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-===========================================
-Control Flow Integrity Design Documentation
-===========================================
-
-This page documents the design of the :doc:`ControlFlowIntegrity` schemes
-supported by Clang.
-
-Forward-Edge CFI for Virtual Calls
-==================================
-
-This scheme works by allocating, for each static type used to make a virtual
-call, a region of read-only storage in the object file holding a bit vector
-that maps onto to the region of storage used for those virtual tables. Each
-set bit in the bit vector corresponds to the `address point`_ for a virtual
-table compatible with the static type for which the bit vector is being built.
-
-For example, consider the following three C++ classes:
-
-.. code-block:: c++
-
- struct A {
- virtual void f1();
- virtual void f2();
- virtual void f3();
- };
-
- struct B : A {
- virtual void f1();
- virtual void f2();
- virtual void f3();
- };
-
- struct C : A {
- virtual void f1();
- virtual void f2();
- virtual void f3();
- };
-
-The scheme will cause the virtual tables for A, B and C to be laid out
-consecutively:
-
-.. csv-table:: Virtual Table Layout for A, B, C
- :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
-
- A::offset-to-top, &A::rtti, &A::f1, &A::f2, &A::f3, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, C::offset-to-top, &C::rtti, &C::f1, &C::f2, &C::f3
-
-The bit vector for static types A, B and C will look like this:
-
-.. csv-table:: Bit Vectors for A, B, C
- :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
-
- A, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0
- B, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0
- C, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0
-
-Bit vectors are represented in the object file as byte arrays. By loading
-from indexed offsets into the byte array and applying a mask, a program can
-test bits from the bit set with a relatively short instruction sequence. Bit
-vectors may overlap so long as they use different bits. For the full details,
-see the `ByteArrayBuilder`_ class.
-
-In this case, assuming A is laid out at offset 0 in bit 0, B at offset 0 in
-bit 1 and C at offset 0 in bit 2, the byte array would look like this:
-
-.. code-block:: c++
-
- char bits[] = { 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 5, 0, 0 };
-
-To emit a virtual call, the compiler will assemble code that checks that
-the object's virtual table pointer is in-bounds and aligned and that the
-relevant bit is set in the bit vector.
-
-For example on x86 a typical virtual call may look like this:
-
-.. code-block:: none
-
- ca7fbb: 48 8b 0f mov (%rdi),%rcx
- ca7fbe: 48 8d 15 c3 42 fb 07 lea 0x7fb42c3(%rip),%rdx
- ca7fc5: 48 89 c8 mov %rcx,%rax
- ca7fc8: 48 29 d0 sub %rdx,%rax
- ca7fcb: 48 c1 c0 3d rol $0x3d,%rax
- ca7fcf: 48 3d 7f 01 00 00 cmp $0x17f,%rax
- ca7fd5: 0f 87 36 05 00 00 ja ca8511
- ca7fdb: 48 8d 15 c0 0b f7 06 lea 0x6f70bc0(%rip),%rdx
- ca7fe2: f6 04 10 10 testb $0x10,(%rax,%rdx,1)
- ca7fe6: 0f 84 25 05 00 00 je ca8511
- ca7fec: ff 91 98 00 00 00 callq *0x98(%rcx)
- [...]
- ca8511: 0f 0b ud2
-
-The compiler relies on co-operation from the linker in order to assemble
-the bit vectors for the whole program. It currently does this using LLVM's
-`type metadata`_ mechanism together with link-time optimization.
-
-.. _address point: http://itanium-cxx-abi.github.io/cxx-abi/abi.html#vtable-general
-.. _type metadata: https://llvm.org/docs/TypeMetadata.html
-.. _ByteArrayBuilder: https://llvm.org/docs/doxygen/html/structllvm_1_1ByteArrayBuilder.html
-
-Optimizations
--------------
-
-The scheme as described above is the fully general variant of the scheme.
-Most of the time we are able to apply one or more of the following
-optimizations to improve binary size or performance.
