diff options
Diffstat (limited to 'gnu/llvm/tools/clang/docs/ControlFlowIntegrityDesign.rst')
| -rw-r--r-- | gnu/llvm/tools/clang/docs/ControlFlowIntegrityDesign.rst | 803 |
1 files changed, 0 insertions, 803 deletions
diff --git a/gnu/llvm/tools/clang/docs/ControlFlowIntegrityDesign.rst b/gnu/llvm/tools/clang/docs/ControlFlowIntegrityDesign.rst deleted file mode 100644 index bb1770da5af..00000000000 --- a/gnu/llvm/tools/clang/docs/ControlFlowIntegrityDesign.rst +++ /dev/null @@ -1,803 +0,0 @@ -=========================================== -Control Flow Integrity Design Documentation -=========================================== - -This page documents the design of the :doc:`ControlFlowIntegrity` schemes -supported by Clang. - -Forward-Edge CFI for Virtual Calls -================================== - -This scheme works by allocating, for each static type used to make a virtual -call, a region of read-only storage in the object file holding a bit vector -that maps onto to the region of storage used for those virtual tables. Each -set bit in the bit vector corresponds to the `address point`_ for a virtual -table compatible with the static type for which the bit vector is being built. - -For example, consider the following three C++ classes: - -.. code-block:: c++ - - struct A { - virtual void f1(); - virtual void f2(); - virtual void f3(); - }; - - struct B : A { - virtual void f1(); - virtual void f2(); - virtual void f3(); - }; - - struct C : A { - virtual void f1(); - virtual void f2(); - virtual void f3(); - }; - -The scheme will cause the virtual tables for A, B and C to be laid out -consecutively: - -.. csv-table:: Virtual Table Layout for A, B, C - :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 - - A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3 - -The bit vector for static types A, B and C will look like this: - -.. csv-table:: Bit Vectors for A, B, C - :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 - - A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0 - B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 - C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 - -Bit vectors are represented in the object file as byte arrays. By loading -from indexed offsets into the byte array and applying a mask, a program can -test bits from the bit set with a relatively short instruction sequence. Bit -vectors may overlap so long as they use different bits. For the full details, -see the `ByteArrayBuilder`_ class. - -In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in -bit 1 and C at offset 0 in bit 2, the byte array would look like this: - -.. code-block:: c++ - - char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 }; - -To emit a virtual call, the compiler will assemble code that checks that -the object's virtual table pointer is in-bounds and aligned and that the -relevant bit is set in the bit vector. - -For example on x86 a typical virtual call may look like this: - -.. code-block:: none - - ca7fbb: 48 8b 0f mov (%rdi),%rcx - ca7fbe: 48 8d 15 c3 42 fb 07 lea 0x7fb42c3(%rip),%rdx - ca7fc5: 48 89 c8 mov %rcx,%rax - ca7fc8: 48 29 d0 sub %rdx,%rax - ca7fcb: 48 c1 c0 3d rol $0x3d,%rax - ca7fcf: 48 3d 7f 01 00 00 cmp $0x17f,%rax - ca7fd5: 0f 87 36 05 00 00 ja ca8511 - ca7fdb: 48 8d 15 c0 0b f7 06 lea 0x6f70bc0(%rip),%rdx - ca7fe2: f6 04 10 10 testb $0x10,(%rax,%rdx,1) - ca7fe6: 0f 84 25 05 00 00 je ca8511 - ca7fec: ff 91 98 00 00 00 callq *0x98(%rcx) - [...] - ca8511: 0f 0b ud2 - -The compiler relies on co-operation from the linker in order to assemble -the bit vectors for the whole program. It currently does this using LLVM's -`type metadata`_ mechanism together with link-time optimization. - -.. _address point: http://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general -.. _type metadata: https://llvm.org/docs/TypeMetadata.html -.. _ByteArrayBuilder: https://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html - -Optimizations -------------- - -The scheme as described above is the fully general variant of the scheme. -Most of the time we are able to apply one or more of the following -optimizations to improve binary size or performance. - -In fact, if you try the above example with the current version of the -compiler, you will probably find that it will not use the described virtual -table layout or machine instructions. Some of the optimizations we are about -to introduce cause the compiler