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authorpatrick <patrick@openbsd.org>2020-08-03 14:33:06 +0000
committerpatrick <patrick@openbsd.org>2020-08-03 14:33:06 +0000
commit061da546b983eb767bad15e67af1174fb0bcf31c (patch)
tree83c78b820819d70aa40c36d90447978b300078c5 /gnu/llvm/lldb/source/Target/ThreadCollection.cpp
parentImport LLVM 10.0.0 release including clang, lld and lldb. (diff)
downloadwireguard-openbsd-061da546b983eb767bad15e67af1174fb0bcf31c.tar.xz
wireguard-openbsd-061da546b983eb767bad15e67af1174fb0bcf31c.zip
Import LLVM 10.0.0 release including clang, lld and lldb.
ok hackroom tested by plenty
Diffstat (limited to 'gnu/llvm/lldb/source/Target/ThreadCollection.cpp')
-rw-r--r--gnu/llvm/lldb/source/Target/ThreadCollection.cpp65
1 files changed, 65 insertions, 0 deletions
diff --git a/gnu/llvm/lldb/source/Target/ThreadCollection.cpp b/gnu/llvm/lldb/source/Target/ThreadCollection.cpp
new file mode 100644
index 00000000000..cf3c1e24299
--- /dev/null
+++ b/gnu/llvm/lldb/source/Target/ThreadCollection.cpp
@@ -0,0 +1,65 @@
+//===-- ThreadCollection.cpp ------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+#include <stdlib.h>
+
+#include <algorithm>
+#include <mutex>
+
+#include "lldb/Target/Thread.h"
+#include "lldb/Target/ThreadCollection.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+ThreadCollection::ThreadCollection() : m_threads(), m_mutex() {}
+
+ThreadCollection::ThreadCollection(collection threads)
+ : m_threads(threads), m_mutex() {}
+
+void ThreadCollection::AddThread(const ThreadSP &thread_sp) {
+ std::lock_guard<std::recursive_mutex> guard(GetMutex());
+ m_threads.push_back(thread_sp);
+}
+
+void ThreadCollection::AddThreadSortedByIndexID(const ThreadSP &thread_sp) {
+ std::lock_guard<std::recursive_mutex> guard(GetMutex());
+ // Make sure we always keep the threads sorted by thread index ID
+ const uint32_t thread_index_id = thread_sp->GetIndexID();
+ if (m_threads.empty() || m_threads.back()->GetIndexID() < thread_index_id)
+ m_threads.push_back(thread_sp);
+ else {
+ m_threads.insert(
+ std::upper_bound(m_threads.begin(), m_threads.end(), thread_sp,
+ [](const ThreadSP &lhs, const ThreadSP &rhs) -> bool {
+ return lhs->GetIndexID() < rhs->GetIndexID();
+ }),
+ thread_sp);
+ }
+}
+
+void ThreadCollection::InsertThread(const lldb::ThreadSP &thread_sp,
+ uint32_t idx) {
+ std::lock_guard<std::recursive_mutex> guard(GetMutex());
+ if (idx < m_threads.size())
+ m_threads.insert(m_threads.begin() + idx, thread_sp);
+ else
+ m_threads.push_back(thread_sp);
+}
+
+uint32_t ThreadCollection::GetSize() {
+ std::lock_guard<std::recursive_mutex> guard(GetMutex());
+ return m_threads.size();
+}
+
+ThreadSP ThreadCollection::GetThreadAtIndex(uint32_t idx) {
+ std::lock_guard<std::recursive_mutex> guard(GetMutex());
+ ThreadSP thread_sp;
+ if (idx < m_threads.size())
+ thread_sp = m_threads[idx];
+ return thread_sp;
+}