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Diffstat (limited to 'gnu/llvm/unittests/Support/AllocatorTest.cpp')
| -rw-r--r-- | gnu/llvm/unittests/Support/AllocatorTest.cpp | 188 |
1 files changed, 0 insertions, 188 deletions
diff --git a/gnu/llvm/unittests/Support/AllocatorTest.cpp b/gnu/llvm/unittests/Support/AllocatorTest.cpp deleted file mode 100644 index 74b394f1b17..00000000000 --- a/gnu/llvm/unittests/Support/AllocatorTest.cpp +++ /dev/null @@ -1,188 +0,0 @@ -//===- llvm/unittest/Support/AllocatorTest.cpp - BumpPtrAllocator tests ---===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#include "llvm/Support/Allocator.h" -#include "gtest/gtest.h" -#include <cstdlib> - -using namespace llvm; - -namespace { - -TEST(AllocatorTest, Basics) { - BumpPtrAllocator Alloc; - int *a = (int*)Alloc.Allocate(sizeof(int), alignof(int)); - int *b = (int*)Alloc.Allocate(sizeof(int) * 10, alignof(int)); - int *c = (int*)Alloc.Allocate(sizeof(int), alignof(int)); - *a = 1; - b[0] = 2; - b[9] = 2; - *c = 3; - EXPECT_EQ(1, *a); - EXPECT_EQ(2, b[0]); - EXPECT_EQ(2, b[9]); - EXPECT_EQ(3, *c); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - - BumpPtrAllocator Alloc2 = std::move(Alloc); - EXPECT_EQ(0U, Alloc.GetNumSlabs()); - EXPECT_EQ(1U, Alloc2.GetNumSlabs()); - - // Make sure the old pointers still work. These are especially interesting - // under ASan or Valgrind. - EXPECT_EQ(1, *a); - EXPECT_EQ(2, b[0]); - EXPECT_EQ(2, b[9]); - EXPECT_EQ(3, *c); - - Alloc = std::move(Alloc2); - EXPECT_EQ(0U, Alloc2.GetNumSlabs()); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); -} - -// Allocate enough bytes to create three slabs. -TEST(AllocatorTest, ThreeSlabs) { - BumpPtrAllocator Alloc; - Alloc.Allocate(3000, 1); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 1); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 1); - EXPECT_EQ(3U, Alloc.GetNumSlabs()); -} - -// Allocate enough bytes to create two slabs, reset the allocator, and do it -// again. -TEST(AllocatorTest, TestReset) { - BumpPtrAllocator Alloc; - - // Allocate something larger than the SizeThreshold=4096. - (void)Alloc.Allocate(5000, 1); - Alloc.Reset(); - // Calling Reset should free all CustomSizedSlabs. - EXPECT_EQ(0u, Alloc.GetNumSlabs()); - - Alloc.Allocate(3000, 1); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 1); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); - Alloc.Reset(); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 1); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - Alloc.Allocate(3000, 1); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); -} - -// Test some allocations at varying alignments. -TEST(AllocatorTest, TestAlignment) { - BumpPtrAllocator Alloc; - uintptr_t a; - a = (uintptr_t)Alloc.Allocate(1, 2); - EXPECT_EQ(0U, a & 1); - a = (uintptr_t)Alloc.Allocate(1, 4); - EXPECT_EQ(0U, a & 3); - a = (uintptr_t)Alloc.Allocate(1, 8); - EXPECT_EQ(0U, a & 7); - a = (uintptr_t)Alloc.Allocate(1, 16); - EXPECT_EQ(0U, a & 15); - a = (uintptr_t)Alloc.Allocate(1, 32); - EXPECT_EQ(0U, a & 31); - a = (uintptr_t)Alloc.Allocate(1, 64); - EXPECT_EQ(0U, a & 63); - a = (uintptr_t)Alloc.Allocate(1, 128); - EXPECT_EQ(0U, a & 127); -} - -// Test allocating just over the slab size. This tests a bug where before the -// allocator incorrectly calculated the buffer end pointer. -TEST(AllocatorTest, TestOverflow) { - BumpPtrAllocator Alloc; - - // Fill the slab right up until the end pointer. - Alloc.Allocate(4096, 1); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); - - // If we don't allocate a new slab, then we will have overflowed. - Alloc.Allocate(1, 1); - EXPECT_EQ(2U, Alloc.GetNumSlabs()); -} - -// Test allocating with a size larger than the initial slab size. -TEST(AllocatorTest, TestSmallSlabSize) { - BumpPtrAllocator Alloc; - - Alloc.Allocate(8000, 1); - EXPECT_EQ(1U, Alloc.GetNumSlabs()); -} - -// Test requesting alignment that goes past the end of the current slab. -TEST(AllocatorTest, TestAlignmentPastSlab) { - BumpPtrAllocator Alloc; - Alloc.Allocate(4095, 1); - - // Aligning the current slab pointer is likely to move it past the end of the - // slab, which would confuse any unsigned comparisons with the difference of - // the end pointer and the aligned pointer. - Alloc.Allocate(1024, 8192); - - EXPECT_EQ(2U, Alloc.GetNumSlabs()); -} - -// Mock slab allocator that returns slabs aligned on 4096 bytes. There is no -// easy portable way to do this, so this is kind of a hack. -class MockSlabAllocator { - static size_t LastSlabSize; - -public: - ~MockSlabAllocator() { } - - void *Allocate(size_t Size, size_t /*Alignment*/) { - // Allocate space for the alignment, the slab, and a void* that goes right - // before the slab. - size_t Alignment = 4096; - void *MemBase = safe_malloc(Size + Alignment - 1 + sizeof(void*)); - - // Find the slab start. - void *Slab = (void *)alignAddr((char*)MemBase + sizeof(void *), Alignment); - - // Hold a pointer to the base so we can free the whole malloced block. - ((void**)Slab)[-1] = MemBase; - - LastSlabSize = Size; - return Slab; - } - - void Deallocate(void *Slab, size_t Size) { - free(((void**)Slab)[-1]); - } - - static size_t GetLastSlabSize() { return LastSlabSize; } -}; - -size_t MockSlabAllocator::LastSlabSize = 0; - -// Allocate a large-ish block with a really large alignment so that the -// allocator will think that it has space, but after it does the alignment it -// will not. -TEST(AllocatorTest, TestBigAlignment) { - BumpPtrAllocatorImpl<MockSlabAllocator> Alloc; - - // First allocate a tiny bit to ensure we have to re-align things. - (void)Alloc.Allocate(1, 1); - - // Now the big chunk with a big alignment. - (void)Alloc.Allocate(3000, 2048); - - // We test that the last slab size is not the default 4096 byte slab, but - // rather a custom sized slab that is larger. - EXPECT_GT(MockSlabAllocator::GetLastSlabSize(), 4096u); -} - -} // anonymous namespace |
