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-rw-r--r--gnu/llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp1384
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diff --git a/gnu/llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/gnu/llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
new file mode 100644
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--- /dev/null
+++ b/gnu/llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -0,0 +1,1384 @@
+//===-- GDBRemoteCommunication.cpp ------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "GDBRemoteCommunication.h"
+
+#include <future>
+#include <limits.h>
+#include <string.h>
+#include <sys/stat.h>
+
+#include "lldb/Core/StreamFile.h"
+#include "lldb/Host/Config.h"
+#include "lldb/Host/ConnectionFileDescriptor.h"
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Host/HostInfo.h"
+#include "lldb/Host/Pipe.h"
+#include "lldb/Host/ProcessLaunchInfo.h"
+#include "lldb/Host/Socket.h"
+#include "lldb/Host/StringConvert.h"
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Host/common/TCPSocket.h"
+#include "lldb/Host/posix/ConnectionFileDescriptorPosix.h"
+#include "lldb/Target/Platform.h"
+#include "lldb/Utility/Event.h"
+#include "lldb/Utility/FileSpec.h"
+#include "lldb/Utility/Log.h"
+#include "lldb/Utility/RegularExpression.h"
+#include "lldb/Utility/Reproducer.h"
+#include "lldb/Utility/StreamString.h"
+#include "llvm/ADT/SmallString.h"
+#include "llvm/Support/ScopedPrinter.h"
+
+#include "ProcessGDBRemoteLog.h"
+
+#if defined(__APPLE__)
+#define DEBUGSERVER_BASENAME "debugserver"
+#elif defined(_WIN32)
+#define DEBUGSERVER_BASENAME "lldb-server.exe"
+#else
+#define DEBUGSERVER_BASENAME "lldb-server"
+#endif
+
+#if defined(HAVE_LIBCOMPRESSION)
+#include <compression.h>
+#endif
+
+#if defined(HAVE_LIBZ)
+#include <zlib.h>
+#endif
+
+using namespace lldb;
+using namespace lldb_private;
+using namespace lldb_private::process_gdb_remote;
+
+// GDBRemoteCommunication constructor
+GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
+ const char *listener_name)
+ : Communication(comm_name),
+#ifdef LLDB_CONFIGURATION_DEBUG
+ m_packet_timeout(1000),
+#else
+ m_packet_timeout(1),
+#endif
+ m_echo_number(0), m_supports_qEcho(eLazyBoolCalculate), m_history(512),
+ m_send_acks(true), m_compression_type(CompressionType::None),
+ m_listen_url() {
+}
+
+// Destructor
+GDBRemoteCommunication::~GDBRemoteCommunication() {
+ if (IsConnected()) {
+ Disconnect();
+ }
+
+#if defined(HAVE_LIBCOMPRESSION)
+ if (m_decompression_scratch)
+ free (m_decompression_scratch);
+#endif
+
+ // Stop the communications read thread which is used to parse all incoming
+ // packets. This function will block until the read thread returns.
+ if (m_read_thread_enabled)
+ StopReadThread();
+}
+
+char GDBRemoteCommunication::CalculcateChecksum(llvm::StringRef payload) {
+ int checksum = 0;
+
+ for (char c : payload)
+ checksum += c;
+
+ return checksum & 255;
+}
+
+size_t GDBRemoteCommunication::SendAck() {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+ ConnectionStatus status = eConnectionStatusSuccess;
+ char ch = '+';
+ const size_t bytes_written = Write(&ch, 1, status, nullptr);
+ LLDB_LOGF(log, "<%4" PRIu64 "> send packet: %c", (uint64_t)bytes_written, ch);
+ m_history.AddPacket(ch, GDBRemotePacket::ePacketTypeSend, bytes_written);
+ return bytes_written;
+}
+
+size_t GDBRemoteCommunication::SendNack() {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+ ConnectionStatus status = eConnectionStatusSuccess;
+ char ch = '-';
+ const size_t bytes_written = Write(&ch, 1, status, nullptr);
+ LLDB_LOGF(log, "<%4" PRIu64 "> send packet: %c", (uint64_t)bytes_written, ch);
+ m_history.AddPacket(ch, GDBRemotePacket::ePacketTypeSend, bytes_written);
+ return bytes_written;
+}
+
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::SendPacketNoLock(llvm::StringRef payload) {
+ StreamString packet(0, 4, eByteOrderBig);
+ packet.PutChar('$');
+ packet.Write(payload.data(), payload.size());
+ packet.PutChar('#');
+ packet.PutHex8(CalculcateChecksum(payload));
+ std::string packet_str = packet.GetString();
+
+ return SendRawPacketNoLock(packet_str);
+}
+
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::SendRawPacketNoLock(llvm::StringRef packet,
+ bool skip_ack) {
+ if (IsConnected()) {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+ ConnectionStatus status = eConnectionStatusSuccess;
+ const char *packet_data = packet.data();
+ const size_t packet_length = packet.size();
+ size_t bytes_written = Write(packet_data, packet_length, status, nullptr);
+ if (log) {
+ size_t binary_start_offset = 0;
+ if (strncmp(packet_data, "$vFile:pwrite:", strlen("$vFile:pwrite:")) ==
+ 0) {
+ const char *first_comma = strchr(packet_data, ',');
+ if (first_comma) {
+ const char *second_comma = strchr(first_comma + 1, ',');
+ if (second_comma)
+ binary_start_offset = second_comma - packet_data + 1;
+ }
+ }
+
+ // If logging was just enabled and we have history, then dump out what we
+ // have to the log so we get the historical context. The Dump() call that
+ // logs all of the packet will set a boolean so that we don't dump this
+ // more than once
+ if (!m_history.DidDumpToLog())
+ m_history.Dump(log);
+
+ if (binary_start_offset) {
+ StreamString strm;
+ // Print non binary data header
+ strm.Printf("<%4" PRIu64 "> send packet: %.*s", (uint64_t)bytes_written,
+ (int)binary_start_offset, packet_data);
+ const uint8_t *p;
+ // Print binary data exactly as sent
+ for (p = (const uint8_t *)packet_data + binary_start_offset; *p != '#';
+ ++p)
+ strm.Printf("\\x%2.2x", *p);
+ // Print the checksum
+ strm.Printf("%*s", (int)3, p);
+ log->PutString(strm.GetString());
+ } else
+ LLDB_LOGF(log, "<%4" PRIu64 "> send packet: %.*s",
+ (uint64_t)bytes_written, (int)packet_length, packet_data);
+ }
+
+ m_history.AddPacket(packet.str(), packet_length,
+ GDBRemotePacket::ePacketTypeSend, bytes_written);
+
+ if (bytes_written == packet_length) {
+ if (!skip_ack && GetSendAcks())
+ return GetAck();
+ else
+ return PacketResult::Success;
+ } else {
+ LLDB_LOGF(log, "error: failed to send packet: %.*s", (int)packet_length,
+ packet_data);
+ }
+ }
+ return PacketResult::ErrorSendFailed;
+}
+
+GDBRemoteCommunication::PacketResult GDBRemoteCommunication::GetAck() {
+ StringExtractorGDBRemote packet;
+ PacketResult result = ReadPacket(packet, GetPacketTimeout(), false);
+ if (result == PacketResult::Success) {
+ if (packet.GetResponseType() ==
+ StringExtractorGDBRemote::ResponseType::eAck)
+ return PacketResult::Success;
+ else
+ return PacketResult::ErrorSendAck;
+ }
+ return result;
+}
+
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::ReadPacketWithOutputSupport(
+ StringExtractorGDBRemote &response, Timeout<std::micro> timeout,
+ bool sync_on_timeout,
+ llvm::function_ref<void(llvm::StringRef)> output_callback) {
+ auto result = ReadPacket(response, timeout, sync_on_timeout);
+ while (result == PacketResult::Success && response.IsNormalResponse() &&
+ response.PeekChar() == 'O') {
+ response.GetChar();
+ std::string output;
+ if (response.GetHexByteString(output))
+ output_callback(output);
+ result = ReadPacket(response, timeout, sync_on_timeout);
+ }
+ return result;
+}
+
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::ReadPacket(StringExtractorGDBRemote &response,
+ Timeout<std::micro> timeout,
+ bool sync_on_timeout) {
+ if (m_read_thread_enabled)
+ return PopPacketFromQueue(response, timeout);
+ else
+ return WaitForPacketNoLock(response, timeout, sync_on_timeout);
+}
+
+// This function is called when a packet is requested.