to use a different layout or a different -sequence of machine instructions. - -Stripping Leading/Trailing Zeros in Bit Vectors -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -If a bit vector contains leading or trailing zeros, we can strip them from -the vector. The compiler will emit code to check if the pointer is in range -of the region covered by ones, and perform the bit vector check using a -truncated version of the bit vector. For example, the bit vectors for our -example class hierarchy will be emitted like this: - -.. csv-table:: Bit Vectors for A, B, C - :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 - - A, , , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, , - B, , , , , , , , 1, , , , , , , - C, , , , , , , , , , , , , 1, , - -Short Inline Bit Vectors -~~~~~~~~~~~~~~~~~~~~~~~~ - -If the vector is sufficiently short, we can represent it as an inline constant -on x86. This saves us a few instructions when reading the correct element -of the bit vector. - -If the bit vector fits in 32 bits, the code looks like this: - -.. code-block:: none - - dc2: 48 8b 03 mov (%rbx),%rax - dc5: 48 8d 15 14 1e 00 00 lea 0x1e14(%rip),%rdx - dcc: 48 89 c1 mov %rax,%rcx - dcf: 48 29 d1 sub %rdx,%rcx - dd2: 48 c1 c1 3d rol $0x3d,%rcx - dd6: 48 83 f9 03 cmp $0x3,%rcx - dda: 77 2f ja e0b <main+0x9b> - ddc: ba 09 00 00 00 mov $0x9,%edx - de1: 0f a3 ca bt %ecx,%edx - de4: 73 25 jae e0b <main+0x9b> - de6: 48 89 df mov %rbx,%rdi - de9: ff 10 callq *(%rax) - [...] - e0b: 0f 0b ud2 - -Or if the bit vector fits in 64 bits: - -.. code-block:: none - - 11a6: 48 8b 03 mov (%rbx),%rax - 11a9: 48 8d 15 d0 28 00 00 lea 0x28d0(%rip),%rdx - 11b0: 48 89 c1 mov %rax,%rcx - 11b3: 48 29 d1 sub %rdx,%rcx - 11b6: 48 c1 c1 3d rol $0x3d,%rcx - 11ba: 48 83 f9 2a cmp $0x2a,%rcx - 11be: 77 35 ja 11f5 <main+0xb5> - 11c0: 48 ba 09 00 00 00 00 movabs $0x40000000009,%rdx - 11c7: 04 00 00 - 11ca: 48 0f a3 ca bt %rcx,%rdx - 11ce: 73 25 jae 11f5 <main+0xb5> - 11d0: 48 89 df mov %rbx,%rdi - 11d3: ff 10 callq *(%rax) - [...] - 11f5: 0f 0b ud2 - -If the bit vector consists of a single bit, there is only one possible -virtual table, and the check can consist of a single equality comparison: - -.. code-block:: none - - 9a2: 48 8b 03 mov (%rbx),%rax - 9a5: 48 8d 0d a4 13 00 00 lea 0x13a4(%rip),%rcx - 9ac: 48 39 c8 cmp %rcx,%rax - 9af: 75 25 jne 9d6 <main+0x86> - 9b1: 48 89 df mov %rbx,%rdi - 9b4: ff 10 callq *(%rax) - [...] - 9d6: 0f 0b ud2 - -Virtual Table Layout -~~~~~~~~~~~~~~~~~~~~ - -The compiler lays out classes of disjoint hierarchies in separate regions -of the object file. At worst, bit vectors in disjoint hierarchies only -need to cover their disjoint hierarchy. But the closer that classes in -sub-hierarchies are laid out to each other, the smaller the bit vectors for -those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit -Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying -out the globals efficiently to minimize the sizes of the underlying bitsets. - -.. _GlobalLayoutBuilder: https://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerTypeTests.h?view=markup - -Alignment -~~~~~~~~~ - -If all gaps between address points in a particular bit vector are multiples -of powers of 2, the compiler can compress the bit vector by strengthening -the alignment requirements of the virtual table pointer. For example, given -this class hierarchy: - -.. code-block:: c++ - - struct A { - virtual void f1(); - virtual void f2(); - }; - - struct B : A { - virtual void f1(); - virtual void f2(); - virtual void f3(); - virtual void f4(); - virtual void f5(); - virtual void f6(); - }; - - struct C : A { - virtual void f1(); - virtual void f2(); - }; - -The virtual tables will be laid out like this: - -.. csv-table:: Virtual Table Layout for A, B, C - :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 - - A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2 - -Notice that each address point for A is separated by 4 words. This lets us -emit a compressed bit vector for A that looks like this: - -.. csv-table:: - :header: 2, 6, 10, 14 - - 1, 1, 0, 1 - -At call sites, the compiler will strengthen the alignment requirements by -using a different rotate count. For example, on a 64-bit machine where the -address points are 4-word aligned (as in A from our example), the ``rol`` -instruction may look like this: - -.. code-block:: none - - dd2: 48 c1 c1 3b rol $0x3b,%rcx - -Padding to Powers of 2 -~~~~~~~~~~~~~~~~~~~~~~ - -Of course, this alignment scheme works best if the address points are -in fact aligned correctly. To make this more likely to happen, we insert -padding between virtual tables that in many cases aligns address points to -a power of 2. Specifically, our padding aligns virtual tables to the next -highest power of 2 bytes; because address points for specific base classes -normally appear at fixed offsets within the virtual table, this normally -has the effect of aligning the address points as well. - -This scheme introduces tradeoffs between decreased space overhead for -instructions and bit vectors and increased overhead in the form of padding. We -therefore limit the amount of padding so that we align to no more than 128 -bytes. This number was found experimentally to provide a good tradeoff. - -Eliminating Bit Vector Checks for All-Ones Bit Vectors -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -If the bit vector is all ones, the bit vector check is redundant; we simply -need to check that the address is in range and well aligned. This is more -likely to occur if the virtual tables are padded. - -Forward-Edge CFI for Virtual Calls by Interleaving Virtual Tables ------------------------------------------------------------------ - -Dimitar et. al. proposed a novel approach that interleaves virtual tables in [1]_. -This approach is more efficient in terms of space because padding and bit vectors are no longer needed. -At the same time, it is also more efficient in terms of performance because in the interleaved layout -address points of the virtual tables are consecutive, thus the validity check of a virtual -vtable pointer is always a range check. - -At a high level, the interleaving scheme consists of three steps: 1) split virtual table groups into -separate virtual tables, 2) order virtual tables by a pre-order traversal of the class hierarchy -and 3) interleave virtual tables. - -The interleaving scheme implemented in LLVM is inspired by [1]_ but has its own -enhancements (more in `Interleave virtual tables`_). - -.. [1] `Protecting C++ Dynamic Dispatch Through VTable Interleaving <https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf>`_. Dimitar Bounov, Rami Gökhan Kıcı, Sorin Lerner. - -Split virtual table groups into separate virtual tables -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -The Itanium C++ ABI glues multiple individual virtual tables for a class into a combined virtual table (virtual table group). -The interleaving scheme, however, can only work with individual virtual tables so it must split the combined virtual tables first. -In comparison, the old scheme does not require the splitting but it is more efficient when the combined virtual tables have been split. -The `GlobalSplit`_ pass is responsible for splitting combined virtual tables into individual ones. - -.. _GlobalSplit: https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/IPO/GlobalSplit.cpp?view=markup - -Order virtual tables by a pre-order traversal of the class hierarchy -~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -This step is common to both the old scheme described above and the interleaving scheme. -For the interleaving scheme, since the combined virtual tables have been split in the previous step, -this step ensures that for any class all the compatible virtual tables will appear consecutively. -For the old scheme, the same property may not hold since it may work on combined virtual tables. - -For example, consider the following four C++ classes: - -.. code-block:: c++ - - struct A { - virtual void f1(); - }; - - struct B : A { - virtual void f1(); - virtual void f2(); - }; - - struct C : A { - virtual void f1(); - virtual void f3(); - }; - - struct D : B { - virtual void f1(); - virtual void f2(); - }; - -This step will arrange the virtual tables for A, B, C, and D in the order of *vtable-of-A, vtable-of-B, vtable-of-D, vtable-of-C*. - -Interleave virtual tables -~~~~~~~~~~~~~~~~~~~~~~~~~ - -This step is where the interleaving scheme deviates from the old scheme. Instead of laying out -whole virtual tables in the previously computed order, the interleaving scheme lays out table -entries of the virtual tables strategically to ensure the following properties: - -(1) offset-to-top and RTTI fields layout property - -The Itanium C++ ABI specifies that offset-to-top