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| author | 2020-08-03 15:06:44 +0000 | |
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| committer | 2020-08-03 15:06:44 +0000 | |
| commit | b64793999546ed8adebaeebd9d8345d18db8927d (patch) | |
| tree | 4357c27b561d73b0e089727c6ed659f2ceff5f47 /gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h | |
| parent | Add support for UTF-8 DISPLAY-HINTs with octet length. For now only (diff) | |
| download | wireguard-openbsd-b64793999546ed8adebaeebd9d8345d18db8927d.tar.xz wireguard-openbsd-b64793999546ed8adebaeebd9d8345d18db8927d.zip | |
Remove LLVM 8.0.1 files.
Diffstat (limited to 'gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h')
| -rw-r--r-- | gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h | 1077 |
1 files changed, 0 insertions, 1077 deletions
diff --git a/gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h b/gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h deleted file mode 100644 index 5f9cdb69daf..00000000000 --- a/gnu/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.h +++ /dev/null @@ -1,1077 +0,0 @@ -//===- SelectionDAGBuilder.h - Selection-DAG building -----------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This implements routines for translating from LLVM IR into SelectionDAG IR. -// -//===----------------------------------------------------------------------===// - -#ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H -#define LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H - -#include "StatepointLowering.h" -#include "llvm/ADT/APInt.h" -#include "llvm/ADT/ArrayRef.h" -#include "llvm/ADT/DenseMap.h" -#include "llvm/ADT/SmallVector.h" -#include "llvm/Analysis/AliasAnalysis.h" -#include "llvm/CodeGen/ISDOpcodes.h" -#include "llvm/CodeGen/SelectionDAG.h" -#include "llvm/CodeGen/SelectionDAGNodes.h" -#include "llvm/CodeGen/TargetLowering.h" -#include "llvm/CodeGen/ValueTypes.h" -#include "llvm/IR/CallSite.h" -#include "llvm/IR/DebugLoc.h" -#include "llvm/IR/Instruction.h" -#include "llvm/IR/Statepoint.h" -#include "llvm/Support/BranchProbability.h" -#include "llvm/Support/CodeGen.h" -#include "llvm/Support/ErrorHandling.h" -#include "llvm/Support/MachineValueType.h" -#include <algorithm> -#include <cassert> -#include <cstdint> -#include <utility> -#include <vector> - -namespace llvm { - -class AllocaInst; -class AtomicCmpXchgInst; -class AtomicRMWInst; -class BasicBlock; -class BranchInst; -class CallInst; -class CatchPadInst; -class CatchReturnInst; -class CatchSwitchInst; -class CleanupPadInst; -class CleanupReturnInst; -class Constant; -class ConstantInt; -class ConstrainedFPIntrinsic; -class DbgValueInst; -class DataLayout; -class DIExpression; -class DILocalVariable; -class DILocation; -class FenceInst; -class FunctionLoweringInfo; -class GCFunctionInfo; -class GCRelocateInst; -class GCResultInst; -class IndirectBrInst; -class InvokeInst; -class LandingPadInst; -class LLVMContext; -class LoadInst; -class MachineBasicBlock; -class PHINode; -class ResumeInst; -class ReturnInst; -class SDDbgValue; -class StoreInst; -class SwitchInst; -class TargetLibraryInfo; -class TargetMachine; -class Type; -class VAArgInst; -class UnreachableInst; -class Use; -class User; -class Value; - -//===----------------------------------------------------------------------===// -/// SelectionDAGBuilder - This is the common target-independent lowering -/// implementation that is parameterized by a TargetLowering object. -/// -class SelectionDAGBuilder { - /// CurInst - The current instruction being visited - const Instruction *CurInst = nullptr; - - DenseMap<const Value*, SDValue> NodeMap; - - /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used - /// to preserve debug information for incoming arguments. - DenseMap<const Value*, SDValue> UnusedArgNodeMap; - - /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap. - class DanglingDebugInfo { - const DbgValueInst* DI = nullptr; - DebugLoc dl; - unsigned SDNodeOrder = 0; - - public: - DanglingDebugInfo() = default; - DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO) - : DI(di), dl(std::move(DL)), SDNodeOrder(SDNO) {} - - const DbgValueInst* getDI() { return DI; } - DebugLoc getdl() { return dl; } - unsigned getSDNodeOrder() { return SDNodeOrder; } - }; - - /// DanglingDebugInfoVector - Helper type for DanglingDebugInfoMap. - typedef std::vector<DanglingDebugInfo> DanglingDebugInfoVector; - - /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not - /// yet seen the referent. We defer handling these until we do see it. - DenseMap<const Value*, DanglingDebugInfoVector> DanglingDebugInfoMap; - -public: - /// PendingLoads - Loads are not emitted to the program immediately. We bunch - /// them up and then emit token factor nodes when possible. This allows us to - /// get simple disambiguation between loads without worrying about alias - /// analysis. - SmallVector<SDValue, 8> PendingLoads; - - /// State used while lowering a statepoint sequence (gc_statepoint, - /// gc_relocate, and gc_result). See StatepointLowering.hpp/cpp for details. - StatepointLoweringState StatepointLowering; - -private: - /// PendingExports - CopyToReg nodes that copy values to virtual registers - /// for export to other blocks need to be emitted before any