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-rw-r--r--usr.bin/dig/lib/isc/unix/socket.c2753
1 files changed, 2753 insertions, 0 deletions
diff --git a/usr.bin/dig/lib/isc/unix/socket.c b/usr.bin/dig/lib/isc/unix/socket.c
new file mode 100644
index 00000000000..a115ed1492f
--- /dev/null
+++ b/usr.bin/dig/lib/isc/unix/socket.c
@@ -0,0 +1,2753 @@
+/*
+ * Copyright (C) Internet Systems Consortium, Inc. ("ISC")
+ *
+ * Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
+ * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
+ * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
+ * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
+ * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*! \file */
+
+#include <sys/param.h>
+#include <sys/types.h>
+#include <sys/event.h>
+#include <sys/socket.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/uio.h>
+#include <sys/un.h>
+
+#include <netinet/tcp.h>
+
+#include <errno.h>
+#include <fcntl.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <inttypes.h> /* uintptr_t */
+
+#include <isc/buffer.h>
+#include <isc/bufferlist.h>
+#include <isc/formatcheck.h>
+#include <isc/list.h>
+#include <isc/log.h>
+#include <isc/msgs.h>
+#include <isc/net.h>
+#include <isc/region.h>
+#include <isc/socket.h>
+#include <isc/strerror.h>
+#include <isc/task.h>
+#include <isc/util.h>
+
+#include "errno2result.h"
+
+#include "socket_p.h"
+#include "../task_p.h"
+
+struct isc_socketwait {
+ fd_set *readset;
+ fd_set *writeset;
+ int nfds;
+ int maxfd;
+};
+
+/*
+ * Set by the -T dscp option on the command line. If set to a value
+ * other than -1, we check to make sure DSCP values match it, and
+ * assert if not.
+ */
+int isc_dscp_check_value = -1;
+
+/*%
+ * Size of per-FD lock buckets.
+ */
+#define FDLOCK_COUNT 1
+#define FDLOCK_ID(fd) 0
+
+/*%
+ * Some systems define the socket length argument as an int, some as size_t,
+ * some as socklen_t. This is here so it can be easily changed if needed.
+ */
+
+/*%
+ * Define what the possible "soft" errors can be. These are non-fatal returns
+ * of various network related functions, like recv() and so on.
+ *
+ * For some reason, BSDI (and perhaps others) will sometimes return <0
+ * from recv() but will have errno==0. This is broken, but we have to
+ * work around it here.
+ */
+#define SOFT_ERROR(e) ((e) == EAGAIN || \
+ (e) == EWOULDBLOCK || \
+ (e) == EINTR || \
+ (e) == 0)
+
+#define DLVL(x) ISC_LOGCATEGORY_GENERAL, ISC_LOGMODULE_SOCKET, ISC_LOG_DEBUG(x)
+
+/*!<
+ * DLVL(90) -- Function entry/exit and other tracing.
+ * DLVL(70) -- Socket "correctness" -- including returning of events, etc.
+ * DLVL(60) -- Socket data send/receive
+ * DLVL(50) -- Event tracing, including receiving/sending completion events.
+ * DLVL(20) -- Socket creation/destruction.
+ */
+#define TRACE_LEVEL 90
+#define CORRECTNESS_LEVEL 70
+#define IOEVENT_LEVEL 60
+#define EVENT_LEVEL 50
+#define CREATION_LEVEL 20
+
+#define TRACE DLVL(TRACE_LEVEL)
+#define CORRECTNESS DLVL(CORRECTNESS_LEVEL)
+#define IOEVENT DLVL(IOEVENT_LEVEL)
+#define EVENT DLVL(EVENT_LEVEL)
+#define CREATION DLVL(CREATION_LEVEL)
+
+typedef isc_event_t intev_t;
+
+#define SOCKET_MAGIC ISC_MAGIC('I', 'O', 'i', 'o')
+#define VALID_SOCKET(s) ISC_MAGIC_VALID(s, SOCKET_MAGIC)
+
+/*!
+ * IPv6 control information. If the socket is an IPv6 socket we want
+ * to collect the destination address and interface so the client can
+ * set them on outgoing packets.
+ */
+
+/*%
+ * NetBSD and FreeBSD can timestamp packets. XXXMLG Should we have
+ * a setsockopt() like interface to request timestamps, and if the OS
+ * doesn't do it for us, call gettimeofday() on every UDP receive?
+ */
+
+/*%
+ * The size to raise the receive buffer to (from BIND 8).
+ */
+#define RCVBUFSIZE (32*1024)
+
+/*%
+ * Instead of calculating the cmsgbuf lengths every time we take
+ * a rule of thumb approach - sizes are taken from x86_64 linux,
+ * multiplied by 2, everything should fit. Those sizes are not
+ * large enough to cause any concern.
+ */
+#define CMSG_SP_IN6PKT 40
+
+#define CMSG_SP_TIMESTAMP 32
+
+#define CMSG_SP_TCTOS 24
+
+#define CMSG_SP_INT 24
+
+#define RECVCMSGBUFLEN (2*(CMSG_SP_IN6PKT + CMSG_SP_TIMESTAMP + CMSG_SP_TCTOS)+1)
+#define SENDCMSGBUFLEN (2*(CMSG_SP_IN6PKT + CMSG_SP_INT + CMSG_SP_TCTOS)+1)
+
+/*%
+ * The number of times a send operation is repeated if the result is EINTR.