-
-In fact, if you try the above example with the current version of the
-compiler, you will probably find that it will not use the described virtual
-table layout or machine instructions. Some of the optimizations we are about
-to introduce cause the compiler to use a different layout or a different
-sequence of machine instructions.
-
-Stripping Leading/Trailing Zeros in Bit Vectors
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-If a bit vector contains leading or trailing zeros, we can strip them from
-the vector. The compiler will emit code to check if the pointer is in range
-of the region covered by ones, and perform the bit vector check using a
-truncated version of the bit vector. For example, the bit vectors for our
-example class hierarchy will be emitted like this:
-
-.. csv-table:: Bit Vectors for A, B, C
- :header: Class, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
-
- A, , , 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, ,
- B, , , , , , , , 1, , , , , , ,
- C, , , , , , , , , , , , , 1, ,
-
-Short Inline Bit Vectors
-~~~~~~~~~~~~~~~~~~~~~~~~
-
-If the vector is sufficiently short, we can represent it as an inline constant
-on x86. This saves us a few instructions when reading the correct element
-of the bit vector.
-
-If the bit vector fits in 32 bits, the code looks like this:
-
-.. code-block:: none
-
- dc2: 48 8b 03 mov (%rbx),%rax
- dc5: 48 8d 15 14 1e 00 00 lea 0x1e14(%rip),%rdx
- dcc: 48 89 c1 mov %rax,%rcx
- dcf: 48 29 d1 sub %rdx,%rcx
- dd2: 48 c1 c1 3d rol $0x3d,%rcx
- dd6: 48 83 f9 03 cmp $0x3,%rcx
- dda: 77 2f ja e0b <main+0x9b>
- ddc: ba 09 00 00 00 mov $0x9,%edx
- de1: 0f a3 ca bt %ecx,%edx
- de4: 73 25 jae e0b <main+0x9b>
- de6: 48 89 df mov %rbx,%rdi
- de9: ff 10 callq *(%rax)
- [...]
- e0b: 0f 0b ud2
-
-Or if the bit vector fits in 64 bits:
-
-.. code-block:: none
-
- 11a6: 48 8b 03 mov (%rbx),%rax
- 11a9: 48 8d 15 d0 28 00 00 lea 0x28d0(%rip),%rdx
- 11b0: 48 89 c1 mov %rax,%rcx
- 11b3: 48 29 d1 sub %rdx,%rcx
- 11b6: 48 c1 c1 3d rol $0x3d,%rcx
- 11ba: 48 83 f9 2a cmp $0x2a,%rcx
- 11be: 77 35 ja 11f5 <main+0xb5>
- 11c0: 48 ba 09 00 00 00 00 movabs $0x40000000009,%rdx
- 11c7: 04 00 00
- 11ca: 48 0f a3 ca bt %rcx,%rdx
- 11ce: 73 25 jae 11f5 <main+0xb5>
- 11d0: 48 89 df mov %rbx,%rdi
- 11d3: ff 10 callq *(%rax)
- [...]
- 11f5: 0f 0b ud2
-
-If the bit vector consists of a single bit, there is only one possible
-virtual table, and the check can consist of a single equality comparison:
-
-.. code-block:: none
-
- 9a2: 48 8b 03 mov (%rbx),%rax
- 9a5: 48 8d 0d a4 13 00 00 lea 0x13a4(%rip),%rcx
- 9ac: 48 39 c8 cmp %rcx,%rax
- 9af: 75 25 jne 9d6 <main+0x86>
- 9b1: 48 89 df mov %rbx,%rdi
- 9b4: ff 10 callq *(%rax)
- [...]