terminator - /// instruction, but they have no other ordering requirements. We bunch them - /// up and the emit a single tokenfactor for them just before terminator - /// instructions. - SmallVector<SDValue, 8> PendingExports; - - /// SDNodeOrder - A unique monotonically increasing number used to order the - /// SDNodes we create. - unsigned SDNodeOrder; - - enum CaseClusterKind { - /// A cluster of adjacent case labels with the same destination, or just one - /// case. - CC_Range, - /// A cluster of cases suitable for jump table lowering. - CC_JumpTable, - /// A cluster of cases suitable for bit test lowering. - CC_BitTests - }; - - /// A cluster of case labels. - struct CaseCluster { - CaseClusterKind Kind; - const ConstantInt *Low, *High; - union { - MachineBasicBlock *MBB; - unsigned JTCasesIndex; - unsigned BTCasesIndex; - }; - BranchProbability Prob; - - static CaseCluster range(const ConstantInt *Low, const ConstantInt *High, - MachineBasicBlock *MBB, BranchProbability Prob) { - CaseCluster C; - C.Kind = CC_Range; - C.Low = Low; - C.High = High; - C.MBB = MBB; - C.Prob = Prob; - return C; - } - - static CaseCluster jumpTable(const ConstantInt *Low, - const ConstantInt *High, unsigned JTCasesIndex, - BranchProbability Prob) { - CaseCluster C; - C.Kind = CC_JumpTable; - C.Low = Low; - C.High = High; - C.JTCasesIndex = JTCasesIndex; - C.Prob = Prob; - return C; - } - - static CaseCluster bitTests(const ConstantInt *Low, const ConstantInt *High, - unsigned BTCasesIndex, BranchProbability Prob) { - CaseCluster C; - C.Kind = CC_BitTests; - C.Low = Low; - C.High = High; - C.BTCasesIndex = BTCasesIndex; - C.Prob = Prob; - return C; - } - }; - - using CaseClusterVector = std::vector<CaseCluster>; - using CaseClusterIt = CaseClusterVector::iterator; - - struct CaseBits { - uint64_t Mask = 0; - MachineBasicBlock* BB = nullptr; - unsigned Bits = 0; - BranchProbability ExtraProb; - - CaseBits() = default; - CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits, - BranchProbability Prob): - Mask(mask), BB(bb), Bits(bits), ExtraProb(Prob) {} - }; - - using CaseBitsVector = std::vector<CaseBits>; - - /// Sort Clusters and merge adjacent cases. - void sortAndRangeify(CaseClusterVector &Clusters); - - /// CaseBlock - This structure is used to communicate between - /// SelectionDAGBuilder and SDISel for the code generation of additional basic - /// blocks needed by multi-case switch statements. - struct CaseBlock { - // CC - the condition code to use for the case block's setcc node - ISD::CondCode CC; - - // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit. - // Emit by default LHS op RHS. MHS is used for range comparisons: - // If MHS is not null: (LHS <= MHS) and (MHS <= RHS). - const Value *CmpLHS, *CmpMHS, *CmpRHS; - - // TrueBB/FalseBB - the block to branch to if the setcc is true/false. - MachineBasicBlock *TrueBB, *FalseBB; - - // ThisBB - the block into which to emit the code for the setcc and branches - MachineBasicBlock *ThisBB; - - /// The debug location of the instruction this CaseBlock was - /// produced from. - SDLoc DL; - - // TrueProb/FalseProb - branch weights. - BranchProbability TrueProb, FalseProb; - - CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs, - const Value *cmpmiddle, MachineBasicBlock *truebb, - MachineBasicBlock *falsebb, MachineBasicBlock *me, - SDLoc dl, - BranchProbability trueprob = BranchProbability::getUnknown(), - BranchProbability falseprob = BranchProbability::getUnknown()) - : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs), - TrueBB(truebb), FalseBB(falsebb), ThisBB(me), DL(dl), - TrueProb(trueprob), FalseProb(falseprob) {} - }; - - struct JumpTable { - /// Reg - the virtual register containing the index of the jump table entry - //. to jump to. - unsigned Reg; - /// JTI - the JumpTableIndex for this jump table in the function. - unsigned JTI; - /// MBB - the MBB into which to emit the code for the indirect jump. - MachineBasicBlock *MBB; - /// Default - the MBB of the default bb, which is a successor of the range - /// check MBB. This is when updating PHI nodes in successors. - MachineBasicBlock *Default; - - JumpTable(unsigned R, unsigned J, MachineBasicBlock *M, - MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {} - }; - struct JumpTableHeader { - APInt First; - APInt Last; - const Value *SValue; - MachineBasicBlock *HeaderBB; - bool Emitted; - - JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H, - bool E = false) - : First(std::move(F)), Last(std::move(L)), SValue(SV), HeaderBB(H), - Emitted(E) {} - }; - using JumpTableBlock = std::pair<JumpTableHeader, JumpTable>; - - struct BitTestCase { - uint64_t Mask; - MachineBasicBlock *ThisBB; - MachineBasicBlock *TargetBB; - BranchProbability ExtraProb; - - BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr, - BranchProbability Prob): - Mask(M), ThisBB(T), TargetBB(Tr), ExtraProb(Prob) {} - }; - - using BitTestInfo = SmallVector<BitTestCase, 3>; - - struct BitTestBlock { - APInt First; - APInt Range; - const Value *SValue; - unsigned Reg; - MVT RegVT; - bool Emitted; - bool ContiguousRange; - MachineBasicBlock *Parent; - MachineBasicBlock *Default; - BitTestInfo Cases; - BranchProbability Prob; - BranchProbability DefaultProb; - - BitTestBlock(APInt F, APInt R, const Value *SV, unsigned Rg, MVT RgVT, - bool E, bool CR, MachineBasicBlock *P, MachineBasicBlock *D, - BitTestInfo C, BranchProbability Pr) - : First(std::move(F)), Range(std::move(R)), SValue(SV), Reg(Rg), - RegVT(RgVT), Emitted(E), ContiguousRange(CR), Parent(P), Default(D), - Cases(std::move(C)), Prob(Pr) {} - }; - - /// Return the range of value in [First..Last]. - uint64_t getJumpTableRange(const CaseClusterVector &Clusters, unsigned First, - unsigned Last) const; - - /// Return the number of cases in [First..Last]. - uint64_t getJumpTableNumCases(const SmallVectorImpl<unsigned> &TotalCases, - unsigned First, unsigned Last) const; - - /// Build a jump table cluster from Clusters[First..Last]. Returns false if it - /// decides it's not a good idea. - bool buildJumpTable(const CaseClusterVector &Clusters, unsigned First, - unsigned Last, const SwitchInst *SI, - MachineBasicBlock *DefaultMBB, CaseCluster &JTCluster); - - /// Find clusters of cases suitable for jump table lowering. - void findJumpTables(CaseClusterVector &Clusters, const SwitchInst *SI, - MachineBasicBlock *DefaultMBB); - - /// Build a bit test cluster from Clusters[First..Last]. Returns false if it - /// decides it's not a good idea. - bool buildBitTests(CaseClusterVector &Clusters, unsigned First, unsigned Last, - const SwitchInst *SI, CaseCluster &BTCluster); - - /// Find clusters of cases suitable for bit test lowering. - void findBitTestClusters(CaseClusterVector &Clusters, const SwitchInst *SI); - - struct SwitchWorkListItem { - MachineBasicBlock *MBB; - CaseClusterIt FirstCluster; - CaseClusterIt LastCluster; - const ConstantInt *GE; - const ConstantInt *LT; - BranchProbability DefaultProb; - }; - using SwitchWorkList = SmallVector<SwitchWorkListItem, 4>; - - /// Determine the rank by weight of CC in [First,Last]. If CC has more weight - /// than each cluster in the range, its rank is 0. - static unsigned caseClusterRank(const CaseCluster &CC, CaseClusterIt First, - CaseClusterIt Last); - - /// Emit comparison and split W into two subtrees. - void splitWorkItem(SwitchWorkList &WorkList, const SwitchWorkListItem &W, - Value *Cond, MachineBasicBlock *SwitchMBB); - - /// Lower W. - void lowerWorkItem(SwitchWorkListItem W, Value *Cond, - MachineBasicBlock *SwitchMBB, - MachineBasicBlock *DefaultMBB); - - /// Peel the top probability case if it exceeds the threshold - MachineBasicBlock *peelDominantCaseCluster(const SwitchInst &SI, - CaseClusterVector &Clusters, - BranchProbability &PeeledCaseProb); - - /// A class which encapsulates all of the information needed to generate a - /// stack protector check and signals to isel via its state being initialized - /// that a stack protector needs to be generated. - /// - /// *NOTE* The following is a high level documentation of SelectionDAG Stack - /// Protector Generation. The reason that it is placed here is for a lack of - /// other good places to stick it. - /// - /// High Level Overview of SelectionDAG Stack Protector Generation: - /// - /// Previously, generation of stack protectors was done exclusively in the - /// pre-SelectionDAG Codegen LLVM IR Pass "Stack Protector". This necessitated - /// splitting basic blocks at the IR level to create the success/failure basic - /// blocks in the tail of the basic block in question. As a result of this, - /// calls that would have qualified for the sibling call optimization were no - /// longer eligible for optimization since said calls were no longer right in - /// the "tail position" (i.e. the immediate predecessor of a ReturnInst - /// instruction). - /// - /// Then it was noticed that since the sibling call optimization causes the - /// callee to reuse the caller's stack, if we could delay the generation of - /// the stack protector check until later in CodeGen after the sibling call - /// decision was made, we get both the tail call optimization and the stack - /// protector check! - /// - /// A few goals in solving this problem were: - /// - /// 1. Preserve the architecture independence of stack protector generation. - /// - /// 2. Preserve the normal IR level stack protector check for platforms like - /// OpenBSD for which we support platform-specific stack protector - /// generation. - /// - /// The main problem that guided the present solution is that one can not - /// solve this problem in an architecture independent manner at the IR level - /// only. This is because: - /// - /// 1. The decision on whether or not to perform a sibling call on certain - /// platforms (for instance i386) requires lower level information - /// related to available registers that can not be known at the IR level. - /// - /// 2. Even if the previous point were not true, the decision on whether to - /// perform a tail call is done in LowerCallTo in SelectionDAG which - /// occurs after the Stack Protector Pass. As a result, one would need to - /// put the relevant callinst into the stack protector check success - /// basic block (where the return inst is placed) and then move it back - /// later at SelectionDAG/MI time before the stack protector check if the - /// tail call optimization failed. The MI level option was nixed - /// immediately since it would require platform-specific pattern - /// matching. The SelectionDAG level option was nixed because - /// SelectionDAG only processes one IR level basic block at a time - /// implying one could not create a DAG Combine to move the callinst. - /// - /// To get around this problem a few things were realized: - /// - /// 1. While one can not handle multiple IR level basic blocks at the - /// SelectionDAG Level, one can generate multiple machine basic blocks - /// for one IR level basic block. This is how we handle bit tests and - /// switches. - /// - /// 2. At the MI level, tail calls are represented via a special return - /// MIInst called "tcreturn". Thus if we know the basic block in which we - /// wish to insert the stack protector check, we get the correct behavior - /// by always inserting the stack protector check right before the return - /// statement. This is a "magical transformation" since no matter where - /// the stack protector check intrinsic is, we always insert the stack - /// protector check code at the end of the BB. - /// - /// Given the aforementioned constraints, the following solution was devised: - /// - /// 1. On platforms that do not support SelectionDAG stack protector check - /// generation, allow for the normal IR level stack protector check - /// generation to continue. - /// - /// 2. On platforms that do support SelectionDAG stack protector check - /// generation: - /// - /// a. Use the IR level stack protector pass to decide if a stack - /// protector is required/which BB we insert the stack protector check - /// in by reusing the logic already therein. If we wish to generate a - /// stack protector check in a basic block, we place a special IR - /// intrinsic called llvm.stackprotectorcheck right before the BB's - /// returninst or if there is a callinst that could potentially be - /// sibling call optimized, before the call inst. - /// - /// b. Then when a BB with said intrinsic is processed, we codegen the BB - /// normally via SelectBasicBlock. In said process, when we visit the - /// stack protector check, we do not actually emit anything into the - /// BB. Instead, we just initialize the stack protector descriptor - /// class (which involves stashing information/creating the success - /// mbbb and the failure mbb if we have not created one for this - /// function yet) and export the guard variable that we are going to - /// compare. - /// - /// c. After we finish selecting the basic block, in FinishBasicBlock if - /// the StackProtectorDescriptor attached to the SelectionDAGBuilder is - /// initialized, we produce the validation code with one of these - /// techniques: - /// 1) with a call to a guard check function - /// 2) with inlined instrumentation - /// - /// 1) We insert a call to the check function before the terminator. - /// - /// 2) We first find a splice point in the parent basic block - /// before the terminator and then splice the terminator of said basic - /// block into the success basic block. Then we code-gen a new tail for - /// the parent basic block consisting of the two loads, the comparison, - /// and finally two branches to the success/failure basic blocks. We - /// conclude by code-gening the failure basic block if we have not - /// code-gened it already (all stack protector checks we generate in - /// the same function, use the same failure basic block). - class StackProtectorDescriptor { - public: - StackProtectorDescriptor() = default; - - /// Returns true if all fields of the stack protector descriptor are - /// initialized implying that we should/are ready to emit a stack protector. - bool shouldEmitStackProtector() const { - return ParentMBB && SuccessMBB && FailureMBB; - } - - bool shouldEmitFunctionBasedCheckStackProtector() const { - return ParentMBB && !SuccessMBB && !FailureMBB; - } - - /// Initialize the stack protector descriptor structure for a new basic - /// block. - void initialize(const BasicBlock *BB, MachineBasicBlock *MBB, - bool FunctionBasedInstrumentation) { - // Make sure we are not initialized yet. - assert(!shouldEmitStackProtector() && "Stack Protector Descriptor is " - "already initialized!"); - ParentMBB = MBB; - if (!FunctionBasedInstrumentation) { - SuccessMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ true); - FailureMBB = AddSuccessorMBB(BB, MBB, /* IsLikely */ false, FailureMBB); - } - } - - /// Reset state that changes when we handle different basic blocks. - /// - /// This currently includes: - /// - /// 1. The specific basic block we are generating a - /// stack protector for (ParentMBB). - /// - /// 2. The successor machine basic block that will contain the tail of - /// parent mbb after we create the stack protector check (SuccessMBB). This - /// BB is visited only on stack protector check success. - void resetPerBBState() { - ParentMBB = nullptr; - SuccessMBB = nullptr; - } - - /// Reset state that only changes when we switch functions. - /// - /// This currently includes: - /// - /// 1. FailureMBB since we reuse the failure code path for all stack - /// protector checks created in an individual function. - /// - /// 2.The guard variable since the guard variable we are checking against is - /// always the same. - void resetPerFunctionState() { - FailureMBB = nullptr; - } - - MachineBasicBlock *getParentMBB() { return ParentMBB; } - MachineBasicBlock *getSuccessMBB() { return