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+====================================
+Getting Started with the LLVM System
+====================================
+
+.. contents::
+ :local:
+
+Overview
+========
+
+Welcome to LLVM! In order to get started, you first need to know some basic
+information.
+
+First, LLVM comes in three pieces. The first piece is the LLVM suite. This
+contains all of the tools, libraries, and header files needed to use LLVM. It
+contains an assembler, disassembler, bitcode analyzer and bitcode optimizer. It
+also contains basic regression tests that can be used to test the LLVM tools and
+the Clang front end.
+
+The second piece is the `Clang <http://clang.llvm.org/>`_ front end. This
+component compiles C, C++, Objective C, and Objective C++ code into LLVM
+bitcode. Once compiled into LLVM bitcode, a program can be manipulated with the
+LLVM tools from the LLVM suite.
+
+There is a third, optional piece called Test Suite. It is a suite of programs
+with a testing harness that can be used to further test LLVM's functionality
+and performance.
+
+Getting Started Quickly (A Summary)
+===================================
+
+The LLVM Getting Started documentation may be out of date. So, the `Clang
+Getting Started <http://clang.llvm.org/get_started.html>`_ page might also be a
+good place to start.
+
+Here's the short story for getting up and running quickly with LLVM:
+
+#. Read the documentation.
+#. Read the documentation.
+#. Remember that you were warned twice about reading the documentation.
+#. Checkout LLVM:
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm``
+
+#. Checkout Clang:
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``cd llvm/tools``
+ * ``svn co http://llvm.org/svn/llvm-project/cfe/trunk clang``
+
+#. Checkout Compiler-RT (required to build the sanitizers):
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``cd llvm/projects``
+ * ``svn co http://llvm.org/svn/llvm-project/compiler-rt/trunk compiler-rt``
+
+#. Checkout Libomp (required for OpenMP support):
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``cd llvm/projects``
+ * ``svn co http://llvm.org/svn/llvm-project/openmp/trunk openmp``
+
+#. Checkout libcxx and libcxxabi **[Optional]**:
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``cd llvm/projects``
+ * ``svn co http://llvm.org/svn/llvm-project/libcxx/trunk libcxx``
+ * ``svn co http://llvm.org/svn/llvm-project/libcxxabi/trunk libcxxabi``
+
+#. Get the Test Suite Source Code **[Optional]**
+
+ * ``cd where-you-want-llvm-to-live``
+ * ``cd llvm/projects``
+ * ``svn co http://llvm.org/svn/llvm-project/test-suite/trunk test-suite``
+
+#. Configure and build LLVM and Clang:
+
+ The usual build uses `CMake <CMake.html>`_. If you would rather use
+ autotools, see `Building LLVM with autotools <BuildingLLVMWithAutotools.html>`_.
+ Although the build is known to work with CMake >= 2.8.8, we recommend CMake
+ >= v3.2, especially if you're generating Ninja build files.
+
+ * ``cd where you want to build llvm``
+ * ``mkdir build``
+ * ``cd build``
+ * ``cmake -G <generator> [options] <path to llvm sources>``
+
+ Some common generators are:
+
+ * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
+ * ``Ninja`` --- for generating `Ninja <http://martine.github.io/ninja/>`
+ build files. Most llvm developers use Ninja.
+ * ``Visual Studio`` --- for generating Visual Studio projects and
+ solutions.
+ * ``Xcode`` --- for generating Xcode projects.
+
+ Some Common options:
+
+ * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
+ pathname of where you want the LLVM tools and libraries to be installed
+ (default ``/usr/local``).
+
+ * ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
+ Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
+
+ * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
+ (default is Yes for Debug builds, No for all other build types).
+
+ * Run your build tool of choice!
+
+ * The default target (i.e. ``make``) will build all of LLVM
+
+ * The ``check-all`` target (i.e. ``make check-all``) will run the
+ regression tests to ensure everything is in working order.
+
+ * CMake will generate build targets for each tool and library, and most
+ LLVM sub-projects generate their own ``check-<project>`` target.
+
+ * For more information see `CMake <CMake.html>`_
+
+ * If you get an "internal compiler error (ICE)" or test failures, see
+ `below`_.
+
+Consult the `Getting Started with LLVM`_ section for detailed information on
+configuring and compiling LLVM. See `Setting Up Your Environment`_ for tips
+that simplify working with the Clang front end and LLVM tools. Go to `Program
+Layout`_ to learn about the layout of the source code tree.
+
+Requirements
+============
+
+Before you begin to use the LLVM system, review the requirements given below.
+This may save you some trouble by knowing ahead of time what hardware and
+software you will need.
+
+Hardware
+--------
+
+LLVM is known to work on the following host platforms:
+
+================== ===================== =============
+OS Arch Compilers
+================== ===================== =============
+Linux x86\ :sup:`1` GCC, Clang
+Linux amd64 GCC, Clang
+Linux ARM\ :sup:`4` GCC, Clang
+Linux PowerPC GCC, Clang
+Solaris V9 (Ultrasparc) GCC
+FreeBSD x86\ :sup:`1` GCC, Clang
+FreeBSD amd64 GCC, Clang
+MacOS X\ :sup:`2` PowerPC GCC
+MacOS X x86 GCC, Clang
+Cygwin/Win32 x86\ :sup:`1, 3` GCC
+Windows x86\ :sup:`1` Visual Studio
+Windows x64 x86-64 Visual Studio
+================== ===================== =============
+
+.. note::
+
+ #. Code generation supported for Pentium processors and up
+ #. Code generation supported for 32-bit ABI only
+ #. To use LLVM modules on Win32-based system, you may configure LLVM
+ with ``-DBUILD_SHARED_LIBS=On`` for CMake builds or ``--enable-shared``
+ for configure builds.