- 9d6: 0f 0b ud2
-
-Virtual Table Layout
-~~~~~~~~~~~~~~~~~~~~
-
-The compiler lays out classes of disjoint hierarchies in separate regions
-of the object file. At worst, bit vectors in disjoint hierarchies only
-need to cover their disjoint hierarchy. But the closer that classes in
-sub-hierarchies are laid out to each other, the smaller the bit vectors for
-those sub-hierarchies need to be (see "Stripping Leading/Trailing Zeros in Bit
-Vectors" above). The `GlobalLayoutBuilder`_ class is responsible for laying
-out the globals efficiently to minimize the sizes of the underlying bitsets.
-
-.. _GlobalLayoutBuilder: https://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Transforms/IPO/LowerTypeTests.h?view=markup
-
-Alignment
-~~~~~~~~~
-
-If all gaps between address points in a particular bit vector are multiples
-of powers of 2, the compiler can compress the bit vector by strengthening
-the alignment requirements of the virtual table pointer. For example, given
-this class hierarchy:
-
-.. code-block:: c++
-
- struct A {
- virtual void f1();
- virtual void f2();
- };
-
- struct B : A {
- virtual void f1();
- virtual void f2();
- virtual void f3();
- virtual void f4();
- virtual void f5();
- virtual void f6();
- };
-
- struct C : A {
- virtual void f1();
- virtual void f2();
- };
-
-The virtual tables will be laid out like this:
-
-.. csv-table:: Virtual Table Layout for A, B, C
- :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
-
- A::offset-to-top, &A::rtti, &A::f1, &A::f2, B::offset-to-top, &B::rtti, &B::f1, &B::f2, &B::f3, &B::f4, &B::f5, &B::f6, C::offset-to-top, &C::rtti, &C::f1, &C::f2
-
-Notice that each address point for A is separated by 4 words. This lets us
-emit a compressed bit vector for A that looks like this:
-
-.. csv-table::
- :header: 2, 6, 10, 14
-
- 1, 1, 0, 1
-
-At call sites, the compiler will strengthen the alignment requirements by
-using a different rotate count. For example, on a 64-bit machine where the
-address points are 4-word aligned (as in A from our example), the ``rol``
-instruction may look like this:
-
-.. code-block:: none
-
- dd2: 48 c1 c1 3b rol $0x3b,%rcx
-
-Padding to Powers of 2
-~~~~~~~~~~~~~~~~~~~~~~
-
-Of course, this alignment scheme works best if the address points are
-in fact aligned correctly. To make this more likely to happen, we insert
-padding between virtual tables that in many cases aligns address points to
-a power of 2. Specifically, our padding aligns virtual tables to the next
-highest power of 2 bytes; because address points for specific base classes
-normally appear at fixed offsets within the virtual table, this normally
-has the effect of aligning the address points as well.
-
-This scheme introduces tradeoffs between decreased space overhead for
-instructions and bit vectors and increased overhead in the form of padding. We
-therefore limit the amount of padding so that we align to no more than 128
-bytes. This number was found experimentally to provide a good tradeoff.
-
-Eliminating Bit Vector Checks for All-Ones Bit Vectors
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-If the bit vector is all ones, the bit vector check is redundant; we simply
-need to check that the address is in range and well aligned. This is more
-likely to occur if the virtual tables are padded.
-
-Forward-Edge CFI for Virtual Calls by Interleaving Virtual Tables
------------------------------------------------------------------
-
-Dimitar et. al. proposed a novel approach that interleaves virtual tables in [1]_.
-This approach is more efficient in terms of space because padding and bit vectors are no longer needed.
-At the same time, it is also more efficient in terms of performance because in the interleaved layout
-address points of the virtual tables are consecutive, thus the validity check of a virtual
-vtable pointer is always a range check.
-
-At a high level, the interleaving scheme consists of three steps: 1) split virtual table groups into
-separate virtual tables, 2) order virtual tables by a pre-order traversal of the class hierarchy
-and 3) interleave virtual tables.
-
-The interleaving scheme implemented in LLVM is inspired by [1]_ but has its own
-enhancements (more in `Interleave virtual tables`_).
