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authorpatrick <patrick@openbsd.org>2020-08-03 14:31:31 +0000
committerpatrick <patrick@openbsd.org>2020-08-03 14:31:31 +0000
commite5dd70708596ae51455a0ffa086a00c5b29f8583 (patch)
tree5d676f27b570bacf71e786c3b5cff3e6f6679b59 /gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp
parentImport LLVM 10.0.0 release including clang, lld and lldb. (diff)
downloadwireguard-openbsd-e5dd70708596ae51455a0ffa086a00c5b29f8583.tar.xz
wireguard-openbsd-e5dd70708596ae51455a0ffa086a00c5b29f8583.zip
Import LLVM 10.0.0 release including clang, lld and lldb.
ok hackroom tested by plenty
Diffstat (limited to 'gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp')
-rw-r--r--gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp644
1 files changed, 644 insertions, 0 deletions
diff --git a/gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp b/gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp
new file mode 100644
index 00000000000..14006f79fd0
--- /dev/null
+++ b/gnu/llvm/clang/lib/StaticAnalyzer/Core/ProgramState.cpp
@@ -0,0 +1,644 @@
+//= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements ProgramState and ProgramStateManager.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
+#include "clang/Analysis/CFG.h"
+#include "clang/Basic/JsonSupport.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/DynamicType.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
+#include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace clang;
+using namespace ento;
+
+namespace clang { namespace ento {
+/// Increments the number of times this state is referenced.
+
+void ProgramStateRetain(const ProgramState *state) {
+ ++const_cast<ProgramState*>(state)->refCount;
+}
+
+/// Decrement the number of times this state is referenced.
+void ProgramStateRelease(const ProgramState *state) {
+ assert(state->refCount > 0);
+ ProgramState *s = const_cast<ProgramState*>(state);
+ if (--s->refCount == 0) {
+ ProgramStateManager &Mgr = s->getStateManager();
+ Mgr.StateSet.RemoveNode(s);
+ s->~ProgramState();
+ Mgr.freeStates.push_back(s);
+ }
+}
+}}
+
+ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
+ StoreRef st, GenericDataMap gdm)
+ : stateMgr(mgr),
+ Env(env),
+ store(st.getStore()),
+ GDM(gdm),
+ refCount(0) {
+ stateMgr->getStoreManager().incrementReferenceCount(store);
+}
+
+ProgramState::ProgramState(const ProgramState &RHS)
+ : llvm::FoldingSetNode(),
+ stateMgr(RHS.stateMgr),
+ Env(RHS.Env),
+ store(RHS.store),
+ GDM(RHS.GDM),
+ refCount(0) {
+ stateMgr->getStoreManager().incrementReferenceCount(store);
+}
+
+ProgramState::~ProgramState() {
+ if (store)
+ stateMgr->getStoreManager().decrementReferenceCount(store);
+}
+
+int64_t ProgramState::getID() const {
+ return getStateManager().Alloc.identifyKnownAlignedObject<ProgramState>(this);
+}
+
+ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
+ StoreManagerCreator CreateSMgr,
+ ConstraintManagerCreator CreateCMgr,
+ llvm::BumpPtrAllocator &alloc,
+ SubEngine *SubEng)
+ : Eng(SubEng), EnvMgr(alloc), GDMFactory(alloc),
+ svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
+ CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
+ StoreMgr = (*CreateSMgr)(*this);
+ ConstraintMgr = (*CreateCMgr)(*this, SubEng);
+}
+
+
+ProgramStateManager::~ProgramStateManager() {
+ for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
+ I!=E; ++I)
+ I->second.second(I->second.first);
+}
+
+ProgramStateRef ProgramStateManager::removeDeadBindingsFromEnvironmentAndStore(
+ ProgramStateRef state, const StackFrameContext *LCtx,
+ SymbolReaper &SymReaper) {
+
+ // This code essentially performs a "mark-and-sweep" of the VariableBindings.
+ // The roots are any Block-level exprs and Decls that our liveness algorithm
+ // tells us are live. We then see what Decls they may reference, and keep
+ // those around. This code more than likely can be made faster, and the
+ // frequency of which this method is called should be experimented with
+ // for optimum performance.
+ ProgramState NewState = *state;
+
+ NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
+
+ // Clean up the store.
+ StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
+ SymReaper);
+ NewState.setStore(newStore);
+ SymReaper.setReapedStore(newStore);
+
+ return getPersistentState(NewState);
+}
+
+ProgramStateRef ProgramState::bindLoc(Loc LV,
+ SVal V,
+ const LocationContext *LCtx,
+ bool notifyChanges) const {
+ ProgramStateManager &Mgr = getStateManager();
+ ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
+ LV, V));
+ const MemRegion *MR = LV.getAsRegion();
+ if (MR && notifyChanges)
+ return Mgr.getOwningEngine().processRegionChange(newState, MR, LCtx);
+
+ return newState;
+}
+
+ProgramStateRef
+ProgramState::bindDefaultInitial(SVal loc, SVal V,
+ const LocationContext *LCtx) const {
+ ProgramStateManager &Mgr = getStateManager();
+ const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
+ const StoreRef &newStore = Mgr.StoreMgr->BindDefaultInitial(getStore(), R, V);
+ ProgramStateRef new_state = makeWithStore(newStore);
+ return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
+}
+
+ProgramStateRef
+ProgramState::bindDefaultZero(SVal loc, const LocationContext *LCtx) const {
+ ProgramStateManager &Mgr = getStateManager();
+ const MemRegion *R = loc.castAs<loc::MemRegionVal>().getRegion();
+ const StoreRef &newStore = Mgr.StoreMgr->BindDefaultZero(getStore(), R);
+ ProgramStateRef new_state = makeWithStore(newStore);
+ return Mgr.getOwningEngine().processRegionChange(new_state, R, LCtx);
+}
+
+typedef ArrayRef<const MemRegion *> RegionList;
+typedef ArrayRef<SVal> ValueList;
+
+ProgramStateRef
+ProgramState::invalidateRegions(RegionList Regions,
+ const Expr *E, unsigned Count,
+ const LocationContext *LCtx,
+ bool CausedByPointerEscape,
+ InvalidatedSymbols *IS,
+ const CallEvent *Call,
+ RegionAndSymbolInvalidationTraits *ITraits) const {
+ SmallVector<SVal, 8> Values;
+ for (RegionList::const_iterator I = Regions.begin(),
+ End = Regions.end(); I != End; ++I)
+ Values.push_back(loc::MemRegionVal(*I));
+
+ return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
+ IS, ITraits, Call);
+}
+
+ProgramStateRef
+ProgramState::invalidateRegions(ValueList Values,
+ const Expr *E, unsigned Count,
+ const LocationContext *LCtx,
+ bool CausedByPointerEscape,
+ InvalidatedSymbols *IS,
+ const CallEvent *Call,
+ RegionAndSymbolInvalidationTraits *ITraits) const {
+
+ return invalidateRegionsImpl(Values, E, Count, LCtx, CausedByPointerEscape,
+ IS, ITraits, Call);
+}
+
+ProgramStateRef
+ProgramState::invalidateRegionsImpl(ValueList Values,
+ const Expr *E, unsigned Count,
+ const LocationContext *LCtx,
+ bool CausedByPointerEscape,
+ InvalidatedSymbols *IS,
+ RegionAndSymbolInvalidationTraits *ITraits,
+ const CallEvent *Call) const {
+ ProgramStateManager &Mgr = getStateManager();
+ SubEngine &Eng = Mgr.getOwningEngine();
+
+ InvalidatedSymbols InvalidatedSyms;
+ if (!IS)
+ IS = &InvalidatedSyms;
+
+ RegionAndSymbolInvalidationTraits ITraitsLocal;
+ if (!ITraits)
+ ITraits = &ITraitsLocal;
+
+ StoreManager::InvalidatedRegions TopLevelInvalidated;
+ StoreManager::InvalidatedRegions Invalidated;
+ const StoreRef &newStore
+ = Mgr.StoreMgr->invalidateRegions(getStore(), Values, E, Count, LCtx, Call,
+ *IS, *ITraits, &TopLevelInvalidated,
+ &Invalidated);
+
+ ProgramStateRef newState = makeWithStore(newStore);
+
+ if (CausedByPointerEscape) {
+ newState = Eng.notifyCheckersOfPointerEscape(newState, IS,
+ TopLevelInvalidated,
+ Call,
+ *ITraits);
+ }
+
+ return Eng.processRegionChanges(newState, IS, TopLevelInvalidated,
+ Invalidated, LCtx, Call);
+}
+
+ProgramStateRef ProgramState::killBinding(Loc LV) const {
+ assert(!LV.getAs<loc::MemRegionVal>() && "Use invalidateRegion instead.");
+
+ Store OldStore = getStore();
+ const StoreRef &newStore =
+ getStateManager().StoreMgr->killBinding(OldStore, LV);
+
+ if (newStore.getStore() == OldStore)
+ return this;
+
+ return makeWithStore(newStore);
+}
+
+ProgramStateRef
+ProgramState::enterStackFrame(const CallEvent &Call,
+ const StackFrameContext *CalleeCtx) const {
+ const StoreRef &NewStore =
+ getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
+ return makeWithStore(NewStore);
+}
+
+SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
+ // We only want to do fetches from regions that we can actually bind
+ // values. For example, SymbolicRegions of type 'id<...>' cannot
+ // have direct bindings (but their can be bindings on their subregions).
