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authortb <tb@openbsd.org>2020-09-24 19:20:32 +0000
committertb <tb@openbsd.org>2020-09-24 19:20:32 +0000
commit13df9f0b6a4dbd6ad62a0534a7bbf1826748655a (patch)
treef28bf82bad14144d076a3e469b254fb8a8edf3b2
parentSimplify the cleanup of init_buf via a ssl3_release_init_buffer() function. (diff)
downloadwireguard-openbsd-13df9f0b6a4dbd6ad62a0534a7bbf1826748655a.tar.xz
wireguard-openbsd-13df9f0b6a4dbd6ad62a0534a7bbf1826748655a.zip
KNF and grammar tweaks for comments; wrap a few overlong prototypes.
-rw-r--r--lib/libcrypto/ui/ui.h351
1 files changed, 188 insertions, 163 deletions
diff --git a/lib/libcrypto/ui/ui.h b/lib/libcrypto/ui/ui.h
index 8035fc2baa7..5ca65b0a365 100644
--- a/lib/libcrypto/ui/ui.h
+++ b/lib/libcrypto/ui/ui.h
@@ -1,4 +1,4 @@
-/* $OpenBSD: ui.h,v 1.11 2018/06/02 04:45:21 tb Exp $ */
+/* $OpenBSD: ui.h,v 1.12 2020/09/24 19:20:32 tb Exp $ */
/* Written by Richard Levitte (richard@levitte.org) for the OpenSSL
* project 2001.
*/
@@ -76,59 +76,62 @@ extern "C" {
/* typedef struct ui_method_st UI_METHOD; */
-/* All the following functions return -1 or NULL on error and in some cases
- (UI_process()) -2 if interrupted or in some other way cancelled.
- When everything is fine, they return 0, a positive value or a non-NULL
- pointer, all depending on their purpose. */
+/*
+ * All the following functions return -1 or NULL on error and in some cases
+ * (UI_process()) -2 if interrupted or in some other way cancelled.
+ * When everything is fine, they return 0, a positive value or a non-NULL
+ * pointer, all depending on their purpose.
+ */
/* Creators and destructor. */
UI *UI_new(void);
UI *UI_new_method(const UI_METHOD *method);
void UI_free(UI *ui);
-/* The following functions are used to add strings to be printed and prompt
- strings to prompt for data. The names are UI_{add,dup}_<function>_string
- and UI_{add,dup}_input_boolean.
-
- UI_{add,dup}_<function>_string have the following meanings:
- add add a text or prompt string. The pointers given to these
- functions are used verbatim, no copying is done.
- dup make a copy of the text or prompt string, then add the copy
- to the collection of strings in the user interface.
- <function>
- The function is a name for the functionality that the given
- string shall be used for. It can be one of:
- input use the string as data prompt.
- verify use the string as verification prompt. This
- is used to verify a previous input.
- info use the string for informational output.
- error use the string for error output.
- Honestly, there's currently no difference between info and error for the
- moment.
-
- UI_{add,dup}_input_boolean have the same semantics for "add" and "dup",
- and are typically used when one wants to prompt for a yes/no response.
-
-
- All of the functions in this group take a UI and a prompt string.
- The string input and verify addition functions also take a flag argument,
- a buffer for the result to end up with, a minimum input size and a maximum
- input size (the result buffer MUST be large enough to be able to contain
- the maximum number of characters). Additionally, the verify addition
- functions takes another buffer to compare the result against.
- The boolean input functions take an action description string (which should
- be safe to ignore if the expected user action is obvious, for example with
- a dialog box with an OK button and a Cancel button), a string of acceptable
- characters to mean OK and to mean Cancel. The two last strings are checked
- to make sure they don't have common characters. Additionally, the same
- flag argument as for the string input is taken, as well as a result buffer.
- The result buffer is required to be at least one byte long. Depending on
- the answer, the first character from the OK or the Cancel character strings
- will be stored in the first byte of the result buffer. No NUL will be
- added, so the result is *not* a string.
-
- On success, the all return an index of the added information. That index
- is usefull when retrieving results with UI_get0_result(). */
+/*
+ * The following functions are used to add strings to be printed and prompt
+ * strings to prompt for data. The names are UI_{add,dup}_<function>_string
+ * and UI_{add,dup}_input_boolean.
+ *
+ * UI_{add,dup}_<function>_string have the following meanings:
+ * add add a text or prompt string. The pointers given to these
+ * functions are used verbatim, no copying is done.
+ * dup make a copy of the text or prompt string, then add the copy
+ * to the collection of strings in the user interface.
+ * <function>
+ * The function is a name for the functionality that the given
+ * string shall be used for. It can be one of:
+ * input use the string as data prompt.
+ * verify use the string as verification prompt. This
+ * is used to verify a previous input.
+ * info use the string for informational output.
+ * error use the string for error output.
+ * Honestly, there's currently no difference between info and error for the
+ * moment.
+ *
+ * UI_{add,dup}_input_boolean have the same semantics for "add" and "dup",
+ * and are typically used when one wants to prompt for a yes/no response.
+ *
+ * All of the functions in this group take a UI and a prompt string.
+ * The string input and verify addition functions also take a flag argument,
+ * a buffer for the result to end up in, a minimum input size and a maximum
+ * input size (the result buffer MUST be large enough to be able to contain
+ * the maximum number of characters). Additionally, the verify addition
+ * functions takes another buffer to compare the result against.
+ * The boolean input functions take an action description string (which should
+ * be safe to ignore if the expected user action is obvious, for example with
+ * a dialog box with an OK button and a Cancel button), a string of acceptable
+ * characters to mean OK and to mean Cancel. The two last strings are checked
+ * to make sure they don't have common characters. Additionally, the same
+ * flag argument as for the string input is taken, as well as a result buffer.
+ * The result buffer is required to be at least one byte long. Depending on
+ * the answer, the first character from the OK or the Cancel character strings
+ * will be stored in the first byte of the result buffer. No NUL will be
+ * added, so the result is *not* a string.
+ *
+ * On success, the functions all return an index of the added information.
+ * That index is useful when retrieving results with UI_get0_result().
+ */
int UI_add_input_string(UI *ui, const char *prompt, int flags,
char *result_buf, int minsize, int maxsize);
int UI_dup_input_string(UI *ui, const char *prompt, int flags,
@@ -151,55 +154,60 @@ int UI_dup_error_string(UI *ui, const char *text);
/* These are the possible flags. They can be or'ed together. */
/* Use to have echoing of input */
#define UI_INPUT_FLAG_ECHO 0x01
-/* Use a default password. Where that password is found is completely
- up to the application, it might for example be in the user data set
- with UI_add_user_data(). It is not recommended to have more than
- one input in each UI being marked with this flag, or the application
- might get confused. */
+/*
+ * Use a default password. Where that password is found is completely
+ * up to the application, it might for example be in the user data set
+ * with UI_add_user_data(). It is not recommended to have more than
+ * one input in each UI being marked with this flag, or the application
+ * might get confused.
+ */
#define UI_INPUT_FLAG_DEFAULT_PWD 0x02
-/* The user of these routines may want to define flags of their own. The core
- UI won't look at those, but will pass them on to the method routines. They
- must use higher bits so they don't get confused with the UI bits above.
- UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good
- example of use is this:
-
- #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE)
-
-*/
+/*
+ * Users of these routines may want to define flags of their own. The core
+ * UI won't look at those, but will pass them on to the method routines. They
+ * must use higher bits so they don't get confused with the UI bits above.