SuccessMBB; } - MachineBasicBlock *getFailureMBB() { return FailureMBB; } - - private: - /// The basic block for which we are generating the stack protector. - /// - /// As a result of stack protector generation, we will splice the - /// terminators of this basic block into the successor mbb SuccessMBB and - /// replace it with a compare/branch to the successor mbbs - /// SuccessMBB/FailureMBB depending on whether or not the stack protector - /// was violated. - MachineBasicBlock *ParentMBB = nullptr; - - /// A basic block visited on stack protector check success that contains the - /// terminators of ParentMBB. - MachineBasicBlock *SuccessMBB = nullptr; - - /// This basic block visited on stack protector check failure that will - /// contain a call to __stack_chk_fail(). - MachineBasicBlock *FailureMBB = nullptr; - - /// Add a successor machine basic block to ParentMBB. If the successor mbb - /// has not been created yet (i.e. if SuccMBB = 0), then the machine basic - /// block will be created. Assign a large weight if IsLikely is true. - MachineBasicBlock *AddSuccessorMBB(const BasicBlock *BB, - MachineBasicBlock *ParentMBB, - bool IsLikely, - MachineBasicBlock *SuccMBB = nullptr); - }; - -private: - const TargetMachine &TM; - -public: - /// Lowest valid SDNodeOrder. The special case 0 is reserved for scheduling - /// nodes without a corresponding SDNode. - static const unsigned LowestSDNodeOrder = 1; - - SelectionDAG &DAG; - const DataLayout *DL = nullptr; - AliasAnalysis *AA = nullptr; - const TargetLibraryInfo *LibInfo; - - /// SwitchCases - Vector of CaseBlock structures used to communicate - /// SwitchInst code generation information. - std::vector<CaseBlock> SwitchCases; - - /// JTCases - Vector of JumpTable structures used to communicate - /// SwitchInst code generation information. - std::vector<JumpTableBlock> JTCases; - - /// BitTestCases - Vector of BitTestBlock structures used to communicate - /// SwitchInst code generation information. - std::vector<BitTestBlock> BitTestCases; - - /// A StackProtectorDescriptor structure used to communicate stack protector - /// information in between SelectBasicBlock and FinishBasicBlock. - StackProtectorDescriptor SPDescriptor; - - // Emit PHI-node-operand constants only once even if used by multiple - // PHI nodes. - DenseMap<const Constant *, unsigned> ConstantsOut; - - /// FuncInfo - Information about the function as a whole. - /// - FunctionLoweringInfo &FuncInfo; - - /// GFI - Garbage collection metadata for the function. - GCFunctionInfo *GFI; - - /// LPadToCallSiteMap - Map a landing pad to the call site indexes. - DenseMap<MachineBasicBlock *, SmallVector<unsigned, 4>> LPadToCallSiteMap; - - /// HasTailCall - This is set to true if a call in the current - /// block has been translated as a tail call. In this case, - /// no subsequent DAG nodes should be created. - bool HasTailCall = false; - - LLVMContext *Context; - - SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo, - CodeGenOpt::Level ol) - : SDNodeOrder(LowestSDNodeOrder), TM(dag.getTarget()), DAG(dag), - FuncInfo(funcinfo) {} - - void init(GCFunctionInfo *gfi, AliasAnalysis *AA, - const TargetLibraryInfo *li); - - /// Clear out the current SelectionDAG and the associated state and prepare - /// this SelectionDAGBuilder object to be used for a new block. This doesn't - /// clear out information about additional blocks that are needed to complete - /// switch lowering or PHI node updating; that information is cleared out as - /// it is consumed. - void clear(); - - /// Clear the dangling debug information map. This function is separated from - /// the clear so that debug information that is dangling in a basic block can - /// be properly resolved in a different basic block. This allows the - /// SelectionDAG to resolve dangling debug information attached to PHI nodes. - void clearDanglingDebugInfo(); - - /// Return the current virtual root of the Selection DAG, flushing any - /// PendingLoad items. This must be done before emitting a store or any other - /// node that may need to be ordered after any prior load instructions. - SDValue getRoot(); - - /// Similar to getRoot, but instead of flushing all the PendingLoad items, - /// flush all the PendingExports items. It is necessary to do this before - /// emitting a terminator instruction. - SDValue getControlRoot(); - - SDLoc getCurSDLoc() const { - return SDLoc(CurInst, SDNodeOrder); - } - - DebugLoc getCurDebugLoc() const { - return CurInst ? CurInst->getDebugLoc() : DebugLoc(); - } - - void CopyValueToVirtualRegister(const Value *V, unsigned Reg); - - void visit(const Instruction &I); - - void visit(unsigned Opcode, const User &I); - - /// getCopyFromRegs - If there was virtual register allocated for the value V - /// emit CopyFromReg of the specified type Ty. Return empty SDValue() otherwise. - SDValue getCopyFromRegs(const Value *V, Type *Ty); - - /// If we have dangling debug info that describes \p Variable, or an - /// overlapping part of variable considering the \p Expr, then this method - /// weill drop that debug info as it isn't valid any longer. - void dropDanglingDebugInfo(const DILocalVariable *Variable, - const DIExpression *Expr); - - // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V, - // generate