-
-.. [1] `Protecting C++ Dynamic Dispatch Through VTable Interleaving <https://cseweb.ucsd.edu/~lerner/papers/ivtbl-ndss16.pdf>`_. Dimitar Bounov, Rami Gökhan Kıcı, Sorin Lerner.
-
-Split virtual table groups into separate virtual tables
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-The Itanium C++ ABI glues multiple individual virtual tables for a class into a combined virtual table (virtual table group).
-The interleaving scheme, however, can only work with individual virtual tables so it must split the combined virtual tables first.
-In comparison, the old scheme does not require the splitting but it is more efficient when the combined virtual tables have been split.
-The `GlobalSplit`_ pass is responsible for splitting combined virtual tables into individual ones.
-
-.. _GlobalSplit: https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/IPO/GlobalSplit.cpp?view=markup
-
-Order virtual tables by a pre-order traversal of the class hierarchy
-~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-This step is common to both the old scheme described above and the interleaving scheme.
-For the interleaving scheme, since the combined virtual tables have been split in the previous step,
-this step ensures that for any class all the compatible virtual tables will appear consecutively.
-For the old scheme, the same property may not hold since it may work on combined virtual tables.
-
-For example, consider the following four C++ classes:
-
-.. code-block:: c++
-
- struct A {
- virtual void f1();
- };
-
- struct B : A {
- virtual void f1();
- virtual void f2();
- };
-
- struct C : A {
- virtual void f1();
- virtual void f3();
- };
-
- struct D : B {
- virtual void f1();
- virtual void f2();
- };
-
-This step will arrange the virtual tables for A, B, C, and D in the order of *vtable-of-A, vtable-of-B, vtable-of-D, vtable-of-C*.
-
-Interleave virtual tables
-~~~~~~~~~~~~~~~~~~~~~~~~~
-
-This step is where the interleaving scheme deviates from the old scheme. Instead of laying out
-whole virtual tables in the previously computed order, the interleaving scheme lays out table
-entries of the virtual tables strategically to ensure the following properties:
-
-(1) offset-to-top and RTTI fields layout property
-
-The Itanium C++ ABI specifies that offset-to-top and RTTI fields appear at the offsets behind the
-address point. Note that libraries like libcxxabi do assume this property.
-
-(2) virtual function entry layout property
-
-For each virtual function the distance between an virtual table entry for this function and the corresponding
-address point is always the same. This property ensures that dynamic dispatch still works with the interleaving layout.
-
-Note that the interleaving scheme in the CFI implementation guarantees both properties above whereas the original scheme proposed
-in [1]_ only guarantees the second property.
-
-To illustrate how the interleaving algorithm works, let us continue with the running example.
-The algorithm first separates all the virtual table entries into two work lists. To do so,
-it starts by allocating two work lists, one initialized with all the offset-to-top entries of virtual tables in the order
-computed in the last step, one initialized with all the RTTI entries in the same order.
-
-.. csv-table:: Work list 1 Layout
- :header: 0, 1, 2, 3
-
- A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top
-
-
-.. csv-table:: Work list 2 layout
- :header: 0, 1, 2, 3,
-
- &A::rtti, &B::rtti, &D::rtti, &C::rtti
-
-Then for each virtual function the algorithm goes through all the virtual tables in the previously computed order
-to collect all the related entries into a virtual function list.
-After this step, there are the following virtual function lists:
-
-.. csv-table:: f1 list
- :header: 0, 1, 2, 3
-
- &A::f1, &B::f1, &D::f1, &C::f1
-
-
-.. csv-table:: f2 list
- :header: 0, 1
-
- &B::f2, &D::f2
-
-
-.. csv-table:: f3 list
- :header: 0
-
- &C::f3
-
-Next, the algorithm picks the longest remaining virtual function list and appends the whole list to the shortest work list
-until no function lists are left, and pads the shorter work list so that they are of the same length.