+ #. MCJIT not working well pre-v7, old JIT engine not supported any more.
+
+Note that you will need about 1-3 GB of space for a full LLVM build in Debug
+mode, depending on the system (it is so large because of all the debugging
+information and the fact that the libraries are statically linked into multiple
+tools). If you do not need many of the tools and you are space-conscious, you
+can pass ``ONLY_TOOLS="tools you need"`` to make. The Release build requires
+considerably less space.
+
+The LLVM suite *may* compile on other platforms, but it is not guaranteed to do
+so. If compilation is successful, the LLVM utilities should be able to
+assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation
+should work as well, although the generated native code may not work on your
+platform.
+
+Software
+--------
+
+Compiling LLVM requires that you have several software packages installed. The
+table below lists those required packages. The Package column is the usual name
+for the software package that LLVM depends on. The Version column provides
+"known to work" versions of the package. The Notes column describes how LLVM
+uses the package and provides other details.
+
+=========================================================== ============ ==========================================
+Package Version Notes
+=========================================================== ============ ==========================================
+`GNU Make <http://savannah.gnu.org/projects/make>`_ 3.79, 3.79.1 Makefile/build processor
+`GCC <http://gcc.gnu.org/>`_ >=4.7.0 C/C++ compiler\ :sup:`1`
+`python <http://www.python.org/>`_ >=2.7 Automated test suite\ :sup:`2`
+`GNU M4 <http://savannah.gnu.org/projects/m4>`_ 1.4 Macro processor for configuration\ :sup:`3`
+`GNU Autoconf <http://www.gnu.org/software/autoconf/>`_ 2.60 Configuration script builder\ :sup:`3`
+`GNU Automake <http://www.gnu.org/software/automake/>`_ 1.9.6 aclocal macro generator\ :sup:`3`
+`libtool <http://savannah.gnu.org/projects/libtool>`_ 1.5.22 Shared library manager\ :sup:`3`
+`zlib <http://zlib.net>`_ >=1.2.3.4 Compression library\ :sup:`4`
+=========================================================== ============ ==========================================
+
+.. note::
+
+ #. Only the C and C++ languages are needed so there's no need to build the
+ other languages for LLVM's purposes. See `below` for specific version
+ info.
+ #. Only needed if you want to run the automated test suite in the
+ ``llvm/test`` directory.
+ #. If you want to make changes to the configure scripts, you will need GNU
+ autoconf (2.60), and consequently, GNU M4 (version 1.4 or higher). You
+ will also need automake (1.9.6). We only use aclocal from that package.
+ #. Optional, adds compression / uncompression capabilities to selected LLVM
+ tools.
+
+Additionally, your compilation host is expected to have the usual plethora of
+Unix utilities. Specifically:
+
+* **ar** --- archive library builder
+* **bzip2** --- bzip2 command for distribution generation
+* **bunzip2** --- bunzip2 command for distribution checking
+* **chmod** --- change permissions on a file
+* **cat** --- output concatenation utility
+* **cp** --- copy files
+* **date** --- print the current date/time
+* **echo** --- print to standard output
+* **egrep** --- extended regular expression search utility
+* **find** --- find files/dirs in a file system
+* **grep** --- regular expression search utility
+* **gzip** --- gzip command for distribution generation
+* **gunzip** --- gunzip command for distribution checking
+* **install** --- install directories/files
+* **mkdir** --- create a directory
+* **mv** --- move (rename) files
+* **ranlib** --- symbol table builder for archive libraries
+* **rm** --- remove (delete) files and directories
+* **sed** --- stream editor for transforming output
+* **sh** --- Bourne shell for make build scripts
+* **tar** --- tape archive for distribution generation
+* **test** --- test things in file system
+* **unzip** --- unzip command for distribution checking
+* **zip** --- zip command for distribution generation
+
+.. _below:
+.. _check here:
+
+Host C++ Toolchain, both Compiler and Standard Library
+------------------------------------------------------
+
+LLVM is very demanding of the host C++ compiler, and as such tends to expose
+bugs in the compiler. We are also planning to follow improvements and
+developments in the C++ language and library reasonably closely. As such, we
+require a modern host C++ toolchain, both compiler and standard library, in
+order to build LLVM.
+
+For the most popular host toolchains we check for specific minimum versions in
+our build systems:
+
+* Clang 3.1
+* GCC 4.7
+* Visual Studio 2013
+
+Anything older than these toolchains *may* work, but will require forcing the
+build system with a special option and is not really a supported host platform.
+Also note that older versions of these compilers have often crashed or
+miscompiled LLVM.
+
+For less widely used host toolchains such as ICC or xlC, be aware that a very
+recent version may be required to support all of the C++ features used in LLVM.
+
+We track certain versions of software that are *known* to fail when used as
+part of the host toolchain. These even include linkers at times.
+
+**GCC 4.6.3 on ARM**: Miscompiles ``llvm-readobj`` at ``-O3``. A test failure
+in ``test/Object/readobj-shared-object.test`` is one symptom of the problem.
+
+**GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long
+warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was
+defined in a discarded section. You can safely ignore these messages as they are
+erroneous and the linkage is correct. These messages disappear using ld 2.17.
+
+**GNU binutils 2.17**: Binutils 2.17 contains `a bug
+<http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link
+times (minutes instead of seconds) when building LLVM. We recommend upgrading
+to a newer version (2.17.50.0.4 or later).
+
+**GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug
+<http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes
+intermittent failures when building LLVM with position independent code. The
+symptom is an error about cyclic dependencies. We recommend upgrading to a
+newer version of Gold.
+
+**Clang 3.0 with libstdc++ 4.7.x**: a few Linux distributions (Ubuntu 12.10,
+Fedora 17) have both Clang 3.0 and libstdc++ 4.7 in their repositories. Clang
+3.0 does not implement a few builtins that are used in this library. We
+recommend using the system GCC to compile LLVM and Clang in this case.