+ */
+#define NRETRIES 10
+
+typedef struct isc__socket isc__socket_t;
+typedef struct isc__socketmgr isc__socketmgr_t;
+
+#define NEWCONNSOCK(ev) ((isc__socket_t *)(ev)->newsocket)
+
+struct isc__socket {
+ /* Not locked. */
+ isc_socket_t common;
+ isc__socketmgr_t *manager;
+ isc_sockettype_t type;
+
+ /* Locked by socket lock. */
+ ISC_LINK(isc__socket_t) link;
+ unsigned int references;
+ int fd;
+ int pf;
+
+ ISC_LIST(isc_socketevent_t) send_list;
+ ISC_LIST(isc_socketevent_t) recv_list;
+ isc_socket_connev_t *connect_ev;
+
+ /*
+ * Internal events. Posted when a descriptor is readable or
+ * writable. These are statically allocated and never freed.
+ * They will be set to non-purgable before use.
+ */
+ intev_t readable_ev;
+ intev_t writable_ev;
+
+ isc_sockaddr_t peer_address; /* remote address */
+
+ unsigned int pending_recv : 1,
+ pending_send : 1,
+ connected : 1,
+ connecting : 1, /* connect pending */
+ bound : 1, /* bound to local addr */
+ active : 1, /* currently active */
+ pktdscp : 1; /* per packet dscp */
+ unsigned int dscp;
+};
+
+#define SOCKET_MANAGER_MAGIC ISC_MAGIC('I', 'O', 'm', 'g')
+#define VALID_MANAGER(m) ISC_MAGIC_VALID(m, SOCKET_MANAGER_MAGIC)
+
+struct isc__socketmgr {
+ /* Not locked. */
+ isc_socketmgr_t common;
+ int fd_bufsize;
+ unsigned int maxsocks;
+
+ isc__socket_t **fds;
+ int *fdstate;
+
+ /* Locked by manager lock. */
+ ISC_LIST(isc__socket_t) socklist;
+ fd_set *read_fds;
+ fd_set *read_fds_copy;
+ fd_set *write_fds;
+ fd_set *write_fds_copy;
+ int maxfd;
+ unsigned int refs;
+};
+
+static isc__socketmgr_t *socketmgr = NULL;
+
+#define CLOSED 0 /* this one must be zero */
+#define MANAGED 1
+#define CLOSE_PENDING 2
+
+/*
+ * send() and recv() iovec counts
+ */
+#define MAXSCATTERGATHER_SEND (ISC_SOCKET_MAXSCATTERGATHER)
+#define MAXSCATTERGATHER_RECV (ISC_SOCKET_MAXSCATTERGATHER)
+
+static isc_result_t socket_create(isc_socketmgr_t *manager0, int pf,
+ isc_sockettype_t type,
+ isc_socket_t **socketp);
+static void send_recvdone_event(isc__socket_t *, isc_socketevent_t **);
+static void send_senddone_event(isc__socket_t *, isc_socketevent_t **);
+static void free_socket(isc__socket_t **);
+static isc_result_t allocate_socket(isc__socketmgr_t *, isc_sockettype_t,
+ isc__socket_t **);
+static void destroy(isc__socket_t **);
+static void internal_connect(isc_task_t *, isc_event_t *);
+static void internal_recv(isc_task_t *, isc_event_t *);
+static void internal_send(isc_task_t *, isc_event_t *);
+static void process_cmsg(isc__socket_t *, struct msghdr *, isc_socketevent_t *);
+static void build_msghdr_send(isc__socket_t *, char *, isc_socketevent_t *,
+ struct msghdr *, struct iovec *, size_t *);
+static void build_msghdr_recv(isc__socket_t *, char *, isc_socketevent_t *,
+ struct msghdr *, struct iovec *, size_t *);
+
+/*%
+ * The following are intended for internal use (indicated by "isc__"
+ * prefix) but are not declared as static, allowing direct access from
+ * unit tests etc.
+ */
+
+isc_result_t
+isc__socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type,
+ isc_socket_t **socketp);
+void
+isc__socket_attach(isc_socket_t *sock, isc_socket_t **socketp);
+void
+isc__socket_detach(isc_socket_t **socketp);
+isc_result_t
+isc__socket_recvv(isc_socket_t *sock, isc_bufferlist_t *buflist,
+ unsigned int minimum, isc_task_t *task,
+ isc_taskaction_t action, void *arg);
+isc_result_t
+isc__socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist,
+ isc_task_t *task, isc_taskaction_t action, void *arg);
+isc_result_t
+isc__socket_sendtov2(isc_socket_t *sock, isc_bufferlist_t *buflist,
+ isc_task_t *task, isc_taskaction_t action, void *arg,
+ isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
+ unsigned int flags);
+isc_result_t
+isc__socket_bind(isc_socket_t *sock, isc_sockaddr_t *sockaddr,
+ unsigned int options);
+isc_result_t
+isc__socket_connect(isc_socket_t *sock, isc_sockaddr_t *addr,
+ isc_task_t *task, isc_taskaction_t action,
+ void *arg);
+void
+isc__socket_cancel(isc_socket_t *sock, isc_task_t *task, unsigned int how);
+
+isc_result_t
+isc__socketmgr_create(isc_socketmgr_t **managerp);
+isc_result_t
+isc__socketmgr_create2(isc_socketmgr_t **managerp,
+ unsigned int maxsocks);
+isc_result_t
+isc_socketmgr_getmaxsockets(isc_socketmgr_t *manager0, unsigned int *nsockp);
+void
+isc__socketmgr_destroy(isc_socketmgr_t **managerp);
+
+static struct {
+ isc_socketmethods_t methods;
+
+ /*%
+ * The following are defined just for avoiding unused static functions.