and RTTI fields appear at the offsets behind the -address point. Note that libraries like libcxxabi do assume this property. - -(2) virtual function entry layout property - -For each virtual function the distance between an virtual table entry for this function and the corresponding -address point is always the same. This property ensures that dynamic dispatch still works with the interleaving layout. - -Note that the interleaving scheme in the CFI implementation guarantees both properties above whereas the original scheme proposed -in [1]_ only guarantees the second property. - -To illustrate how the interleaving algorithm works, let us continue with the running example. -The algorithm first separates all the virtual table entries into two work lists. To do so, -it starts by allocating two work lists, one initialized with all the offset-to-top entries of virtual tables in the order -computed in the last step, one initialized with all the RTTI entries in the same order. - -.. csv-table:: Work list 1 Layout - :header: 0, 1, 2, 3 - - A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top - - -.. csv-table:: Work list 2 layout - :header: 0, 1, 2, 3, - - &A::rtti, &B::rtti, &D::rtti, &C::rtti - -Then for each virtual function the algorithm goes through all the virtual tables in the previously computed order -to collect all the related entries into a virtual function list. -After this step, there are the following virtual function lists: - -.. csv-table:: f1 list - :header: 0, 1, 2, 3 - - &A::f1, &B::f1, &D::f1, &C::f1 - - -.. csv-table:: f2 list - :header: 0, 1 - - &B::f2, &D::f2 - - -.. csv-table:: f3 list - :header: 0 - - &C::f3 - -Next, the algorithm picks the longest remaining virtual function list and appends the whole list to the shortest work list -until no function lists are left, and pads the shorter work list so that they are of the same length. -In the example, f1 list will be first added to work list 1, then f2 list will be added -to work list 2, and finally f3 list will be added to the work list 2. Since work list 1 now has one more entry than -work list 2, a padding entry is added to the latter. After this step, the two work lists look like: - -.. csv-table:: Work list 1 Layout - :header: 0, 1, 2, 3, 4, 5, 6, 7 - - A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top, &A::f1, &B::f1, &D::f1, &C::f1 - - -.. csv-table:: Work list 2 layout - :header: 0, 1, 2, 3, 4, 5, 6, 7 - - &A::rtti, &B::rtti, &D::rtti, &C::rtti, &B::f2, &D::f2, &C::f3, padding - -Finally, the algorithm merges the two work lists into the interleaved layout by alternatingly -moving the head of each list to the final layout. After this step, the final interleaved layout looks like: - -.. csv-table:: Interleaved layout - :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 - - A::offset-to-top, &A::rtti, B::offset-to-top, &B::rtti, D::offset-to-top, &D::rtti, C::offset-to-top, &C::rtti, &A::f1, &B::f2, &B::f1, &D::f2, &D::f1, &C::f3, &C::f1, padding - -In the above interleaved layout, each virtual table's offset-to-top and RTTI are always adjacent, which shows that the layout has the first property. -For the second property, let us look at f2 as an example. In the interleaved layout, -there are two entries for f2: B::f2 and D::f2. The distance between &B::f2 -and its address point D::offset-to-top (the entry immediately after &B::rtti) is 5 entry-length, so is the distance between &D::f2 and C::offset-to-top (the entry immediately after &D::rtti). - -Forward-Edge CFI for Indirect Function Calls -============================================ - -Under forward-edge CFI for indirect function calls, each unique function -type has its own bit vector, and at each call site we need to check that the -function pointer is a member of the function type's bit vector. This scheme -works in a similar way to forward-edge CFI for virtual calls, the distinction -being that we need to build bit vectors of function entry points rather than -of virtual tables. - -Unlike when re-arranging global variables, we cannot re-arrange functions -in a particular order and base our calculations on the layout of the -functions' entry points, as we have no idea how large a particular function -will end up being (the function sizes could even depend on how we arrange -the functions). Instead, we build a jump table, which is a block of code -consisting of one branch instruction for