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authorderaadt <deraadt@openbsd.org>1998-01-31 19:20:22 +0000
committerderaadt <deraadt@openbsd.org>1998-01-31 19:20:22 +0000
commit40c957bff5867c9e18242fc84a128a4b470df0c4 (patch)
tree43b344d86faf12645b1acdaef9e68f07b38f7434 /games/wump/wump.info
parentequal time (diff)
downloadwireguard-openbsd-40c957bff5867c9e18242fc84a128a4b470df0c4.tar.xz
wireguard-openbsd-40c957bff5867c9e18242fc84a128a4b470df0c4.zip
tweaks and cleanup; pjanzen@foatdi.harvard.edu
Diffstat (limited to 'games/wump/wump.info')
-rw-r--r--games/wump/wump.info22
1 files changed, 12 insertions, 10 deletions
diff --git a/games/wump/wump.info b/games/wump/wump.info
index 329e8219c0c..679264d6762 100644
--- a/games/wump/wump.info
+++ b/games/wump/wump.info
@@ -1,10 +1,11 @@
Welcome to the game of Hunt the Wumpus.
-The Wumpus typically lives in a cave of twenty rooms, with each room having
-three tunnels connecting it to other rooms in the cavern. Caves may vary,
-however, depending on options specified when starting the game.
+The Wumpus typically lives in a cave of twenty rooms, where each room
+is connected by three tunnels to the other rooms in the cavern. Caves
+may vary, however, depending on options specified when starting the game.
+The cave may contain one-way passages.
-The game has the following hazards for intrepid adventurers to wind their
+The game has the following hazards for intrepid adventurers to wend their
way through:
Pits -- If you fall into one of the bottomless pits, you find yourself
@@ -21,8 +22,8 @@ way through:
recommended.
The Wumpus, by the way, is not bothered by the hazards since he has sucker
-feet and is too big for a bat to lift. If you try to shoot him and miss,
-there's also a chance that he'll up and move himself into another cave,
+feet and is too big for the bats to lift. If you try to shoot him and miss,
+there's also a chance that he'll up and move himself into another room,
though by nature the Wumpus is a sedentary creature.
Each turn you may either move or shoot a crooked arrow. Moving is done
@@ -32,10 +33,11 @@ that you'd like to shoot one of your magic arrows with an "s" for shoot,
then list a set of connected room numbers through which the deadly shaft
should fly!
-If your path for the arrow is incorrect, however, it will flail about in
-the room it can't understand and randomly pick a tunnel to continue
-through. You might just end up shooting yourself in the foot if you're
-not careful! On the other hand, if you shoot the Wumpus you've WON!
+If a tunnel does not exist between two consecutive rooms in the arrow's
+path, the arrow will flail about and randomly pick an existing tunnel
+to continue through. You might just end up shooting yourself in the
+foot if you're not careful! On the other hand, if you shoot the Wumpus
+you've WON!
Good luck.