+
+**Clang 3.0 on Mageia 2**. There's a packaging issue: Clang can not find at
+least some (``cxxabi.h``) libstdc++ headers.
+
+**Clang in C++11 mode and libstdc++ 4.7.2**. This version of libstdc++
+contained `a bug <http://gcc.gnu.org/bugzilla/show_bug.cgi?id=53841>`__ which
+causes Clang to refuse to compile condition_variable header file. At the time
+of writing, this breaks LLD build.
+
+Getting a Modern Host C++ Toolchain
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+This section mostly applies to Linux and older BSDs. On Mac OS X, you should
+have a sufficiently modern Xcode, or you will likely need to upgrade until you
+do. On Windows, just use Visual Studio 2013 as the host compiler, it is
+explicitly supported and widely available. FreeBSD 10.0 and newer have a modern
+Clang as the system compiler.
+
+However, some Linux distributions and some other or older BSDs sometimes have
+extremely old versions of GCC. These steps attempt to help you upgrade you
+compiler even on such a system. However, if at all possible, we encourage you
+to use a recent version of a distribution with a modern system compiler that
+meets these requirements. Note that it is tempting to to install a prior
+version of Clang and libc++ to be the host compiler, however libc++ was not
+well tested or set up to build on Linux until relatively recently. As
+a consequence, this guide suggests just using libstdc++ and a modern GCC as the
+initial host in a bootstrap, and then using Clang (and potentially libc++).
+
+The first step is to get a recent GCC toolchain installed. The most common
+distribution on which users have struggled with the version requirements is
+Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install
+the `toolchain testing PPA`_ and use it to install a modern GCC. There is
+a really nice discussions of this on the `ask ubuntu stack exchange`_. However,
+not all users can use PPAs and there are many other distributions, so it may be
+necessary (or just useful, if you're here you *are* doing compiler development
+after all) to build and install GCC from source. It is also quite easy to do
+these days.
+
+.. _toolchain testing PPA:
+ https://launchpad.net/~ubuntu-toolchain-r/+archive/test
+.. _ask ubuntu stack exchange:
+ http://askubuntu.com/questions/271388/how-to-install-gcc-4-8-in-ubuntu-12-04-from-the-terminal
+
+Easy steps for installing GCC 4.8.2:
+
+.. code-block:: console
+
+ % wget https://ftp.gnu.org/gnu/gcc/gcc-4.8.2/gcc-4.8.2.tar.bz2
+ % wget https://ftp.gnu.org/gnu/gcc/gcc-4.8.2/gcc-4.8.2.tar.bz2.sig
+ % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg
+ % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-4.8.2.tar.bz2.sig`
+ % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi
+ % tar -xvjf gcc-4.8.2.tar.bz2
+ % cd gcc-4.8.2
+ % ./contrib/download_prerequisites
+ % cd ..
+ % mkdir gcc-4.8.2-build
+ % cd gcc-4.8.2-build
+ % $PWD/../gcc-4.8.2/configure --prefix=$HOME/toolchains --enable-languages=c,c++
+ % make -j$(nproc)
+ % make install
+
+For more details, check out the excellent `GCC wiki entry`_, where I got most
+of this information from.
+
+.. _GCC wiki entry:
+ http://gcc.gnu.org/wiki/InstallingGCC
+
+Once you have a GCC toolchain, configure your build of LLVM to use the new
+toolchain for your host compiler and C++ standard library. Because the new
+version of libstdc++ is not on the system library search path, you need to pass
+extra linker flags so that it can be found at link time (``-L``) and at runtime
+(``-rpath``). If you are using CMake, this invocation should produce working
+binaries:
+
+.. code-block:: console
+
+ % mkdir build
+ % cd build
+ % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \
+ cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64"
+
+If you fail to set rpath, most LLVM binaries will fail on startup with a message
+from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not
+found``. This means you need to tweak the -rpath linker flag.
+
+When you build Clang, you will need to give *it* access to modern C++11
+standard library in order to use it as your new host in part of a bootstrap.
+There are two easy ways to do this, either build (and install) libc++ along
+with Clang and then use it with the ``-stdlib=libc++`` compile and link flag,
+or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC.
+Clang will look within its own prefix for libstdc++ and use it if found. You
+can also add an explicit prefix for Clang to look in for a GCC toolchain with
+the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and
+link commands when using your just-built-Clang to bootstrap.
+
+.. _Getting Started with LLVM:
+
+Getting Started with LLVM
+=========================
+
+The remainder of this guide is meant to get you up and running with LLVM and to
+give you some basic information about the LLVM environment.
+
+The later sections of this guide describe the `general layout`_ of the LLVM
+source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find
+more information about LLVM or to get help via e-mail.
+
+Terminology and Notation
+------------------------
+
+Throughout this manual, the following names are used to denote paths specific to
+the local system and working environment. *These are not environment variables
+you need to set but just strings used in the rest of this document below*. In
+any of the examples below, simply replace each of these names with the
+appropriate pathname on your local system. All these paths are absolute:
+
+``SRC_ROOT``
+
+ This is the top level directory of the LLVM source tree.
+
+``OBJ_ROOT``
+
+ This is the top level directory of the LLVM object tree (i.e. the tree where
+ object files and compiled programs will be placed. It can be the same as
+ SRC_ROOT).
+
+.. _Setting Up Your Environment:
+
+Setting Up Your Environment
+---------------------------
+
+In order to compile and use LLVM, you may need to set some environment
+variables.
+
+``LLVM_LIB_SEARCH_PATH=/path/to/your/bitcode/libs``
+
+ [Optional] This environment variable helps LLVM linking tools find the
+ locations of your bitcode libraries. It is provided only as a convenience
+ since you can specify the paths using the -L options of the tools and the
+ C/C++ front-end will automatically use the bitcode files installed in its
+ ``lib`` directory.