each of the functions in the bit -set that branches to the target function, and redirect any taken function -addresses to the corresponding jump table entry. In this way, the distance -between function entry points is predictable and controllable. In the object -file's symbol table, the symbols for the target functions also refer to the -jump table entries, so that addresses taken outside the module will pass -any verification done inside the module. - -In more concrete terms, suppose we have three functions ``f``, ``g``, -``h`` which are all of the same type, and a function foo that returns their -addresses: - -.. code-block:: none - - f: - mov 0, %eax - ret - - g: - mov 1, %eax - ret - - h: - mov 2, %eax - ret - - foo: - mov f, %eax - mov g, %edx - mov h, %ecx - ret - -Our jump table will (conceptually) look like this: - -.. code-block:: none - - f: - jmp .Ltmp0 ; 5 bytes - int3 ; 1 byte - int3 ; 1 byte - int3 ; 1 byte - - g: - jmp .Ltmp1 ; 5 bytes - int3 ; 1 byte - int3 ; 1 byte - int3 ; 1 byte - - h: - jmp .Ltmp2 ; 5 bytes - int3 ; 1 byte - int3 ; 1 byte - int3 ; 1 byte - - .Ltmp0: - mov 0, %eax - ret - - .Ltmp1: - mov 1, %eax - ret - - .Ltmp2: - mov 2, %eax - ret - - foo: - mov f, %eax - mov g, %edx - mov h, %ecx - ret - -Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of -2, and function types do not overlap (unlike class types with base classes), -we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks -for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each -call site to a range and alignment check. - -Shared library support -====================== - -**EXPERIMENTAL** - -The basic CFI mode described above assumes that the application is a -monolithic binary; at least that all possible virtual/indirect call -targets and the entire class hierarchy are known at link time. The -cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes -this requirement by allowing virtual and indirect calls to cross the -DSO boundary. - -Assuming the following setup: the binary consists of several -instrumented and several uninstrumented DSOs. Some of them may be -dlopen-ed/dlclose-d periodically, even frequently. - - - Calls made from uninstrumented DSOs are not checked and just work. - - Calls inside any instrumented DSO are fully protected. - - Calls between different instrumented DSOs are also protected, with - a performance penalty (in addition to the monolithic CFI - overhead). - - Calls from an instrumented DSO to an uninstrumented one are - unchecked and just work, with performance penalty. - - Calls from an instrumented DSO outside of any known DSO are - detected as CFI violations. - -In the monolithic scheme a call site is instrumented as - -.. code-block:: none - - if (!InlinedFastCheck(f)) - abort(); - call *f - -In the cross-DSO scheme it becomes - -.. code-block:: none - - if (!InlinedFastCheck(f)) - __cfi_slowpath(CallSiteTypeId, f); - call *f - -CallSiteTypeId --------------- - -``CallSiteTypeId`` is a stable process-wide identifier of the -call-site type. For a virtual call site, the type in question is the class -type; for an indirect function call it is the function signature. The -mapping from a type to an identifier is an ABI detail. In the current, -experimental, implementation the identifier of type T is calculated as -follows: - - - Obtain the mangled name for "typeinfo name for T". - - Calculate MD5 hash of the name as a string. - - Reinterpret the first 8 bytes of the hash as a little-endian - 64-bit integer. - -It is possible, but unlikely, that collisions in the -``CallSiteTypeId`` hashing will result in weaker CFI checks that would -still be conservatively correct. - -CFI_Check ---------- - -In the general case, only the target DSO knows whether the call to -function ``f`` with type ``CallSiteTypeId`` is valid or not. To -export this information, every DSO implements - -.. code-block:: none - - void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) - -This function provides external modules with access to CFI checks for -the targets inside this DSO. For each known ``CallSiteTypeId``, this -function performs an ``llvm.type.test`` with the corresponding type -identifier. It reports an error if the type is unknown, or if the -check fails. Depending on the values of compiler flags -``-fsanitize-trap`` and ``-fsanitize-recover``, this function may -print an error, abort and/or return to the caller. ``DiagData`` is