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authorjmc <jmc@openbsd.org>2004-12-06 10:02:58 +0000
committerjmc <jmc@openbsd.org>2004-12-06 10:02:58 +0000
commitd9a239164a1694d90654e8421d0d988203b280b9 (patch)
tree4a8a186764fa15c383406f32631e90dca49a9b6b
parentdont try and detect if the external firmware is already loaded by changing (diff)
downloadwireguard-openbsd-d9a239164a1694d90654e8421d0d988203b280b9.tar.xz
wireguard-openbsd-d9a239164a1694d90654e8421d0d988203b280b9.zip
typo from pjanzen@
-rw-r--r--games/sail/sail.64
1 files changed, 2 insertions, 2 deletions
diff --git a/games/sail/sail.6 b/games/sail/sail.6
index 1348f923a02..d6199ca997d 100644
--- a/games/sail/sail.6
+++ b/games/sail/sail.6
@@ -1,4 +1,4 @@
-.\" $OpenBSD: sail.6,v 1.11 2004/04/27 12:02:40 jmc Exp $
+.\" $OpenBSD: sail.6,v 1.12 2004/12/06 10:02:58 jmc Exp $
.\" $NetBSD: sail.6,v 1.4 1995/04/22 10:37:24 cgd Exp $
.\"
.\" Copyright (c) 1988, 1993
@@ -533,7 +533,7 @@ Your two broadsides may be loaded with four kinds of shot:
grape, chain, round, and double.
You have guns and carronades in both the port and starboard batteries.
Carronades only have a range of two, so you have to get in
-close to be able to fire them.e
+close to be able to fire them.
You have the choice of firing at the hull
or rigging of another ship.
If the range of the ship is greater than 6,