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+//===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the stack slot coloring pass.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/ADT/BitVector.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/CodeGen/LiveIntervalAnalysis.h"
+#include "llvm/CodeGen/LiveStackAnalysis.h"
+#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineMemOperand.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
+#include <vector>
+using namespace llvm;
+
+#define DEBUG_TYPE "stackslotcoloring"
+
+static cl::opt<bool>
+DisableSharing("no-stack-slot-sharing",
+ cl::init(false), cl::Hidden,
+ cl::desc("Suppress slot sharing during stack coloring"));
+
+static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
+
+STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
+STATISTIC(NumDead, "Number of trivially dead stack accesses eliminated");
+
+namespace {
+ class StackSlotColoring : public MachineFunctionPass {
+ LiveStacks* LS;
+ MachineFrameInfo *MFI;
+ const TargetInstrInfo *TII;
+ const MachineBlockFrequencyInfo *MBFI;
+
+ // SSIntervals - Spill slot intervals.
+ std::vector<LiveInterval*> SSIntervals;
+
+ // SSRefs - Keep a list of MachineMemOperands for each spill slot.
+ // MachineMemOperands can be shared between instructions, so we need
+ // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
+ // become FI0 -> FI1 -> FI2.
+ SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
+
+ // OrigAlignments - Alignments of stack objects before coloring.
+ SmallVector<unsigned, 16> OrigAlignments;
+
+ // OrigSizes - Sizess of stack objects before coloring.
+ SmallVector<unsigned, 16> OrigSizes;
+
+ // AllColors - If index is set, it's a spill slot, i.e. color.
+ // FIXME: This assumes PEI locate spill slot with smaller indices
+ // closest to stack pointer / frame pointer. Therefore, smaller
+ // index == better color.
+ BitVector AllColors;
+
+ // NextColor - Next "color" that's not yet used.
+ int NextColor;
+
+ // UsedColors - "Colors" that have been assigned.
+ BitVector UsedColors;
+
+ // Assignments - Color to intervals mapping.
+ SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
+
+ public:
+ static char ID; // Pass identification
+ StackSlotColoring() :
+ MachineFunctionPass(ID), NextColor(-1) {
+ initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
+ }
+
+ void getAnalysisUsage(AnalysisUsage &AU) const override {
+ AU.setPreservesCFG();
+ AU.addRequired<SlotIndexes>();
+ AU.addPreserved<SlotIndexes>();
+ AU.addRequired<LiveStacks>();
+ AU.addRequired<MachineBlockFrequencyInfo>();
+ AU.addPreserved<MachineBlockFrequencyInfo>();
+ AU.addPreservedID(MachineDominatorsID);
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
+
+ bool runOnMachineFunction(MachineFunction &MF) override;
+
+ private:
+ void InitializeSlots();
+ void ScanForSpillSlotRefs(MachineFunction &MF);
+ bool OverlapWithAssignments(LiveInterval *li, int Color) const;
+ int ColorSlot(LiveInterval *li);
+ bool ColorSlots(MachineFunction &MF);
+ void RewriteInstruction(MachineInstr *MI, SmallVectorImpl<int> &SlotMapping,
+ MachineFunction &MF);
+ bool RemoveDeadStores(MachineBasicBlock* MBB);
+ };
+} // end anonymous namespace
+
+char StackSlotColoring::ID = 0;
+char &llvm::StackSlotColoringID = StackSlotColoring::ID;
+
+INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
+ "Stack Slot Coloring", false, false)
+INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
+INITIALIZE_PASS_DEPENDENCY(LiveStacks)
+INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
+INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
+ "Stack Slot Coloring", false, false)
+
+namespace {
+ // IntervalSorter - Comparison predicate that sort live intervals by
+ // their weight.
+ struct IntervalSorter {
+ bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
+ return LHS->weight > RHS->weight;
+ }
+ };
+}
+
+/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
+/// references and update spill slot weights.
+void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
+ SSRefs.resize(MFI->getObjectIndexEnd());
+
+ // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock *MBB = &*MBBI;
+ for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
+ MII != EE; ++MII) {
+ MachineInstr *MI = &*MII;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isFI())
+ continue;
+ int FI = MO.getIndex();
+ if (FI < 0)
+ continue;
+ if (!LS->hasInterval(FI))
+ continue;
+ LiveInterval &li = LS->getInterval(FI);
+ if (!MI->isDebugValue())
+ li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI);
+ }
+ for (MachineInstr::mmo_iterator MMOI = MI->memoperands_begin(),
+ EE = MI->memoperands_end(); MMOI != EE; ++MMOI) {
+ MachineMemOperand *MMO = *MMOI;
+ if (const FixedStackPseudoSourceValue *FSV =
+ dyn_cast_or_null<FixedStackPseudoSourceValue>(
+ MMO->getPseudoValue())) {
+ int FI = FSV->getFrameIndex();
+ if (FI >= 0)
+ SSRefs[FI].push_back(MMO);
+ }
+ }
+ }
+ }
+}
+
+/// InitializeSlots - Process all spill stack slot liveintervals and add them
+/// to a sorted (by weight) list.