+
+Unpacking the LLVM Archives
+---------------------------
+
+If you have the LLVM distribution, you will need to unpack it before you can
+begin to compile it. LLVM is distributed as a set of two files: the LLVM suite
+and the LLVM GCC front end compiled for your platform. There is an additional
+test suite that is optional. Each file is a TAR archive that is compressed with
+the gzip program.
+
+The files are as follows, with *x.y* marking the version number:
+
+``llvm-x.y.tar.gz``
+
+ Source release for the LLVM libraries and tools.
+
+``llvm-test-x.y.tar.gz``
+
+ Source release for the LLVM test-suite.
+
+.. _checkout:
+
+Checkout LLVM from Subversion
+-----------------------------
+
+If you have access to our Subversion repository, you can get a fresh copy of the
+entire source code. All you need to do is check it out from Subversion as
+follows:
+
+* ``cd where-you-want-llvm-to-live``
+* Read-Only: ``svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm``
+* Read-Write: ``svn co https://user@llvm.org/svn/llvm-project/llvm/trunk llvm``
+
+This will create an '``llvm``' directory in the current directory and fully
+populate it with the LLVM source code, Makefiles, test directories, and local
+copies of documentation files.
+
+If you want to get a specific release (as opposed to the most recent revision),
+you can checkout it from the '``tags``' directory (instead of '``trunk``'). The
+following releases are located in the following subdirectories of the '``tags``'
+directory:
+
+* Release 3.4: **RELEASE_34/final**
+* Release 3.3: **RELEASE_33/final**
+* Release 3.2: **RELEASE_32/final**
+* Release 3.1: **RELEASE_31/final**
+* Release 3.0: **RELEASE_30/final**
+* Release 2.9: **RELEASE_29/final**
+* Release 2.8: **RELEASE_28**
+* Release 2.7: **RELEASE_27**
+* Release 2.6: **RELEASE_26**
+* Release 2.5: **RELEASE_25**
+* Release 2.4: **RELEASE_24**
+* Release 2.3: **RELEASE_23**
+* Release 2.2: **RELEASE_22**
+* Release 2.1: **RELEASE_21**
+* Release 2.0: **RELEASE_20**
+* Release 1.9: **RELEASE_19**
+* Release 1.8: **RELEASE_18**
+* Release 1.7: **RELEASE_17**
+* Release 1.6: **RELEASE_16**
+* Release 1.5: **RELEASE_15**
+* Release 1.4: **RELEASE_14**
+* Release 1.3: **RELEASE_13**
+* Release 1.2: **RELEASE_12**
+* Release 1.1: **RELEASE_11**
+* Release 1.0: **RELEASE_1**
+
+If you would like to get the LLVM test suite (a separate package as of 1.4), you
+get it from the Subversion repository:
+
+.. code-block:: console
+
+ % cd llvm/projects
+ % svn co http://llvm.org/svn/llvm-project/test-suite/trunk test-suite
+
+By placing it in the ``llvm/projects``, it will be automatically configured by
+the LLVM configure script as well as automatically updated when you run ``svn
+update``.
+
+Git Mirror
+----------
+
+Git mirrors are available for a number of LLVM subprojects. These mirrors sync
+automatically with each Subversion commit and contain all necessary git-svn
+marks (so, you can recreate git-svn metadata locally). Note that right now
+mirrors reflect only ``trunk`` for each project. You can do the read-only Git
+clone of LLVM via:
+
+.. code-block:: console
+
+ % git clone http://llvm.org/git/llvm.git
+
+If you want to check out clang too, run:
+
+.. code-block:: console
+
+ % cd llvm/tools
+ % git clone http://llvm.org/git/clang.git
+
+If you want to check out compiler-rt (required to build the sanitizers), run:
+
+.. code-block:: console
+
+ % cd llvm/projects
+ % git clone http://llvm.org/git/compiler-rt.git
+
+If you want to check out libomp (required for OpenMP support), run:
+
+.. code-block:: console
+
+ % cd llvm/projects
+ % git clone http://llvm.org/git/openmp.git
+
+If you want to check out libcxx and libcxxabi (optional), run:
+
+.. code-block:: console
+
+ % cd llvm/projects
+ % git clone http://llvm.org/git/libcxx.git
+ % git clone http://llvm.org/git/libcxxabi.git
+
+If you want to check out the Test Suite Source Code (optional), run:
+
+.. code-block:: console
+
+ % cd llvm/projects
+ % git clone http://llvm.org/git/test-suite.git
+
+Since the upstream repository is in Subversion, you should use ``git
+pull --rebase`` instead of ``git pull`` to avoid generating a non-linear history
+in your clone. To configure ``git pull`` to pass ``--rebase`` by default on the
+master branch, run the following command:
+
+.. code-block:: console
+
+ % git config branch.master.rebase true
+
+Sending patches with Git
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+Please read `Developer Policy <DeveloperPolicy.html#one-off-patches>`_, too.
+
+Assume ``master`` points the upstream and ``mybranch`` points your working
+branch, and ``mybranch`` is rebased onto ``master``. At first you may check
+sanity of whitespaces:
+
+.. code-block:: console
+
+ % git diff --check master..mybranch
+
+The easiest way to generate a patch is as below:
+
+.. code-block:: console
+
+ % git diff master..mybranch > /path/to/mybranch.diff
+
+It is a little different from svn-generated diff. git-diff-generated diff has
+prefixes like ``a/`` and ``b/``. Don't worry, most developers might know it
+could be accepted with ``patch -p1 -N``.
