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authormestre <mestre@openbsd.org>2016-02-26 12:10:49 +0000
committermestre <mestre@openbsd.org>2016-02-26 12:10:49 +0000
commitdd8b6bb44aa38a45b466ba3bb473ca96471b6742 (patch)
tree44cb335b35cea2135db6723f50c0923a19c1a913 /sys
parentRename and move x86 calllframe definitions in <machine/frame.h> to use (diff)
downloadwireguard-openbsd-dd8b6bb44aa38a45b466ba3bb473ca96471b6742.tar.xz
wireguard-openbsd-dd8b6bb44aa38a45b466ba3bb473ca96471b6742.zip
- Convert atoi(3) to strtonum(3)
- Remove lint-style comment - Remove usage() since errors are now more informative (the usage is still available in the manpage) With this diff I made it accept 0 as rotation whereas before it didn't, but alas if you use 0 then it defeats the whole purpose of the game. Initial diff sent by Peter Williams <peterbw at gmail.com>, tweaked by me and several hints and OK by tb@. I'm in desperate need of a coffee, thank you tb@ for making me notice that!
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