-In the example, f1 list will be first added to work list 1, then f2 list will be added
-to work list 2, and finally f3 list will be added to the work list 2. Since work list 1 now has one more entry than
-work list 2, a padding entry is added to the latter. After this step, the two work lists look like:
-
-.. csv-table:: Work list 1 Layout
- :header: 0, 1, 2, 3, 4, 5, 6, 7
-
- A::offset-to-top, B::offset-to-top, D::offset-to-top, C::offset-to-top, &A::f1, &B::f1, &D::f1, &C::f1
-
-
-.. csv-table:: Work list 2 layout
- :header: 0, 1, 2, 3, 4, 5, 6, 7
-
- &A::rtti, &B::rtti, &D::rtti, &C::rtti, &B::f2, &D::f2, &C::f3, padding
-
-Finally, the algorithm merges the two work lists into the interleaved layout by alternatingly
-moving the head of each list to the final layout. After this step, the final interleaved layout looks like:
-
-.. csv-table:: Interleaved layout
- :header: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
-
- A::offset-to-top, &A::rtti, B::offset-to-top, &B::rtti, D::offset-to-top, &D::rtti, C::offset-to-top, &C::rtti, &A::f1, &B::f2, &B::f1, &D::f2, &D::f1, &C::f3, &C::f1, padding
-
-In the above interleaved layout, each virtual table's offset-to-top and RTTI are always adjacent, which shows that the layout has the first property.
-For the second property, let us look at f2 as an example. In the interleaved layout,
-there are two entries for f2: B::f2 and D::f2. The distance between &B::f2
-and its address point D::offset-to-top (the entry immediately after &B::rtti) is 5 entry-length, so is the distance between &D::f2 and C::offset-to-top (the entry immediately after &D::rtti).
-
-Forward-Edge CFI for Indirect Function Calls
-============================================
-
-Under forward-edge CFI for indirect function calls, each unique function
-type has its own bit vector, and at each call site we need to check that the
-function pointer is a member of the function type's bit vector. This scheme
-works in a similar way to forward-edge CFI for virtual calls, the distinction
-being that we need to build bit vectors of function entry points rather than
-of virtual tables.
-
-Unlike when re-arranging global variables, we cannot re-arrange functions
-in a particular order and base our calculations on the layout of the
-functions' entry points, as we have no idea how large a particular function
-will end up being (the function sizes could even depend on how we arrange
-the functions). Instead, we build a jump table, which is a block of code
-consisting of one branch instruction for each of the functions in the bit
-set that branches to the target function, and redirect any taken function
-addresses to the corresponding jump table entry. In this way, the distance
-between function entry points is predictable and controllable. In the object
-file's symbol table, the symbols for the target functions also refer to the
-jump table entries, so that addresses taken outside the module will pass
-any verification done inside the module.
-
-In more concrete terms, suppose we have three functions ``f``, ``g``,
-``h`` which are all of the same type, and a function foo that returns their
-addresses:
-
-.. code-block:: none
-
- f:
- mov 0, %eax
- ret
-
- g:
- mov 1, %eax
- ret
-
- h:
- mov 2, %eax
- ret
-
- foo:
- mov f, %eax
- mov g, %edx
- mov h, %ecx
- ret
-
-Our jump table will (conceptually) look like this:
-
-.. code-block:: none
-
- f:
- jmp .Ltmp0 ; 5 bytes
- int3 ; 1 byte
- int3 ; 1 byte
- int3 ; 1 byte
-
- g:
- jmp .Ltmp1 ; 5 bytes
- int3 ; 1 byte
- int3 ; 1 byte
- int3 ; 1 byte
-
- h:
- jmp .Ltmp2 ; 5 bytes
- int3 ; 1 byte
- int3 ; 1 byte
- int3 ; 1 byte
-
- .Ltmp0:
- mov 0, %eax
- ret
-
- .Ltmp1:
- mov 1, %eax
- ret
-
- .Ltmp2:
- mov 2, %eax
- ret
-
- foo:
- mov f, %eax
- mov g, %edx
- mov h, %ecx
- ret
-
-Because the addresses of ``f``, ``g``, ``h`` are evenly spaced at a power of
-2, and function types do not overlap (unlike class types with base classes),
-we can normally apply the `Alignment`_ and `Eliminating Bit Vector Checks
-for All-Ones Bit Vectors`_ optimizations thus simplifying the check at each
-call site to a range and alignment check.