+ */
+ void *recvv, *sendv;
+} socketmethods = {
+ {
+ isc__socket_attach,
+ isc__socket_detach,
+ isc__socket_bind,
+ isc__socket_connect,
+ isc__socket_cancel,
+ },
+ (void *)isc__socket_recvv,
+ (void *)isc__socket_sendv,
+};
+
+static isc_socketmgrmethods_t socketmgrmethods = {
+ isc__socketmgr_destroy,
+ isc__socket_create
+};
+
+#define SELECT_POKE_SHUTDOWN (-1)
+#define SELECT_POKE_NOTHING (-2)
+#define SELECT_POKE_READ (-3)
+#define SELECT_POKE_ACCEPT (-3) /*%< Same as _READ */
+#define SELECT_POKE_WRITE (-4)
+#define SELECT_POKE_CONNECT (-4) /*%< Same as _WRITE */
+#define SELECT_POKE_CLOSE (-5)
+
+#define SOCK_DEAD(s) ((s)->references == 0)
+
+/*%
+ * Shortcut index arrays to get access to statistics counters.
+ */
+enum {
+ STATID_OPEN = 0,
+ STATID_OPENFAIL = 1,
+ STATID_CLOSE = 2,
+ STATID_BINDFAIL = 3,
+ STATID_CONNECTFAIL = 4,
+ STATID_CONNECT = 5,
+ STATID_ACCEPTFAIL = 6,
+ STATID_ACCEPT = 7,
+ STATID_SENDFAIL = 8,
+ STATID_RECVFAIL = 9,
+ STATID_ACTIVE = 10
+};
+
+
+static void
+socket_log(isc__socket_t *sock, isc_sockaddr_t *address,
+ isc_logcategory_t *category, isc_logmodule_t *module, int level,
+ const char *fmt, ...) ISC_FORMAT_PRINTF(6, 7);
+static void
+socket_log(isc__socket_t *sock, isc_sockaddr_t *address,
+ isc_logcategory_t *category, isc_logmodule_t *module, int level,
+ const char *fmt, ...)
+{
+ char msgbuf[2048];
+ char peerbuf[ISC_SOCKADDR_FORMATSIZE];
+ va_list ap;
+
+ if (! isc_log_wouldlog(isc_lctx, level))
+ return;
+
+ va_start(ap, fmt);
+ vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap);
+ va_end(ap);
+
+ if (address == NULL) {
+ isc_log_write(isc_lctx, category, module, level,
+ "socket %p: %s", sock, msgbuf);
+ } else {
+ isc_sockaddr_format(address, peerbuf, sizeof(peerbuf));
+ isc_log_write(isc_lctx, category, module, level,
+ "socket %p %s: %s", sock, peerbuf, msgbuf);
+ }
+}
+
+static inline isc_result_t
+watch_fd(isc__socketmgr_t *manager, int fd, int msg) {
+ isc_result_t result = ISC_R_SUCCESS;
+
+ if (msg == SELECT_POKE_READ)
+ FD_SET(fd, manager->read_fds);
+ if (msg == SELECT_POKE_WRITE)
+ FD_SET(fd, manager->write_fds);
+
+ return (result);
+}
+
+static inline isc_result_t
+unwatch_fd(isc__socketmgr_t *manager, int fd, int msg) {
+ isc_result_t result = ISC_R_SUCCESS;
+
+ if (msg == SELECT_POKE_READ)
+ FD_CLR(fd, manager->read_fds);
+ else if (msg == SELECT_POKE_WRITE)
+ FD_CLR(fd, manager->write_fds);
+
+ return (result);
+}
+
+static void
+wakeup_socket(isc__socketmgr_t *manager, int fd, int msg) {
+ isc_result_t result;
+
+ /*
+ * This is a wakeup on a socket. If the socket is not in the
+ * process of being closed, start watching it for either reads
+ * or writes.
+ */
+
+ INSIST(fd >= 0 && fd < (int)manager->maxsocks);
+
+ if (msg == SELECT_POKE_CLOSE) {
+ /* No one should be updating fdstate, so no need to lock it */
+ INSIST(manager->fdstate[fd] == CLOSE_PENDING);
+ manager->fdstate[fd] = CLOSED;
+ (void)unwatch_fd(manager, fd, SELECT_POKE_READ);
+ (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE);
+ (void)close(fd);
+ return;
+ }
+
+ if (manager->fdstate[fd] == CLOSE_PENDING) {
+
+ /*
+ * We accept (and ignore) any error from unwatch_fd() as we are
+ * closing the socket, hoping it doesn't leave dangling state in
+ * the kernel.
+ */
+ (void)unwatch_fd(manager, fd, SELECT_POKE_READ);
+ (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE);
+ return;
+ }
+ if (manager->fdstate[fd] != MANAGED) {
+ return;
+ }
+
+ /*
+ * Set requested bit.
+ */
+ result = watch_fd(manager, fd, msg);
+ if (result != ISC_R_SUCCESS) {
+ /*
+ * XXXJT: what should we do? Ignoring the failure of watching
+ * a socket will make the application dysfunctional, but there
+ * seems to be no reasonable recovery process.
+ */
+ isc_log_write(isc_lctx, ISC_LOGCATEGORY_GENERAL,
+ ISC_LOGMODULE_SOCKET, ISC_LOG_ERROR,
+ "failed to start watching FD (%d): %s",
+ fd, isc_result_totext(result));
+ }
+}
+
+/*
+ * Update the state of the socketmgr when something changes.
+ */
+static void
+select_poke(isc__socketmgr_t *manager, int fd, int msg) {
+ if (msg == SELECT_POKE_SHUTDOWN)
+ return;
+ else if (fd >= 0)
+ wakeup_socket(manager, fd, msg);
+ return;
+}
+
+/*
+ * Make a fd non-blocking.