+
+But you may generate patchset with git-format-patch. It generates by-each-commit
+patchset. To generate patch files to attach to your article:
+
+.. code-block:: console
+
+ % git format-patch --no-attach master..mybranch -o /path/to/your/patchset
+
+If you would like to send patches directly, you may use git-send-email or
+git-imap-send. Here is an example to generate the patchset in Gmail's [Drafts].
+
+.. code-block:: console
+
+ % git format-patch --attach master..mybranch --stdout | git imap-send
+
+Then, your .git/config should have [imap] sections.
+
+.. code-block:: ini
+
+ [imap]
+ host = imaps://imap.gmail.com
+ user = your.gmail.account@gmail.com
+ pass = himitsu!
+ port = 993
+ sslverify = false
+ ; in English
+ folder = "[Gmail]/Drafts"
+ ; example for Japanese, "Modified UTF-7" encoded.
+ folder = "[Gmail]/&Tgtm+DBN-"
+ ; example for Traditional Chinese
+ folder = "[Gmail]/&g0l6Pw-"
+
+For developers to work with git-svn
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+To set up clone from which you can submit code using ``git-svn``, run:
+
+.. code-block:: console
+
+ % git clone http://llvm.org/git/llvm.git
+ % cd llvm
+ % git svn init https://llvm.org/svn/llvm-project/llvm/trunk --username=<username>
+ % git config svn-remote.svn.fetch :refs/remotes/origin/master
+ % git svn rebase -l # -l avoids fetching ahead of the git mirror.
+
+ # If you have clang too:
+ % cd tools
+ % git clone http://llvm.org/git/clang.git
+ % cd clang
+ % git svn init https://llvm.org/svn/llvm-project/cfe/trunk --username=<username>
+ % git config svn-remote.svn.fetch :refs/remotes/origin/master
+ % git svn rebase -l
+
+Likewise for compiler-rt, libomp and test-suite.
+
+To update this clone without generating git-svn tags that conflict with the
+upstream Git repo, run:
+
+.. code-block:: console
+
+ % git fetch && (cd tools/clang && git fetch) # Get matching revisions of both trees.
+ % git checkout master
+ % git svn rebase -l
+ % (cd tools/clang &&
+ git checkout master &&
+ git svn rebase -l)
+
+Likewise for compiler-rt, libomp and test-suite.
+
+This leaves your working directories on their master branches, so you'll need to
+``checkout`` each working branch individually and ``rebase`` it on top of its
+parent branch.
+
+For those who wish to be able to update an llvm repo/revert patches easily using
+git-svn, please look in the directory for the scripts ``git-svnup`` and
+``git-svnrevert``.
+
+To perform the aforementioned update steps go into your source directory and
+just type ``git-svnup`` or ``git svnup`` and everything will just work.
+
+If one wishes to revert a commit with git-svn, but do not want the git hash to
+escape into the commit message, one can use the script ``git-svnrevert`` or
+``git svnrevert`` which will take in the git hash for the commit you want to
+revert, look up the appropriate svn revision, and output a message where all
+references to the git hash have been replaced with the svn revision.
+
+To commit back changes via git-svn, use ``git svn dcommit``:
+
+.. code-block:: console
+
+ % git svn dcommit
+
+Note that git-svn will create one SVN commit for each Git commit you have pending,
+so squash and edit each commit before executing ``dcommit`` to make sure they all
+conform to the coding standards and the developers' policy.
+
+On success, ``dcommit`` will rebase against the HEAD of SVN, so to avoid conflict,
+please make sure your current branch is up-to-date (via fetch/rebase) before
+proceeding.
+
+The git-svn metadata can get out of sync after you mess around with branches and
+``dcommit``. When that happens, ``git svn dcommit`` stops working, complaining
+about files with uncommitted changes. The fix is to rebuild the metadata:
+
+.. code-block:: console
+
+ % rm -rf .git/svn
+ % git svn rebase -l
+
+Please, refer to the Git-SVN manual (``man git-svn``) for more information.
+
+Local LLVM Configuration
+------------------------
+
+Once checked out from the Subversion repository, the LLVM suite source code must
+be configured before being built. For instructions using autotools please see
+`Building LLVM With Autotools <BuildingLLVMWithAutotools.html>`_. The
+recommended process uses CMake. Unlinke the normal ``configure`` script, CMake
+generates the build files in whatever format you request as well as various
+``*.inc`` files, and ``llvm/include/Config/config.h``.
+
+Variables are passed to ``cmake`` on the command line using the format
+``-D<variable name>=<value>``. The following variables are some common options
+used by people developing LLVM.
