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authorpjanzen <pjanzen@openbsd.org>1998-11-29 19:56:54 +0000
committerpjanzen <pjanzen@openbsd.org>1998-11-29 19:56:54 +0000
commitc4b20be9b98829019895d1585ee1cbf3c83f1104 (patch)
tree5799d874379bb79c1d61a763d35ccd140d1e0999 /games/phantasia/phantglobs.c
parentMinor changes from NetBSD (diff)
downloadwireguard-openbsd-c4b20be9b98829019895d1585ee1cbf3c83f1104.tar.xz
wireguard-openbsd-c4b20be9b98829019895d1585ee1cbf3c83f1104.zip
NetBSD merge (mainly -Wall related)
Diffstat (limited to 'games/phantasia/phantglobs.c')
-rw-r--r--games/phantasia/phantglobs.c88
1 files changed, 46 insertions, 42 deletions
diff --git a/games/phantasia/phantglobs.c b/games/phantasia/phantglobs.c
index ff3abcd0704..d29d2faa782 100644
--- a/games/phantasia/phantglobs.c
+++ b/games/phantasia/phantglobs.c
@@ -1,3 +1,4 @@
+/* $OpenBSD: phantglobs.c,v 1.3 1998/11/29 19:57:01 pjanzen Exp $ */
/* $NetBSD: phantglobs.c,v 1.2 1995/03/24 03:59:33 cgd Exp $ */
/*
@@ -32,7 +33,7 @@ jmp_buf Timeoenv; /* used for timing out waiting for input */
long Fileloc; /* location in file of player statistics */
-char *Login; /* pointer to login of player */
+const char *Login; /* pointer to login of player */
char *Enemyname; /* pointer name of monster/player we are battling*/
struct player Player; /* stats for player */
@@ -45,62 +46,65 @@ struct energyvoid Enrgyvoid;/* energy void buffer */
struct charstats *Statptr;/* pointer into Stattable[] */
/* lookup table for character type dependent statistics */
-struct charstats Stattable[7] =
- {
+struct charstats Stattable[7] = {
/* MAGIC USER */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 15.0, 200.0, 18.0, 175.0, 10,
- /* quickness strength mana energy brains magic lvl */
- 30, 6, 0.0, 10, 6, 2.0, 50,51,75.0, 30,16,20.0, 60,26, 6.0, 5, 5,2.75,
+ {
+ 15.0, 200.0, 18.0, 175.0, 10,
+ {30, 6, 0.0}, {10, 6, 2.0}, {50, 51, 75.0},
+ {30, 16, 20.0}, {60, 26, 6.0}, {5, 5, 2.75}
+ },
/* FIGHTER */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 10.0, 110.0, 15.0, 220.0, 20,
- /* quickness strength mana energy brains magic lvl */
- 30, 6, 0.0, 40,16, 3.0, 30,21,40.0, 45,26,30.0, 25,21, 3.0, 3, 4, 1.5,
+ {
+ 10.0, 110.0, 15.0, 220.0, 20,
+ {30, 6, 0.0}, {40, 16, 3.0}, {30, 21, 40.0},
+ {45, 26, 30.0}, {25, 21, 3.0}, {3, 4, 1.5}
+ },
/* ELF */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 12.0, 150.0, 17.0, 190.0, 13,
- /* quickness strength mana energy brains magic lvl */
- 32, 7, 0.0, 35,11, 2.5, 45,46,65.0, 30,21,25.0, 40,26, 4.0, 4, 4, 2.0,
+ {
+ 12.0, 150.0, 17.0, 190.0, 13,
+ {32, 7, 0.0}, {35, 11, 2.5}, {45, 46, 65.0},
+ {30, 21, 25.0}, {40, 26, 4.0}, {4, 4, 2.0}
+ },
/* DWARF */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 7.0, 80.0, 13.0, 255.0, 25,
- /* quickness strength mana energy brains magic lvl */
- 25, 6, 0.0, 50,21, 5.0, 25,21,30.0, 60,41,35.0, 20,21, 2.5, 2, 4, 1.0,
+ { 7.0, 80.0, 13.0, 255.0, 25,
+ {25, 6, 0.0}, {50, 21, 5.0}, {25, 21, 30.0},
+ {60, 41, 35.0}, {20, 21, 2.5}, {2, 4, 1.0}
+ },
/* HALFLING */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 11.0, 80.0, 10.0, 125.0, 40,
- /* quickness strength mana energy brains magic lvl */
- 34, 0, 0.0, 20, 6, 2.0, 25,21,30.0, 55,36,30.0, 40,36, 4.5, 1, 4, 1.0,
+ {
+ 11.0, 80.0, 10.0, 125.0, 40,
+ {34, 0, 0.0}, {20, 6, 2.0}, {25, 21, 30.0},
+ {55, 36, 30.0}, {40, 36, 4.5}, {1, 4, 1.0}
+ },
/* EXPERIMENTO */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 9.0, 90.0, 16.0, 160.0, 20,
- /* quickness strength mana energy brains magic lvl */
- 27, 0, 0.0, 25, 0, 0.0, 100,0, 0.0, 35, 0, 0.0, 25, 0, 0.0, 2, 0, 0.0,
+ { 9.0, 90.0, 16.0, 160.0, 20,
+ {27, 0, 0.0}, {25, 0, 0.0}, {100, 0, 0.0},
+ {35, 0, 0.0}, {25, 0, 0.0}, {2, 0, 0.0}
+ },
/* SUPER */
- /* max brains, max mana, weakness, gold tote, ring duration */
- 15.0, 200.0, 10.0, 225.0, 40,
- /* quickness strength mana energy brains magic lvl */
- 38, 0, 0.0, 65, 0, 5.0, 100,0,75.0, 80, 0,35.0, 85, 0, 6.0, 9, 0,2.75
- };
+ {
+ 15.0, 200.0, 10.0, 225.0, 40,
+ {38, 0, 0.0}, {65, 0, 5.0}, {100, 0, 75.0},
+ {80, 0, 35.0}, {85, 0, 6.0}, {9, 0, 2.75}
+ }
+};
/* menu of items for purchase */
-struct menuitem Menu[] =
- {
- "Mana", 1,
- "Shield", 5,
- "Book", 200,
- "Sword", 500,
- "Charm", 1000,
- "Quicksilver", 2500,
- "Blessing", 1000,
- };
+struct menuitem Menu[] = {
+ {"Mana", 1},
+ {"Shield", 5},
+ {"Book", 200},
+ {"Sword", 500},
+ {"Charm", 1000},
+ {"Quicksilver", 2500},
+ {"Blessing", 1000},
+};
FILE *Playersfp; /* pointer to open player file */
FILE *Monstfp; /* pointer to open monster file */