an -opaque pointer to the diagnostic information about the error, or -``null`` if the caller does not provide this information. - -The basic implementation is a large switch statement over all values -of CallSiteTypeId supported by this DSO, and each case is similar to -the InlinedFastCheck() in the basic CFI mode. - -CFI Shadow ----------- - -To route CFI checks to the target DSO's __cfi_check function, a -mapping from possible virtual / indirect call targets to the -corresponding __cfi_check functions is maintained. This mapping is -implemented as a sparse array of 2 bytes for every possible page (4096 -bytes) of memory. The table is kept readonly most of the time. - -There are 3 types of shadow values: - - - Address in a CFI-instrumented DSO. - - Unchecked address (a “trusted” non-instrumented DSO). Encoded as - value 0xFFFF. - - Invalid address (everything else). Encoded as value 0. - -For a CFI-instrumented DSO, a shadow value encodes the address of the -__cfi_check function for all call targets in the corresponding memory -page. If Addr is the target address, and V is the shadow value, then -the address of __cfi_check is calculated as - -.. code-block:: none - - __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096 - -This works as long as __cfi_check is aligned by 4096 bytes and located -below any call targets in its DSO, but not more than 256MB apart from -them. - -CFI_SlowPath ------------- - -The slow path check is implemented in a runtime support library as - -.. code-block:: none - - void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr) - void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData) - -These functions loads a shadow value for ``TargetAddr``, finds the -address of ``__cfi_check`` as described above and calls -that. ``DiagData`` is an opaque pointer to diagnostic data which is -passed verbatim to ``__cfi_check``, and ``__cfi_slowpath`` passes -``nullptr`` instead. - -Compiler-RT library contains reference implementations of slowpath -functions, but they have unresolvable issues with correctness and -performance in the handling of dlopen(). It is recommended that -platforms provide their own implementations, usually as part of libc -or libdl. - -Position-independent executable requirement -------------------------------------------- - -Cross-DSO CFI mode requires that the main executable is built as PIE. -In non-PIE executables the address of an external function (taken from -the main executable) is the address of that function’s PLT record in -the main executable. This would break the CFI checks. - -Backward-edge CFI for return statements (RCFI) -============================================== - -This section is a proposal. As of March 2017 it is not implemented. - -Backward-edge control flow (`RET` instructions) can be hijacked -via overwriting the return address (`RA`) on stack. -Various mitigation techniques (e.g. `SafeStack`_, `RFG`_, `Intel CET`_) -try to detect or prevent `RA` corruption on stack. - -RCFI enforces the expected control flow in several different ways described below. -RCFI heavily relies on LTO. - -Leaf Functions --------------- -If `f()` is a leaf function (i.e. it has no calls -except maybe no-return calls) it can be called using a special calling convention -that stores `RA` in a dedicated register `R` before the `CALL` instruction. -`f()` does not spill `R` and does not use the `RET` instruction, -instead it uses the value in `R` to `JMP` to `RA`. - -This flavour of CFI is *precise*, i.e. the function is guaranteed to return -to the point exactly following the call. - -An alternative approach is to -copy `RA` from stack to `R` in the first instruction of `f()`, -then `JMP` to `R`. -This approach is simpler to implement (does not require changing the caller) -but weaker (there is a small window when `RA` is actually stored on stack). - - -Functions called once ---------------------- -Suppose `f()` is called in just one place in the program -(assuming we can verify this in LTO mode). -In this case we can replace the `RET` instruction with a `JMP` instruction -with the immediate constant for `RA`. -This will *precisely* enforce the return control flow no matter what is stored on stack. - -Another variant is to compare `RA` on stack with the known constant and abort -if they don't match; then `JMP` to the known constant address. - -Functions called in a small number of call sites ------------------------------------------------- -We may extend the above approach to cases where `f()` -is called more than once (but still a small number of times). -With LTO we know all possible values of `RA` and we check them -one-by-one (or using binary search) against the value on stack. -If the match is found, we `JMP` to the known constant address, otherwise abort. - -This protection is *near-precise*, i.e. it guarantees that the control flow will -be transferred to one of the valid return addresses for this function, -but not necessary to the point of the most recent `CALL`. - -General case ------------- -For functions called multiple times a *return jump table* is constructed -in the same manner as jump tables for indirect function calls (see above). -The correct jump table entry (or it's index) is passed by `CALL` to `f()` -(as an extra argument) and then spilled to stack. -The `RET` instruction is replaced with a load of the jump table entry, -jump table range check, and `JMP` to the jump table entry. - -This protection is also *near-precise*. - -Returns from functions called indirectly ----------------------------------------- - -If a function is called indirectly, the return jump table is constructed for the -equivalence class of functions instead of a single function. - -Cross-DSO calls ---------------- -Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it. - -This case will be handled similarly to the cross-DSO scheme using the slow path callback. - -Non-goals ---------- - -RCFI does not protect `RET` instructions: - * in non-instrumented DSOs, - * in instrumented DSOs for functions that are called from non-instrumented DSOs, - * embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`). - -.. _SafeStack: https://clang.llvm.org/docs/SafeStack.html -.. _RFG: http://xlab.tencent.com/en/2016/11/02/return-flow-guard -.. _Intel CET: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks - -Hardware support -================ - -We believe that the above design can be efficiently implemented in hardware. -A single new instruction added to an ISA would allow to perform the forward-edge CFI check -with fewer bytes per check (smaller code size overhead) and potentially more -efficiently. The current software-only instrumentation requires at least -32-bytes per check (on x86_64). -A hardware instruction may probably be less than ~ 12 bytes. -Such instruction would check that the argument pointer is in-bounds, -and is properly aligned, and if the checks fail it will either trap (in monolithic scheme) -or call the slow path function (cross-DSO scheme). -The bit vector lookup is probably too complex for a hardware implementation. - -.. code-block:: none - - // This instruction checks that 'Ptr' - // * is aligned by (1 << kAlignment) and - // * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment)) - // and if the check fails it jumps to the given target (slow path). - // - // 'Ptr' is a register, pointing to the virtual function table - // or to the function which we need to check. We may require an explicit - // fixed register to be used. - // 'kAlignment' is a 4-bit constant. - // 'kRangeSize' is a ~20-bit constant. - // 'kRangeBeg' is a PC-relative constant (~28 bits) - // pointing to the beginning of the allowed range for 'Ptr'. - // 'kFailedCheckTarget': is a PC-relative constant (~28 bits) - // representing the target to branch to when the check fails. - // If kFailedCheckTarget==0, the process will trap - // (monolithic binary scheme). - // Otherwise it will jump to a handler that implements `CFI_SlowPath` - // (cross-DSO scheme). - CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) { - if (Ptr < kRangeBeg || - Ptr >= kRangeBeg + (kRangeSize << kAlignment) || - Ptr & ((1 << kAlignment) - 1)) - Jump(kFailedCheckTarget); - } - -An alternative and more compact encoding would not use `kFailedCheckTarget`, -and will trap on check failure instead. -This will allow us to fit the instruction into **8-9 bytes**. -The cross-DSO checks will be performed by a trap handler and -performance-critical ones will have to be black-listed and checked using the -software-only scheme. - -Note that such hardware extension would be complementary to checks -at the callee side, such as e.g. **Intel ENDBRANCH**. -Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b) -ability to protect against invalid casts between polymorphic types. |