+void StackSlotColoring::InitializeSlots() {
+ int LastFI = MFI->getObjectIndexEnd();
+ OrigAlignments.resize(LastFI);
+ OrigSizes.resize(LastFI);
+ AllColors.resize(LastFI);
+ UsedColors.resize(LastFI);
+ Assignments.resize(LastFI);
+
+ typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair;
+ SmallVector<Pair *, 16> Intervals;
+ Intervals.reserve(LS->getNumIntervals());
+ for (auto &I : *LS)
+ Intervals.push_back(&I);
+ std::sort(Intervals.begin(), Intervals.end(),
+ [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
+
+ // Gather all spill slots into a list.
+ DEBUG(dbgs() << "Spill slot intervals:\n");
+ for (auto *I : Intervals) {
+ LiveInterval &li = I->second;
+ DEBUG(li.dump());
+ int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
+ if (MFI->isDeadObjectIndex(FI))
+ continue;
+ SSIntervals.push_back(&li);
+ OrigAlignments[FI] = MFI->getObjectAlignment(FI);
+ OrigSizes[FI] = MFI->getObjectSize(FI);
+ AllColors.set(FI);
+ }
+ DEBUG(dbgs() << '\n');
+
+ // Sort them by weight.
+ std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
+
+ // Get first "color".
+ NextColor = AllColors.find_first();
+}
+
+/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
+/// LiveIntervals that have already been assigned to the specified color.
+bool
+StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
+ const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
+ for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
+ LiveInterval *OtherLI = OtherLIs[i];
+ if (OtherLI->overlaps(*li))
+ return true;
+ }
+ return false;
+}
+
+/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
+///
+int StackSlotColoring::ColorSlot(LiveInterval *li) {
+ int Color = -1;
+ bool Share = false;
+ if (!DisableSharing) {
+ // Check if it's possible to reuse any of the used colors.
+ Color = UsedColors.find_first();
+ while (Color != -1) {
+ if (!OverlapWithAssignments(li, Color)) {
+ Share = true;
+ ++NumEliminated;
+ break;
+ }
+ Color = UsedColors.find_next(Color);
+ }
+ }
+
+ // Assign it to the first available color (assumed to be the best) if it's
+ // not possible to share a used color with other objects.
+ if (!Share) {
+ assert(NextColor != -1 && "No more spill slots?");
+ Color = NextColor;
+ UsedColors.set(Color);
+ NextColor = AllColors.find_next(NextColor);
+ }
+
+ // Record the assignment.
+ Assignments[Color].push_back(li);
+ int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
+ DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
+
+ // Change size and alignment of the allocated slot. If there are multiple
+ // objects sharing the same slot, then make sure the size and alignment
+ // are large enough for all.
+ unsigned Align = OrigAlignments[FI];
+ if (!Share || Align > MFI->getObjectAlignment(Color))
+ MFI->setObjectAlignment(Color, Align);
+ int64_t Size = OrigSizes[FI];
+ if (!Share || Size > MFI->getObjectSize(Color))
+ MFI->setObjectSize(Color, Size);
+ return Color;
+}
+
+/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
+/// operands in the function.
+bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
+ unsigned NumObjs = MFI->getObjectIndexEnd();
+ SmallVector<int, 16> SlotMapping(NumObjs, -1);
+ SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
+ SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
+ BitVector UsedColors(NumObjs);
+
+ DEBUG(dbgs() << "Color spill slot intervals:\n");
+ bool Changed = false;
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
+ LiveInterval *li = SSIntervals[i];
+ int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
+ int NewSS = ColorSlot(li);
+ assert(NewSS >= 0 && "Stack coloring failed?");
+ SlotMapping[SS] = NewSS;
+ RevMap[NewSS].push_back(SS);
+ SlotWeights[NewSS] += li->weight;
+ UsedColors.set(NewSS);
+ Changed |= (SS != NewSS);
+ }
+
+ DEBUG(dbgs() << "\nSpill slots after coloring:\n");
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
+ LiveInterval *li = SSIntervals[i];
+ int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
+ li->weight = SlotWeights[SS];
+ }
+ // Sort them by new weight.