the debug data structures now that we've seen its definition. - void resolveDanglingDebugInfo(const Value *V, SDValue Val); - - SDValue getValue(const Value *V); - bool findValue(const Value *V) const; - - /// Return the SDNode for the specified IR value if it exists. - SDNode *getNodeForIRValue(const Value *V) { - if (NodeMap.find(V) == NodeMap.end()) - return nullptr; - return NodeMap[V].getNode(); - } - - SDValue getNonRegisterValue(const Value *V); - SDValue getValueImpl(const Value *V); - - void setValue(const Value *V, SDValue NewN) { - SDValue &N = NodeMap[V]; - assert(!N.getNode() && "Already set a value for this node!"); - N = NewN; - } - - void setUnusedArgValue(const Value *V, SDValue NewN) { - SDValue &N = UnusedArgNodeMap[V]; - assert(!N.getNode() && "Already set a value for this node!"); - N = NewN; - } - - void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB, - MachineBasicBlock *FBB, MachineBasicBlock *CurBB, - MachineBasicBlock *SwitchBB, - Instruction::BinaryOps Opc, BranchProbability TProb, - BranchProbability FProb, bool InvertCond); - void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB, - MachineBasicBlock *FBB, - MachineBasicBlock *CurBB, - MachineBasicBlock *SwitchBB, - BranchProbability TProb, BranchProbability FProb, - bool InvertCond); - bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases); - bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB); - void CopyToExportRegsIfNeeded(const Value *V); - void ExportFromCurrentBlock(const Value *V); - void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall, - const BasicBlock *EHPadBB = nullptr); - - // Lower range metadata from 0 to N to assert zext to an integer of nearest - // floor power of two. - SDValue lowerRangeToAssertZExt(SelectionDAG &DAG, const Instruction &I, - SDValue Op); - - void populateCallLoweringInfo(TargetLowering::CallLoweringInfo &CLI, - ImmutableCallSite CS, unsigned ArgIdx, - unsigned NumArgs, SDValue Callee, - Type *ReturnTy, bool IsPatchPoint); - - std::pair<SDValue, SDValue> - lowerInvokable(TargetLowering::CallLoweringInfo &CLI, - const BasicBlock *EHPadBB = nullptr); - - /// UpdateSplitBlock - When an MBB was split during scheduling, update the - /// references that need to refer to the last resulting block. - void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last); - - /// Describes a gc.statepoint or a gc.statepoint like thing for the purposes - /// of lowering into a STATEPOINT node. - struct StatepointLoweringInfo { - /// Bases[i] is the base pointer for Ptrs[i]. Together they denote the set - /// of gc pointers this STATEPOINT has to relocate. - SmallVector<const Value *, 16> Bases; - SmallVector<const Value *, 16> Ptrs; - - /// The set of gc.relocate calls associated with this gc.statepoint. - SmallVector<const GCRelocateInst *, 16> GCRelocates; - - /// The full list of gc arguments to the gc.statepoint being lowered. - ArrayRef<const Use> GCArgs; - - /// The gc.statepoint instruction. - const Instruction *StatepointInstr = nullptr; - - /// The list of gc transition arguments present in the gc.statepoint being - /// lowered. - ArrayRef<const Use> GCTransitionArgs; - - /// The ID that the resulting STATEPOINT instruction has to report. - unsigned ID = -1; - - /// Information regarding the underlying call instruction. - TargetLowering::CallLoweringInfo CLI; - - /// The deoptimization state associated with this gc.statepoint call, if - /// any. - ArrayRef<const Use> DeoptState; - - /// Flags associated with the meta arguments being lowered. - uint64_t StatepointFlags = -1; - - /// The number of patchable bytes the call needs to get lowered into. - unsigned NumPatchBytes = -1; - - /// The exception handling unwind destination, in case this represents an - /// invoke of gc.statepoint. - const BasicBlock *EHPadBB = nullptr; - - explicit StatepointLoweringInfo(SelectionDAG &DAG) : CLI(DAG) {} - }; - - /// Lower \p SLI into a STATEPOINT instruction. - SDValue LowerAsSTATEPOINT(StatepointLoweringInfo &SI); - - // This function is responsible for the whole statepoint lowering process. - // It uniformly handles invoke and call statepoints. - void LowerStatepoint(ImmutableStatepoint ISP, - const BasicBlock *EHPadBB = nullptr); - - void LowerCallSiteWithDeoptBundle(ImmutableCallSite CS, SDValue Callee, - const BasicBlock *EHPadBB); - - void LowerDeoptimizeCall(const CallInst *CI); - void LowerDeoptimizingReturn(); - - void LowerCallSiteWithDeoptBundleImpl(ImmutableCallSite CS, SDValue Callee, - const BasicBlock *EHPadBB, - bool VarArgDisallowed, - bool ForceVoidReturnTy); - - /// Returns the type of FrameIndex and TargetFrameIndex nodes. - MVT getFrameIndexTy() { - return DAG.getTargetLoweringInfo().getFrameIndexTy(DAG.getDataLayout()); - } - -private: - // Terminator instructions. - void visitRet(const ReturnInst &I); - void visitBr(const BranchInst &I); - void visitSwitch(const SwitchInst &I); - void visitIndirectBr(const IndirectBrInst &I); - void visitUnreachable(const UnreachableInst &I); - void visitCleanupRet(const CleanupReturnInst &I); - void visitCatchSwitch(const CatchSwitchInst &I); - void visitCatchRet(const CatchReturnInst &I); - void visitCatchPad(const CatchPadInst &I); - void visitCleanupPad(const CleanupPadInst &CPI); - - BranchProbability