+// A whole packet is popped from the packet queue and returned to the caller.
+// Packets are placed into this queue from the communication read thread. See
+// GDBRemoteCommunication::AppendBytesToCache.
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::PopPacketFromQueue(StringExtractorGDBRemote &response,
+ Timeout<std::micro> timeout) {
+ auto pred = [&] { return !m_packet_queue.empty() && IsConnected(); };
+ // lock down the packet queue
+ std::unique_lock<std::mutex> lock(m_packet_queue_mutex);
+
+ if (!timeout)
+ m_condition_queue_not_empty.wait(lock, pred);
+ else {
+ if (!m_condition_queue_not_empty.wait_for(lock, *timeout, pred))
+ return PacketResult::ErrorReplyTimeout;
+ if (!IsConnected())
+ return PacketResult::ErrorDisconnected;
+ }
+
+ // get the front element of the queue
+ response = m_packet_queue.front();
+
+ // remove the front element
+ m_packet_queue.pop();
+
+ // we got a packet
+ return PacketResult::Success;
+}
+
+GDBRemoteCommunication::PacketResult
+GDBRemoteCommunication::WaitForPacketNoLock(StringExtractorGDBRemote &packet,
+ Timeout<std::micro> timeout,
+ bool sync_on_timeout) {
+ uint8_t buffer[8192];
+ Status error;
+
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+
+ // Check for a packet from our cache first without trying any reading...
+ if (CheckForPacket(nullptr, 0, packet) != PacketType::Invalid)
+ return PacketResult::Success;
+
+ bool timed_out = false;
+ bool disconnected = false;
+ while (IsConnected() && !timed_out) {
+ lldb::ConnectionStatus status = eConnectionStatusNoConnection;
+ size_t bytes_read = Read(buffer, sizeof(buffer), timeout, status, &error);
+
+ LLDB_LOGV(log,
+ "Read(buffer, sizeof(buffer), timeout = {0}, "
+ "status = {1}, error = {2}) => bytes_read = {3}",
+ timeout, Communication::ConnectionStatusAsCString(status), error,
+ bytes_read);
+
+ if (bytes_read > 0) {
+ if (CheckForPacket(buffer, bytes_read, packet) != PacketType::Invalid)
+ return PacketResult::Success;
+ } else {
+ switch (status) {
+ case eConnectionStatusTimedOut:
+ case eConnectionStatusInterrupted:
+ if (sync_on_timeout) {
+ /// Sync the remote GDB server and make sure we get a response that
+ /// corresponds to what we send.
+ ///
+ /// Sends a "qEcho" packet and makes sure it gets the exact packet
+ /// echoed back. If the qEcho packet isn't supported, we send a qC
+ /// packet and make sure we get a valid thread ID back. We use the
+ /// "qC" packet since its response if very unique: is responds with
+ /// "QC%x" where %x is the thread ID of the current thread. This
+ /// makes the response unique enough from other packet responses to
+ /// ensure we are back on track.
+ ///
+ /// This packet is needed after we time out sending a packet so we
+ /// can ensure that we are getting the response for the packet we
+ /// are sending. There are no sequence IDs in the GDB remote
+ /// protocol (there used to be, but they are not supported anymore)
+ /// so if you timeout sending packet "abc", you might then send
+ /// packet "cde" and get the response for the previous "abc" packet.
+ /// Many responses are "OK" or "" (unsupported) or "EXX" (error) so
+ /// many responses for packets can look like responses for other
+ /// packets. So if we timeout, we need to ensure that we can get
+ /// back on track. If we can't get back on track, we must
+ /// disconnect.
+ bool sync_success = false;
+ bool got_actual_response = false;
+ // We timed out, we need to sync back up with the
+ char echo_packet[32];
+ int echo_packet_len = 0;
+ RegularExpression response_regex;
+
+ if (m_supports_qEcho == eLazyBoolYes) {
+ echo_packet_len = ::snprintf(echo_packet, sizeof(echo_packet),
+ "qEcho:%u", ++m_echo_number);
+ std::string regex_str = "^";
+ regex_str += echo_packet;
+ regex_str += "$";
+ response_regex = RegularExpression(regex_str);
+ } else {
+ echo_packet_len =
+ ::snprintf(echo_packet, sizeof(echo_packet), "qC");
+ response_regex =
+ RegularExpression(llvm::StringRef("^QC[0-9A-Fa-f]+$"));
+ }
+
+ PacketResult echo_packet_result =
+ SendPacketNoLock(llvm::StringRef(echo_packet, echo_packet_len));
+ if (echo_packet_result == PacketResult::Success) {
+ const uint32_t max_retries = 3;
+ uint32_t successful_responses = 0;
+ for (uint32_t i = 0; i < max_retries; ++i) {
+ StringExtractorGDBRemote echo_response;
+ echo_packet_result =
+ WaitForPacketNoLock(echo_response, timeout, false);
+ if (echo_packet_result == PacketResult::Success) {
+ ++successful_responses;
+ if (response_regex.Execute(echo_response.GetStringRef())) {
+ sync_success = true;
+ break;
+ } else if (successful_responses == 1) {
+ // We got something else back as the first successful
+ // response, it probably is the response to the packet we
+ // actually wanted, so copy it over if this is the first
+ // success and continue to try to get the qEcho response
+ packet = echo_response;
+ got_actual_response = true;
+ }
+ } else if (echo_packet_result == PacketResult::ErrorReplyTimeout)
+ continue; // Packet timed out, continue waiting for a response
+ else
+ break; // Something else went wrong getting the packet back, we
+ // failed and are done trying
+ }
+ }
+
+ // We weren't able to sync back up with the server, we must abort
+ // otherwise all responses might not be from the right packets...