+ std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
+
+#ifndef NDEBUG
+ for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
+ DEBUG(SSIntervals[i]->dump());
+ DEBUG(dbgs() << '\n');
+#endif
+
+ if (!Changed)
+ return false;
+
+ // Rewrite all MachineMemOperands.
+ for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
+ int NewFI = SlotMapping[SS];
+ if (NewFI == -1 || (NewFI == (int)SS))
+ continue;
+
+ const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
+ SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
+ for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
+ RefMMOs[i]->setValue(NewSV);
+ }
+
+ // Rewrite all MO_FrameIndex operands. Look for dead stores.
+ for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
+ MBBI != E; ++MBBI) {
+ MachineBasicBlock *MBB = &*MBBI;
+ for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
+ MII != EE; ++MII)
+ RewriteInstruction(MII, SlotMapping, MF);
+ RemoveDeadStores(MBB);
+ }
+
+ // Delete unused stack slots.
+ while (NextColor != -1) {
+ DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
+ MFI->RemoveStackObject(NextColor);
+ NextColor = AllColors.find_next(NextColor);
+ }
+
+ return true;
+}
+
+/// RewriteInstruction - Rewrite specified instruction by replacing references
+/// to old frame index with new one.
+void StackSlotColoring::RewriteInstruction(MachineInstr *MI,
+ SmallVectorImpl<int> &SlotMapping,
+ MachineFunction &MF) {
+ // Update the operands.
+ for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isFI())
+ continue;
+ int OldFI = MO.getIndex();
+ if (OldFI < 0)
+ continue;
+ int NewFI = SlotMapping[OldFI];
+ if (NewFI == -1 || NewFI == OldFI)
+ continue;
+ MO.setIndex(NewFI);
+ }
+
+ // The MachineMemOperands have already been updated.
+}
+
+
+/// RemoveDeadStores - Scan through a basic block and look for loads followed
+/// by stores. If they're both using the same stack slot, then the store is
+/// definitely dead. This could obviously be much more aggressive (consider
+/// pairs with instructions between them), but such extensions might have a
+/// considerable compile time impact.
+bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
+ // FIXME: This could be much more aggressive, but we need to investigate
+ // the compile time impact of doing so.
+ bool changed = false;
+
+ SmallVector<MachineInstr*, 4> toErase;
+
+ for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
+ I != E; ++I) {
+ if (DCELimit != -1 && (int)NumDead >= DCELimit)
+ break;
+
+ int FirstSS, SecondSS;
+ if (TII->isStackSlotCopy(I, FirstSS, SecondSS) &&
+ FirstSS == SecondSS &&
+ FirstSS != -1) {
+ ++NumDead;
+ changed = true;
+ toErase.push_back(I);
+ continue;
+ }
+
+ MachineBasicBlock::iterator NextMI = std::next(I);
+ if (NextMI == MBB->end()) continue;
+
+ unsigned LoadReg = 0;
+ unsigned StoreReg = 0;
+ if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
+ if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
+ if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
+
+ ++NumDead;
+ changed = true;
+
+ if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) {
+ ++NumDead;
+ toErase.push_back(I);
+ }
+
+ toErase.push_back(NextMI);
+ ++I;
+ }
+
+ for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(),
+ E = toErase.end(); I != E; ++I)
+ (*I)->eraseFromParent();
+
+ return changed;
+}
+
+
+bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
+ DEBUG({
+ dbgs() << "********** Stack Slot Coloring **********\n"
+ << "********** Function: " << MF.getName() << '\n';
+ });
+
+ MFI = MF.getFrameInfo();
+ TII = MF.getSubtarget().getInstrInfo();
+ LS = &getAnalysis<LiveStacks>();
+ MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
+
+ bool Changed = false;
+
+ unsigned NumSlots = LS->getNumIntervals();
+ if (NumSlots == 0)
+ // Nothing to do!
+ return false;
+
+ // If there are calls to setjmp or sigsetjmp, don't perform stack slot
+ // coloring. The stack could be modified before the longjmp is executed,
+ // resulting in the wrong value being used afterwards. (See
+ // <rdar://problem/8007500>.)
+ if (MF.exposesReturnsTwice())
+ return false;
+
+ // Gather spill slot references
+ ScanForSpillSlotRefs(MF);
+ InitializeSlots();
+ Changed = ColorSlots(MF);
+
+ NextColor = -1;
+ SSIntervals.clear();
+ for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
+ SSRefs[i].clear();
+ SSRefs.clear();
+ OrigAlignments.clear();
+ OrigSizes.clear();
+ AllColors.clear();
+ UsedColors.clear();
+ for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
+ Assignments[i].clear();
+ Assignments.clear();
+
+ return Changed;
+}