diff options
| author | 2020-08-03 15:06:44 +0000 | |
|---|---|---|
| committer | 2020-08-03 15:06:44 +0000 | |
| commit | b64793999546ed8adebaeebd9d8345d18db8927d (patch) | |
| tree | 4357c27b561d73b0e089727c6ed659f2ceff5f47 /gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp | |
| parent | Add support for UTF-8 DISPLAY-HINTs with octet length. For now only (diff) | |
| download | wireguard-openbsd-b64793999546ed8adebaeebd9d8345d18db8927d.tar.xz wireguard-openbsd-b64793999546ed8adebaeebd9d8345d18db8927d.zip | |
Remove LLVM 8.0.1 files.
Diffstat (limited to 'gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp')
| -rw-r--r-- | gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp b/gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp deleted file mode 100644 index e32ca9653b3..00000000000 --- a/gnu/llvm/lib/Target/AMDGPU/AMDGPUFrameLowering.cpp +++ /dev/null @@ -1,66 +0,0 @@ -//===----------------------- AMDGPUFrameLowering.cpp ----------------------===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//==-----------------------------------------------------------------------===// -// -// Interface to describe a layout of a stack frame on a AMDGPU target machine. -// -//===----------------------------------------------------------------------===// - -#include "AMDGPUFrameLowering.h" - -using namespace llvm; -AMDGPUFrameLowering::AMDGPUFrameLowering(StackDirection D, unsigned StackAl, - int LAO, unsigned TransAl) - : TargetFrameLowering(D, StackAl, LAO, TransAl) { } - -AMDGPUFrameLowering::~AMDGPUFrameLowering() = default; - -unsigned AMDGPUFrameLowering::getStackWidth(const MachineFunction &MF) const { - // XXX: Hardcoding to 1 for now. - // - // I think the StackWidth should stored as metadata associated with the - // MachineFunction. This metadata can either be added by a frontend, or - // calculated by a R600 specific LLVM IR pass. - // - // The StackWidth determines how stack objects are laid out in memory. - // For a vector stack variable, like: int4 stack[2], the data will be stored - // in the following ways depending on the StackWidth. - // - // StackWidth = 1: - // - // T0.X = stack[0].x - // T1.X = stack[0].y - // T2.X = stack[0].z - // T3.X = stack[0].w - // T4.X = stack[1].x - // T5.X = stack[1].y - // T6.X = stack[1].z - // T7.X = stack[1].w - // - // StackWidth = 2: - // - // T0.X = stack[0].x - // T0.Y = stack[0].y - // T1.X = stack[0].z - // T1.Y = stack[0].w - // T2.X = stack[1].x - // T2.Y = stack[1].y - // T3.X = stack[1].z - // T3.Y = stack[1].w - // - // StackWidth = 4: - // T0.X = stack[0].x - // T0.Y = stack[0].y - // T0.Z = stack[0].z - // T0.W = stack[0].w - // T1.X = stack[1].x - // T1.Y = stack[1].y - // T1.Z = stack[1].z - // T1.W = stack[1].w - return 1; -} |
