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-rw-r--r--gnu/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp622
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diff --git a/gnu/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/gnu/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
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--- a/gnu/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
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-//===- ResourcePriorityQueue.cpp - A DFA-oriented priority queue -*- C++ -*-==//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the ResourcePriorityQueue class, which is a
-// SchedulingPriorityQueue that prioritizes instructions using DFA state to
-// reduce the length of the critical path through the basic block
-// on VLIW platforms.
-// The scheduler is basically a top-down adaptable list scheduler with DFA
-// resource tracking added to the cost function.
-// DFA is queried as a state machine to model "packets/bundles" during
-// schedule. Currently packets/bundles are discarded at the end of
-// scheduling, affecting only order of instructions.
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/CodeGen/ResourcePriorityQueue.h"
-#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/CodeGen/SelectionDAGNodes.h"
-#include "llvm/CodeGen/TargetLowering.h"
-#include "llvm/CodeGen/TargetSubtargetInfo.h"
-#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetMachine.h"
-
-using namespace llvm;
-
-#define DEBUG_TYPE "scheduler"
-
-static cl::opt<bool> DisableDFASched("disable-dfa-sched", cl::Hidden,
- cl::ZeroOrMore, cl::init(false),
- cl::desc("Disable use of DFA during scheduling"));
-
-static cl::opt<int> RegPressureThreshold(
- "dfa-sched-reg-pressure-threshold", cl::Hidden, cl::ZeroOrMore, cl::init(5),
- cl::desc("Track reg pressure and switch priority to in-depth"));
-
-ResourcePriorityQueue::ResourcePriorityQueue(SelectionDAGISel *IS)
- : Picker(this), InstrItins(IS->MF->getSubtarget().getInstrItineraryData()) {
- const TargetSubtargetInfo &STI = IS->MF->getSubtarget();
- TRI = STI.getRegisterInfo();
- TLI = IS->TLI;
- TII = STI.getInstrInfo();
- ResourcesModel.reset(TII->CreateTargetScheduleState(STI));
- // This hard requirement could be relaxed, but for now
- // do not let it proceed.
- assert(ResourcesModel && "Unimplemented CreateTargetScheduleState.");
-
- unsigned NumRC = TRI->getNumRegClasses();
- RegLimit.resize(NumRC);
- RegPressure.resize(NumRC);
- std::fill(RegLimit.begin(), RegLimit.end(), 0);
- std::fill(RegPressure.begin(), RegPressure.end(), 0);
- for (const TargetRegisterClass *RC : TRI->regclasses())
- RegLimit[RC->getID()] = TRI->getRegPressureLimit(RC, *IS->MF);
-
- ParallelLiveRanges = 0;
- HorizontalVerticalBalance = 0;
-}
-
-unsigned
-ResourcePriorityQueue::numberRCValPredInSU(SUnit *SU, unsigned RCId) {
- unsigned NumberDeps = 0;
- for (SDep &Pred : SU->Preds) {
- if (Pred.isCtrl())
- continue;
-
- SUnit *PredSU = Pred.getSUnit();
- const SDNode *ScegN = PredSU->getNode();
-
- if (!ScegN)
- continue;
-
- // If value is passed to CopyToReg, it is probably
- // live outside BB.
- switch (ScegN->getOpcode()) {
- default: break;
- case ISD::TokenFactor: break;
- case ISD::CopyFromReg: NumberDeps++; break;
- case ISD::CopyToReg: break;
- case ISD::INLINEASM: break;
- }
- if (!ScegN->isMachineOpcode())
- continue;
-
- for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
- MVT VT = ScegN->getSimpleValueType(i);
- if (TLI->isTypeLegal(VT)
- && (TLI->getRegClassFor(VT)->getID() == RCId)) {
- NumberDeps++;
- break;
- }
- }
- }
- return NumberDeps;
-}
-
-unsigned ResourcePriorityQueue::numberRCValSuccInSU(SUnit *SU,
- unsigned RCId) {
- unsigned NumberDeps = 0;
- for (const SDep &Succ : SU->Succs) {
- if (Succ.isCtrl())
- continue;
-
- SUnit *SuccSU = Succ.getSUnit();
- const SDNode *ScegN = SuccSU->getNode();
- if (!ScegN)
- continue;
-
- // If value is passed to CopyToReg, it is probably
- // live outside BB.
