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+//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines various functions that are used to clone chunks of LLVM
+// code for various purposes. This varies from copying whole modules into new
+// modules, to cloning functions with different arguments, to inlining
+// functions, to copying basic blocks to support loop unrolling or superblock
+// formation, etc.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
+#define LLVM_TRANSFORMS_UTILS_CLONING_H
+
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Twine.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/IR/ValueHandle.h"
+#include "llvm/IR/ValueMap.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
+#include <functional>
+
+namespace llvm {
+
+class Module;
+class Function;
+class Instruction;
+class Pass;
+class LPPassManager;
+class BasicBlock;
+class Value;
+class CallInst;
+class InvokeInst;
+class ReturnInst;
+class CallSite;
+class Trace;
+class CallGraph;
+class DataLayout;
+class Loop;
+class LoopInfo;
+class AllocaInst;
+class AssumptionCacheTracker;
+class DominatorTree;
+
+/// Return an exact copy of the specified module
+///
+std::unique_ptr<Module> CloneModule(const Module *M);
+std::unique_ptr<Module> CloneModule(const Module *M, ValueToValueMapTy &VMap);
+
+/// Return a copy of the specified module. The ShouldCloneDefinition function
+/// controls whether a specific GlobalValue's definition is cloned. If the
+/// function returns false, the module copy will contain an external reference
+/// in place of the global definition.
+std::unique_ptr<Module>
+CloneModule(const Module *M, ValueToValueMapTy &VMap,
+ std::function<bool(const GlobalValue *)> ShouldCloneDefinition);
+
+/// ClonedCodeInfo - This struct can be used to capture information about code
+/// being cloned, while it is being cloned.
+struct ClonedCodeInfo {
+ /// ContainsCalls - This is set to true if the cloned code contains a normal
+ /// call instruction.
+ bool ContainsCalls;
+
+ /// ContainsDynamicAllocas - This is set to true if the cloned code contains
+ /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in
+ /// the entry block or they are in the entry block but are not a constant
+ /// size.
+ bool ContainsDynamicAllocas;
+
+ /// All cloned call sites that have operand bundles attached are appended to
+ /// this vector. This vector may contain nulls or undefs if some of the
+ /// originally inserted callsites were DCE'ed after they were cloned.
+ std::vector<WeakVH> OperandBundleCallSites;
+
+ ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {}
+};
+
+/// CloneBasicBlock - Return a copy of the specified basic block, but without
+/// embedding the block into a particular function. The block returned is an
+/// exact copy of the specified basic block, without any remapping having been
+/// performed. Because of this, this is only suitable for applications where
+/// the basic block will be inserted into the same function that it was cloned
+/// from (loop unrolling would use this, for example).
+///
+/// Also, note that this function makes a direct copy of the basic block, and
+/// can thus produce illegal LLVM code. In particular, it will copy any PHI
+/// nodes from the original block, even though there are no predecessors for the
+/// newly cloned block (thus, phi nodes will have to be updated). Also, this
+/// block will branch to the old successors of the original block: these
+/// successors will have to have any PHI nodes updated to account for the new
+/// incoming edges.
+///
+/// The correlation between instructions in the source and result basic blocks
+/// is recorded in the VMap map.
+///
+/// If you have a particular suffix you'd like to use to add to any cloned
+/// names, specify it as the optional third parameter.
+///
+/// If you would like the basic block to be auto-inserted into the end of a
+/// function, you can specify it as the optional fourth parameter.
+///
+/// If you would like to collect additional information about the cloned
+/// function, you can specify a ClonedCodeInfo object with the optional fifth
+/// parameter.
+///
+BasicBlock *CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap,
+ const Twine &NameSuffix = "", Function *F = nullptr,
+ ClonedCodeInfo *CodeInfo = nullptr);
+
+/// CloneFunction - Return a copy of the specified function, but without
+/// embedding the function into another module. Also, any references specified
+/// in the VMap are changed to refer to their mapped value instead of the
+/// original one. If any of the arguments to the function are in the VMap,
+/// the arguments are deleted from the resultant function. The VMap is
+/// updated to include mappings from all of the instructions and basicblocks in
+/// the function from their old to new values. The final argument captures
+/// information about the cloned code if non-null.
+///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings, and debug info metadata will not be cloned.