getEdgeProbability(const MachineBasicBlock *Src, - const MachineBasicBlock *Dst) const; - void addSuccessorWithProb( - MachineBasicBlock *Src, MachineBasicBlock *Dst, - BranchProbability Prob = BranchProbability::getUnknown()); - -public: - void visitSwitchCase(CaseBlock &CB, - MachineBasicBlock *SwitchBB); - void visitSPDescriptorParent(StackProtectorDescriptor &SPD, - MachineBasicBlock *ParentBB); - void visitSPDescriptorFailure(StackProtectorDescriptor &SPD); - void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB); - void visitBitTestCase(BitTestBlock &BB, - MachineBasicBlock* NextMBB, - BranchProbability BranchProbToNext, - unsigned Reg, - BitTestCase &B, - MachineBasicBlock *SwitchBB); - void visitJumpTable(JumpTable &JT); - void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH, - MachineBasicBlock *SwitchBB); - -private: - // These all get lowered before this pass. - void visitInvoke(const InvokeInst &I); - void visitResume(const ResumeInst &I); - - void visitUnary(const User &I, unsigned Opcode); - void visitFNeg(const User &I) { visitUnary(I, ISD::FNEG); } - - void visitBinary(const User &I, unsigned Opcode); - void visitShift(const User &I, unsigned Opcode); - void visitAdd(const User &I) { visitBinary(I, ISD::ADD); } - void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); } - void visitSub(const User &I) { visitBinary(I, ISD::SUB); } - void visitFSub(const User &I); - void visitMul(const User &I) { visitBinary(I, ISD::MUL); } - void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); } - void visitURem(const User &I) { visitBinary(I, ISD::UREM); } - void visitSRem(const User &I) { visitBinary(I, ISD::SREM); } - void visitFRem(const User &I) { visitBinary(I, ISD::FREM); } - void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); } - void visitSDiv(const User &I); - void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); } - void visitAnd (const User &I) { visitBinary(I, ISD::AND); } - void visitOr (const User &I) { visitBinary(I, ISD::OR); } - void visitXor (const User &I) { visitBinary(I, ISD::XOR); } - void visitShl (const User &I) { visitShift(I, ISD::SHL); } - void visitLShr(const User &I) { visitShift(I, ISD::SRL); } - void visitAShr(const User &I) { visitShift(I, ISD::SRA); } - void visitICmp(const User &I); - void visitFCmp(const User &I); - // Visit the conversion instructions - void visitTrunc(const User &I); - void visitZExt(const User &I); - void visitSExt(const User &I); - void visitFPTrunc(const User &I); - void visitFPExt(const User &I); - void visitFPToUI(const User &I); - void visitFPToSI(const User &I); - void visitUIToFP(const User &I); - void visitSIToFP(const User &I); - void visitPtrToInt(const User &I); - void visitIntToPtr(const User &I); - void visitBitCast(const User &I); - void visitAddrSpaceCast(const User &I); - - void visitExtractElement(const User &I); - void visitInsertElement(const User &I); - void visitShuffleVector(const User &I); - - void visitExtractValue(const User &I); - void visitInsertValue(const User &I); - void visitLandingPad(const LandingPadInst &LP); - - void visitGetElementPtr(const User &I); - void visitSelect(const User &I); - - void visitAlloca(const AllocaInst &I); - void visitLoad(const LoadInst &I); - void visitStore(const StoreInst &I); - void visitMaskedLoad(const CallInst &I, bool IsExpanding = false); - void visitMaskedStore(const CallInst &I, bool IsCompressing = false); - void visitMaskedGather(const CallInst &I); - void visitMaskedScatter(const CallInst &I); - void visitAtomicCmpXchg(const AtomicCmpXchgInst &I); - void visitAtomicRMW(const AtomicRMWInst &I); - void visitFence(const FenceInst &I); - void visitPHI(const PHINode &I); - void visitCall(const CallInst &I); - bool visitMemCmpCall(const CallInst &I); - bool visitMemPCpyCall(const CallInst &I); - bool visitMemChrCall(const CallInst &I); - bool visitStrCpyCall(const CallInst &I, bool isStpcpy); - bool visitStrCmpCall(const CallInst &I); - bool visitStrLenCall(const CallInst &I); - bool visitStrNLenCall(const CallInst &I); - bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode); - bool visitBinaryFloatCall(const CallInst &I, unsigned Opcode); - void visitAtomicLoad(const LoadInst &I); - void visitAtomicStore(const StoreInst &I); - void visitLoadFromSwiftError(const LoadInst &I); - void visitStoreToSwiftError(const StoreInst &I); - - void visitInlineAsm(ImmutableCallSite CS); - const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic); - void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic); - void visitConstrainedFPIntrinsic(const ConstrainedFPIntrinsic &FPI); - - void visitVAStart(const CallInst &I); - void visitVAArg(const VAArgInst &I); - void visitVAEnd(const CallInst &I); - void visitVACopy(const CallInst &I); - void visitStackmap(const CallInst &I); - void visitPatchpoint(ImmutableCallSite CS, - const BasicBlock *EHPadBB = nullptr); - - // These two are implemented in StatepointLowering.cpp - void visitGCRelocate(const GCRelocateInst &Relocate); - void visitGCResult(const GCResultInst &I); - - void visitVectorReduce(const CallInst &I, unsigned Intrinsic); - - void visitUserOp1(const Instruction &I) { - llvm_unreachable("UserOp1 should not exist at instruction selection time!"); - } - void visitUserOp2(const Instruction &I) { - llvm_unreachable("UserOp2 should not exist at instruction selection time!"); - } - - void processIntegerCallValue(const Instruction &I, - SDValue Value, bool IsSigned); - - void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB); - - void emitInlineAsmError(ImmutableCallSite CS, const Twine &Message); - - /// If V is an function argument then create corresponding DBG_VALUE machine - /// instruction for it now. At the end of instruction selection, they will be - /// inserted to the entry BB. - bool EmitFuncArgumentDbgValue(const Value *V, DILocalVariable *Variable, - DIExpression *Expr, DILocation *DL, - bool IsDbgDeclare, const SDValue &N); - - /// Return the next block after MBB, or nullptr if there is none. - MachineBasicBlock *NextBlock(MachineBasicBlock *MBB); - - /// Update the DAG and DAG builder with the relevant information after - /// a new root node has been created which could be a tail call. - void updateDAGForMaybeTailCall(SDValue MaybeTC); - - /// Return the appropriate SDDbgValue based on N. - SDDbgValue *getDbgValue(SDValue N, DILocalVariable *Variable, - DIExpression *Expr, const DebugLoc &dl, - unsigned DbgSDNodeOrder); -}; - -/// RegsForValue - This struct represents the registers (physical or virtual) -/// that a particular set of values is assigned, and the type information about -/// the value. The most common situation is to represent one value at a time, -/// but struct or array values are handled element-wise as multiple values. The -/// splitting of aggregates is performed recursively, so that we never have -/// aggregate-typed registers. The values at this point do not necessarily have -/// legal types, so each value may require one or more registers of some legal -/// type. -/// -struct RegsForValue { - /// The value types of the values, which may not be legal, and - /// may need be promoted or synthesized from one or more registers. - SmallVector<EVT, 4> ValueVTs; - - /// The value types of the registers. This is the same size as ValueVTs and it - /// records, for each value, what the type of the assigned register or - /// registers are. (Individual values are never synthesized from more than one - /// type of register.) - /// - /// With virtual registers, the contents of RegVTs is redundant with TLI's - /// getRegisterType member function, however when with physical registers - /// it is necessary to have a separate record of the types. - SmallVector<MVT, 4> RegVTs; - - /// This list holds the registers assigned to the values. - /// Each legal or promoted value requires one register, and each - /// expanded value requires multiple registers. - SmallVector<unsigned, 4> Regs; - - /// This list holds the number of registers for each value. - SmallVector<unsigned, 4> RegCount; - - /// Records if this value needs to be treated in an ABI dependant manner, - /// different to normal type legalization. - Optional<CallingConv::ID> CallConv; - - RegsForValue() = default; - RegsForValue(const SmallVector<unsigned, 4> ®s, MVT regvt, EVT valuevt, - Optional<CallingConv::ID> CC = None); - RegsForValue(LLVMContext &Context, const TargetLowering &TLI, - const DataLayout &DL, unsigned Reg, Type *Ty, - Optional<CallingConv::ID> CC); - - bool isABIMangled() const { - return CallConv.hasValue(); - } - - /// Add the specified values to this one. - void append(const RegsForValue &RHS) { - ValueVTs.append(RHS.ValueVTs.begin(), RHS.ValueVTs.end()); - RegVTs.append(RHS.RegVTs.begin(), RHS.RegVTs.end()); - Regs.append(RHS.Regs.begin(), RHS.Regs.end()); - RegCount.push_back(RHS.Regs.size()); - } - - /// Emit a series of CopyFromReg nodes that copies from this value and returns - /// the result as a ValueVTs value. This uses Chain/Flag as the input and - /// updates them for the output Chain/Flag. If the Flag pointer is NULL, no - /// flag is used. - SDValue getCopyFromRegs(SelectionDAG &DAG, FunctionLoweringInfo &FuncInfo, - const SDLoc &dl, SDValue &Chain, SDValue *Flag, - const Value *V = nullptr) const; - - /// Emit a series of CopyToReg nodes that copies the specified value into the - /// registers specified by this object. This uses Chain/Flag as the input and - /// updates them for the output Chain/Flag. If the Flag pointer is nullptr, no - /// flag is used. If V is not nullptr, then it is used in printing better - /// diagnostic messages on error. - void getCopyToRegs(SDValue Val, SelectionDAG &DAG, const SDLoc &dl, - SDValue &Chain, SDValue *Flag, const Value *V = nullptr, - ISD::NodeType PreferredExtendType = ISD::ANY_EXTEND) const; - - /// Add this value to the specified inlineasm node operand list. This adds the - /// code marker, matching input operand index (if applicable), and includes - /// the number of values added into it. - void AddInlineAsmOperands(unsigned Code, bool HasMatching, - unsigned MatchingIdx, const SDLoc &dl, - SelectionDAG &DAG, std::vector<SDValue> &Ops) const; - - /// Check if the total RegCount is greater than one. - bool occupiesMultipleRegs() const { - return std::accumulate(RegCount.begin(), RegCount.end(), 0) > 1; - } - - /// Return a list of registers and their sizes. - SmallVector<std::pair<unsigned, unsigned>, 4> getRegsAndSizes() const; -}; - -} // end namespace llvm - -#endif // LLVM_LIB_CODEGEN_SELECTIONDAG_SELECTIONDAGBUILDER_H |