- switch (ScegN->getOpcode()) {
- default: break;
- case ISD::TokenFactor: break;
- case ISD::CopyFromReg: break;
- case ISD::CopyToReg: NumberDeps++; break;
- case ISD::INLINEASM: break;
- }
- if (!ScegN->isMachineOpcode())
- continue;
-
- for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
- const SDValue &Op = ScegN->getOperand(i);
- MVT VT = Op.getNode()->getSimpleValueType(Op.getResNo());
- if (TLI->isTypeLegal(VT)
- && (TLI->getRegClassFor(VT)->getID() == RCId)) {
- NumberDeps++;
- break;
- }
- }
- }
- return NumberDeps;
-}
-
-static unsigned numberCtrlDepsInSU(SUnit *SU) {
- unsigned NumberDeps = 0;
- for (const SDep &Succ : SU->Succs)
- if (Succ.isCtrl())
- NumberDeps++;
-
- return NumberDeps;
-}
-
-static unsigned numberCtrlPredInSU(SUnit *SU) {
- unsigned NumberDeps = 0;
- for (SDep &Pred : SU->Preds)
- if (Pred.isCtrl())
- NumberDeps++;
-
- return NumberDeps;
-}
-
-///
-/// Initialize nodes.
-///
-void ResourcePriorityQueue::initNodes(std::vector<SUnit> &sunits) {
- SUnits = &sunits;
- NumNodesSolelyBlocking.resize(SUnits->size(), 0);
-
- for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
- SUnit *SU = &(*SUnits)[i];
- initNumRegDefsLeft(SU);
- SU->NodeQueueId = 0;
- }
-}
-
-/// This heuristic is used if DFA scheduling is not desired
-/// for some VLIW platform.
-bool resource_sort::operator()(const SUnit *LHS, const SUnit *RHS) const {
- // The isScheduleHigh flag allows nodes with wraparound dependencies that
- // cannot easily be modeled as edges with latencies to be scheduled as
- // soon as possible in a top-down schedule.
- if (LHS->isScheduleHigh && !RHS->isScheduleHigh)
- return false;
-
- if (!LHS->isScheduleHigh && RHS->isScheduleHigh)
- return true;
-
- unsigned LHSNum = LHS->NodeNum;
- unsigned RHSNum = RHS->NodeNum;
-
- // The most important heuristic is scheduling the critical path.
- unsigned LHSLatency = PQ->getLatency(LHSNum);
- unsigned RHSLatency = PQ->getLatency(RHSNum);
- if (LHSLatency < RHSLatency) return true;
- if (LHSLatency > RHSLatency) return false;
-
- // After that, if two nodes have identical latencies, look to see if one will
- // unblock more other nodes than the other.
- unsigned LHSBlocked = PQ->getNumSolelyBlockNodes(LHSNum);
- unsigned RHSBlocked = PQ->getNumSolelyBlockNodes(RHSNum);
- if (LHSBlocked < RHSBlocked) return true;
- if (LHSBlocked > RHSBlocked) return false;
-
- // Finally, just to provide a stable ordering, use the node number as a
- // deciding factor.
- return LHSNum < RHSNum;
-}
-
-
-/// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor
-/// of SU, return it, otherwise return null.
-SUnit *ResourcePriorityQueue::getSingleUnscheduledPred(SUnit *SU) {
- SUnit *OnlyAvailablePred = nullptr;
- for (const SDep &Pred : SU->Preds) {
- SUnit &PredSU = *Pred.getSUnit();
- if (!PredSU.isScheduled) {
- // We found an available, but not scheduled, predecessor. If it's the
- // only one we have found, keep track of it... otherwise give up.
- if (OnlyAvailablePred && OnlyAvailablePred != &PredSU)
- return nullptr;
- OnlyAvailablePred = &PredSU;
- }
- }
- return OnlyAvailablePred;
-}
-
-void ResourcePriorityQueue::push(SUnit *SU) {
- // Look at all of the successors of this node. Count the number of nodes that
- // this node is the sole unscheduled node for.
- unsigned NumNodesBlocking = 0;
- for (const SDep &Succ : SU->Succs)
- if (getSingleUnscheduledPred(Succ.getSUnit()) == SU)
- ++NumNodesBlocking;
-
- NumNodesSolelyBlocking[SU->NodeNum] = NumNodesBlocking;
- Queue.push_back(SU);
-}
-
-/// Check if scheduling of this SU is possible
-/// in the current packet.
-bool ResourcePriorityQueue::isResourceAvailable(SUnit *SU) {
- if (!SU || !SU->getNode())
- return false;
-
- // If this is a compound instruction,
- // it is likely to be a call. Do not delay it.