+ */
+static isc_result_t
+make_nonblock(int fd) {
+ int ret;
+ char strbuf[ISC_STRERRORSIZE];
+ int flags;
+
+ flags = fcntl(fd, F_GETFL, 0);
+ flags |= O_NONBLOCK;
+ ret = fcntl(fd, F_SETFL, flags);
+
+ if (ret == -1) {
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "fcntl(%d, F_SETFL, %d): %s", fd, flags,
+ strbuf);
+
+ return (ISC_R_UNEXPECTED);
+ }
+
+ return (ISC_R_SUCCESS);
+}
+
+/*
+ * Not all OSes support advanced CMSG macros: CMSG_LEN and CMSG_SPACE.
+ * In order to ensure as much portability as possible, we provide wrapper
+ * functions of these macros.
+ * Note that cmsg_space() could run slow on OSes that do not have
+ * CMSG_SPACE.
+ */
+static inline socklen_t
+cmsg_len(socklen_t len) {
+ return (CMSG_LEN(len));
+}
+
+static inline socklen_t
+cmsg_space(socklen_t len) {
+ return (CMSG_SPACE(len));
+}
+
+/*
+ * Process control messages received on a socket.
+ */
+static void
+process_cmsg(isc__socket_t *sock, struct msghdr *msg, isc_socketevent_t *dev) {
+ struct cmsghdr *cmsgp;
+ struct in6_pktinfo *pktinfop;
+ void *timevalp;
+
+ /*
+ * sock is used only when ISC_NET_BSD44MSGHDR and USE_CMSG are defined.
+ * msg and dev are used only when ISC_NET_BSD44MSGHDR is defined.
+ * They are all here, outside of the CPP tests, because it is
+ * more consistent with the usual ISC coding style.
+ */
+ UNUSED(sock);
+ UNUSED(msg);
+ UNUSED(dev);
+
+ if ((msg->msg_flags & MSG_TRUNC) == MSG_TRUNC)
+ dev->attributes |= ISC_SOCKEVENTATTR_TRUNC;
+
+ if ((msg->msg_flags & MSG_CTRUNC) == MSG_CTRUNC)
+ dev->attributes |= ISC_SOCKEVENTATTR_CTRUNC;
+
+ if (msg->msg_controllen == 0U || msg->msg_control == NULL)
+ return;
+
+ timevalp = NULL;
+ pktinfop = NULL;
+
+ cmsgp = CMSG_FIRSTHDR(msg);
+ while (cmsgp != NULL) {
+ socket_log(sock, NULL, TRACE,
+ "processing cmsg %p", cmsgp);
+
+ if (cmsgp->cmsg_level == IPPROTO_IPV6
+ && cmsgp->cmsg_type == IPV6_PKTINFO) {
+
+ pktinfop = (struct in6_pktinfo *)CMSG_DATA(cmsgp);
+ memmove(&dev->pktinfo, pktinfop,
+ sizeof(struct in6_pktinfo));
+ dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO;
+ socket_log(sock, NULL, TRACE,
+ "interface received on ifindex %u",
+ dev->pktinfo.ipi6_ifindex);
+ if (IN6_IS_ADDR_MULTICAST(&pktinfop->ipi6_addr))
+ dev->attributes |= ISC_SOCKEVENTATTR_MULTICAST;
+ goto next;
+ }
+
+ if (cmsgp->cmsg_level == SOL_SOCKET
+ && cmsgp->cmsg_type == SCM_TIMESTAMP) {
+ struct timeval tv;
+ timevalp = CMSG_DATA(cmsgp);
+ memmove(&tv, timevalp, sizeof(tv));
+ dev->timestamp.seconds = tv.tv_sec;
+ dev->timestamp.nanoseconds = tv.tv_usec * 1000;
+ dev->attributes |= ISC_SOCKEVENTATTR_TIMESTAMP;
+ goto next;
+ }
+
+ if (cmsgp->cmsg_level == IPPROTO_IPV6
+ && cmsgp->cmsg_type == IPV6_TCLASS) {
+ dev->dscp = *(int *)CMSG_DATA(cmsgp);
+ dev->dscp >>= 2;
+ dev->attributes |= ISC_SOCKEVENTATTR_DSCP;
+ goto next;
+ }
+
+ if (cmsgp->cmsg_level == IPPROTO_IP
+ && (cmsgp->cmsg_type == IP_TOS)) {
+ dev->dscp = (int) *(unsigned char *)CMSG_DATA(cmsgp);
+ dev->dscp >>= 2;
+ dev->attributes |= ISC_SOCKEVENTATTR_DSCP;
+ goto next;
+ }
+ next:
+ cmsgp = CMSG_NXTHDR(msg, cmsgp);
+ }
+
+}
+
+/*
+ * Construct an iov array and attach it to the msghdr passed in. This is
+ * the SEND constructor, which will use the used region of the buffer
+ * (if using a buffer list) or will use the internal region (if a single
+ * buffer I/O is requested).
+ *
+ * Nothing can be NULL, and the done event must list at least one buffer
+ * on the buffer linked list for this function to be meaningful.
+ *
+ * If write_countp != NULL, *write_countp will hold the number of bytes
+ * this transaction can send.
+ */
+static void
+build_msghdr_send(isc__socket_t *sock, char* cmsgbuf, isc_socketevent_t *dev,
+ struct msghdr *msg, struct iovec *iov, size_t *write_countp)
+{
+ unsigned int iovcount;
+ isc_buffer_t *buffer;
+ isc_region_t used;
+ size_t write_count;
+ size_t skip_count;
+ struct cmsghdr *cmsgp;
+
+ memset(msg, 0, sizeof(*msg));
+
+ if (!sock->connected) {
+ msg->msg_name = (void *)&dev->address.type.sa;
+ msg->msg_namelen = dev->address.length;
+ } else {
+ msg->msg_name = NULL;
+ msg->msg_namelen = 0;
+ }
+
+ buffer = ISC_LIST_HEAD(dev->bufferlist);
+ write_count = 0;
+ iovcount = 0;
+
+ /*
+ * Single buffer I/O? Skip what we've done so far in this region.