-
-Shared library support
-======================
-
-**EXPERIMENTAL**
-
-The basic CFI mode described above assumes that the application is a
-monolithic binary; at least that all possible virtual/indirect call
-targets and the entire class hierarchy are known at link time. The
-cross-DSO mode, enabled with **-f[no-]sanitize-cfi-cross-dso** relaxes
-this requirement by allowing virtual and indirect calls to cross the
-DSO boundary.
-
-Assuming the following setup: the binary consists of several
-instrumented and several uninstrumented DSOs. Some of them may be
-dlopen-ed/dlclose-d periodically, even frequently.
-
- - Calls made from uninstrumented DSOs are not checked and just work.
- - Calls inside any instrumented DSO are fully protected.
- - Calls between different instrumented DSOs are also protected, with
- a performance penalty (in addition to the monolithic CFI
- overhead).
- - Calls from an instrumented DSO to an uninstrumented one are
- unchecked and just work, with performance penalty.
- - Calls from an instrumented DSO outside of any known DSO are
- detected as CFI violations.
-
-In the monolithic scheme a call site is instrumented as
-
-.. code-block:: none
-
- if (!InlinedFastCheck(f))
- abort();
- call *f
-
-In the cross-DSO scheme it becomes
-
-.. code-block:: none
-
- if (!InlinedFastCheck(f))
- __cfi_slowpath(CallSiteTypeId, f);
- call *f
-
-CallSiteTypeId
---------------
-
-``CallSiteTypeId`` is a stable process-wide identifier of the
-call-site type. For a virtual call site, the type in question is the class
-type; for an indirect function call it is the function signature. The
-mapping from a type to an identifier is an ABI detail. In the current,
-experimental, implementation the identifier of type T is calculated as
-follows:
-
- - Obtain the mangled name for "typeinfo name for T".
- - Calculate MD5 hash of the name as a string.
- - Reinterpret the first 8 bytes of the hash as a little-endian
- 64-bit integer.
-
-It is possible, but unlikely, that collisions in the
-``CallSiteTypeId`` hashing will result in weaker CFI checks that would
-still be conservatively correct.
-
-CFI_Check
----------
-
-In the general case, only the target DSO knows whether the call to
-function ``f`` with type ``CallSiteTypeId`` is valid or not. To
-export this information, every DSO implements
-
-.. code-block:: none
-
- void __cfi_check(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
-
-This function provides external modules with access to CFI checks for
-the targets inside this DSO. For each known ``CallSiteTypeId``, this
-function performs an ``llvm.type.test`` with the corresponding type
-identifier. It reports an error if the type is unknown, or if the
-check fails. Depending on the values of compiler flags
-``-fsanitize-trap`` and ``-fsanitize-recover``, this function may
-print an error, abort and/or return to the caller. ``DiagData`` is an
-opaque pointer to the diagnostic information about the error, or
-``null`` if the caller does not provide this information.
-
-The basic implementation is a large switch statement over all values
-of CallSiteTypeId supported by this DSO, and each case is similar to
-the InlinedFastCheck() in the basic CFI mode.
-
-CFI Shadow
-----------
-
-To route CFI checks to the target DSO's __cfi_check function, a
-mapping from possible virtual / indirect call targets to the
-corresponding __cfi_check functions is maintained. This mapping is
-implemented as a sparse array of 2 bytes for every possible page (4096
-bytes) of memory. The table is kept readonly most of the time.
-
-There are 3 types of shadow values:
-
- - Address in a CFI-instrumented DSO.
- - Unchecked address (a “trusted” non-instrumented DSO). Encoded as
- value 0xFFFF.