- if (SU->getNode()->getGluedNode())
- return true;
-
- // First see if the pipeline could receive this instruction
- // in the current cycle.
- if (SU->getNode()->isMachineOpcode())
- switch (SU->getNode()->getMachineOpcode()) {
- default:
- if (!ResourcesModel->canReserveResources(&TII->get(
- SU->getNode()->getMachineOpcode())))
- return false;
- break;
- case TargetOpcode::EXTRACT_SUBREG:
- case TargetOpcode::INSERT_SUBREG:
- case TargetOpcode::SUBREG_TO_REG:
- case TargetOpcode::REG_SEQUENCE:
- case TargetOpcode::IMPLICIT_DEF:
- break;
- }
-
- // Now see if there are no other dependencies
- // to instructions already in the packet.
- for (unsigned i = 0, e = Packet.size(); i != e; ++i)
- for (const SDep &Succ : Packet[i]->Succs) {
- // Since we do not add pseudos to packets, might as well
- // ignore order deps.
- if (Succ.isCtrl())
- continue;
-
- if (Succ.getSUnit() == SU)
- return false;
- }
-
- return true;
-}
-
-/// Keep track of available resources.
-void ResourcePriorityQueue::reserveResources(SUnit *SU) {
- // If this SU does not fit in the packet
- // start a new one.
- if (!isResourceAvailable(SU) || SU->getNode()->getGluedNode()) {
- ResourcesModel->clearResources();
- Packet.clear();
- }
-
- if (SU->getNode() && SU->getNode()->isMachineOpcode()) {
- switch (SU->getNode()->getMachineOpcode()) {
- default:
- ResourcesModel->reserveResources(&TII->get(
- SU->getNode()->getMachineOpcode()));
- break;
- case TargetOpcode::EXTRACT_SUBREG:
- case TargetOpcode::INSERT_SUBREG:
- case TargetOpcode::SUBREG_TO_REG:
- case TargetOpcode::REG_SEQUENCE:
- case TargetOpcode::IMPLICIT_DEF:
- break;
- }
- Packet.push_back(SU);
- }
- // Forcefully end packet for PseudoOps.
- else {
- ResourcesModel->clearResources();
- Packet.clear();
- }
-
- // If packet is now full, reset the state so in the next cycle
- // we start fresh.
- if (Packet.size() >= InstrItins->SchedModel.IssueWidth) {
- ResourcesModel->clearResources();
- Packet.clear();
- }
-}
-
-int ResourcePriorityQueue::rawRegPressureDelta(SUnit *SU, unsigned RCId) {
- int RegBalance = 0;
-
- if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
- return RegBalance;
-
- // Gen estimate.
- for (unsigned i = 0, e = SU->getNode()->getNumValues(); i != e; ++i) {
- MVT VT = SU->getNode()->getSimpleValueType(i);
- if (TLI->isTypeLegal(VT)
- && TLI->getRegClassFor(VT)
- && TLI->getRegClassFor(VT)->getID() == RCId)
- RegBalance += numberRCValSuccInSU(SU, RCId);
- }
- // Kill estimate.
- for (unsigned i = 0, e = SU->getNode()->getNumOperands(); i != e; ++i) {
- const SDValue &Op = SU->getNode()->getOperand(i);
- MVT VT = Op.getNode()->getSimpleValueType(Op.getResNo());
- if (isa<ConstantSDNode>(Op.getNode()))
- continue;
-
- if (TLI->isTypeLegal(VT) && TLI->getRegClassFor(VT)
- && TLI->getRegClassFor(VT)->getID() == RCId)
- RegBalance -= numberRCValPredInSU(SU, RCId);
- }
- return RegBalance;
-}
-
-/// Estimates change in reg pressure from this SU.
-/// It is achieved by trivial tracking of defined
-/// and used vregs in dependent instructions.
-/// The RawPressure flag makes this function to ignore
-/// existing reg file sizes, and report raw def/use
-/// balance.
-int ResourcePriorityQueue::regPressureDelta(SUnit *SU, bool RawPressure) {
- int RegBalance = 0;
-
- if (!SU || !SU->getNode() || !SU->getNode()->isMachineOpcode())
- return RegBalance;
-
- if (RawPressure) {
- for (const TargetRegisterClass *RC : TRI->regclasses())
- RegBalance += rawRegPressureDelta(SU, RC->getID());
- }
- else {
- for (const TargetRegisterClass *RC : TRI->regclasses()) {
- if ((RegPressure[RC->getID()] +
- rawRegPressureDelta(SU, RC->getID()) > 0) &&
- (RegPressure[RC->getID()] +
- rawRegPressureDelta(SU, RC->getID()) >= RegLimit[RC->getID()]))
- RegBalance += rawRegPressureDelta(SU, RC->getID());
- }
- }
-
- return RegBalance;
-}
-
-// Constants used to denote relative importance of
-// heuristic components for cost computation.