+ */
+ if (buffer == NULL) {
+ write_count = dev->region.length - dev->n;
+ iov[0].iov_base = (void *)(dev->region.base + dev->n);
+ iov[0].iov_len = write_count;
+ iovcount = 1;
+
+ goto config;
+ }
+
+ /*
+ * Multibuffer I/O.
+ * Skip the data in the buffer list that we have already written.
+ */
+ skip_count = dev->n;
+ while (buffer != NULL) {
+ REQUIRE(ISC_BUFFER_VALID(buffer));
+ if (skip_count < isc_buffer_usedlength(buffer))
+ break;
+ skip_count -= isc_buffer_usedlength(buffer);
+ buffer = ISC_LIST_NEXT(buffer, link);
+ }
+
+ while (buffer != NULL) {
+ INSIST(iovcount < MAXSCATTERGATHER_SEND);
+
+ isc_buffer_usedregion(buffer, &used);
+
+ if (used.length > 0) {
+ iov[iovcount].iov_base = (void *)(used.base
+ + skip_count);
+ iov[iovcount].iov_len = used.length - skip_count;
+ write_count += (used.length - skip_count);
+ skip_count = 0;
+ iovcount++;
+ }
+ buffer = ISC_LIST_NEXT(buffer, link);
+ }
+
+ INSIST(skip_count == 0U);
+
+ config:
+ msg->msg_iov = iov;
+ msg->msg_iovlen = iovcount;
+
+ msg->msg_control = NULL;
+ msg->msg_controllen = 0;
+ msg->msg_flags = 0;
+
+ if ((sock->type == isc_sockettype_udp) &&
+ ((dev->attributes & ISC_SOCKEVENTATTR_PKTINFO) != 0))
+ {
+ struct in6_pktinfo *pktinfop;
+
+ socket_log(sock, NULL, TRACE,
+ "sendto pktinfo data, ifindex %u",
+ dev->pktinfo.ipi6_ifindex);
+
+ msg->msg_control = (void *)cmsgbuf;
+ msg->msg_controllen = cmsg_space(sizeof(struct in6_pktinfo));
+ INSIST(msg->msg_controllen <= SENDCMSGBUFLEN);
+
+ cmsgp = (struct cmsghdr *)cmsgbuf;
+ cmsgp->cmsg_level = IPPROTO_IPV6;
+ cmsgp->cmsg_type = IPV6_PKTINFO;
+ cmsgp->cmsg_len = cmsg_len(sizeof(struct in6_pktinfo));
+ pktinfop = (struct in6_pktinfo *)CMSG_DATA(cmsgp);
+ memmove(pktinfop, &dev->pktinfo, sizeof(struct in6_pktinfo));
+ }
+
+ if ((sock->type == isc_sockettype_udp) &&
+ ((dev->attributes & ISC_SOCKEVENTATTR_USEMINMTU) != 0))
+ {
+ int use_min_mtu = 1; /* -1, 0, 1 */
+
+ cmsgp = (struct cmsghdr *)(cmsgbuf +
+ msg->msg_controllen);
+
+ msg->msg_control = (void *)cmsgbuf;
+ msg->msg_controllen += cmsg_space(sizeof(use_min_mtu));
+ INSIST(msg->msg_controllen <= SENDCMSGBUFLEN);
+
+ cmsgp->cmsg_level = IPPROTO_IPV6;
+ cmsgp->cmsg_type = IPV6_USE_MIN_MTU;
+ cmsgp->cmsg_len = cmsg_len(sizeof(use_min_mtu));
+ memmove(CMSG_DATA(cmsgp), &use_min_mtu, sizeof(use_min_mtu));
+ }
+
+ if (isc_dscp_check_value > -1) {
+ if (sock->type == isc_sockettype_udp)
+ INSIST((int)dev->dscp == isc_dscp_check_value);
+ else if (sock->type == isc_sockettype_tcp)
+ INSIST((int)sock->dscp == isc_dscp_check_value);
+ }
+
+ if ((sock->type == isc_sockettype_udp) &&
+ ((dev->attributes & ISC_SOCKEVENTATTR_DSCP) != 0))
+ {
+ int dscp = (dev->dscp << 2) & 0xff;
+
+ INSIST(dev->dscp < 0x40);
+
+ if (sock->pf == AF_INET && sock->pktdscp) {
+ cmsgp = (struct cmsghdr *)(cmsgbuf +
+ msg->msg_controllen);
+ msg->msg_control = (void *)cmsgbuf;
+ msg->msg_controllen += cmsg_space(sizeof(dscp));
+ INSIST(msg->msg_controllen <= SENDCMSGBUFLEN);
+
+ cmsgp->cmsg_level = IPPROTO_IP;
+ cmsgp->cmsg_type = IP_TOS;
+ cmsgp->cmsg_len = cmsg_len(sizeof(char));
+ *(unsigned char*)CMSG_DATA(cmsgp) = dscp;
+ } else if (sock->pf == AF_INET && sock->dscp != dev->dscp) {
+ if (setsockopt(sock->fd, IPPROTO_IP, IP_TOS,
+ (void *)&dscp, sizeof(int)) < 0)
+ {
+ char strbuf[ISC_STRERRORSIZE];