+ if (sync_success) {
+ // We timed out, but were able to recover
+ if (got_actual_response) {
+ // We initially timed out, but we did get a response that came in
+ // before the successful reply to our qEcho packet, so lets say
+ // everything is fine...
+ return PacketResult::Success;
+ }
+ } else {
+ disconnected = true;
+ Disconnect();
+ }
+ }
+ timed_out = true;
+ break;
+ case eConnectionStatusSuccess:
+ // printf ("status = success but error = %s\n",
+ // error.AsCString("<invalid>"));
+ break;
+
+ case eConnectionStatusEndOfFile:
+ case eConnectionStatusNoConnection:
+ case eConnectionStatusLostConnection:
+ case eConnectionStatusError:
+ disconnected = true;
+ Disconnect();
+ break;
+ }
+ }
+ }
+ packet.Clear();
+ if (disconnected)
+ return PacketResult::ErrorDisconnected;
+ if (timed_out)
+ return PacketResult::ErrorReplyTimeout;
+ else
+ return PacketResult::ErrorReplyFailed;
+}
+
+bool GDBRemoteCommunication::DecompressPacket() {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+
+ if (!CompressionIsEnabled())
+ return true;
+
+ size_t pkt_size = m_bytes.size();
+
+ // Smallest possible compressed packet is $N#00 - an uncompressed empty
+ // reply, most commonly indicating an unsupported packet. Anything less than
+ // 5 characters, it's definitely not a compressed packet.
+ if (pkt_size < 5)
+ return true;
+
+ if (m_bytes[0] != '$' && m_bytes[0] != '%')
+ return true;
+ if (m_bytes[1] != 'C' && m_bytes[1] != 'N')
+ return true;
+
+ size_t hash_mark_idx = m_bytes.find('#');
+ if (hash_mark_idx == std::string::npos)
+ return true;
+ if (hash_mark_idx + 2 >= m_bytes.size())
+ return true;
+
+ if (!::isxdigit(m_bytes[hash_mark_idx + 1]) ||
+ !::isxdigit(m_bytes[hash_mark_idx + 2]))
+ return true;
+
+ size_t content_length =
+ pkt_size -
+ 5; // not counting '$', 'C' | 'N', '#', & the two hex checksum chars
+ size_t content_start = 2; // The first character of the
+ // compressed/not-compressed text of the packet
+ size_t checksum_idx =
+ hash_mark_idx +
+ 1; // The first character of the two hex checksum characters
+
+ // Normally size_of_first_packet == m_bytes.size() but m_bytes may contain
+ // multiple packets. size_of_first_packet is the size of the initial packet
+ // which we'll replace with the decompressed version of, leaving the rest of
+ // m_bytes unmodified.
+ size_t size_of_first_packet = hash_mark_idx + 3;
+
+ // Compressed packets ("$C") start with a base10 number which is the size of
+ // the uncompressed payload, then a : and then the compressed data. e.g.
+ // $C1024:<binary>#00 Update content_start and content_length to only include
+ // the <binary> part of the packet.
+
+ uint64_t decompressed_bufsize = ULONG_MAX;
+ if (m_bytes[1] == 'C') {
+ size_t i = content_start;
+ while (i < hash_mark_idx && isdigit(m_bytes[i]))
+ i++;
+ if (i < hash_mark_idx && m_bytes[i] == ':') {
+ i++;
+ content_start = i;
+ content_length = hash_mark_idx - content_start;
+ std::string bufsize_str(m_bytes.data() + 2, i - 2 - 1);
+ errno = 0;
+ decompressed_bufsize = ::strtoul(bufsize_str.c_str(), nullptr, 10);
+ if (errno != 0 || decompressed_bufsize == ULONG_MAX) {
+ m_bytes.erase(0, size_of_first_packet);
+ return false;
+ }
+ }
+ }
+
+ if (GetSendAcks()) {
+ char packet_checksum_cstr[3];
+ packet_checksum_cstr[0] = m_bytes[checksum_idx];
+ packet_checksum_cstr[1] = m_bytes[checksum_idx + 1];
+ packet_checksum_cstr[2] = '\0';
+ long packet_checksum = strtol(packet_checksum_cstr, nullptr, 16);
+
+ long actual_checksum = CalculcateChecksum(
+ llvm::StringRef(m_bytes).substr(1, hash_mark_idx - 1));
+ bool success = packet_checksum == actual_checksum;
+ if (!success) {
+ LLDB_LOGF(log,
+ "error: checksum mismatch: %.*s expected 0x%2.2x, got 0x%2.2x",
+ (int)(pkt_size), m_bytes.c_str(), (uint8_t)packet_checksum,
+ (uint8_t)actual_checksum);
+ }
+ // Send the ack or nack if needed
+ if (!success) {
+ SendNack();
+ m_bytes.erase(0, size_of_first_packet);
+ return false;
+ } else {
+ SendAck();
+ }
+ }
+
+ if (m_bytes[1] == 'N') {
+ // This packet was not compressed -- delete the 'N' character at the start
+ // and the packet may be processed as-is.
+ m_bytes.erase(1, 1);
+ return true;
+ }
+
+ // Reverse the gdb-remote binary escaping that was done to the compressed
+ // text to guard characters like '$', '#', '}', etc.