+///
+Function *CloneFunction(const Function *F, ValueToValueMapTy &VMap,
+ bool ModuleLevelChanges,
+ ClonedCodeInfo *CodeInfo = nullptr);
+
+/// Clone OldFunc into NewFunc, transforming the old arguments into references
+/// to VMap values. Note that if NewFunc already has basic blocks, the ones
+/// cloned into it will be added to the end of the function. This function
+/// fills in a list of return instructions, and can optionally remap types
+/// and/or append the specified suffix to all values cloned.
+///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings.
+///
+void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
+ ValueToValueMapTy &VMap, bool ModuleLevelChanges,
+ SmallVectorImpl<ReturnInst*> &Returns,
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = nullptr,
+ ValueMapTypeRemapper *TypeMapper = nullptr,
+ ValueMaterializer *Materializer = nullptr);
+
+void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
+ const Instruction *StartingInst,
+ ValueToValueMapTy &VMap, bool ModuleLevelChanges,
+ SmallVectorImpl<ReturnInst *> &Returns,
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = nullptr);
+
+/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
+/// except that it does some simple constant prop and DCE on the fly. The
+/// effect of this is to copy significantly less code in cases where (for
+/// example) a function call with constant arguments is inlined, and those
+/// constant arguments cause a significant amount of code in the callee to be
+/// dead. Since this doesn't produce an exactly copy of the input, it can't be
+/// used for things like CloneFunction or CloneModule.
+///
+/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue
+/// mappings.
+///
+void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
+ ValueToValueMapTy &VMap, bool ModuleLevelChanges,
+ SmallVectorImpl<ReturnInst*> &Returns,
+ const char *NameSuffix = "",
+ ClonedCodeInfo *CodeInfo = nullptr,
+ Instruction *TheCall = nullptr);
+
+/// InlineFunctionInfo - This class captures the data input to the
+/// InlineFunction call, and records the auxiliary results produced by it.
+class InlineFunctionInfo {
+public:
+ explicit InlineFunctionInfo(CallGraph *cg = nullptr,
+ AssumptionCacheTracker *ACT = nullptr)
+ : CG(cg), ACT(ACT) {}
+
+ /// CG - If non-null, InlineFunction will update the callgraph to reflect the
+ /// changes it makes.
+ CallGraph *CG;
+ AssumptionCacheTracker *ACT;
+
+ /// StaticAllocas - InlineFunction fills this in with all static allocas that
+ /// get copied into the caller.
+ SmallVector<AllocaInst *, 4> StaticAllocas;
+
+ /// InlinedCalls - InlineFunction fills this in with callsites that were
+ /// inlined from the callee. This is only filled in if CG is non-null.
+ SmallVector<WeakVH, 8> InlinedCalls;
+
+ void reset() {
+ StaticAllocas.clear();
+ InlinedCalls.clear();
+ }
+};
+
+/// InlineFunction - This function inlines the called function into the basic
+/// block of the caller. This returns false if it is not possible to inline
+/// this call. The program is still in a well defined state if this occurs
+/// though.
+///
+/// Note that this only does one level of inlining. For example, if the
+/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
+/// exists in the instruction stream. Similarly this will inline a recursive
+/// function by one level.
+///
+bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI,
+ AAResults *CalleeAAR = nullptr, bool InsertLifetime = true);
+bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI,
+ AAResults *CalleeAAR = nullptr, bool InsertLifetime = true);
+bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
+ AAResults *CalleeAAR = nullptr, bool InsertLifetime = true);
+
+/// \brief Clones a loop \p OrigLoop. Returns the loop and the blocks in \p
+/// Blocks.
+///
+/// Updates LoopInfo and DominatorTree assuming the loop is dominated by block
+/// \p LoopDomBB. Insert the new blocks before block specified in \p Before.
+Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB,
+ Loop *OrigLoop, ValueToValueMapTy &VMap,
+ const Twine &NameSuffix, LoopInfo *LI,
+ DominatorTree *DT,
+ SmallVectorImpl<BasicBlock *> &Blocks);
+
+/// \brief Remaps instructions in \p Blocks using the mapping in \p VMap.
+void remapInstructionsInBlocks(const SmallVectorImpl<BasicBlock *> &Blocks,
+ ValueToValueMapTy &VMap);
+
+} // End llvm namespace
+
+#endif