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authortedu <tedu@openbsd.org>2019-01-20 04:12:58 +0000
committertedu <tedu@openbsd.org>2019-01-20 04:12:58 +0000
commit59bfb9d6a7a75040ffa807e96502d9bb2224eec4 (patch)
tree963a8344b98c0d7361814a92f57276998b0fb93b
parentquick fix to keep the cursor in the corner during space warp. (diff)
downloadwireguard-openbsd-59bfb9d6a7a75040ffa807e96502d9bb2224eec4.tar.xz
wireguard-openbsd-59bfb9d6a7a75040ffa807e96502d9bb2224eec4.zip
remove some obsolete comments about deleted code
-rw-r--r--games/snake/snake.c44
1 files changed, 1 insertions, 43 deletions
diff --git a/games/snake/snake.c b/games/snake/snake.c
index 26a6f3691dc..ad344a6a954 100644
--- a/games/snake/snake.c
+++ b/games/snake/snake.c
@@ -1,4 +1,4 @@
-/* $OpenBSD: snake.c,v 1.31 2019/01/20 04:10:12 tedu Exp $ */
+/* $OpenBSD: snake.c,v 1.32 2019/01/20 04:12:58 tedu Exp $ */
/* $NetBSD: snake.c,v 1.8 1995/04/29 00:06:41 mycroft Exp $ */
/*
@@ -36,9 +36,6 @@
* You move around the screen with arrow keys trying to pick up money
* without getting eaten by the snake. hjkl work as in vi in place of
* arrow keys. You can leave at the exit any time.
- *
- * compile as follows:
- * cc -O snake.c move.c -o snake -lm -lcurses
*/
#include <curses.h>
@@ -664,20 +661,6 @@ void
snap(void)
{
- /* I don't see the graphical purpose of the next block of code.
- * It just makes no sense.
- *
- * struct point p;
- *
- * if (you.line < 3)
- * pchar(point(&p, you.col, 0), '-');
- * if (you.line > lcnt - 4)
- * pchar(point(&p, you.col, lcnt - 1), '_');
- * if(you.col < 10)
- * pchar(point(&p, 0, you.line), '(');
- * if(you.col > ccnt-10)
- * pchar(point(&p, ccnt-1, you.line), ')');
- */
if (!stretch(&money))
if (!stretch(&finish)) {
pchar(&you, '?');
@@ -685,25 +668,6 @@ snap(void)
delay(10);
pchar(&you, ME);
}
- /* Again, I don't see the point of the following either.
- *
- * if (you.line < 3) {
- * point(&p, you.col, 0);
- * chk(&p);
- * }
- * if (you.line > lcnt - 4) {
- * point(&p, you.col, lcnt - 1);
- * chk(&p);
- * }
- * if (you.col < 10) {
- * point(&p, 0, you.line);
- * chk(&p);
- * }
- * if (you.col > ccnt-10) {
- * point(&p, ccnt - 1, you.line);
- * chk(&p);
- * }
- */
refresh();
}
@@ -836,12 +800,6 @@ pushsnake(void)
int issame = 0;
struct point tmp;
- /*
- * My manual says times doesn't return a value. Furthermore, the
- * snake should get his turn every time no matter if the user is
- * on a fast terminal with typematic keys or not.
- * So I have taken the call to times out.
- */
for (i = 4; i >= 0; i--)
if (same(&snake[i], &snake[5]))
issame++;