+ std::vector<uint8_t> unescaped_content;
+ unescaped_content.reserve(content_length);
+ size_t i = content_start;
+ while (i < hash_mark_idx) {
+ if (m_bytes[i] == '}') {
+ i++;
+ unescaped_content.push_back(m_bytes[i] ^ 0x20);
+ } else {
+ unescaped_content.push_back(m_bytes[i]);
+ }
+ i++;
+ }
+
+ uint8_t *decompressed_buffer = nullptr;
+ size_t decompressed_bytes = 0;
+
+ if (decompressed_bufsize != ULONG_MAX) {
+ decompressed_buffer = (uint8_t *)malloc(decompressed_bufsize);
+ if (decompressed_buffer == nullptr) {
+ m_bytes.erase(0, size_of_first_packet);
+ return false;
+ }
+ }
+
+#if defined(HAVE_LIBCOMPRESSION)
+ if (m_compression_type == CompressionType::ZlibDeflate ||
+ m_compression_type == CompressionType::LZFSE ||
+ m_compression_type == CompressionType::LZ4 ||
+ m_compression_type == CompressionType::LZMA) {
+ compression_algorithm compression_type;
+ if (m_compression_type == CompressionType::LZFSE)
+ compression_type = COMPRESSION_LZFSE;
+ else if (m_compression_type == CompressionType::ZlibDeflate)
+ compression_type = COMPRESSION_ZLIB;
+ else if (m_compression_type == CompressionType::LZ4)
+ compression_type = COMPRESSION_LZ4_RAW;
+ else if (m_compression_type == CompressionType::LZMA)
+ compression_type = COMPRESSION_LZMA;
+
+ if (m_decompression_scratch_type != m_compression_type) {
+ if (m_decompression_scratch) {
+ free (m_decompression_scratch);
+ m_decompression_scratch = nullptr;
+ }
+ size_t scratchbuf_size = 0;
+ if (m_compression_type == CompressionType::LZFSE)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZFSE);
+ else if (m_compression_type == CompressionType::LZ4)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZ4_RAW);
+ else if (m_compression_type == CompressionType::ZlibDeflate)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_ZLIB);
+ else if (m_compression_type == CompressionType::LZMA)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZMA);
+ else if (m_compression_type == CompressionType::LZFSE)
+ scratchbuf_size = compression_decode_scratch_buffer_size (COMPRESSION_LZFSE);
+ if (scratchbuf_size > 0) {
+ m_decompression_scratch = (void*) malloc (scratchbuf_size);
+ m_decompression_scratch_type = m_compression_type;
+ }
+ }
+
+ if (decompressed_bufsize != ULONG_MAX && decompressed_buffer != nullptr) {
+ decompressed_bytes = compression_decode_buffer(
+ decompressed_buffer, decompressed_bufsize,
+ (uint8_t *)unescaped_content.data(), unescaped_content.size(),
+ m_decompression_scratch, compression_type);
+ }
+ }
+#endif
+
+#if defined(HAVE_LIBZ)
+ if (decompressed_bytes == 0 && decompressed_bufsize != ULONG_MAX &&
+ decompressed_buffer != nullptr &&
+ m_compression_type == CompressionType::ZlibDeflate) {
+ z_stream stream;
+ memset(&stream, 0, sizeof(z_stream));
+ stream.next_in = (Bytef *)unescaped_content.data();
+ stream.avail_in = (uInt)unescaped_content.size();
+ stream.total_in = 0;
+ stream.next_out = (Bytef *)decompressed_buffer;
+ stream.avail_out = decompressed_bufsize;
+ stream.total_out = 0;
+ stream.zalloc = Z_NULL;
+ stream.zfree = Z_NULL;
+ stream.opaque = Z_NULL;
+
+ if (inflateInit2(&stream, -15) == Z_OK) {
+ int status = inflate(&stream, Z_NO_FLUSH);
+ inflateEnd(&stream);
+ if (status == Z_STREAM_END) {
+ decompressed_bytes = stream.total_out;
+ }
+ }
+ }
+#endif
+
+ if (decompressed_bytes == 0 || decompressed_buffer == nullptr) {
+ if (decompressed_buffer)
+ free(decompressed_buffer);
+ m_bytes.erase(0, size_of_first_packet);
+ return false;
+ }
+
+ std::string new_packet;
+ new_packet.reserve(decompressed_bytes + 6);
+ new_packet.push_back(m_bytes[0]);
+ new_packet.append((const char *)decompressed_buffer, decompressed_bytes);
+ new_packet.push_back('#');
+ if (GetSendAcks()) {
+ uint8_t decompressed_checksum = CalculcateChecksum(
+ llvm::StringRef((const char *)decompressed_buffer, decompressed_bytes));
+ char decompressed_checksum_str[3];
+ snprintf(decompressed_checksum_str, 3, "%02x", decompressed_checksum);
+ new_packet.append(decompressed_checksum_str);
+ } else {
+ new_packet.push_back('0');
+ new_packet.push_back('0');
+ }
+
+ m_bytes.replace(0, size_of_first_packet, new_packet.data(),
+ new_packet.size());
+
+ free(decompressed_buffer);
+ return true;
+}
+
+GDBRemoteCommunication::PacketType
+GDBRemoteCommunication::CheckForPacket(const uint8_t *src, size_t src_len,
+ StringExtractorGDBRemote &packet) {
+ // Put the packet data into the buffer in a thread safe fashion
+ std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
+
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PACKETS));
+
+ if (src && src_len > 0) {
+ if (log && log->GetVerbose()) {
+ StreamString s;
+ LLDB_LOGF(log, "GDBRemoteCommunication::%s adding %u bytes: %.*s",
+ __FUNCTION__, (uint32_t)src_len, (uint32_t)src_len, src);
+ }
+ m_bytes.append((const char *)src, src_len);
+ }
+
+ bool isNotifyPacket = false;
+
+ // Parse up the packets into gdb remote packets
+ if (!m_bytes.empty()) {
+ // end_idx must be one past the last valid packet byte. Start it off with
+ // an invalid value that is the same as the current index.
+ size_t content_start = 0;
+ size_t content_length = 0;
+ size_t total_length = 0;
+ size_t checksum_idx = std::string::npos;
+
+ // Size of packet before it is decompressed, for logging purposes
+ size_t original_packet_size = m_bytes.size();
+ if (CompressionIsEnabled()) {
+ if (!DecompressPacket()) {
+ packet.Clear();
+ return GDBRemoteCommunication::PacketType::Standard;
+ }
+ }
+
+ switch (m_bytes[0]) {
+ case '+': // Look for ack
+ case '-': // Look for cancel
+ case '\x03': // ^C to halt target
+ content_length = total_length = 1; // The command is one byte long...
+ break;
+
+ case '%': // Async notify packet
+ isNotifyPacket = true;
+ LLVM_FALLTHROUGH;
+
+ case '$':
+ // Look for a standard gdb packet?
+ {
+ size_t hash_pos = m_bytes.find('#');
+ if (hash_pos != std::string::npos) {
+ if (hash_pos + 2 < m_bytes.size()) {
+ checksum_idx = hash_pos + 1;
+ // Skip the dollar sign
+ content_start = 1;
+ // Don't include the # in the content or the $ in the content
+ // length
+ content_length = hash_pos - 1;
+
+ total_length =
+ hash_pos + 3; // Skip the # and the two hex checksum bytes
+ } else {
+ // Checksum bytes aren't all here yet
+ content_length = std::string::npos;
+ }
+ }
+ }
+ break;
+
+ default: {
+ // We have an unexpected byte and we need to flush all bad data that is
+ // in m_bytes, so we need to find the first byte that is a '+' (ACK), '-'
+ // (NACK), \x03 (CTRL+C interrupt), or '$' character (start of packet
+ // header) or of course, the end of the data in m_bytes...