+ * UI_INPUT_FLAG_USER_BASE tells which is the lowest bit to use. A good
+ * example of use is this:
+ *
+ * #define MY_UI_FLAG1 (0x01 << UI_INPUT_FLAG_USER_BASE)
+ */
#define UI_INPUT_FLAG_USER_BASE 16
-/* The following function helps construct a prompt. object_desc is a
- textual short description of the object, for example "pass phrase",
- and object_name is the name of the object (might be a card name or
- a file name.
- The returned string shall always be allocated on the heap with
- malloc(), and need to be free'd with free().
-
- If the ui_method doesn't contain a pointer to a user-defined prompt
- constructor, a default string is built, looking like this:
-
- "Enter {object_desc} for {object_name}:"
-
- So, if object_desc has the value "pass phrase" and object_name has
- the value "foo.key", the resulting string is:
-
- "Enter pass phrase for foo.key:"
-*/
+/*
+ * The following function helps construct a prompt. object_desc is a
+ * textual short description of the object, for example "pass phrase",
+ * and object_name is the name of the object (might be a card name or
+ * a file name.
+ * The returned string shall always be allocated on the heap with
+ * malloc(), and need to be free'd with free().
+ *
+ * If the ui_method doesn't contain a pointer to a user-defined prompt
+ * constructor, a default string is built, looking like this:
+ *
+ * "Enter {object_desc} for {object_name}:"
+ *
+ * So, if object_desc has the value "pass phrase" and object_name has
+ * the value "foo.key", the resulting string is:
+ *
+ * "Enter pass phrase for foo.key:"
+ */
char *UI_construct_prompt(UI *ui_method, const char *object_desc,
const char *object_name);
-/* The following function is used to store a pointer to user-specific data.
- Any previous such pointer will be returned and replaced.
-
- For callback purposes, this function makes a lot more sense than using
- ex_data, since the latter requires that different parts of OpenSSL or
- applications share the same ex_data index.
-
- Note that the UI_OpenSSL() method completely ignores the user data.
- Other methods may not, however. */
+/*
+ * The following function is used to store a pointer to user-specific data.
+ * Any previous such pointer will be returned and replaced.
+ *
+ * For callback purposes, this function makes a lot more sense than using
+ * ex_data, since the latter requires that different parts of OpenSSL or
+ * applications share the same ex_data index.
+ *
+ * Note that the UI_OpenSSL() method completely ignores the user data.
+ * Other methods may not, however.
+ */
void *UI_add_user_data(UI *ui, void *user_data);
/* We need a user data retrieving function as well. */
void *UI_get0_user_data(UI *ui);
@@ -210,19 +218,25 @@ const char *UI_get0_result(UI *ui, int i);
/* When all strings have been added, process the whole thing. */
int UI_process(UI *ui);
-/* Give a user interface parametrised control commands. This can be used to
- send down an integer, a data pointer or a function pointer, as well as
- be used to get information from a UI. */
+/*
+ * Give a user interface parametrised control commands. This can be used to
+ * send down an integer, a data pointer or a function pointer, as well as
+ * be used to get information from a UI.
+ */
int UI_ctrl(UI *ui, int cmd, long i, void *p, void (*f)(void));
/* The commands */
-/* Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the
- OpenSSL error stack before printing any info or added error messages and
- before any prompting. */
+/*
+ * Use UI_CONTROL_PRINT_ERRORS with the value 1 to have UI_process print the
+ * OpenSSL error stack before printing any info or added error messages and
+ * before any prompting.
+ */
#define UI_CTRL_PRINT_ERRORS 1
-/* Check if a UI_process() is possible to do again with the same instance of
- a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0
- if not. */
+/*
+ * Check if a UI_process() is possible to do again with the same instance of
+ * a user interface. This makes UI_ctrl() return 1 if it is redoable, and 0
+ * if not.
+ */
#define UI_CTRL_IS_REDOABLE 2
@@ -244,56 +258,60 @@ const UI_METHOD *UI_set_method(UI *ui, const UI_METHOD *meth);
UI_METHOD *UI_OpenSSL(void);
-/* ---------- For method writers ---------- */
-/* A method contains a number of functions that implement the low level
- of the User Interface. The functions are:
-
- an opener This function starts a session, maybe by opening
- a channel to a tty, or by opening a window.