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "setsockopt(%d, IP_TOS, %.02x)"
+ " %s: %s",
+ sock->fd, dscp >> 2,
+ "failed", strbuf);
+ } else
+ sock->dscp = dscp;
+ }
+
+ if (sock->pf == AF_INET6 && sock->pktdscp) {
+ cmsgp = (struct cmsghdr *)(cmsgbuf +
+ msg->msg_controllen);
+ msg->msg_control = (void *)cmsgbuf;
+ msg->msg_controllen += cmsg_space(sizeof(dscp));
+ INSIST(msg->msg_controllen <= SENDCMSGBUFLEN);
+
+ cmsgp->cmsg_level = IPPROTO_IPV6;
+ cmsgp->cmsg_type = IPV6_TCLASS;
+ cmsgp->cmsg_len = cmsg_len(sizeof(dscp));
+ memmove(CMSG_DATA(cmsgp), &dscp, sizeof(dscp));
+ } else if (sock->pf == AF_INET6 && sock->dscp != dev->dscp) {
+ if (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_TCLASS,
+ (void *)&dscp, sizeof(int)) < 0) {
+ char strbuf[ISC_STRERRORSIZE];
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "setsockopt(%d, IPV6_TCLASS, "
+ "%.02x) %s: %s",
+ sock->fd, dscp >> 2,
+ "failed", strbuf);
+ } else
+ sock->dscp = dscp;
+ }
+
+ if (msg->msg_controllen != 0 &&
+ msg->msg_controllen < SENDCMSGBUFLEN)
+ {
+ memset(cmsgbuf + msg->msg_controllen, 0,
+ SENDCMSGBUFLEN - msg->msg_controllen);
+ }
+ }
+
+ if (write_countp != NULL)
+ *write_countp = write_count;
+}
+
+/*
+ * Construct an iov array and attach it to the msghdr passed in. This is
+ * the RECV constructor, which will use the available region of the buffer
+ * (if using a buffer list) or will use the internal region (if a single
+ * buffer I/O is requested).
+ *
+ * Nothing can be NULL, and the done event must list at least one buffer
+ * on the buffer linked list for this function to be meaningful.
+ *
+ * If read_countp != NULL, *read_countp will hold the number of bytes
+ * this transaction can receive.
+ */
+static void
+build_msghdr_recv(isc__socket_t *sock, char *cmsgbuf, isc_socketevent_t *dev,
+ struct msghdr *msg, struct iovec *iov, size_t *read_countp)
+{
+ unsigned int iovcount;
+ isc_buffer_t *buffer;
+ isc_region_t available;
+ size_t read_count;
+
+ memset(msg, 0, sizeof(struct msghdr));
+
+ if (sock->type == isc_sockettype_udp) {
+ memset(&dev->address, 0, sizeof(dev->address));
+ msg->msg_name = (void *)&dev->address.type.sa;
+ msg->msg_namelen = sizeof(dev->address.type);
+ } else { /* TCP */
+ msg->msg_name = NULL;
+ msg->msg_namelen = 0;
+ dev->address = sock->peer_address;
+ }
+
+ buffer = ISC_LIST_HEAD(dev->bufferlist);
+ read_count = 0;
+
+ /*
+ * Single buffer I/O? Skip what we've done so far in this region.
+ */
+ if (buffer == NULL) {
+ read_count = dev->region.length - dev->n;
+ iov[0].iov_base = (void *)(dev->region.base + dev->n);
+ iov[0].iov_len = read_count;
+ iovcount = 1;
+
+ goto config;
+ }
+
+ /*
+ * Multibuffer I/O.
+ * Skip empty buffers.
+ */
+ while (buffer != NULL) {
+ REQUIRE(ISC_BUFFER_VALID(buffer));
+ if (isc_buffer_availablelength(buffer) != 0)
+ break;
+ buffer = ISC_LIST_NEXT(buffer, link);
+ }
+
+ iovcount = 0;
+ while (buffer != NULL) {
+ INSIST(iovcount < MAXSCATTERGATHER_RECV);
+
+ isc_buffer_availableregion(buffer, &available);
+
+ if (available.length > 0) {
+ iov[iovcount].iov_base = (void *)(available.base);
+ iov[iovcount].iov_len = available.length;
+ read_count += available.length;
+ iovcount++;
+ }
+ buffer = ISC_LIST_NEXT(buffer, link);
+ }
+
+ config:
+
+ /*
+ * If needed, set up to receive that one extra byte.