+ const size_t bytes_len = m_bytes.size();
+ bool done = false;
+ uint32_t idx;
+ for (idx = 1; !done && idx < bytes_len; ++idx) {
+ switch (m_bytes[idx]) {
+ case '+':
+ case '-':
+ case '\x03':
+ case '%':
+ case '$':
+ done = true;
+ break;
+
+ default:
+ break;
+ }
+ }
+ LLDB_LOGF(log, "GDBRemoteCommunication::%s tossing %u junk bytes: '%.*s'",
+ __FUNCTION__, idx - 1, idx - 1, m_bytes.c_str());
+ m_bytes.erase(0, idx - 1);
+ } break;
+ }
+
+ if (content_length == std::string::npos) {
+ packet.Clear();
+ return GDBRemoteCommunication::PacketType::Invalid;
+ } else if (total_length > 0) {
+
+ // We have a valid packet...
+ assert(content_length <= m_bytes.size());
+ assert(total_length <= m_bytes.size());
+ assert(content_length <= total_length);
+ size_t content_end = content_start + content_length;
+
+ bool success = true;
+ if (log) {
+ // If logging was just enabled and we have history, then dump out what
+ // we have to the log so we get the historical context. The Dump() call
+ // that logs all of the packet will set a boolean so that we don't dump
+ // this more than once
+ if (!m_history.DidDumpToLog())
+ m_history.Dump(log);
+
+ bool binary = false;
+ // Only detect binary for packets that start with a '$' and have a
+ // '#CC' checksum
+ if (m_bytes[0] == '$' && total_length > 4) {
+ for (size_t i = 0; !binary && i < total_length; ++i) {
+ unsigned char c = m_bytes[i];
+ if (isprint(c) == 0 && isspace(c) == 0) {
+ binary = true;
+ }
+ }
+ }
+ if (binary) {
+ StreamString strm;
+ // Packet header...
+ if (CompressionIsEnabled())
+ strm.Printf("<%4" PRIu64 ":%" PRIu64 "> read packet: %c",
+ (uint64_t)original_packet_size, (uint64_t)total_length,
+ m_bytes[0]);
+ else
+ strm.Printf("<%4" PRIu64 "> read packet: %c",
+ (uint64_t)total_length, m_bytes[0]);
+ for (size_t i = content_start; i < content_end; ++i) {
+ // Remove binary escaped bytes when displaying the packet...
+ const char ch = m_bytes[i];
+ if (ch == 0x7d) {
+ // 0x7d is the escape character. The next character is to be
+ // XOR'd with 0x20.
+ const char escapee = m_bytes[++i] ^ 0x20;
+ strm.Printf("%2.2x", escapee);
+ } else {
+ strm.Printf("%2.2x", (uint8_t)ch);
+ }
+ }
+ // Packet footer...
+ strm.Printf("%c%c%c", m_bytes[total_length - 3],
+ m_bytes[total_length - 2], m_bytes[total_length - 1]);
+ log->PutString(strm.GetString());
+ } else {
+ if (CompressionIsEnabled())
+ LLDB_LOGF(log, "<%4" PRIu64 ":%" PRIu64 "> read packet: %.*s",
+ (uint64_t)original_packet_size, (uint64_t)total_length,
+ (int)(total_length), m_bytes.c_str());
+ else
+ LLDB_LOGF(log, "<%4" PRIu64 "> read packet: %.*s",
+ (uint64_t)total_length, (int)(total_length),
+ m_bytes.c_str());
+ }
+ }
+
+ m_history.AddPacket(m_bytes, total_length,
+ GDBRemotePacket::ePacketTypeRecv, total_length);
+
+ // Copy the packet from m_bytes to packet_str expanding the run-length
+ // encoding in the process. Reserve enough byte for the most common case
+ // (no RLE used)
+ std ::string packet_str;
+ packet_str.reserve(m_bytes.length());
+ for (std::string::const_iterator c = m_bytes.begin() + content_start;
+ c != m_bytes.begin() + content_end; ++c) {
+ if (*c == '*') {
+ // '*' indicates RLE. Next character will give us the repeat count
+ // and previous character is what is to be repeated.
+ char char_to_repeat = packet_str.back();
+ // Number of time the previous character is repeated
+ int repeat_count = *++c + 3 - ' ';
+ // We have the char_to_repeat and repeat_count. Now push it in the
+ // packet.
+ for (int i = 0; i < repeat_count; ++i)
+ packet_str.push_back(char_to_repeat);
+ } else if (*c == 0x7d) {
+ // 0x7d is the escape character. The next character is to be XOR'd
+ // with 0x20.
+ char escapee = *++c ^ 0x20;
+ packet_str.push_back(escapee);
+ } else {
+ packet_str.push_back(*c);
+ }
+ }
+ packet = StringExtractorGDBRemote(packet_str);
+
+ if (m_bytes[0] == '$' || m_bytes[0] == '%') {
+ assert(checksum_idx < m_bytes.size());
+ if (::isxdigit(m_bytes[checksum_idx + 0]) ||
+ ::isxdigit(m_bytes[checksum_idx + 1])) {
+ if (GetSendAcks()) {
+ const char *packet_checksum_cstr = &m_bytes[checksum_idx];
+ char packet_checksum = strtol(packet_checksum_cstr, nullptr, 16);
+ char actual_checksum = CalculcateChecksum(
+ llvm::StringRef(m_bytes).slice(content_start, content_end));
+ success = packet_checksum == actual_checksum;
+ if (!success) {
+ LLDB_LOGF(log,
+ "error: checksum mismatch: %.*s expected 0x%2.2x, "
+ "got 0x%2.2x",
+ (int)(total_length), m_bytes.c_str(),
+ (uint8_t)packet_checksum, (uint8_t)actual_checksum);
+ }
+ // Send the ack or nack if needed
+ if (!success)
+ SendNack();
+ else
+ SendAck();
+ }
+ } else {
+ success = false;
+ LLDB_LOGF(log, "error: invalid checksum in packet: '%s'\n",
+ m_bytes.c_str());
+ }
+ }
+
+ m_bytes.erase(0, total_length);
+ packet.SetFilePos(0);
+
+ if (isNotifyPacket)
+ return GDBRemoteCommunication::PacketType::Notify;
+ else
+ return GDBRemoteCommunication::PacketType::Standard;
+ }
+ }
+ packet.Clear();
+ return GDBRemoteCommunication::PacketType::Invalid;
+}
+
+Status GDBRemoteCommunication::StartListenThread(const char *hostname,
+ uint16_t port) {
+ if (m_listen_thread.IsJoinable())
+ return Status("listen thread already running");
+
+ char listen_url[512];
+ if (hostname && hostname[0])
+ snprintf(listen_url, sizeof(listen_url), "listen://%s:%i", hostname, port);
+ else
+ snprintf(listen_url, sizeof(listen_url), "listen://%i", port);
+ m_listen_url = listen_url;
+ SetConnection(new ConnectionFileDescriptor());
+ llvm::Expected<HostThread> listen_thread = ThreadLauncher::LaunchThread(
+ listen_url, GDBRemoteCommunication::ListenThread, this);
+ if (!listen_thread)
+ return Status(listen_thread.takeError());
+ m_listen_thread = *listen_thread;
+
+ return Status();
+}
+
+bool GDBRemoteCommunication::JoinListenThread() {
+ if (m_listen_thread.IsJoinable())
+ m_listen_thread.Join(nullptr);
+ return true;
+}
+
+lldb::thread_result_t
+GDBRemoteCommunication::ListenThread(lldb::thread_arg_t arg) {
+ GDBRemoteCommunication *comm = (GDBRemoteCommunication *)arg;
+ Status error;
+ ConnectionFileDescriptor *connection =
+ (ConnectionFileDescriptor *)comm->GetConnection();
+
+ if (connection) {
+ // Do the listen on another thread so we can continue on...