-static const unsigned PriorityOne = 200;
-static const unsigned PriorityTwo = 50;
-static const unsigned PriorityThree = 15;
-static const unsigned PriorityFour = 5;
-static const unsigned ScaleOne = 20;
-static const unsigned ScaleTwo = 10;
-static const unsigned ScaleThree = 5;
-static const unsigned FactorOne = 2;
-
-/// Returns single number reflecting benefit of scheduling SU
-/// in the current cycle.
-int ResourcePriorityQueue::SUSchedulingCost(SUnit *SU) {
- // Initial trivial priority.
- int ResCount = 1;
-
- // Do not waste time on a node that is already scheduled.
- if (SU->isScheduled)
- return ResCount;
-
- // Forced priority is high.
- if (SU->isScheduleHigh)
- ResCount += PriorityOne;
-
- // Adaptable scheduling
- // A small, but very parallel
- // region, where reg pressure is an issue.
- if (HorizontalVerticalBalance > RegPressureThreshold) {
- // Critical path first
- ResCount += (SU->getHeight() * ScaleTwo);
- // If resources are available for it, multiply the
- // chance of scheduling.
- if (isResourceAvailable(SU))
- ResCount <<= FactorOne;
-
- // Consider change to reg pressure from scheduling
- // this SU.
- ResCount -= (regPressureDelta(SU,true) * ScaleOne);
- }
- // Default heuristic, greeady and
- // critical path driven.
- else {
- // Critical path first.
- ResCount += (SU->getHeight() * ScaleTwo);
- // Now see how many instructions is blocked by this SU.
- ResCount += (NumNodesSolelyBlocking[SU->NodeNum] * ScaleTwo);
- // If resources are available for it, multiply the
- // chance of scheduling.
- if (isResourceAvailable(SU))
- ResCount <<= FactorOne;
-
- ResCount -= (regPressureDelta(SU) * ScaleTwo);
- }
-
- // These are platform-specific things.
- // Will need to go into the back end
- // and accessed from here via a hook.
- for (SDNode *N = SU->getNode(); N; N = N->getGluedNode()) {
- if (N->isMachineOpcode()) {
- const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
- if (TID.isCall())
- ResCount += (PriorityTwo + (ScaleThree*N->getNumValues()));
- }
- else
- switch (N->getOpcode()) {
- default: break;
- case ISD::TokenFactor:
- case ISD::CopyFromReg:
- case ISD::CopyToReg:
- ResCount += PriorityFour;
- break;
-
- case ISD::INLINEASM:
- ResCount += PriorityThree;
- break;
- }
- }
- return ResCount;
-}
-
-
-/// Main resource tracking point.
-void ResourcePriorityQueue::scheduledNode(SUnit *SU) {
- // Use NULL entry as an event marker to reset
- // the DFA state.
- if (!SU) {
- ResourcesModel->clearResources();
- Packet.clear();
- return;
- }
-
- const SDNode *ScegN = SU->getNode();
- // Update reg pressure tracking.
- // First update current node.
- if (ScegN->isMachineOpcode()) {
- // Estimate generated regs.
- for (unsigned i = 0, e = ScegN->getNumValues(); i != e; ++i) {
- MVT VT = ScegN->getSimpleValueType(i);
-
- if (TLI->isTypeLegal(VT)) {
- const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
- if (RC)
- RegPressure[RC->getID()] += numberRCValSuccInSU(SU, RC->getID());
- }
- }
- // Estimate killed regs.
- for (unsigned i = 0, e = ScegN->getNumOperands(); i != e; ++i) {
- const SDValue &Op = ScegN->getOperand(i);
- MVT VT = Op.getNode()->getSimpleValueType(Op.getResNo());
-
- if (TLI->isTypeLegal(VT)) {
- const TargetRegisterClass *RC = TLI->getRegClassFor(VT);
- if (RC) {
- if (RegPressure[RC->getID()] >
- (numberRCValPredInSU(SU, RC->getID())))
- RegPressure[RC->getID()] -= numberRCValPredInSU(SU, RC->getID());
- else RegPressure[RC->getID()] = 0;
- }
- }
- }
- for (SDep &Pred : SU->Preds) {
- if (Pred.isCtrl() || (Pred.getSUnit()->NumRegDefsLeft == 0))
- continue;
- --Pred.getSUnit()->NumRegDefsLeft;
- }
- }
-
- // Reserve resources for this SU.