+ */
+ msg->msg_iov = iov;
+ msg->msg_iovlen = iovcount;
+
+ msg->msg_control = cmsgbuf;
+ msg->msg_controllen = RECVCMSGBUFLEN;
+ msg->msg_flags = 0;
+
+ if (read_countp != NULL)
+ *read_countp = read_count;
+}
+
+static void
+set_dev_address(isc_sockaddr_t *address, isc__socket_t *sock,
+ isc_socketevent_t *dev)
+{
+ if (sock->type == isc_sockettype_udp) {
+ if (address != NULL)
+ dev->address = *address;
+ else
+ dev->address = sock->peer_address;
+ } else if (sock->type == isc_sockettype_tcp) {
+ INSIST(address == NULL);
+ dev->address = sock->peer_address;
+ }
+}
+
+static void
+destroy_socketevent(isc_event_t *event) {
+ isc_socketevent_t *ev = (isc_socketevent_t *)event;
+
+ INSIST(ISC_LIST_EMPTY(ev->bufferlist));
+
+ (ev->destroy)(event);
+}
+
+static isc_socketevent_t *
+allocate_socketevent(void *sender,
+ isc_eventtype_t eventtype, isc_taskaction_t action,
+ void *arg)
+{
+ isc_socketevent_t *ev;
+
+ ev = (isc_socketevent_t *)isc_event_allocate(sender,
+ eventtype, action, arg,
+ sizeof(*ev));
+
+ if (ev == NULL)
+ return (NULL);
+
+ ev->result = ISC_R_UNSET;
+ ISC_LINK_INIT(ev, ev_link);
+ ISC_LIST_INIT(ev->bufferlist);
+ ev->region.base = NULL;
+ ev->n = 0;
+ ev->offset = 0;
+ ev->attributes = 0;
+ ev->destroy = ev->ev_destroy;
+ ev->ev_destroy = destroy_socketevent;
+ ev->dscp = 0;
+
+ return (ev);
+}
+
+#define DOIO_SUCCESS 0 /* i/o ok, event sent */
+#define DOIO_SOFT 1 /* i/o ok, soft error, no event sent */
+#define DOIO_HARD 2 /* i/o error, event sent */
+#define DOIO_EOF 3 /* EOF, no event sent */
+
+static int
+doio_recv(isc__socket_t *sock, isc_socketevent_t *dev) {
+ int cc;
+ struct iovec iov[MAXSCATTERGATHER_RECV];
+ size_t read_count;
+ size_t actual_count;
+ struct msghdr msghdr;
+ isc_buffer_t *buffer;
+ int recv_errno;
+ char strbuf[ISC_STRERRORSIZE];
+ char cmsgbuf[RECVCMSGBUFLEN] = {0};
+
+ build_msghdr_recv(sock, cmsgbuf, dev, &msghdr, iov, &read_count);
+
+ cc = recvmsg(sock->fd, &msghdr, 0);
+ recv_errno = errno;
+
+ if (cc < 0) {
+ if (SOFT_ERROR(recv_errno))
+ return (DOIO_SOFT);
+
+ if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
+ isc__strerror(recv_errno, strbuf, sizeof(strbuf));
+ socket_log(sock, NULL, IOEVENT,
+ "doio_recv: recvmsg(%d) %d bytes, err %d/%s",
+ sock->fd, cc, recv_errno, strbuf);
+ }
+
+#define SOFT_OR_HARD(_system, _isc) \
+ if (recv_errno == _system) { \
+ if (sock->connected) { \
+ dev->result = _isc; \
+ return (DOIO_HARD); \
+ } \
+ return (DOIO_SOFT); \
+ }
+#define ALWAYS_HARD(_system, _isc) \
+ if (recv_errno == _system) { \
+ dev->result = _isc; \
+ return (DOIO_HARD); \
+ }
+
+ SOFT_OR_HARD(ECONNREFUSED, ISC_R_CONNREFUSED);
+ SOFT_OR_HARD(ENETUNREACH, ISC_R_NETUNREACH);
+ SOFT_OR_HARD(EHOSTUNREACH, ISC_R_HOSTUNREACH);
+ SOFT_OR_HARD(EHOSTDOWN, ISC_R_HOSTDOWN);
+ /* HPUX 11.11 can return EADDRNOTAVAIL. */
+ SOFT_OR_HARD(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
+ ALWAYS_HARD(ENOBUFS, ISC_R_NORESOURCES);
+ /* Should never get this one but it was seen. */
+#ifdef ENOPROTOOPT
+ SOFT_OR_HARD(ENOPROTOOPT, ISC_R_HOSTUNREACH);
+#endif
+ /*
+ * HPUX returns EPROTO and EINVAL on receiving some ICMP/ICMPv6
+ * errors.
+ */
+#ifdef EPROTO
+ SOFT_OR_HARD(EPROTO, ISC_R_HOSTUNREACH);
+#endif
+ SOFT_OR_HARD(EINVAL, ISC_R_HOSTUNREACH);
+
+#undef SOFT_OR_HARD
+#undef ALWAYS_HARD
+
+ dev->result = isc__errno2result(recv_errno);
+ return (DOIO_HARD);
+ }
+
+ /*
+ * On TCP and UNIX sockets, zero length reads indicate EOF,
+ * while on UDP sockets, zero length reads are perfectly valid,
+ * although strange.
+ */
+ switch (sock->type) {
+ case isc_sockettype_tcp:
+ if (cc == 0)
+ return (DOIO_EOF);
+ break;
+ case isc_sockettype_udp:
+ break;
+ default:
+ INSIST(0);
+ }
+
+ if (sock->type == isc_sockettype_udp) {
+ dev->address.length = msghdr.msg_namelen;
+ if (isc_sockaddr_getport(&dev->address) == 0) {
+ if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) {
+ socket_log(sock, &dev->address, IOEVENT,
+ "dropping source port zero packet");
+ }
+ return (DOIO_SOFT);
+ }
+ }
+
+ socket_log(sock, &dev->address, IOEVENT,
+ "packet received correctly");
+
+ /*
+ * Overflow bit detection. If we received MORE bytes than we should,
+ * this indicates an overflow situation. Set the flag in the
+ * dev entry and adjust how much we read by one.
+ */
+ /*
+ * If there are control messages attached, run through them and pull
+ * out the interesting bits.
+ */
+ process_cmsg(sock, &msghdr, dev);
+
+ /*
+ * update the buffers (if any) and the i/o count
+ */
+ dev->n += cc;
+ actual_count = cc;
+ buffer = ISC_LIST_HEAD(dev->bufferlist);
+ while (buffer != NULL && actual_count > 0U) {
+ REQUIRE(ISC_BUFFER_VALID(buffer));
+ if (isc_buffer_availablelength(buffer) <= actual_count) {
+ actual_count -= isc_buffer_availablelength(buffer);
+ isc_buffer_add(buffer,
+ isc_buffer_availablelength(buffer));
+ } else {
+ isc_buffer_add(buffer, actual_count);
+ actual_count = 0;
+ POST(actual_count);
+ break;
+ }
+ buffer = ISC_LIST_NEXT(buffer, link);
+ if (buffer == NULL) {
+ INSIST(actual_count == 0U);
+ }
+ }
+
+ /*
+ * If we read less than we expected, update counters,
+ * and let the upper layer poke the descriptor.