- - Invalid address (everything else). Encoded as value 0.
-
-For a CFI-instrumented DSO, a shadow value encodes the address of the
-__cfi_check function for all call targets in the corresponding memory
-page. If Addr is the target address, and V is the shadow value, then
-the address of __cfi_check is calculated as
-
-.. code-block:: none
-
- __cfi_check = AlignUpTo(Addr, 4096) - (V + 1) * 4096
-
-This works as long as __cfi_check is aligned by 4096 bytes and located
-below any call targets in its DSO, but not more than 256MB apart from
-them.
-
-CFI_SlowPath
-------------
-
-The slow path check is implemented in a runtime support library as
-
-.. code-block:: none
-
- void __cfi_slowpath(uint64 CallSiteTypeId, void *TargetAddr)
- void __cfi_slowpath_diag(uint64 CallSiteTypeId, void *TargetAddr, void *DiagData)
-
-These functions loads a shadow value for ``TargetAddr``, finds the
-address of ``__cfi_check`` as described above and calls
-that. ``DiagData`` is an opaque pointer to diagnostic data which is
-passed verbatim to ``__cfi_check``, and ``__cfi_slowpath`` passes
-``nullptr`` instead.
-
-Compiler-RT library contains reference implementations of slowpath
-functions, but they have unresolvable issues with correctness and
-performance in the handling of dlopen(). It is recommended that
-platforms provide their own implementations, usually as part of libc
-or libdl.
-
-Position-independent executable requirement
--------------------------------------------
-
-Cross-DSO CFI mode requires that the main executable is built as PIE.
-In non-PIE executables the address of an external function (taken from
-the main executable) is the address of that function’s PLT record in
-the main executable. This would break the CFI checks.
-
-Backward-edge CFI for return statements (RCFI)
-==============================================
-
-This section is a proposal. As of March 2017 it is not implemented.
-
-Backward-edge control flow (`RET` instructions) can be hijacked
-via overwriting the return address (`RA`) on stack.
-Various mitigation techniques (e.g. `SafeStack`_, `RFG`_, `Intel CET`_)
-try to detect or prevent `RA` corruption on stack.
-
-RCFI enforces the expected control flow in several different ways described below.
-RCFI heavily relies on LTO.
-
-Leaf Functions
---------------
-If `f()` is a leaf function (i.e. it has no calls
-except maybe no-return calls) it can be called using a special calling convention
-that stores `RA` in a dedicated register `R` before the `CALL` instruction.
-`f()` does not spill `R` and does not use the `RET` instruction,
-instead it uses the value in `R` to `JMP` to `RA`.
-
-This flavour of CFI is *precise*, i.e. the function is guaranteed to return
-to the point exactly following the call.
-
-An alternative approach is to
-copy `RA` from stack to `R` in the first instruction of `f()`,
-then `JMP` to `R`.
-This approach is simpler to implement (does not require changing the caller)
-but weaker (there is a small window when `RA` is actually stored on stack).
-
-
-Functions called once
----------------------
-Suppose `f()` is called in just one place in the program
-(assuming we can verify this in LTO mode).
-In this case we can replace the `RET` instruction with a `JMP` instruction
-with the immediate constant for `RA`.
-This will *precisely* enforce the return control flow no matter what is stored on stack.
-
-Another variant is to compare `RA` on stack with the known constant and abort
-if they don't match; then `JMP` to the known constant address.
-
-Functions called in a small number of call sites
-------------------------------------------------
-We may extend the above approach to cases where `f()`
-is called more than once (but still a small number of times).
-With LTO we know all possible values of `RA` and we check them
-one-by-one (or using binary search) against the value on stack.
-If the match is found, we `JMP` to the known constant address, otherwise abort.
-
-This protection is *near-precise*, i.e. it guarantees that the control flow will
-be transferred to one of the valid return addresses for this function,
-but not necessary to the point of the most recent `CALL`.