+ if (connection->Connect(comm->m_listen_url.c_str(), &error) !=
+ eConnectionStatusSuccess)
+ comm->SetConnection(nullptr);
+ }
+ return {};
+}
+
+Status GDBRemoteCommunication::StartDebugserverProcess(
+ const char *url, Platform *platform, ProcessLaunchInfo &launch_info,
+ uint16_t *port, const Args *inferior_args, int pass_comm_fd) {
+ Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
+ LLDB_LOGF(log, "GDBRemoteCommunication::%s(url=%s, port=%" PRIu16 ")",
+ __FUNCTION__, url ? url : "<empty>", port ? *port : uint16_t(0));
+
+ Status error;
+ // If we locate debugserver, keep that located version around
+ static FileSpec g_debugserver_file_spec;
+
+ char debugserver_path[PATH_MAX];
+ FileSpec &debugserver_file_spec = launch_info.GetExecutableFile();
+
+ Environment host_env = Host::GetEnvironment();
+
+ // Always check to see if we have an environment override for the path to the
+ // debugserver to use and use it if we do.
+ std::string env_debugserver_path = host_env.lookup("LLDB_DEBUGSERVER_PATH");
+ if (!env_debugserver_path.empty()) {
+ debugserver_file_spec.SetFile(env_debugserver_path,
+ FileSpec::Style::native);
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() gdb-remote stub exe path set "
+ "from environment variable: %s",
+ __FUNCTION__, env_debugserver_path.c_str());
+ } else
+ debugserver_file_spec = g_debugserver_file_spec;
+ bool debugserver_exists =
+ FileSystem::Instance().Exists(debugserver_file_spec);
+ if (!debugserver_exists) {
+ // The debugserver binary is in the LLDB.framework/Resources directory.
+ debugserver_file_spec = HostInfo::GetSupportExeDir();
+ if (debugserver_file_spec) {
+ debugserver_file_spec.AppendPathComponent(DEBUGSERVER_BASENAME);
+ debugserver_exists = FileSystem::Instance().Exists(debugserver_file_spec);
+ if (debugserver_exists) {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() found gdb-remote stub exe '%s'",
+ __FUNCTION__, debugserver_file_spec.GetPath().c_str());
+
+ g_debugserver_file_spec = debugserver_file_spec;
+ } else {
+ if (platform)
+ debugserver_file_spec =
+ platform->LocateExecutable(DEBUGSERVER_BASENAME);
+ else
+ debugserver_file_spec.Clear();
+ if (debugserver_file_spec) {
+ // Platform::LocateExecutable() wouldn't return a path if it doesn't
+ // exist
+ debugserver_exists = true;
+ } else {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() could not find "
+ "gdb-remote stub exe '%s'",
+ __FUNCTION__, debugserver_file_spec.GetPath().c_str());
+ }
+ // Don't cache the platform specific GDB server binary as it could
+ // change from platform to platform
+ g_debugserver_file_spec.Clear();
+ }
+ }
+ }
+
+ if (debugserver_exists) {
+ debugserver_file_spec.GetPath(debugserver_path, sizeof(debugserver_path));
+
+ Args &debugserver_args = launch_info.GetArguments();
+ debugserver_args.Clear();
+
+ // Start args with "debugserver /file/path -r --"
+ debugserver_args.AppendArgument(llvm::StringRef(debugserver_path));
+
+#if !defined(__APPLE__)
+ // First argument to lldb-server must be mode in which to run.
+ debugserver_args.AppendArgument(llvm::StringRef("gdbserver"));
+#endif
+
+ // If a url is supplied then use it
+ if (url)
+ debugserver_args.AppendArgument(llvm::StringRef(url));
+
+ if (pass_comm_fd >= 0) {
+ StreamString fd_arg;
+ fd_arg.Printf("--fd=%i", pass_comm_fd);
+ debugserver_args.AppendArgument(fd_arg.GetString());
+ // Send "pass_comm_fd" down to the inferior so it can use it to
+ // communicate back with this process
+ launch_info.AppendDuplicateFileAction(pass_comm_fd, pass_comm_fd);
+ }
+
+ // use native registers, not the GDB registers
+ debugserver_args.AppendArgument(llvm::StringRef("--native-regs"));
+
+ if (launch_info.GetLaunchInSeparateProcessGroup()) {
+ debugserver_args.AppendArgument(llvm::StringRef("--setsid"));
+ }
+
+ llvm::SmallString<128> named_pipe_path;
+ // socket_pipe is used by debug server to communicate back either
+ // TCP port or domain socket name which it listens on.
+ // The second purpose of the pipe to serve as a synchronization point -
+ // once data is written to the pipe, debug server is up and running.
+ Pipe socket_pipe;
+
+ // port is null when debug server should listen on domain socket - we're
+ // not interested in port value but rather waiting for debug server to
+ // become available.
+ if (pass_comm_fd == -1) {
+ if (url) {
+// Create a temporary file to get the stdout/stderr and redirect the output of
+// the command into this file. We will later read this file if all goes well
+// and fill the data into "command_output_ptr"
+#if defined(__APPLE__)
+ // Binding to port zero, we need to figure out what port it ends up
+ // using using a named pipe...
