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-//===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
-#define LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H
-
-#include "llvm/ADT/SmallPtrSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ExecutionEngine/ExecutionEngine.h"
-#include "llvm/ExecutionEngine/ObjectCache.h"
-#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
-#include "llvm/ExecutionEngine/RuntimeDyld.h"
-#include "llvm/IR/Module.h"
-#include "llvm/Support/SmallVectorMemoryBuffer.h"
-
-namespace llvm {
-class MCJIT;
-
-// This is a helper class that the MCJIT execution engine uses for linking
-// functions across modules that it owns. It aggregates the memory manager
-// that is passed in to the MCJIT constructor and defers most functionality
-// to that object.
-class LinkingSymbolResolver : public LegacyJITSymbolResolver {
-public:
- LinkingSymbolResolver(MCJIT &Parent,
- std::shared_ptr<LegacyJITSymbolResolver> Resolver)
- : ParentEngine(Parent), ClientResolver(std::move(Resolver)) {}
-
- JITSymbol findSymbol(const std::string &Name) override;
-
- // MCJIT doesn't support logical dylibs.
- JITSymbol findSymbolInLogicalDylib(const std::string &Name) override {
- return nullptr;
- }
-
-private:
- MCJIT &ParentEngine;
- std::shared_ptr<LegacyJITSymbolResolver> ClientResolver;
- void anchor() override;
-};
-
-// About Module states: added->loaded->finalized.
-//
-// The purpose of the "added" state is having modules in standby. (added=known
-// but not compiled). The idea is that you can add a module to provide function
-// definitions but if nothing in that module is referenced by a module in which
-// a function is executed (note the wording here because it's not exactly the
-// ideal case) then the module never gets compiled. This is sort of lazy
-// compilation.
-//
-// The purpose of the "loaded" state (loaded=compiled and required sections
-// copied into local memory but not yet ready for execution) is to have an
-// intermediate state wherein clients can remap the addresses of sections, using
-// MCJIT::mapSectionAddress, (in preparation for later copying to a new location
-// or an external process) before relocations and page permissions are applied.
-//
-// It might not be obvious at first glance, but the "remote-mcjit" case in the
-// lli tool does this. In that case, the intermediate action is taken by the
-// RemoteMemoryManager in response to the notifyObjectLoaded function being
-// called.
-
-class MCJIT : public ExecutionEngine {
- MCJIT(std::unique_ptr<Module> M, std::unique_ptr<TargetMachine> tm,
- std::shared_ptr<MCJITMemoryManager> MemMgr,
- std::shared_ptr<LegacyJITSymbolResolver> Resolver);
-
- typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet;
-
- class OwningModuleContainer {
- public:
- OwningModuleContainer() {
- }
- ~OwningModuleContainer() {
- freeModulePtrSet(AddedModules);
- freeModulePtrSet(LoadedModules);
- freeModulePtrSet(FinalizedModules);
- }
-
- ModulePtrSet::iterator begin_added() { return AddedModules.begin(); }
- ModulePtrSet::iterator end_added() { return AddedModules.end(); }
- iterator_range<ModulePtrSet::iterator> added() {
- return make_range(begin_added(), end_added());
- }
-
- ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); }
- ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); }
-
- ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); }
- ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); }
-
- void addModule(std::unique_ptr<Module> M) {
- AddedModules.insert(M.release());
- }
-
- bool removeModule(Module *M) {
- return AddedModules.erase(M) || LoadedModules.erase(M) ||
- FinalizedModules.erase(M);
- }
-
- bool hasModuleBeenAddedButNotLoaded(Module *M) {
- return AddedModules.count(M) != 0;
- }
-
- bool hasModuleBeenLoaded(Module *M) {
- // If the module is in either the "loaded" or "finalized" sections it
- // has been loaded.
- return (LoadedModules.count(M) != 0 ) || (FinalizedModules.count(M) != 0);
- }
-
- bool hasModuleBeenFinalized(Module *M) {
- return FinalizedModules.count(M) != 0;
- }
-
- bool ownsModule(Module* M) {
- return (AddedModules.count(M) != 0) || (LoadedModules.count(M) != 0) ||
- (FinalizedModules.count(M) != 0);
- }
-
- void markModuleAsLoaded(Module *M) {
- // This checks against logic errors in the MCJIT implementation.
- // This function should never be called with either a Module that MCJIT
- // does not own or a Module that has already been loaded and/or finalized.
- assert(AddedModules.count(M) &&
- "markModuleAsLoaded: Module not found in AddedModules");
-
- // Remove the module from the "Added" set.
- AddedModules.erase(M);
-
- // Add the Module to the "Loaded" set.
- LoadedModules.insert(M);
- }
-
- void markModuleAsFinalized(Module *M) {
- // This checks against logic errors in the MCJIT implementation.
- // This function should never be called with either a Module that MCJIT
- // does not own, a Module that has not been loaded or a Module that has
- // already been finalized.
- assert(LoadedModules.count(M) &&
- "markModuleAsFinalized: Module not found in LoadedModules");
-
- // Remove the module from the "Loaded" section of the list.
- LoadedModules.erase(M);
-
- // Add the Module to the "Finalized" section of the list by inserting it
- // before the 'end' iterator.
- FinalizedModules.insert(M);
- }
-
- void markAllLoadedModulesAsFinalized() {
- for (ModulePtrSet::iterator I = LoadedModules.begin(),
- E = LoadedModules.end();
- I != E; ++I) {
- Module *M = *I;
- FinalizedModules.insert(M);
- }
- LoadedModules.clear();
- }
-
- private:
- ModulePtrSet AddedModules;
- ModulePtrSet LoadedModules;
- ModulePtrSet FinalizedModules;
-
- void freeModulePtrSet(ModulePtrSet& MPS) {
- // Go through the module set and delete everything.
- for (ModulePtrSet::iterator I = MPS.begin(), E = MPS.end(); I != E; ++I) {
- Module *M = *I;
- delete M;
- }
- MPS.clear();
- }
- };
-
- std::unique_ptr<TargetMachine> TM;
- MCContext *Ctx;
- std::shared_ptr<MCJITMemoryManager> MemMgr;
- LinkingSymbolResolver Resolver;
- RuntimeDyld Dyld;
- std::vector<JITEventListener*> EventListeners;
-
- OwningModuleContainer OwnedModules;
-
- SmallVector<object::OwningBinary<object::Archive>, 2> Archives;
- SmallVector<std::unique_ptr<MemoryBuffer>, 2> Buffers;
-
- SmallVector<std::unique_ptr<object::ObjectFile>, 2> LoadedObjects;
-
- // An optional ObjectCache to be notified of compiled objects and used to
- // perform lookup of pre-compiled code to avoid re-compilation.
- ObjectCache *ObjCache;
-
- Function *FindFunctionNamedInModulePtrSet(StringRef FnName,
- ModulePtrSet::iterator I,
- ModulePtrSet::iterator E);
-
- GlobalVariable *FindGlobalVariableNamedInModulePtrSet(StringRef Name,
- bool AllowInternal,
- ModulePtrSet::iterator I,
- ModulePtrSet::iterator E);
-
- void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors,
- ModulePtrSet::iterator I,
- ModulePtrSet::iterator E);
-
-public:
- ~MCJIT() override;
-
- /// @name ExecutionEngine interface implementation
- /// @{
- void addModule(std::unique_ptr<Module> M) override;
- void addObjectFile(std::unique_ptr<object::ObjectFile> O) override;
- void addObjectFile(object::OwningBinary<object::ObjectFile> O) override;
- void addArchive(object::OwningBinary<object::Archive> O) override;
- bool removeModule(Module *M) override;
-
- /// FindFunctionNamed - Search all of the active modules to find the function that
- /// defines FnName. This is very slow operation and shouldn't be used for
- /// general code.
- Function *FindFunctionNamed(StringRef FnName) override;
-
- /// FindGlobalVariableNamed - Search all of the active modules to find the
- /// global variable that defines Name. This is very slow operation and
- /// shouldn't be used for general code.
- GlobalVariable *FindGlobalVariableNamed(StringRef Name,
- bool AllowInternal = false) override;
-
- /// Sets the object manager that MCJIT should use to avoid compilation.
- void setObjectCache(ObjectCache *manager) override;
-
- void setProcessAllSections(bool ProcessAllSections) override {
- Dyld.setProcessAllSections(ProcessAllSections);
- }
-
- void generateCodeForModule(Module *M) override;
-
- /// finalizeObject - ensure the module is fully processed and is usable.
- ///
- /// It is the user-level function for completing the process of making the
- /// object usable for execution. It should be called after sections within an
- /// object have been relocated using mapSectionAddress. When this method is
- /// called the MCJIT execution engine will reapply relocations for a loaded
- /// object.
- /// Is it OK to finalize a set of modules, add modules and finalize again.
- // FIXME: Do we really need both of these?
- void finalizeObject() override;
- virtual void finalizeModule(Module *);
- void finalizeLoadedModules();
-
- /// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a program.
- ///
- /// \param isDtors - Run the destructors instead of constructors.
- void runStaticConstructorsDestructors(bool isDtors) override;
-
- void *getPointerToFunction(Function *F) override;
-
- GenericValue runFunction(Function *F,
- ArrayRef<GenericValue> ArgValues) override;
-
- /// getPointerToNamedFunction - This method returns the address of the
- /// specified function by using the dlsym function call. As such it is only
- /// useful for resolving library symbols, not code generated symbols.
- ///
- /// If AbortOnFailure is false and no function with the given name is
- /// found, this function silently returns a null pointer. Otherwise,
- /// it prints a message to stderr and aborts.
- ///
- void *getPointerToNamedFunction(StringRef Name,
- bool AbortOnFailure = true) override;
-
- /// mapSectionAddress - map a section to its target address space value.
- /// Map the address of a JIT section as returned from the memory manager
- /// to the address in the target process as the running code will see it.
- /// This is the address which will be used for relocation resolution.
- void mapSectionAddress(const void *LocalAddress,
- uint64_t TargetAddress) override {
- Dyld.mapSectionAddress(LocalAddress, TargetAddress);
- }
- void RegisterJITEventListener(JITEventListener *L) override;
- void UnregisterJITEventListener(JITEventListener *L) override;
-
- // If successful, these function will implicitly finalize all loaded objects.
- // To get a function address within MCJIT without causing a finalize, use
- // getSymbolAddress.
- uint64_t getGlobalValueAddress(const std::string &Name) override;
- uint64_t getFunctionAddress(const std::string &Name) override;
-
- TargetMachine *getTargetMachine() override { return TM.get(); }
-
- /// @}
- /// @name (Private) Registration Interfaces
- /// @{
-
- static void Register() {
- MCJITCtor = createJIT;
- }
-
- static ExecutionEngine *
- createJIT(std::unique_ptr<Module> M, std::string *ErrorStr,
- std::shared_ptr<MCJITMemoryManager> MemMgr,
- std::shared_ptr<LegacyJITSymbolResolver> Resolver,
- std::unique_ptr<TargetMachine> TM);
-
- // @}
-
- // Takes a mangled name and returns the corresponding JITSymbol (if a
- // definition of that mangled name has been added to the JIT).
- JITSymbol findSymbol(const std::string &Name, bool CheckFunctionsOnly);
-
- // DEPRECATED - Please use findSymbol instead.
- //
- // This is not directly exposed via the ExecutionEngine API, but it is
- // used by the LinkingMemoryManager.
- //
- // getSymbolAddress takes an unmangled name and returns the corresponding
- // JITSymbol if a definition of the name has been added to the JIT.
- uint64_t getSymbolAddress(const std::string &Name,
- bool CheckFunctionsOnly);
-
-protected:
- /// emitObject -- Generate a JITed object in memory from the specified module
- /// Currently, MCJIT only supports a single module and the module passed to
- /// this function call is expected to be the contained module. The module
- /// is passed as a parameter here to prepare for multiple module support in
- /// the future.
- std::unique_ptr<MemoryBuffer> emitObject(Module *M);
-
- void notifyObjectLoaded(const object::ObjectFile &Obj,
- const RuntimeDyld::LoadedObjectInfo &L);
- void notifyFreeingObject(const object::ObjectFile &Obj);
-
- JITSymbol findExistingSymbol(const std::string &Name);
- Module *findModuleForSymbol(const std::string &Name, bool CheckFunctionsOnly);
-};
-
-} // end llvm namespace
-
-#endif // LLVM_LIB_EXECUTIONENGINE_MCJIT_MCJIT_H