+
++-------------------------+----------------------------------------------------+
+| Variable | Purpose |
++=========================+====================================================+
+| CMAKE_C_COMPILER | Tells ``cmake`` which C compiler to use. By |
+| | default, this will be /usr/bin/cc. |
++-------------------------+----------------------------------------------------+
+| CMAKE_CXX_COMPILER | Tells ``cmake`` which C++ compiler to use. By |
+| | default, this will be /usr/bin/c++. |
++-------------------------+----------------------------------------------------+
+| CMAKE_BUILD_TYPE | Tells ``cmake`` what type of build you are trying |
+| | to generate files for. Valid options are Debug, |
+| | Release, RelWithDebInfo, and MinSizeRel. Default |
+| | is Debug. |
++-------------------------+----------------------------------------------------+
+| CMAKE_INSTALL_PREFIX | Specifies the install directory to target when |
+| | running the install action of the build files. |
++-------------------------+----------------------------------------------------+
+| LLVM_TARGETS_TO_BUILD | A semicolon delimited list controlling which |
+| | targets will be built and linked into llc. This is |
+| | equivalent to the ``--enable-targets`` option in |
+| | the configure script. The default list is defined |
+| | as ``LLVM_ALL_TARGETS``, and can be set to include |
+| | out-of-tree targets. The default value includes: |
+| | ``AArch64, AMDGPU, ARM, BPF, CppBackend, Hexagon, |
+| | Mips, MSP430, NVPTX, PowerPC, Sparc, SystemZ |
+| | X86, XCore``. |
++-------------------------+----------------------------------------------------+
+| LLVM_ENABLE_DOXYGEN | Build doxygen-based documentation from the source |
+| | code This is disabled by default because it is |
+| | slow and generates a lot of output. |
++-------------------------+----------------------------------------------------+
+| LLVM_ENABLE_SPHINX | Build sphinx-based documentation from the source |
+| | code. This is disabled by default because it is |
+| | slow and generates a lot of output. |
++-------------------------+----------------------------------------------------+
+| LLVM_BUILD_LLVM_DYLIB | Generate libLLVM.so. This library contains a |
+| | default set of LLVM components that can be |
+| | overridden with ``LLVM_DYLIB_COMPONENTS``. The |
+| | default contains most of LLVM and is defined in |
+| | ``tools/llvm-shlib/CMakelists.txt``. |
++-------------------------+----------------------------------------------------+
+| LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during |
+| | the LLVM build. This can dramatically speed up |
+| | debug builds. |
++-------------------------+----------------------------------------------------+
+
+To configure LLVM, follow these steps:
+
+#. Change directory into the object root directory:
+
+ .. code-block:: console
+
+ % cd OBJ_ROOT
+
+#. Run the ``cmake``:
+
+ .. code-block:: console
+
+ % cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=prefix=/install/path
+ [other options] SRC_ROOT
+
+Compiling the LLVM Suite Source Code
+------------------------------------
+
+Unlike with autotools, with CMake your build type is defined at configuration.
+If you want to change your build type, you can re-run cmake with the following
+invocation:
+
+ .. code-block:: console
+
+ % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=type SRC_ROOT
+
+Between runs, CMake preserves the values set for all options. CMake has the
+following build types defined:
+
+Debug
+
+ These builds are the default. The build system will compile the tools and
+ libraries unoptimized, with debugging information, and asserts enabled.
+
+Release
+
+ For these builds, the build system will compile the tools and libraries
+ with optimizations enabled and not generate debug info. CMakes default
+ optimization level is -O3. This can be configured by setting the
+ ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line.
+
+RelWithDebInfo
+
+ These builds are useful when debugging. They generate optimized binaries with
+ debug information. CMakes default optimization level is -O2. This can be
+ configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the
+ CMake command line.
+
+Once you have LLVM configured, you can build it by entering the *OBJ_ROOT*
+directory and issuing the following command:
+
+.. code-block:: console
+
+ % make
+
+If the build fails, please `check here`_ to see if you are using a version of
+GCC that is known not to compile LLVM.
+
+If you have multiple processors in your machine, you may wish to use some of the
+parallel build options provided by GNU Make. For example, you could use the
+command:
+
+.. code-block:: console
+
+ % make -j2
+
+There are several special targets which are useful when working with the LLVM
+source code:
+
+``make clean``
+
+ Removes all files generated by the build. This includes object files,
+ generated C/C++ files, libraries, and executables.
+
+``make install``
+
+ Installs LLVM header files, libraries, tools, and documentation in a hierarchy
+ under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which
+ defaults to ``/usr/local``.
+
+``make docs-llvm-html``
+
+ If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory
+ at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation.
+
+Cross-Compiling LLVM
+--------------------
+
+It is possible to cross-compile LLVM itself. That is, you can create LLVM
+executables and libraries to be hosted on a platform different from the platform
+where they are built (a Canadian Cross build). To generate build files for
+cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can
+define compiler flags and variables used during the CMake test operations.
+
+The result of such a build is executables that are not runnable on on the build
+host but can be executed on the target. As an example the following CMake
+invocation can generate build files targeting iOS. This will work on Mac OS X
+with the latest Xcode:
+
+.. code-block:: console
+
+ % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64"
+ -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake
+ -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off
+ -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options]
+ <PATH_TO_LLVM>
+
+Note: There are some additional flags that need to be passed when building for
+iOS due to limitations in the iOS SDK.
+
+Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general
+<http://clang.llvm.org/docs/CrossCompilation.html>`_ for more information
+about cross-compiling.
+
+The Location of LLVM Object Files
+---------------------------------
+
+The LLVM build system is capable of sharing a single LLVM source tree among
+several LLVM builds. Hence, it is possible to build LLVM for several different
+platforms or configurations using the same source tree.
+
+This is accomplished in the typical autoconf manner:
+
+* Change directory to where the LLVM object files should live:
+
+ .. code-block:: console
+
+ % cd OBJ_ROOT
+
+* Run ``cmake``:
+
+ .. code-block:: console
+
+ % cmake -G "Unix Makefiles" SRC_ROOT
+
+The LLVM build will create a structure underneath *OBJ_ROOT* that matches the
+LLVM source tree. At each level where source files are present in the source
+tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*.
+Underneath that directory there is another directory with a name ending in
+``.dir`` under which you'll find object files for each source.
+
+For example:
+
+ .. code-block:: console
+
+ % cd llvm_build_dir
+ % find lib/Support/ -name APFloat*
+ lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o
+
+Optional Configuration Items
+----------------------------
+
+If you're running on a Linux system that supports the `binfmt_misc
+<http://en.wikipedia.org/wiki/binfmt_misc>`_
+module, and you have root access on the system, you can set your system up to
+execute LLVM bitcode files directly. To do this, use commands like this (the
+first command may not be required if you are already using the module):
+
+.. code-block:: console
+
+ % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc
+ % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register
+ % chmod u+x hello.bc (if needed)
+ % ./hello.bc
+
+This allows you to execute LLVM bitcode files directly. On Debian, you can also
+use this command instead of the 'echo' command above:
+
+.. code-block:: console
+
+ % sudo update-binfmts --install llvm /path/to/lli --magic 'BC'
+
+.. _Program Layout:
+.. _general layout:
+
+Program Layout
+==============
+
+One useful source of information about the LLVM source base is the LLVM `doxygen
+<http://www.doxygen.org/>`_ documentation available at
+`<http://llvm.org/doxygen/>`_. The following is a brief introduction to code
+layout:
+
+``llvm/examples``
+-----------------
+
+This directory contains some simple examples of how to use the LLVM IR and JIT.