- a writer This function is called to write a given string,
- maybe to the tty, maybe as a field label in a
- window.
- a flusher This function is called to flush everything that
- has been output so far. It can be used to actually
- display a dialog box after it has been built.
- a reader This function is called to read a given prompt,
- maybe from the tty, maybe from a field in a
- window. Note that it's called wth all string
- structures, not only the prompt ones, so it must
- check such things itself.
- a closer This function closes the session, maybe by closing
- the channel to the tty, or closing the window.
-
- All these functions are expected to return:
-
- 0 on error.
- 1 on success.
- -1 on out-of-band events, for example if some prompting has
- been canceled (by pressing Ctrl-C, for example). This is
- only checked when returned by the flusher or the reader.
-
- The way this is used, the opener is first called, then the writer for all
- strings, then the flusher, then the reader for all strings and finally the
- closer. Note that if you want to prompt from a terminal or other command
- line interface, the best is to have the reader also write the prompts
- instead of having the writer do it. If you want to prompt from a dialog
- box, the writer can be used to build up the contents of the box, and the
- flusher to actually display the box and run the event loop until all data
- has been given, after which the reader only grabs the given data and puts
- them back into the UI strings.
-
- All method functions take a UI as argument. Additionally, the writer and
- the reader take a UI_STRING.
-*/
-
-/* The UI_STRING type is the data structure that contains all the needed info
- about a string or a prompt, including test data for a verification prompt.
-*/
+/*
+ * ---------- For method writers ----------
+ * A method contains a number of functions that implement the low level
+ * of the User Interface. The functions are:
+ *
+ * an opener This function starts a session, maybe by opening
+ * a channel to a tty, or by opening a window.
+ * a writer This function is called to write a given string,
+ * maybe to the tty, maybe as a field label in a
+ * window.
+ * a flusher This function is called to flush everything that
+ * has been output so far. It can be used to actually
+ * display a dialog box after it has been built.
+ * a reader This function is called to read a given prompt,
+ * maybe from the tty, maybe from a field in a
+ * window. Note that it's called wth all string
+ * structures, not only the prompt ones, so it must
+ * check such things itself.
+ * a closer This function closes the session, maybe by closing
+ * the channel to the tty, or closing the window.
+ *
+ * All these functions are expected to return:
+ *
+ * 0 on error.
+ * 1 on success.
+ * -1 on out-of-band events, for example if some prompting has
+ * been canceled (by pressing Ctrl-C, for example). This is
+ * only checked when returned by the flusher or the reader.
+ *
+ * The way this is used, the opener is first called, then the writer for all
+ * strings, then the flusher, then the reader for all strings and finally the
+ * closer. Note that if you want to prompt from a terminal or other command
+ * line interface, the best is to have the reader also write the prompts
+ * instead of having the writer do it. If you want to prompt from a dialog
+ * box, the writer can be used to build up the contents of the box, and the
+ * flusher to actually display the box and run the event loop until all data
+ * has been given, after which the reader only grabs the given data and puts
+ * them back into the UI strings.
+ *
+ * All method functions take a UI as argument. Additionally, the writer and
+ * the reader take a UI_STRING.
+ */
+
+/*
+ * The UI_STRING type is the data structure that contains all the needed info
+ * about a string or a prompt, including test data for a verification prompt.
+ */
typedef struct ui_string_st UI_STRING;
DECLARE_STACK_OF(UI_STRING)
-/* The different types of strings that are currently supported.
- This is only needed by method authors. */
+/*
+ * The different types of strings that are currently supported.
+ * This is only needed by method authors.