- reserveResources(SU);
-
- // Adjust number of parallel live ranges.
- // Heuristic is simple - node with no data successors reduces
- // number of live ranges. All others, increase it.
- unsigned NumberNonControlDeps = 0;
-
- for (const SDep &Succ : SU->Succs) {
- adjustPriorityOfUnscheduledPreds(Succ.getSUnit());
- if (!Succ.isCtrl())
- NumberNonControlDeps++;
- }
-
- if (!NumberNonControlDeps) {
- if (ParallelLiveRanges >= SU->NumPreds)
- ParallelLiveRanges -= SU->NumPreds;
- else
- ParallelLiveRanges = 0;
-
- }
- else
- ParallelLiveRanges += SU->NumRegDefsLeft;
-
- // Track parallel live chains.
- HorizontalVerticalBalance += (SU->Succs.size() - numberCtrlDepsInSU(SU));
- HorizontalVerticalBalance -= (SU->Preds.size() - numberCtrlPredInSU(SU));
-}
-
-void ResourcePriorityQueue::initNumRegDefsLeft(SUnit *SU) {
- unsigned NodeNumDefs = 0;
- for (SDNode *N = SU->getNode(); N; N = N->getGluedNode())
- if (N->isMachineOpcode()) {
- const MCInstrDesc &TID = TII->get(N->getMachineOpcode());
- // No register need be allocated for this.
- if (N->getMachineOpcode() == TargetOpcode::IMPLICIT_DEF) {
- NodeNumDefs = 0;
- break;
- }
- NodeNumDefs = std::min(N->getNumValues(), TID.getNumDefs());
- }
- else
- switch(N->getOpcode()) {
- default: break;
- case ISD::CopyFromReg:
- NodeNumDefs++;
- break;
- case ISD::INLINEASM:
- NodeNumDefs++;
- break;
- }
-
- SU->NumRegDefsLeft = NodeNumDefs;
-}
-
-/// adjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just
-/// scheduled. If SU is not itself available, then there is at least one
-/// predecessor node that has not been scheduled yet. If SU has exactly ONE
-/// unscheduled predecessor, we want to increase its priority: it getting
-/// scheduled will make this node available, so it is better than some other
-/// node of the same priority that will not make a node available.
-void ResourcePriorityQueue::adjustPriorityOfUnscheduledPreds(SUnit *SU) {
- if (SU->isAvailable) return; // All preds scheduled.
-
- SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU);
- if (!OnlyAvailablePred || !OnlyAvailablePred->isAvailable)
- return;
-
- // Okay, we found a single predecessor that is available, but not scheduled.
- // Since it is available, it must be in the priority queue. First remove it.
- remove(OnlyAvailablePred);
-
- // Reinsert the node into the priority queue, which recomputes its
- // NumNodesSolelyBlocking value.
- push(OnlyAvailablePred);
-}
-
-
-/// Main access point - returns next instructions
-/// to be placed in scheduling sequence.
-SUnit *ResourcePriorityQueue::pop() {
- if (empty())
- return nullptr;
-
- std::vector<SUnit *>::iterator Best = Queue.begin();
- if (!DisableDFASched) {
- int BestCost = SUSchedulingCost(*Best);
- for (auto I = std::next(Queue.begin()), E = Queue.end(); I != E; ++I) {
-
- if (SUSchedulingCost(*I) > BestCost) {
- BestCost = SUSchedulingCost(*I);
- Best = I;
- }
- }
- }
- // Use default TD scheduling mechanism.
- else {
- for (auto I = std::next(Queue.begin()), E = Queue.end(); I != E; ++I)
- if (Picker(*Best, *I))
- Best = I;
- }
-
- SUnit *V = *Best;
- if (Best != std::prev(Queue.end()))
- std::swap(*Best, Queue.back());
-
- Queue.pop_back();
-
- return V;
-}
-
-
-void ResourcePriorityQueue::remove(SUnit *SU) {
- assert(!Queue.empty() && "Queue is empty!");
- std::vector<SUnit *>::iterator I = find(Queue, SU);
- if (I != std::prev(Queue.end()))
- std::swap(*I, Queue.back());
-
- Queue.pop_back();
-}