+ if (!R->isBoundable())
+ return UnknownVal();
+
+ if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
+ QualType T = TR->getValueType();
+ if (Loc::isLocType(T) || T->isIntegralOrEnumerationType())
+ return getSVal(R);
+ }
+
+ return UnknownVal();
+}
+
+SVal ProgramState::getSVal(Loc location, QualType T) const {
+ SVal V = getRawSVal(location, T);
+
+ // If 'V' is a symbolic value that is *perfectly* constrained to
+ // be a constant value, use that value instead to lessen the burden
+ // on later analysis stages (so we have less symbolic values to reason
+ // about).
+ // We only go into this branch if we can convert the APSInt value we have
+ // to the type of T, which is not always the case (e.g. for void).
+ if (!T.isNull() && (T->isIntegralOrEnumerationType() || Loc::isLocType(T))) {
+ if (SymbolRef sym = V.getAsSymbol()) {
+ if (const llvm::APSInt *Int = getStateManager()
+ .getConstraintManager()
+ .getSymVal(this, sym)) {
+ // FIXME: Because we don't correctly model (yet) sign-extension
+ // and truncation of symbolic values, we need to convert
+ // the integer value to the correct signedness and bitwidth.
+ //
+ // This shows up in the following:
+ //
+ // char foo();
+ // unsigned x = foo();
+ // if (x == 54)
+ // ...
+ //
+ // The symbolic value stored to 'x' is actually the conjured
+ // symbol for the call to foo(); the type of that symbol is 'char',
+ // not unsigned.
+ const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
+
+ if (V.getAs<Loc>())
+ return loc::ConcreteInt(NewV);
+ else
+ return nonloc::ConcreteInt(NewV);
+ }
+ }
+ }
+
+ return V;
+}
+
+ProgramStateRef ProgramState::BindExpr(const Stmt *S,
+ const LocationContext *LCtx,
+ SVal V, bool Invalidate) const{
+ Environment NewEnv =
+ getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
+ Invalidate);
+ if (NewEnv == Env)
+ return this;
+
+ ProgramState NewSt = *this;
+ NewSt.Env = NewEnv;
+ return getStateManager().getPersistentState(NewSt);
+}
+
+ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
+ DefinedOrUnknownSVal UpperBound,
+ bool Assumption,
+ QualType indexTy) const {
+ if (Idx.isUnknown() || UpperBound.isUnknown())
+ return this;
+
+ // Build an expression for 0 <= Idx < UpperBound.
+ // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
+ // FIXME: This should probably be part of SValBuilder.
+ ProgramStateManager &SM = getStateManager();
+ SValBuilder &svalBuilder = SM.getSValBuilder();
+ ASTContext &Ctx = svalBuilder.getContext();
+
+ // Get the offset: the minimum value of the array index type.
+ BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
+ if (indexTy.isNull())
+ indexTy = svalBuilder.getArrayIndexType();
+ nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
+
+ // Adjust the index.
+ SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
+ Idx.castAs<NonLoc>(), Min, indexTy);
+ if (newIdx.isUnknownOrUndef())
+ return this;
+
+ // Adjust the upper bound.
+ SVal newBound =
+ svalBuilder.evalBinOpNN(this, BO_Add, UpperBound.castAs<NonLoc>(),
+ Min, indexTy);
+
+ if (newBound.isUnknownOrUndef())
+ return this;
+
+ // Build the actual comparison.
+ SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT, newIdx.castAs<NonLoc>(),
+ newBound.castAs<NonLoc>(), Ctx.IntTy);
+ if (inBound.isUnknownOrUndef())
+ return this;
+
+ // Finally, let the constraint manager take care of it.
