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+'\" t
+.TH curs_mouse 3X ""
+.SH NAME
+\fBgetmouse\fR, \fBungetmouse\fR,
+\fBmousemask\fR - mouse interface through curses
+.SH SYNOPSIS
+.nf
+\fB#include <curses.h>\fR
+
+\fBtypedef unsigned long mmask_t;
+
+typedef struct
+{
+ short id; \fI/* ID to distinguish multiple devices */\fB
+ int x, y, z; \fI/* event coordinates */\fB
+ mmask_t bstate; \fI/* button state bits */\fB
+}
+MEVENT;\fR
+.fi
+.br
+\fBint getmouse(MEVENT *event);\fR
+.br
+\fBint ungetmouse(MEVENT *event);\fR
+.br
+\fBmmask_t mousemask(mmask_t newmask, mmask_t *oldmask);\fR
+.br
+\fBbool wenclose(WINDOW *win, int y, int x)\fR
+.br
+\fBint mouseinterval(int erval)\fR
+.br
+.SH DESCRIPTION
+These functions provide an interface to mouse events from
+\fBcurses\fR(3x). Mouse events are represented by \fBKEY_MOUSE\fR
+pseudo-key values in the \fBwgetch\fR input stream.
+
+To make mouse events visible, use the \fBmousemask\fR function. This will set
+the mouse events to be reported. By default, no mouse events are reported.
+The function will return a mask to indicate which of the specified mouse events
+can be reported; on complete failure it returns 0. If oldmask is non-NULL,
+this function fills the indicated location with the previous value of the given
+window's mouse event mask.
+
+As a side effect, setting a zero mousemask may turn off the mouse pointer;
+setting a nonzero mask may turn it on. Whether this happens is
+device-dependent.
+
+Here are the mouse event type masks:
+
+.TS
+l l
+_ _
+l l.
+\fIName\fR \fIDescription\fR
+BUTTON1_PRESSED mouse button 1 down
+BUTTON1_RELEASED mouse button 1 up
+BUTTON1_CLICKED mouse button 1 clicked
+BUTTON1_DOUBLE_CLICKED mouse button 1 double clicked
+BUTTON1_TRIPLE_CLICKED mouse button 1 triple clicked
+BUTTON2_PRESSED mouse button 2 down
+BUTTON2_RELEASED mouse button 2 up
+BUTTON2_CLICKED mouse button 2 clicked
+BUTTON2_DOUBLE_CLICKED mouse button 2 double clicked
+BUTTON2_TRIPLE_CLICKED mouse button 2 triple clicked
+BUTTON3_PRESSED mouse button 3 down
+BUTTON3_RELEASED mouse button 3 up
+BUTTON3_CLICKED mouse button 3 clicked
+BUTTON3_DOUBLE_CLICKED mouse button 3 double clicked
+BUTTON3_TRIPLE_CLICKED mouse button 3 triple clicked
+BUTTON4_PRESSED mouse button 4 down
+BUTTON4_RELEASED mouse button 4 up
+BUTTON4_CLICKED mouse button 4 clicked
+BUTTON4_DOUBLE_CLICKED mouse button 4 double clicked
+BUTTON4_TRIPLE_CLICKED mouse button 4 triple clicked
+BUTTON_SHIFT shift was down during button state change
+BUTTON_CTRL control was down during button state change
+BUTTON_ALT alt was down during button state change
+ALL_MOUSE_EVENTS report all button state changes
+REPORT_MOUSE_POSITION report mouse movement
+.TE
+
+Once a class of mouse events have been made visible in a window,
+calling the \fBwgetch\fR function on that window may return
+\fBKEY_MOUSE\fR as an indicator that a mouse event has been queued.
+To read the event data and pop the event off the queue, call
+\fBgetmouse\fR. This function will return \fBOK\fR if a mouse event
+is actually visible in the given window, \fBERR\fR otherwise.
+When \fBgetmouse\fR returns \fBOK\fR, the data deposited as y and
+x in the event structure coordinates will be screen-relative character-cell
+coordinates. The returned state mask will have exactly one bit set to
+indicate the event type.
+
+The \fBungetmouse\fR function behaves analogously to \fBungetch\fR. It pushes
+a \fBKEY_MOUSE\fR event onto the input queue, and associates with that event
+the given state data and screen-relative character-cell coordinates.
+
+The \fBwenclose\fR function tests whether a given pair of screen-relative
+character-cell coordinates is enclosed by a given window, returning TRUE
+if it is and FALSE otherwise. It is useful for determining what subset of
+the screen windows enclose the location of a mouse event.
+
+The \fBmouseinterval\fR function sets the maximum time (in thousands of a
+second) that can elapse between press and release events in order for them to
+be recognized as a click. This function returns the previous interval value.
+The default is one fifth of a second.
+
+Note that mouse events will be ignored when input is in cooked mode, and will
+cause an error beep when cooked mode is being simulated in a window by a
+function such as \fBgetstr\fR that expects a linefeed for input-loop
+termination.
+
+.SH RETURN VALUE
+All routines return the integer \fBERR\fR upon failure or \fBOK\fR
+upon successful completion.
+.SH PORTABILITY
+These calls were designed for \fBcurses\fR(3x), and are not found in SVr4
+curses, 4.4BSD curses, or any other previous version of curses.
+
+The feature macro \fBNCURSES_MOUSE_VERSION\fR is provided so the preprocessor
+can be used to test whether these features are present (its value is 1). NOTE:
+THIS INTERFACE IS EXPERIMENTAL AND IS SUBJECT TO CHANGE WITHOUT NOTICE! If the
+interface is changed, the value of \fBNCURSES_MOUSE_VERSION\fR will be
+incremented.
+
+The order of the \fBMEVENT\fR structure members is not guaranteed.
+Additional fields may be added to the structure in the future.
+
+Under \fBcurses\fR(3x), these calls are implemented using either
+xterm's built-in mouse-tracking API or Alessandro Rubini's gpm server.
+If you are using something other than xterm there is no gpm daemon
+running on your machine, mouse events will not be visible to
+\fBcurses\fR(3x) (and the \fBwmousemask\fR function will always
+return \fB0\fR).
+
+The z member in the event structure is not presently used. It is intended
+for use with touchscreens (which may be pressure-sensitive) or with
+3D-mice/trackballs/power gloves.
+.SH BUGS
+Mouse events under xterm will not in fact be ignored during cooked mode,
+if they have been enabled by \fBwmousemask\fR. Instead, the xterm mouse
+report sequence will appear in the string read.
+
+Mouse events under xterm will not be detected correctly in a window with
+its keypad bit off.
+.SH SEE ALSO
+\fBcurses\fR(3X).
+.\"#
+.\"# The following sets edit modes for GNU EMACS
+.\"# Local Variables:
+.\"# mode:nroff
+.\"# fill-column:79
+.\"# End: