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Diffstat (limited to 'gnu/llvm/include/llvm/Transforms/Utils/Cloning.h')
| -rw-r--r-- | gnu/llvm/include/llvm/Transforms/Utils/Cloning.h | 236 |
1 files changed, 236 insertions, 0 deletions
diff --git a/gnu/llvm/include/llvm/Transforms/Utils/Cloning.h b/gnu/llvm/include/llvm/Transforms/Utils/Cloning.h new file mode 100644 index 00000000000..4f006f2adee --- /dev/null +++ b/gnu/llvm/include/llvm/Transforms/Utils/Cloning.h @@ -0,0 +1,236 @@ +//===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines various functions that are used to clone chunks of LLVM +// code for various purposes. This varies from copying whole modules into new +// modules, to cloning functions with different arguments, to inlining +// functions, to copying basic blocks to support loop unrolling or superblock +// formation, etc. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_TRANSFORMS_UTILS_CLONING_H +#define LLVM_TRANSFORMS_UTILS_CLONING_H + +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Twine.h" +#include "llvm/Analysis/AliasAnalysis.h" +#include "llvm/IR/ValueHandle.h" +#include "llvm/IR/ValueMap.h" +#include "llvm/Transforms/Utils/ValueMapper.h" +#include <functional> + +namespace llvm { + +class Module; +class Function; +class Instruction; +class Pass; +class LPPassManager; +class BasicBlock; +class Value; +class CallInst; +class InvokeInst; +class ReturnInst; +class CallSite; +class Trace; +class CallGraph; +class DataLayout; +class Loop; +class LoopInfo; +class AllocaInst; +class AssumptionCacheTracker; +class DominatorTree; + +/// Return an exact copy of the specified module +/// +std::unique_ptr<Module> CloneModule(const Module *M); +std::unique_ptr<Module> CloneModule(const Module *M, ValueToValueMapTy &VMap); + +/// Return a copy of the specified module. The ShouldCloneDefinition function +/// controls whether a specific GlobalValue's definition is cloned. If the +/// function returns false, the module copy will contain an external reference +/// in place of the global definition. +std::unique_ptr<Module> +CloneModule(const Module *M, ValueToValueMapTy &VMap, + std::function<bool(const GlobalValue *)> ShouldCloneDefinition); + +/// ClonedCodeInfo - This struct can be used to capture information about code +/// being cloned, while it is being cloned. +struct ClonedCodeInfo { + /// ContainsCalls - This is set to true if the cloned code contains a normal + /// call instruction. + bool ContainsCalls; + + /// ContainsDynamicAllocas - This is set to true if the cloned code contains + /// a 'dynamic' alloca. Dynamic allocas are allocas that are either not in + /// the entry block or they are in the entry block but are not a constant + /// size. + bool ContainsDynamicAllocas; + + /// All cloned call sites that have operand bundles attached are appended to + /// this vector. This vector may contain nulls or undefs if some of the + /// originally inserted callsites were DCE'ed after they were cloned. + std::vector<WeakVH> OperandBundleCallSites; + + ClonedCodeInfo() : ContainsCalls(false), ContainsDynamicAllocas(false) {} +}; + +/// CloneBasicBlock - Return a copy of the specified basic block, but without +/// embedding the block into a particular function. The block returned is an +/// exact copy of the specified basic block, without any remapping having been +/// performed. Because of this, this is only suitable for applications where +/// the basic block will be inserted into the same function that it was cloned +/// from (loop unrolling would use this, for example). +/// +/// Also, note that this function makes a direct copy of the basic block, and +/// can thus produce illegal LLVM code. In particular, it will copy any PHI +/// nodes from the original block, even though there are no predecessors for the +/// newly cloned block (thus, phi nodes will have to be updated). Also, this +/// block will branch to the old successors of the original block: these +/// successors will have to have any PHI nodes updated to account for the new +/// incoming edges. +/// +/// The correlation between instructions in the source and result basic blocks +/// is recorded in the VMap map. +/// +/// If you have a particular suffix you'd like to use to add to any cloned +/// names, specify it as the optional third parameter. +/// +/// If you would like the basic block to be auto-inserted into the end of a +/// function, you can specify it as the optional fourth parameter. +/// +/// If you would like to collect additional information about the cloned +/// function, you can specify a ClonedCodeInfo object with the optional fifth +/// parameter. +/// +BasicBlock *CloneBasicBlock(const BasicBlock *BB, ValueToValueMapTy &VMap, + const Twine &NameSuffix = "", Function *F = nullptr, + ClonedCodeInfo *CodeInfo = nullptr); + +/// CloneFunction - Return a copy of the specified function, but without +/// embedding the function into another module. Also, any references specified +/// in the VMap are changed to refer to their mapped value instead of the +/// original one. If any of the arguments to the function are in the VMap, +/// the arguments are deleted from the resultant function. The VMap is +/// updated to include mappings from all of the instructions and basicblocks in +/// the function from their old to new values. The final argument captures +/// information about the cloned code if non-null. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings, and debug info metadata will not be cloned. +/// +Function *CloneFunction(const Function *F, ValueToValueMapTy &VMap, + bool ModuleLevelChanges, + ClonedCodeInfo *CodeInfo = nullptr); + +/// Clone OldFunc into NewFunc, transforming the old arguments into references +/// to VMap values. Note that if NewFunc already has basic blocks, the ones +/// cloned into it will be added to the end of the function. This function +/// fills in a list of return instructions, and can optionally remap types +/// and/or append the specified suffix to all values cloned. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings. +/// +void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, + ValueToValueMapTy &VMap, bool ModuleLevelChanges, + SmallVectorImpl<ReturnInst*> &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = nullptr, + ValueMapTypeRemapper *TypeMapper = nullptr, + ValueMaterializer *Materializer = nullptr); + +void CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc, + const Instruction *StartingInst, + ValueToValueMapTy &VMap, bool ModuleLevelChanges, + SmallVectorImpl<ReturnInst *> &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = nullptr); + +/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto, +/// except that it does some simple constant prop and DCE on the fly. The +/// effect of this is to copy significantly less code in cases where (for +/// example) a function call with constant arguments is inlined, and those +/// constant arguments cause a significant amount of code in the callee to be +/// dead. Since this doesn't produce an exactly copy of the input, it can't be +/// used for things like CloneFunction or CloneModule. +/// +/// If ModuleLevelChanges is false, VMap contains no non-identity GlobalValue +/// mappings. +/// +void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc, + ValueToValueMapTy &VMap, bool ModuleLevelChanges, + SmallVectorImpl<ReturnInst*> &Returns, + const char *NameSuffix = "", + ClonedCodeInfo *CodeInfo = nullptr, + Instruction *TheCall = nullptr); + +/// InlineFunctionInfo - This class captures the data input to the +/// InlineFunction call, and records the auxiliary results produced by it. +class InlineFunctionInfo { +public: + explicit InlineFunctionInfo(CallGraph *cg = nullptr, + AssumptionCacheTracker *ACT = nullptr) + : CG(cg), ACT(ACT) {} + + /// CG - If non-null, InlineFunction will update the callgraph to reflect the + /// changes it makes. + CallGraph *CG; + AssumptionCacheTracker *ACT; + + /// StaticAllocas - InlineFunction fills this in with all static allocas that + /// get copied into the caller. + SmallVector<AllocaInst *, 4> StaticAllocas; + + /// InlinedCalls - InlineFunction fills this in with callsites that were + /// inlined from the callee. This is only filled in if CG is non-null. + SmallVector<WeakVH, 8> InlinedCalls; + + void reset() { + StaticAllocas.clear(); + InlinedCalls.clear(); + } +}; + +/// InlineFunction - This function inlines the called function into the basic +/// block of the caller. This returns false if it is not possible to inline +/// this call. The program is still in a well defined state if this occurs +/// though. +/// +/// Note that this only does one level of inlining. For example, if the +/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now +/// exists in the instruction stream. Similarly this will inline a recursive +/// function by one level. +/// +bool InlineFunction(CallInst *C, InlineFunctionInfo &IFI, + AAResults *CalleeAAR = nullptr, bool InsertLifetime = true); +bool InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI, + AAResults *CalleeAAR = nullptr, bool InsertLifetime = true); +bool InlineFunction(CallSite CS, InlineFunctionInfo &IFI, + AAResults *CalleeAAR = nullptr, bool InsertLifetime = true); + +/// \brief Clones a loop \p OrigLoop. Returns the loop and the blocks in \p +/// Blocks. +/// +/// Updates LoopInfo and DominatorTree assuming the loop is dominated by block +/// \p LoopDomBB. Insert the new blocks before block specified in \p Before. +Loop *cloneLoopWithPreheader(BasicBlock *Before, BasicBlock *LoopDomBB, + Loop *OrigLoop, ValueToValueMapTy &VMap, + const Twine &NameSuffix, LoopInfo *LI, + DominatorTree *DT, + SmallVectorImpl<BasicBlock *> &Blocks); + +/// \brief Remaps instructions in \p Blocks using the mapping in \p VMap. +void remapInstructionsInBlocks(const SmallVectorImpl<BasicBlock *> &Blocks, + ValueToValueMapTy &VMap); + +} // End llvm namespace + +#endif |