+ error = socket_pipe.CreateWithUniqueName("debugserver-named-pipe",
+ false, named_pipe_path);
+ if (error.Fail()) {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "named pipe creation failed: %s",
+ __FUNCTION__, error.AsCString());
+ return error;
+ }
+ debugserver_args.AppendArgument(llvm::StringRef("--named-pipe"));
+ debugserver_args.AppendArgument(named_pipe_path);
+#else
+ // Binding to port zero, we need to figure out what port it ends up
+ // using using an unnamed pipe...
+ error = socket_pipe.CreateNew(true);
+ if (error.Fail()) {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "unnamed pipe creation failed: %s",
+ __FUNCTION__, error.AsCString());
+ return error;
+ }
+ pipe_t write = socket_pipe.GetWritePipe();
+ debugserver_args.AppendArgument(llvm::StringRef("--pipe"));
+ debugserver_args.AppendArgument(llvm::to_string(write));
+ launch_info.AppendCloseFileAction(socket_pipe.GetReadFileDescriptor());
+#endif
+ } else {
+ // No host and port given, so lets listen on our end and make the
+ // debugserver connect to us..
+ error = StartListenThread("127.0.0.1", 0);
+ if (error.Fail()) {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() unable to start listen "
+ "thread: %s",
+ __FUNCTION__, error.AsCString());
+ return error;
+ }
+
+ ConnectionFileDescriptor *connection =
+ (ConnectionFileDescriptor *)GetConnection();
+ // Wait for 10 seconds to resolve the bound port
+ uint16_t port_ = connection->GetListeningPort(std::chrono::seconds(10));
+ if (port_ > 0) {
+ char port_cstr[32];
+ snprintf(port_cstr, sizeof(port_cstr), "127.0.0.1:%i", port_);
+ // Send the host and port down that debugserver and specify an option
+ // so that it connects back to the port we are listening to in this
+ // process
+ debugserver_args.AppendArgument(llvm::StringRef("--reverse-connect"));
+ debugserver_args.AppendArgument(llvm::StringRef(port_cstr));
+ if (port)
+ *port = port_;
+ } else {
+ error.SetErrorString("failed to bind to port 0 on 127.0.0.1");
+ LLDB_LOGF(log, "GDBRemoteCommunication::%s() failed: %s",
+ __FUNCTION__, error.AsCString());
+ return error;
+ }
+ }
+ }
+ std::string env_debugserver_log_file =
+ host_env.lookup("LLDB_DEBUGSERVER_LOG_FILE");
+ if (!env_debugserver_log_file.empty()) {
+ debugserver_args.AppendArgument(
+ llvm::formatv("--log-file={0}", env_debugserver_log_file).str());
+ }
+
+#if defined(__APPLE__)
+ const char *env_debugserver_log_flags =
+ getenv("LLDB_DEBUGSERVER_LOG_FLAGS");
+ if (env_debugserver_log_flags) {
+ debugserver_args.AppendArgument(
+ llvm::formatv("--log-flags={0}", env_debugserver_log_flags).str());
+ }
+#else
+ std::string env_debugserver_log_channels =
+ host_env.lookup("LLDB_SERVER_LOG_CHANNELS");
+ if (!env_debugserver_log_channels.empty()) {
+ debugserver_args.AppendArgument(
+ llvm::formatv("--log-channels={0}", env_debugserver_log_channels)
+ .str());
+ }
+#endif
+
+ // Add additional args, starting with LLDB_DEBUGSERVER_EXTRA_ARG_1 until an
+ // env var doesn't come back.
+ uint32_t env_var_index = 1;
+ bool has_env_var;
+ do {
+ char env_var_name[64];
+ snprintf(env_var_name, sizeof(env_var_name),
+ "LLDB_DEBUGSERVER_EXTRA_ARG_%" PRIu32, env_var_index++);
+ std::string extra_arg = host_env.lookup(env_var_name);
+ has_env_var = !extra_arg.empty();
+
+ if (has_env_var) {
+ debugserver_args.AppendArgument(llvm::StringRef(extra_arg));
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s adding env var %s contents "
+ "to stub command line (%s)",
+ __FUNCTION__, env_var_name, extra_arg.c_str());
+ }
+ } while (has_env_var);
+
+ if (inferior_args && inferior_args->GetArgumentCount() > 0) {
+ debugserver_args.AppendArgument(llvm::StringRef("--"));
+ debugserver_args.AppendArguments(*inferior_args);
+ }
+
+ // Copy the current environment to the gdbserver/debugserver instance
+ launch_info.GetEnvironment() = host_env;
+
+ // Close STDIN, STDOUT and STDERR.
+ launch_info.AppendCloseFileAction(STDIN_FILENO);
+ launch_info.AppendCloseFileAction(STDOUT_FILENO);
+ launch_info.AppendCloseFileAction(STDERR_FILENO);
+
+ // Redirect STDIN, STDOUT and STDERR to "/dev/null".
+ launch_info.AppendSuppressFileAction(STDIN_FILENO, true, false);
+ launch_info.AppendSuppressFileAction(STDOUT_FILENO, false, true);
+ launch_info.AppendSuppressFileAction(STDERR_FILENO, false, true);
+
+ if (log) {
+ StreamString string_stream;
+ Platform *const platform = nullptr;
+ launch_info.Dump(string_stream, platform);
+ LLDB_LOGF(log, "launch info for gdb-remote stub:\n%s",
+ string_stream.GetData());
+ }
+ error = Host::LaunchProcess(launch_info);
+
+ if (error.Success() &&
+ (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) &&
+ pass_comm_fd == -1) {
+ if (named_pipe_path.size() > 0) {
+ error = socket_pipe.OpenAsReader(named_pipe_path, false);
+ if (error.Fail())
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "failed to open named pipe %s for reading: %s",
+ __FUNCTION__, named_pipe_path.c_str(), error.AsCString());
+ }
+
+ if (socket_pipe.CanWrite())
+ socket_pipe.CloseWriteFileDescriptor();
+ if (socket_pipe.CanRead()) {
+ char port_cstr[PATH_MAX] = {0};
+ port_cstr[0] = '\0';
+ size_t num_bytes = sizeof(port_cstr);
+ // Read port from pipe with 10 second timeout.