-
-General case
-------------
-For functions called multiple times a *return jump table* is constructed
-in the same manner as jump tables for indirect function calls (see above).
-The correct jump table entry (or it's index) is passed by `CALL` to `f()`
-(as an extra argument) and then spilled to stack.
-The `RET` instruction is replaced with a load of the jump table entry,
-jump table range check, and `JMP` to the jump table entry.
-
-This protection is also *near-precise*.
-
-Returns from functions called indirectly
-----------------------------------------
-
-If a function is called indirectly, the return jump table is constructed for the
-equivalence class of functions instead of a single function.
-
-Cross-DSO calls
----------------
-Consider two instrumented DSOs, `A` and `B`. `A` defines `f()` and `B` calls it.
-
-This case will be handled similarly to the cross-DSO scheme using the slow path callback.
-
-Non-goals
----------
-
-RCFI does not protect `RET` instructions:
- * in non-instrumented DSOs,
- * in instrumented DSOs for functions that are called from non-instrumented DSOs,
- * embedded into other instructions (e.g. `0f4fc3 cmovg %ebx,%eax`).
-
-.. _SafeStack: https://clang.llvm.org/docs/SafeStack.html
-.. _RFG: http://xlab.tencent.com/en/2016/11/02/return-flow-guard
-.. _Intel CET: https://software.intel.com/en-us/blogs/2016/06/09/intel-release-new-technology-specifications-protect-rop-attacks
-
-Hardware support
-================
-
-We believe that the above design can be efficiently implemented in hardware.
-A single new instruction added to an ISA would allow to perform the forward-edge CFI check
-with fewer bytes per check (smaller code size overhead) and potentially more
-efficiently. The current software-only instrumentation requires at least
-32-bytes per check (on x86_64).
-A hardware instruction may probably be less than ~ 12 bytes.
-Such instruction would check that the argument pointer is in-bounds,
-and is properly aligned, and if the checks fail it will either trap (in monolithic scheme)
-or call the slow path function (cross-DSO scheme).
-The bit vector lookup is probably too complex for a hardware implementation.
-
-.. code-block:: none
-
- // This instruction checks that 'Ptr'
- // * is aligned by (1 << kAlignment) and
- // * is inside [kRangeBeg, kRangeBeg+(kRangeSize<<kAlignment))
- // and if the check fails it jumps to the given target (slow path).
- //
- // 'Ptr' is a register, pointing to the virtual function table
- // or to the function which we need to check. We may require an explicit
- // fixed register to be used.
- // 'kAlignment' is a 4-bit constant.
- // 'kRangeSize' is a ~20-bit constant.
- // 'kRangeBeg' is a PC-relative constant (~28 bits)
- // pointing to the beginning of the allowed range for 'Ptr'.
- // 'kFailedCheckTarget': is a PC-relative constant (~28 bits)
- // representing the target to branch to when the check fails.
- // If kFailedCheckTarget==0, the process will trap
- // (monolithic binary scheme).
- // Otherwise it will jump to a handler that implements `CFI_SlowPath`
- // (cross-DSO scheme).
- CFI_Check(Ptr, kAlignment, kRangeSize, kRangeBeg, kFailedCheckTarget) {
- if (Ptr < kRangeBeg ||
- Ptr >= kRangeBeg + (kRangeSize << kAlignment) ||
- Ptr & ((1 << kAlignment) - 1))
- Jump(kFailedCheckTarget);
- }
-
-An alternative and more compact encoding would not use `kFailedCheckTarget`,
-and will trap on check failure instead.
-This will allow us to fit the instruction into **8-9 bytes**.
-The cross-DSO checks will be performed by a trap handler and
-performance-critical ones will have to be black-listed and checked using the
-software-only scheme.
-
-Note that such hardware extension would be complementary to checks
-at the callee side, such as e.g. **Intel ENDBRANCH**.
-Moreover, CFI would have two benefits over ENDBRANCH: a) precision and b)
-ability to protect against invalid casts between polymorphic types.