM_FORMAT_FLOAT format: BUF_DATA_FORMAT_32 slc:1 glc:1
- else
buffer_load_dword v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset slc:1 glc:1
buffer_load_dword v1, v0, s_restore_buf_rsrc0, s_restore_mem_offset slc:1 glc:1 offset:256
buffer_load_dword v2, v0, s_restore_buf_rsrc0, s_restore_mem_offset slc:1 glc:1 offset:256*2
buffer_load_dword v3, v0, s_restore_buf_rsrc0, s_restore_mem_offset slc:1 glc:1 offset:256*3
- end
s_waitcnt vmcnt(0) //ensure data ready
v_mov_b32 v0, v0 //v[0+m0] = v0
v_mov_b32 v1, v1
@@ -909,16 +559,10 @@ else
s_cbranch_scc1 L_RESTORE_VGPR_LOOP //VGPR restore (except v0) is complete?
s_set_gpr_idx_off
/* VGPR restore on v0 */
- if(USE_MTBUF_INSTEAD_OF_MUBUF)
- tbuffer_load_format_x v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset_save format:BUF_NUM_FORMAT_FLOAT format: BUF_DATA_FORMAT_32 slc:1 glc:1
- else
buffer_load_dword v0, v0, s_restore_buf_rsrc0, s_restore_mem_offset_save slc:1 glc:1
buffer_load_dword v1, v0, s_restore_buf_rsrc0, s_restore_mem_offset_save slc:1 glc:1 offset:256
buffer_load_dword v2, v0, s_restore_buf_rsrc0, s_restore_mem_offset_save slc:1 glc:1 offset:256*2
buffer_load_dword v3, v0, s_restore_buf_rsrc0, s_restore_mem_offset_save slc:1 glc:1 offset:256*3
- end
-
-end
/* restore SGPRs */
//////////////////////////////
@@ -934,16 +578,8 @@ end
s_add_u32 s_restore_alloc_size, s_restore_alloc_size, 1
s_lshl_b32 s_restore_alloc_size, s_restore_alloc_size, 4 //Number of SGPRs = (sgpr_size + 1) * 16 (non-zero value)
- if (SGPR_SAVE_USE_SQC)
s_lshl_b32 s_restore_buf_rsrc2, s_restore_alloc_size, 2 //NUM_RECORDS in bytes
- else
- s_lshl_b32 s_restore_buf_rsrc2, s_restore_alloc_size, 8 //NUM_RECORDS in bytes (64 threads)
- end
- if (SWIZZLE_EN)
- s_add_u32 s_restore_buf_rsrc2, s_restore_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_restore_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
/* If 112 SGPRs ar allocated, 4 sgprs are not used TBA(108,109),TMA(110,111),
However, we are safe to restore these 4 SGPRs anyway, since TBA,TMA will later be restored by HWREG
@@ -972,12 +608,6 @@ end
//////////////////////////////
L_RESTORE_HWREG:
-
-if G8SR_DEBUG_TIMESTAMP
- s_mov_b32 s_g8sr_ts_restore_s[0], s_restore_pc_lo
- s_mov_b32 s_g8sr_ts_restore_s[1], s_restore_pc_hi
-end
-
// HWREG SR memory offset : size(VGPR)+size(SGPR)
get_vgpr_size_bytes(s_restore_mem_offset)
get_sgpr_size_bytes(s_restore_tmp)
@@ -985,11 +615,7 @@ end
s_mov_b32 s_restore_buf_rsrc2, 0x4 //NUM_RECORDS in bytes
- if (SWIZZLE_EN)
- s_add_u32 s_restore_buf_rsrc2, s_restore_buf_rsrc2, 0x0 //FIXME need to use swizzle to enable bounds checking?
- else
s_mov_b32 s_restore_buf_rsrc2, 0x1000000 //NUM_RECORDS in bytes
- end
read_hwreg_from_mem(s_restore_m0, s_restore_buf_rsrc0, s_restore_mem_offset) //M0
read_hwreg_from_mem(s_restore_pc_lo, s_restore_buf_rsrc0, s_restore_mem_offset) //PC
@@ -1006,16 +632,6 @@ end
s_waitcnt lgkmcnt(0) //from now on, it is safe to restore STATUS and IB_STS
- //for normal save & restore, the saved PC points to the next inst to execute, no adjustment needs to be made, otherwise:
- if ((EMU_RUN_HACK) && (!EMU_RUN_HACK_RESTORE_NORMAL))
- s_add_u32 s_restore_pc_lo, s_restore_pc_lo, 8 //pc[31:0]+8 //two back-to-back s_trap are used (first for save and second for restore)
- s_addc_u32 s_restore_pc_hi, s_restore_pc_hi, 0x0 //carry bit over
- end
- if ((EMU_RUN_HACK) && (EMU_RUN_HACK_RESTORE_NORMAL))
- s_add_u32 s_restore_pc_lo, s_restore_pc_lo, 4 //pc[31:0]+4 // save is hack through s_trap but restore is normal
- s_addc_u32 s_restore_pc_hi, s_restore_pc_hi, 0x0 //carry bit over
- end
-
s_mov_b32 m0, s_restore_m0
s_mov_b32 exec_lo, s_restore_exec_lo
s_mov_b32 exec_hi, s_restore_exec_hi
@@ -1048,11 +664,6 @@ end
s_barrier //barrier to ensure the readiness of LDS before access attempts from any other wave in the same TG //FIXME not performance-optimal at this time
-if G8SR_DEBUG_TIMESTAMP
- s_memrealtime s_g8sr_ts_restore_d
- s_waitcnt lgkmcnt(0)
-end
-
// s_rfe_b64 s_restore_pc_lo //Return to the main shader program and resume execution
s_rfe_restore_b64 s_restore_pc_lo, s_restore_m0 // s_restore_m0[0] is used to set STATUS.inst_atc