+
+``llvm/include``
+----------------
+
+This directory contains public header files exported from the LLVM library. The
+three main subdirectories of this directory are:
+
+``llvm/include/llvm``
+
+ This directory contains all of the LLVM specific header files. This directory
+ also has subdirectories for different portions of LLVM: ``Analysis``,
+ ``CodeGen``, ``Target``, ``Transforms``, etc...
+
+``llvm/include/llvm/Support``
+
+ This directory contains generic support libraries that are provided with LLVM
+ but not necessarily specific to LLVM. For example, some C++ STL utilities and
+ a Command Line option processing library store their header files here.
+
+``llvm/include/llvm/Config``
+
+ This directory contains header files configured by the ``configure`` script.
+ They wrap "standard" UNIX and C header files. Source code can include these
+ header files which automatically take care of the conditional #includes that
+ the ``configure`` script generates.
+
+``llvm/lib``
+------------
+
+This directory contains most of the source files of the LLVM system. In LLVM,
+almost all code exists in libraries, making it very easy to share code among the
+different `tools`_.
+
+``llvm/lib/IR/``
+
+ This directory holds the core LLVM source files that implement core classes
+ like Instruction and BasicBlock.
+
+``llvm/lib/AsmParser/``
+
+ This directory holds the source code for the LLVM assembly language parser
+ library.
+
+``llvm/lib/Bitcode/``
+
+ This directory holds code for reading and write LLVM bitcode.
+
+``llvm/lib/Analysis/``
+
+ This directory contains a variety of different program analyses, such as
+ Dominator Information, Call Graphs, Induction Variables, Interval
+ Identification, Natural Loop Identification, etc.
+
+``llvm/lib/Transforms/``
+
+ This directory contains the source code for the LLVM to LLVM program
+ transformations, such as Aggressive Dead Code Elimination, Sparse Conditional
+ Constant Propagation, Inlining, Loop Invariant Code Motion, Dead Global
+ Elimination, and many others.
+
+``llvm/lib/Target/``
+
+ This directory contains files that describe various target architectures for
+ code generation. For example, the ``llvm/lib/Target/X86`` directory holds the
+ X86 machine description while ``llvm/lib/Target/ARM`` implements the ARM
+ backend.
+
+``llvm/lib/CodeGen/``
+
+ This directory contains the major parts of the code generator: Instruction
+ Selector, Instruction Scheduling, and Register Allocation.
+
+``llvm/lib/MC/``
+
+ (FIXME: T.B.D.)
+
+``llvm/lib/Debugger/``
+
+ This directory contains the source level debugger library that makes it
+ possible to instrument LLVM programs so that a debugger could identify source
+ code locations at which the program is executing.
+
+``llvm/lib/ExecutionEngine/``
+
+ This directory contains libraries for executing LLVM bitcode directly at
+ runtime in both interpreted and JIT compiled fashions.
+
+``llvm/lib/Support/``
+
+ This directory contains the source code that corresponds to the header files
+ located in ``llvm/include/ADT/`` and ``llvm/include/Support/``.
+
+``llvm/projects``
+-----------------
+
+This directory contains projects that are not strictly part of LLVM but are
+shipped with LLVM. This is also the directory where you should create your own
+LLVM-based projects.
+
+``llvm/runtime``
+----------------
+
+This directory contains libraries which are compiled into LLVM bitcode and used
+when linking programs with the Clang front end. Most of these libraries are
+skeleton versions of real libraries; for example, libc is a stripped down
+version of glibc.
+
+Unlike the rest of the LLVM suite, this directory needs the LLVM GCC front end
+to compile.
+
+``llvm/test``
+-------------
+
+This directory contains feature and regression tests and other basic sanity
+checks on the LLVM infrastructure. These are intended to run quickly and cover a
+lot of territory without being exhaustive.
+
+``test-suite``
+--------------
+
+This is not a directory in the normal llvm module; it is a separate Subversion
+module that must be checked out (usually to ``projects/test-suite``). This
+module contains a comprehensive correctness, performance, and benchmarking test
+suite for LLVM. It is a separate Subversion module because not every LLVM user
+is interested in downloading or building such a comprehensive test suite. For
+further details on this test suite, please see the :doc:`Testing Guide
+<TestingGuide>` document.
+
+.. _tools:
+
+``llvm/tools``
+--------------
+
+The **tools** directory contains the executables built out of the libraries
+above, which form the main part of the user interface. You can always get help
+for a tool by typing ``tool_name -help``. The following is a brief introduction
+to the most important tools. More detailed information is in
+the `Command Guide <CommandGuide/index.html>`_.
+
+``bugpoint``
+
+ ``bugpoint`` is used to debug optimization passes or code generation backends
+ by narrowing down the given test case to the minimum number of passes and/or
+ instructions that still cause a problem, whether it is a crash or
+ miscompilation. See `<HowToSubmitABug.html>`_ for more information on using
+ ``bugpoint``.
+
+``llvm-ar``
+
+ The archiver produces an archive containing the given LLVM bitcode files,
+ optionally with an index for faster lookup.
+
+``llvm-as``
+
+ The assembler transforms the human readable LLVM assembly to LLVM bitcode.
+
+``llvm-dis``
+
+ The disassembler transforms the LLVM bitcode to human readable LLVM assembly.