+ error = socket_pipe.ReadWithTimeout(
+ port_cstr, num_bytes, std::chrono::seconds{10}, num_bytes);
+ if (error.Success() && (port != nullptr)) {
+ assert(num_bytes > 0 && port_cstr[num_bytes - 1] == '\0');
+ uint16_t child_port = StringConvert::ToUInt32(port_cstr, 0);
+ if (*port == 0 || *port == child_port) {
+ *port = child_port;
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "debugserver listens %u port",
+ __FUNCTION__, *port);
+ } else {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "debugserver listening on port "
+ "%d but requested port was %d",
+ __FUNCTION__, (uint32_t)child_port, (uint32_t)(*port));
+ }
+ } else {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s() "
+ "failed to read a port value from pipe %s: %s",
+ __FUNCTION__, named_pipe_path.c_str(), error.AsCString());
+ }
+ socket_pipe.Close();
+ }
+
+ if (named_pipe_path.size() > 0) {
+ const auto err = socket_pipe.Delete(named_pipe_path);
+ if (err.Fail()) {
+ LLDB_LOGF(log,
+ "GDBRemoteCommunication::%s failed to delete pipe %s: %s",
+ __FUNCTION__, named_pipe_path.c_str(), err.AsCString());
+ }
+ }
+
+ // Make sure we actually connect with the debugserver...
+ JoinListenThread();
+ }
+ } else {
+ error.SetErrorStringWithFormat("unable to locate " DEBUGSERVER_BASENAME);
+ }
+
+ if (error.Fail()) {
+ LLDB_LOGF(log, "GDBRemoteCommunication::%s() failed: %s", __FUNCTION__,
+ error.AsCString());
+ }
+
+ return error;
+}
+
+void GDBRemoteCommunication::DumpHistory(Stream &strm) { m_history.Dump(strm); }
+
+void GDBRemoteCommunication::SetPacketRecorder(
+ repro::PacketRecorder *recorder) {
+ m_history.SetRecorder(recorder);
+}
+
+llvm::Error
+GDBRemoteCommunication::ConnectLocally(GDBRemoteCommunication &client,
+ GDBRemoteCommunication &server) {
+ const bool child_processes_inherit = false;
+ const int backlog = 5;
+ TCPSocket listen_socket(true, child_processes_inherit);
+ if (llvm::Error error =
+ listen_socket.Listen("127.0.0.1:0", backlog).ToError())
+ return error;
+
+ Socket *accept_socket;
+ std::future<Status> accept_status = std::async(
+ std::launch::async, [&] { return listen_socket.Accept(accept_socket); });
+
+ llvm::SmallString<32> remote_addr;
+ llvm::raw_svector_ostream(remote_addr)
+ << "connect://127.0.0.1:" << listen_socket.GetLocalPortNumber();
+
+ std::unique_ptr<ConnectionFileDescriptor> conn_up(
+ new ConnectionFileDescriptor());
+ Status status;
+ if (conn_up->Connect(remote_addr, &status) != lldb::eConnectionStatusSuccess)
+ return llvm::createStringError(llvm::inconvertibleErrorCode(),
+ "Unable to connect: %s", status.AsCString());
+
+ client.SetConnection(conn_up.release());
+ if (llvm::Error error = accept_status.get().ToError())
+ return error;
+
+ server.SetConnection(new ConnectionFileDescriptor(accept_socket));
+ return llvm::Error::success();
+}
+
+GDBRemoteCommunication::ScopedTimeout::ScopedTimeout(
+ GDBRemoteCommunication &gdb_comm, std::chrono::seconds timeout)
+ : m_gdb_comm(gdb_comm), m_timeout_modified(false) {
+ auto curr_timeout = gdb_comm.GetPacketTimeout();
+ // Only update the timeout if the timeout is greater than the current
+ // timeout. If the current timeout is larger, then just use that.
+ if (curr_timeout < timeout) {
+ m_timeout_modified = true;
+ m_saved_timeout = m_gdb_comm.SetPacketTimeout(timeout);
+ }
+}
+
+GDBRemoteCommunication::ScopedTimeout::~ScopedTimeout() {
+ // Only restore the timeout if we set it in the constructor.
+ if (m_timeout_modified)
+ m_gdb_comm.SetPacketTimeout(m_saved_timeout);
+}
+
+// This function is called via the Communications class read thread when bytes
+// become available for this connection. This function will consume all
+// incoming bytes and try to parse whole packets as they become available. Full
+// packets are placed in a queue, so that all packet requests can simply pop
+// from this queue. Async notification packets will be dispatched immediately
+// to the ProcessGDBRemote Async thread via an event.
+void GDBRemoteCommunication::AppendBytesToCache(const uint8_t *bytes,
+ size_t len, bool broadcast,
+ lldb::ConnectionStatus status) {
+ StringExtractorGDBRemote packet;
+
+ while (true) {
+ PacketType type = CheckForPacket(bytes, len, packet);
+
+ // scrub the data so we do not pass it back to CheckForPacket on future
+ // passes of the loop
+ bytes = nullptr;
+ len = 0;
+
+ // we may have received no packet so lets bail out
+ if (type == PacketType::Invalid)
+ break;
+
+ if (type == PacketType::Standard) {
+ // scope for the mutex
+ {
+ // lock down the packet queue
+ std::lock_guard<std::mutex> guard(m_packet_queue_mutex);
+ // push a new packet into the queue
+ m_packet_queue.push(packet);
+ // Signal condition variable that we have a packet
+ m_condition_queue_not_empty.notify_one();
+ }
+ }
+
+ if (type == PacketType::Notify) {
+ // put this packet into an event
+ const char *pdata = packet.GetStringRef().data();
+
+ // as the communication class, we are a broadcaster and the async thread
+ // is tuned to listen to us
+ BroadcastEvent(eBroadcastBitGdbReadThreadGotNotify,
+ new EventDataBytes(pdata));
+ }
+ }
+}
+
+void llvm::format_provider<GDBRemoteCommunication::PacketResult>::format(
+ const GDBRemoteCommunication::PacketResult &result, raw_ostream &Stream,
+ StringRef Style) {
+ using PacketResult = GDBRemoteCommunication::PacketResult;
+
+ switch (result) {
+ case PacketResult::Success:
+ Stream << "Success";
+ break;
+ case PacketResult::ErrorSendFailed:
+ Stream << "ErrorSendFailed";
+ break;
+ case PacketResult::ErrorSendAck:
+ Stream << "ErrorSendAck";
+ break;
+ case PacketResult::ErrorReplyFailed:
+ Stream << "ErrorReplyFailed";
+ break;
+ case PacketResult::ErrorReplyTimeout:
+ Stream << "ErrorReplyTimeout";
+ break;
+ case PacketResult::ErrorReplyInvalid:
+ Stream << "ErrorReplyInvalid";
+ break;
+ case PacketResult::ErrorReplyAck:
+ Stream << "ErrorReplyAck";
+ break;
+ case PacketResult::ErrorDisconnected:
+ Stream << "ErrorDisconnected";
+ break;
+ case PacketResult::ErrorNoSequenceLock:
+ Stream << "ErrorNoSequenceLock";
+ break;
+ }
+}