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| author | 2017-01-24 08:32:59 +0000 | |
|---|---|---|
| committer | 2017-01-24 08:32:59 +0000 | |
| commit | 53d771aafdbe5b919f264f53cba3788e2c4cffd2 (patch) | |
| tree | 7eca39498be0ff1e3a6daf583cd9ca5886bb2636 /gnu/llvm/lib/CodeGen/WinEHPrepare.cpp | |
| parent | In preparation of compiling our kernels with -ffreestanding, explicitly map (diff) | |
| download | wireguard-openbsd-53d771aafdbe5b919f264f53cba3788e2c4cffd2.tar.xz wireguard-openbsd-53d771aafdbe5b919f264f53cba3788e2c4cffd2.zip | |
Import LLVM 4.0.0 rc1 including clang and lld to help the current
development effort on OpenBSD/arm64.
Diffstat (limited to 'gnu/llvm/lib/CodeGen/WinEHPrepare.cpp')
| -rw-r--r-- | gnu/llvm/lib/CodeGen/WinEHPrepare.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/gnu/llvm/lib/CodeGen/WinEHPrepare.cpp b/gnu/llvm/lib/CodeGen/WinEHPrepare.cpp index 041fb7b912b..568720c66e5 100644 --- a/gnu/llvm/lib/CodeGen/WinEHPrepare.cpp +++ b/gnu/llvm/lib/CodeGen/WinEHPrepare.cpp @@ -62,7 +62,7 @@ public: void getAnalysisUsage(AnalysisUsage &AU) const override; - const char *getPassName() const override { + StringRef getPassName() const override { return "Windows exception handling preparation"; } @@ -521,7 +521,7 @@ void llvm::calculateClrEHStateNumbers(const Function *Fn, if (const auto *Cleanup = dyn_cast<CleanupPadInst>(Pad)) { // Create the entry for this cleanup with the appropriate handler - // properties. Finaly and fault handlers are distinguished by arity. + // properties. Finally and fault handlers are distinguished by arity. ClrHandlerType HandlerType = (Cleanup->getNumArgOperands() ? ClrHandlerType::Fault : ClrHandlerType::Finally); @@ -708,7 +708,7 @@ void WinEHPrepare::demotePHIsOnFunclets(Function &F) { void WinEHPrepare::cloneCommonBlocks(Function &F) { // We need to clone all blocks which belong to multiple funclets. Values are - // remapped throughout the funclet to propogate both the new instructions + // remapped throughout the funclet to propagate both the new instructions // *and* the new basic blocks themselves. for (auto &Funclets : FuncletBlocks) { BasicBlock *FuncletPadBB = Funclets.first; @@ -1202,8 +1202,12 @@ void WinEHPrepare::replaceUseWithLoad(Value *V, Use &U, AllocaInst *&SpillSlot, Goto->setSuccessor(0, PHIBlock); CatchRet->setSuccessor(NewBlock); // Update the color mapping for the newly split edge. + // Grab a reference to the ColorVector to be inserted before getting the + // reference to the vector we are copying because inserting the new + // element in BlockColors might cause the map to be reallocated. + ColorVector &ColorsForNewBlock = BlockColors[NewBlock]; ColorVector &ColorsForPHIBlock = BlockColors[PHIBlock]; - BlockColors[NewBlock] = ColorsForPHIBlock; + ColorsForNewBlock = ColorsForPHIBlock; for (BasicBlock *FuncletPad : ColorsForPHIBlock) FuncletBlocks[FuncletPad].push_back(NewBlock); // Treat the new block as incoming for load insertion. |