+ */
enum UI_string_types {
UIT_NONE = 0,
UIT_PROMPT, /* Prompt for a string */
@@ -307,28 +325,34 @@ enum UI_string_types {
UI_METHOD *UI_create_method(const char *name);
void UI_destroy_method(UI_METHOD *ui_method);
int UI_method_set_opener(UI_METHOD *method, int (*opener)(UI *ui));
-int UI_method_set_writer(UI_METHOD *method, int (*writer)(UI *ui, UI_STRING *uis));
+int UI_method_set_writer(UI_METHOD *method,
+ int (*writer)(UI *ui, UI_STRING *uis));
int UI_method_set_flusher(UI_METHOD *method, int (*flusher)(UI *ui));
-int UI_method_set_reader(UI_METHOD *method, int (*reader)(UI *ui, UI_STRING *uis));
+int UI_method_set_reader(UI_METHOD *method,
+ int (*reader)(UI *ui, UI_STRING *uis));
int UI_method_set_closer(UI_METHOD *method, int (*closer)(UI *ui));
-int UI_method_set_prompt_constructor(UI_METHOD *method, char *(*prompt_constructor)(UI* ui, const char* object_desc, const char* object_name));
-int (*UI_method_get_opener(const UI_METHOD *method))(UI*);
-int (*UI_method_get_writer(const UI_METHOD *method))(UI*, UI_STRING*);
-int (*UI_method_get_flusher(const UI_METHOD *method))(UI*);
-int (*UI_method_get_reader(const UI_METHOD *method))(UI*, UI_STRING*);
-int (*UI_method_get_closer(const UI_METHOD *method))(UI*);
-char * (*UI_method_get_prompt_constructor(const UI_METHOD *method))(UI*, const char*, const char*);
-
-/* The following functions are helpers for method writers to access relevant
- data from a UI_STRING. */
-
+int UI_method_set_prompt_constructor(UI_METHOD *method,
+ char *(*prompt_constructor)(UI *ui, const char *object_desc,
+ const char *object_name));
+int (*UI_method_get_opener(const UI_METHOD *method))(UI *);
+int (*UI_method_get_writer(const UI_METHOD *method))(UI *, UI_STRING *);
+int (*UI_method_get_flusher(const UI_METHOD *method))(UI *);
+int (*UI_method_get_reader(const UI_METHOD *method))(UI *, UI_STRING *);
+int (*UI_method_get_closer(const UI_METHOD *method))(UI *);
+char *(*UI_method_get_prompt_constructor(const UI_METHOD *method))(UI *,
+ const char *, const char *);
+
+/*
+ * The following functions are helpers for method writers to access relevant
+ * data from a UI_STRING.
+ */
/* Return type of the UI_STRING */
enum UI_string_types UI_get_string_type(UI_STRING *uis);
/* Return input flags of the UI_STRING */
int UI_get_input_flags(UI_STRING *uis);
/* Return the actual string to output (the prompt, info or error) */
const char *UI_get0_output_string(UI_STRING *uis);
-/* Return the optional action string to output (the boolean promtp instruction) */
+/* Return the optional action string to output (boolean prompt instruction) */
const char *UI_get0_action_string(UI_STRING *uis);
/* Return the result of a prompt */
const char *UI_get0_result_string(UI_STRING *uis);
@@ -341,14 +365,15 @@ int UI_get_result_maxsize(UI_STRING *uis);
/* Set the result of a UI_STRING. */
int UI_set_result(UI *ui, UI_STRING *uis, const char *result);
-
/* A couple of popular utility functions */
-int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt, int verify);
-int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt, int verify);
-
+int UI_UTIL_read_pw_string(char *buf, int length, const char *prompt,
+ int verify);
+int UI_UTIL_read_pw(char *buf, char *buff, int size, const char *prompt,
+ int verify);
/* BEGIN ERROR CODES */
-/* The following lines are auto generated by the script mkerr.pl. Any changes
+/*
+ * The following lines are auto generated by the script mkerr.pl. Any changes
* made after this point may be overwritten when the script is next run.
*/
void ERR_load_UI_strings(void);