+ ConstraintManager &CM = SM.getConstraintManager();
+ return CM.assume(this, inBound.castAs<DefinedSVal>(), Assumption);
+}
+
+ConditionTruthVal ProgramState::isNonNull(SVal V) const {
+ ConditionTruthVal IsNull = isNull(V);
+ if (IsNull.isUnderconstrained())
+ return IsNull;
+ return ConditionTruthVal(!IsNull.getValue());
+}
+
+ConditionTruthVal ProgramState::areEqual(SVal Lhs, SVal Rhs) const {
+ return stateMgr->getSValBuilder().areEqual(this, Lhs, Rhs);
+}
+
+ConditionTruthVal ProgramState::isNull(SVal V) const {
+ if (V.isZeroConstant())
+ return true;
+
+ if (V.isConstant())
+ return false;
+
+ SymbolRef Sym = V.getAsSymbol(/* IncludeBaseRegion */ true);
+ if (!Sym)
+ return ConditionTruthVal();
+
+ return getStateManager().ConstraintMgr->isNull(this, Sym);
+}
+
+ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
+ ProgramState State(this,
+ EnvMgr.getInitialEnvironment(),
+ StoreMgr->getInitialStore(InitLoc),
+ GDMFactory.getEmptyMap());
+
+ return getPersistentState(State);
+}
+
+ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
+ ProgramStateRef FromState,
+ ProgramStateRef GDMState) {
+ ProgramState NewState(*FromState);
+ NewState.GDM = GDMState->GDM;
+ return getPersistentState(NewState);
+}
+
+ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
+
+ llvm::FoldingSetNodeID ID;
+ State.Profile(ID);
+ void *InsertPos;
+
+ if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
+ return I;
+
+ ProgramState *newState = nullptr;
+ if (!freeStates.empty()) {
+ newState = freeStates.back();
+ freeStates.pop_back();
+ }
+ else {
+ newState = (ProgramState*) Alloc.Allocate<ProgramState>();
+ }
+ new (newState) ProgramState(State);
+ StateSet.InsertNode(newState, InsertPos);
+ return newState;
+}
+
+ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
+ ProgramState NewSt(*this);
+ NewSt.setStore(store);
+ return getStateManager().getPersistentState(NewSt);
+}
+
+void ProgramState::setStore(const StoreRef &newStore) {
+ Store newStoreStore = newStore.getStore();
+ if (newStoreStore)
+ stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
+ if (store)
+ stateMgr->getStoreManager().decrementReferenceCount(store);
+ store = newStoreStore;
+}
+
+//===----------------------------------------------------------------------===//
+// State pretty-printing.
+//===----------------------------------------------------------------------===//
+
+void ProgramState::printJson(raw_ostream &Out, const LocationContext *LCtx,
+ const char *NL, unsigned int Space,
+ bool IsDot) const {
+ Indent(Out, Space, IsDot) << "\"program_state\": {" << NL;
+ ++Space;
+
+ ProgramStateManager &Mgr = getStateManager();
+
+ // Print the store.
+ Mgr.getStoreManager().printJson(Out, getStore(), NL, Space, IsDot);
+
+ // Print out the environment.
+ Env.printJson(Out, Mgr.getContext(), LCtx, NL, Space, IsDot);
+
+ // Print out the constraints.
+ Mgr.getConstraintManager().printJson(Out, this, NL, Space, IsDot);
+
+ // Print out the tracked dynamic types.
+ printDynamicTypeInfoJson(Out, this, NL, Space, IsDot);
+
+ // Print checker-specific data.
+ Mgr.getOwningEngine().printJson(Out, this, LCtx, NL, Space, IsDot);
+
+ --Space;
+ Indent(Out, Space, IsDot) << '}';
+}
+
+void ProgramState::printDOT(raw_ostream &Out, const LocationContext *LCtx,
+ unsigned int Space) const {
+ printJson(Out, LCtx, /*NL=*/"\\l", Space, /*IsDot=*/true);
+}
+
+LLVM_DUMP_METHOD void ProgramState::dump() const {
+ printJson(llvm::errs());
+}
+
+AnalysisManager& ProgramState::getAnalysisManager() const {
+ return stateMgr->getOwningEngine().getAnalysisManager();
+}
+
+//===----------------------------------------------------------------------===//
+// Generic Data Map.
