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| author | 2017-10-04 20:27:34 +0000 | |
|---|---|---|
| committer | 2017-10-04 20:27:34 +0000 | |
| commit | 31eb748944903b7f4f38afda9851951ca9dfc1ae (patch) | |
| tree | 9b95b6ea45d0874d75eb05b90c0840e191416439 /gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp | |
| parent | Don't try to handle IPv4-compatible IPv6 addresses (diff) | |
| download | wireguard-openbsd-31eb748944903b7f4f38afda9851951ca9dfc1ae.tar.xz wireguard-openbsd-31eb748944903b7f4f38afda9851951ca9dfc1ae.zip | |
Import LLVM 5.0.0 release including clang, lld and lldb.
Diffstat (limited to 'gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp')
| -rw-r--r-- | gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp b/gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp index 83bc1ba7beb..b3d83d5313a 100644 --- a/gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp +++ b/gnu/llvm/lib/CodeGen/ScoreboardHazardRecognizer.cpp @@ -1,4 +1,4 @@ -//===----- ScoreboardHazardRecognizer.cpp - Scheduler Support -------------===// +//===- ScoreboardHazardRecognizer.cpp - Scheduler Support -----------------===// // // The LLVM Compiler Infrastructure // @@ -15,11 +15,13 @@ #include "llvm/CodeGen/ScoreboardHazardRecognizer.h" #include "llvm/CodeGen/ScheduleDAG.h" +#include "llvm/MC/MCInstrDesc.h" #include "llvm/MC/MCInstrItineraries.h" +#include "llvm/Support/Compiler.h" #include "llvm/Support/Debug.h" -#include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include "llvm/Target/TargetInstrInfo.h" +#include <cassert> using namespace llvm; @@ -29,8 +31,7 @@ ScoreboardHazardRecognizer::ScoreboardHazardRecognizer( const InstrItineraryData *II, const ScheduleDAG *SchedDAG, const char *ParentDebugType) : ScheduleHazardRecognizer(), DebugType(ParentDebugType), ItinData(II), - DAG(SchedDAG), IssueWidth(0), IssueCount(0) { - + DAG(SchedDAG) { // Determine the maximum depth of any itinerary. This determines the depth of // the scoreboard. We always make the scoreboard at least 1 cycle deep to // avoid dealing with the boundary condition. |