+
+``llvm-link``
+
+ ``llvm-link``, not surprisingly, links multiple LLVM modules into a single
+ program.
+
+``lli``
+
+ ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode
+ (although very slowly...). For architectures that support it (currently x86,
+ Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time
+ compiler (if the functionality was compiled in), and will execute the code
+ *much* faster than the interpreter.
+
+``llc``
+
+ ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a
+ native code assembly file or to C code (with the ``-march=c`` option).
+
+``opt``
+
+ ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations
+ (which are specified on the command line), and then outputs the resultant
+ bitcode. The '``opt -help``' command is a good way to get a list of the
+ program transformations available in LLVM.
+
+ ``opt`` can also be used to run a specific analysis on an input LLVM bitcode
+ file and print out the results. It is primarily useful for debugging
+ analyses, or familiarizing yourself with what an analysis does.
+
+``llvm/utils``
+--------------
+
+This directory contains utilities for working with LLVM source code, and some of
+the utilities are actually required as part of the build process because they
+are code generators for parts of LLVM infrastructure.
+
+
+``codegen-diff``
+
+ ``codegen-diff`` is a script that finds differences between code that LLC
+ generates and code that LLI generates. This is a useful tool if you are
+ debugging one of them, assuming that the other generates correct output. For
+ the full user manual, run ```perldoc codegen-diff'``.
+
+``emacs/``
+
+ The ``emacs`` directory contains syntax-highlighting files which will work
+ with Emacs and XEmacs editors, providing syntax highlighting support for LLVM
+ assembly files and TableGen description files. For information on how to use
+ the syntax files, consult the ``README`` file in that directory.
+
+``getsrcs.sh``
+
+ The ``getsrcs.sh`` script finds and outputs all non-generated source files,
+ which is useful if one wishes to do a lot of development across directories
+ and does not want to individually find each file. One way to use it is to run,
+ for example: ``xemacs `utils/getsources.sh``` from the top of your LLVM source
+ tree.
+
+``llvmgrep``
+
+ This little tool performs an ``egrep -H -n`` on each source file in LLVM and
+ passes to it a regular expression provided on ``llvmgrep``'s command
+ line. This is a very efficient way of searching the source base for a
+ particular regular expression.
+
+``makellvm``
+
+ The ``makellvm`` script compiles all files in the current directory and then
+ compiles and links the tool that is the first argument. For example, assuming
+ you are in the directory ``llvm/lib/Target/Sparc``, if ``makellvm`` is in your
+ path, simply running ``makellvm llc`` will make a build of the current
+ directory, switch to directory ``llvm/tools/llc`` and build it, causing a
+ re-linking of LLC.
+
+``TableGen/``
+
+ The ``TableGen`` directory contains the tool used to generate register
+ descriptions, instruction set descriptions, and even assemblers from common
+ TableGen description files.
+
+``vim/``
+
+ The ``vim`` directory contains syntax-highlighting files which will work with
+ the VIM editor, providing syntax highlighting support for LLVM assembly files
+ and TableGen description files. For information on how to use the syntax
+ files, consult the ``README`` file in that directory.
+
+.. _simple example:
+
+An Example Using the LLVM Tool Chain
+====================================
+
+This section gives an example of using LLVM with the Clang front end.
+
+Example with clang
+------------------
+
+#. First, create a simple C file, name it 'hello.c':
+
+ .. code-block:: c
+
+ #include <stdio.h>
+
+ int main() {
+ printf("hello world\n");
+ return 0;
+ }
+
+#. Next, compile the C file into a native executable:
+
+ .. code-block:: console
+
+ % clang hello.c -o hello
+
+ .. note::
+
+ Clang works just like GCC by default. The standard -S and -c arguments
+ work as usual (producing a native .s or .o file, respectively).
+
+#. Next, compile the C file into an LLVM bitcode file:
+
+ .. code-block:: console
+
+ % clang -O3 -emit-llvm hello.c -c -o hello.bc
+
+ The -emit-llvm option can be used with the -S or -c options to emit an LLVM
+ ``.ll`` or ``.bc`` file (respectively) for the code. This allows you to use
+ the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file.
+
+#. Run the program in both forms. To run the program, use:
+
+ .. code-block:: console
+
+ % ./hello
+
+ and
+
+ .. code-block:: console
+
+ % lli hello.bc
+
+ The second examples shows how to invoke the LLVM JIT, :doc:`lli
+ <CommandGuide/lli>`.
+
+#. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code:
+
+ .. code-block:: console
+
+ % llvm-dis < hello.bc | less
+
+#. Compile the program to native assembly using the LLC code generator:
+
+ .. code-block:: console
+
+ % llc hello.bc -o hello.s
+
+#. Assemble the native assembly language file into a program:
+
+ .. code-block:: console
+
+ % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris
+
+ % gcc hello.s -o hello.native # On others
+
+#. Execute the native code program:
+
+ .. code-block:: console
+
+ % ./hello.native
+
+ Note that using clang to compile directly to native code (i.e. when the
+ ``-emit-llvm`` option is not present) does steps 6/7/8 for you.
+
+Common Problems
+===============
+
+If you are having problems building or using LLVM, or if you have any other
+general questions about LLVM, please consult the `Frequently Asked
+Questions <FAQ.html>`_ page.
+
+.. _links:
+
+Links
+=====
+
+This document is just an **introduction** on how to use LLVM to do some simple
+things... there are many more interesting and complicated things that you can do
+that aren't documented here (but we'll gladly accept a patch if you want to
+write something up!). For more information about LLVM, check out:
+
+* `LLVM Homepage <http://llvm.org/>`_
+* `LLVM Doxygen Tree <http://llvm.org/doxygen/>`_
+* `Starting a Project that Uses LLVM <http://llvm.org/docs/Projects.html>`_