+//===----------------------------------------------------------------------===//
+
+void *const* ProgramState::FindGDM(void *K) const {
+ return GDM.lookup(K);
+}
+
+void*
+ProgramStateManager::FindGDMContext(void *K,
+ void *(*CreateContext)(llvm::BumpPtrAllocator&),
+ void (*DeleteContext)(void*)) {
+
+ std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
+ if (!p.first) {
+ p.first = CreateContext(Alloc);
+ p.second = DeleteContext;
+ }
+
+ return p.first;
+}
+
+ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
+ ProgramState::GenericDataMap M1 = St->getGDM();
+ ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
+
+ if (M1 == M2)
+ return St;
+
+ ProgramState NewSt = *St;
+ NewSt.GDM = M2;
+ return getPersistentState(NewSt);
+}
+
+ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
+ ProgramState::GenericDataMap OldM = state->getGDM();
+ ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
+
+ if (NewM == OldM)
+ return state;
+
+ ProgramState NewState = *state;
+ NewState.GDM = NewM;
+ return getPersistentState(NewState);
+}
+
+bool ScanReachableSymbols::scan(nonloc::LazyCompoundVal val) {
+ bool wasVisited = !visited.insert(val.getCVData()).second;
+ if (wasVisited)
+ return true;
+
+ StoreManager &StoreMgr = state->getStateManager().getStoreManager();
+ // FIXME: We don't really want to use getBaseRegion() here because pointer
+ // arithmetic doesn't apply, but scanReachableSymbols only accepts base
+ // regions right now.
+ const MemRegion *R = val.getRegion()->getBaseRegion();
+ return StoreMgr.scanReachableSymbols(val.getStore(), R, *this);
+}
+
+bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
+ for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
+ if (!scan(*I))
+ return false;
+
+ return true;
+}
+
+bool ScanReachableSymbols::scan(const SymExpr *sym) {
+ for (SymExpr::symbol_iterator SI = sym->symbol_begin(),
+ SE = sym->symbol_end();
+ SI != SE; ++SI) {
+ bool wasVisited = !visited.insert(*SI).second;
+ if (wasVisited)
+ continue;
+
+ if (!visitor.VisitSymbol(*SI))
+ return false;
+ }
+
+ return true;
+}
+
+bool ScanReachableSymbols::scan(SVal val) {
+ if (Optional<loc::MemRegionVal> X = val.getAs<loc::MemRegionVal>())
+ return scan(X->getRegion());
+
+ if (Optional<nonloc::LazyCompoundVal> X =
+ val.getAs<nonloc::LazyCompoundVal>())
+ return scan(*X);
+
+ if (Optional<nonloc::LocAsInteger> X = val.getAs<nonloc::LocAsInteger>())
+ return scan(X->getLoc());
+
+ if (SymbolRef Sym = val.getAsSymbol())
+ return scan(Sym);
+
+ if (const SymExpr *Sym = val.getAsSymbolicExpression())
+ return scan(Sym);
+
+ if (Optional<nonloc::CompoundVal> X = val.getAs<nonloc::CompoundVal>())
+ return scan(*X);
+
+ return true;
+}
+
+bool ScanReachableSymbols::scan(const MemRegion *R) {
+ if (isa<MemSpaceRegion>(R))
+ return true;
+
+ bool wasVisited = !visited.insert(R).second;
+ if (wasVisited)
+ return true;
+
+ if (!visitor.VisitMemRegion(R))
+ return false;
+
+ // If this is a symbolic region, visit the symbol for the region.
+ if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
+ if (!visitor.VisitSymbol(SR->getSymbol()))
+ return false;
+
+ // If this is a subregion, also visit the parent regions.
+ if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
+ const MemRegion *Super = SR->getSuperRegion();
+ if (!scan(Super))
+ return false;
+
+ // When we reach the topmost region, scan all symbols in it.
+ if (isa<MemSpaceRegion>(Super)) {
+ StoreManager &StoreMgr = state->getStateManager().getStoreManager();
+ if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
+ return false;
+ }
+ }
+
+ // Regions captured by a block are also implicitly reachable.
+ if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
+ BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
+ E = BDR->referenced_vars_end();
+ for ( ; I != E; ++I) {
+ if (!scan(I.getCapturedRegion()))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
+ ScanReachableSymbols S(this, visitor);
+ return S.scan(val);
+}
+
+bool ProgramState::scanReachableSymbols(
+ llvm::iterator_range<region_iterator> Reachable,
+ SymbolVisitor &visitor) const {
+ ScanReachableSymbols S(this, visitor);
+ for (const MemRegion *R : Reachable) {
+ if (!S.scan(R))
+ return false;
+ }
+ return true;
+}