+ */
+ if (((size_t)cc != read_count) && (dev->n < dev->minimum))
+ return (DOIO_SOFT);
+
+ /*
+ * Full reads are posted, or partials if partials are ok.
+ */
+ dev->result = ISC_R_SUCCESS;
+ return (DOIO_SUCCESS);
+}
+
+/*
+ * Returns:
+ * DOIO_SUCCESS The operation succeeded. dev->result contains
+ * ISC_R_SUCCESS.
+ *
+ * DOIO_HARD A hard or unexpected I/O error was encountered.
+ * dev->result contains the appropriate error.
+ *
+ * DOIO_SOFT A soft I/O error was encountered. No senddone
+ * event was sent. The operation should be retried.
+ *
+ * No other return values are possible.
+ */
+static int
+doio_send(isc__socket_t *sock, isc_socketevent_t *dev) {
+ int cc;
+ struct iovec iov[MAXSCATTERGATHER_SEND];
+ size_t write_count;
+ struct msghdr msghdr;
+ char addrbuf[ISC_SOCKADDR_FORMATSIZE];
+ int attempts = 0;
+ int send_errno;
+ char strbuf[ISC_STRERRORSIZE];
+ char cmsgbuf[SENDCMSGBUFLEN] = {0};
+
+ build_msghdr_send(sock, cmsgbuf, dev, &msghdr, iov, &write_count);
+
+ resend:
+ cc = sendmsg(sock->fd, &msghdr, 0);
+ send_errno = errno;
+
+ /*
+ * Check for error or block condition.
+ */
+ if (cc < 0) {
+ if (send_errno == EINTR && ++attempts < NRETRIES)
+ goto resend;
+
+ if (SOFT_ERROR(send_errno)) {
+ if (errno == EWOULDBLOCK || errno == EAGAIN)
+ dev->result = ISC_R_WOULDBLOCK;
+ return (DOIO_SOFT);
+ }
+
+#define SOFT_OR_HARD(_system, _isc) \
+ if (send_errno == _system) { \
+ if (sock->connected) { \
+ dev->result = _isc; \
+ return (DOIO_HARD); \
+ } \
+ return (DOIO_SOFT); \
+ }
+#define ALWAYS_HARD(_system, _isc) \
+ if (send_errno == _system) { \
+ dev->result = _isc; \
+ return (DOIO_HARD); \
+ }
+
+ SOFT_OR_HARD(ECONNREFUSED, ISC_R_CONNREFUSED);
+ ALWAYS_HARD(EACCES, ISC_R_NOPERM);
+ ALWAYS_HARD(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
+ ALWAYS_HARD(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
+ ALWAYS_HARD(EHOSTUNREACH, ISC_R_HOSTUNREACH);
+#ifdef EHOSTDOWN
+ ALWAYS_HARD(EHOSTDOWN, ISC_R_HOSTUNREACH);
+#endif
+ ALWAYS_HARD(ENETUNREACH, ISC_R_NETUNREACH);
+ ALWAYS_HARD(ENOBUFS, ISC_R_NORESOURCES);
+ ALWAYS_HARD(EPERM, ISC_R_HOSTUNREACH);
+ ALWAYS_HARD(EPIPE, ISC_R_NOTCONNECTED);
+ ALWAYS_HARD(ECONNRESET, ISC_R_CONNECTIONRESET);
+
+#undef SOFT_OR_HARD
+#undef ALWAYS_HARD
+
+ /*
+ * The other error types depend on whether or not the
+ * socket is UDP or TCP. If it is UDP, some errors
+ * that we expect to be fatal under TCP are merely
+ * annoying, and are really soft errors.
+ *
+ * However, these soft errors are still returned as
+ * a status.
+ */
+ isc_sockaddr_format(&dev->address, addrbuf, sizeof(addrbuf));
+ isc__strerror(send_errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__, "internal_send: %s: %s",
+ addrbuf, strbuf);
+ dev->result = isc__errno2result(send_errno);
+ return (DOIO_HARD);
+ }
+
+ if (cc == 0) {
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "doio_send: send() %s 0", "returned");
+ }
+
+ /*
+ * If we write less than we expected, update counters, poke.
+ */
+ dev->n += cc;
+ if ((size_t)cc != write_count)
+ return (DOIO_SOFT);
+
+ /*
+ * Exactly what we wanted to write. We're done with this
+ * entry. Post its completion event.
+ */
+ dev->result = ISC_R_SUCCESS;
+ return (DOIO_SUCCESS);
+}
+
+/*
+ * Kill.
+ *
+ * Caller must ensure that the socket is not locked and no external
+ * references exist.
+ */
+static void
+socketclose(isc__socketmgr_t *manager, isc__socket_t *sock, int fd) {
+ /*
+ * No one has this socket open, so the watcher doesn't have to be
+ * poked, and the socket doesn't have to be locked.
+ */
+ manager->fds[fd] = NULL;
+ manager->fdstate[fd] = CLOSE_PENDING;
+ select_poke(manager, fd, SELECT_POKE_CLOSE);
+
+ if (sock->active == 1) {
+ sock->active = 0;
+ }
+
+ /*
+ * update manager->maxfd here (XXX: this should be implemented more
+ * efficiently)
+ */
+ if (manager->maxfd == fd) {
+ int i;
+
+ manager->maxfd = 0;
+ for (i = fd - 1; i >= 0; i--) {
+ if (manager->fdstate[i] == MANAGED) {
+ manager->maxfd = i;
+ break;
+ }
+ }
+ }
+
+}
+
+static void
+destroy(isc__socket_t **sockp) {
+ int fd;
+ isc__socket_t *sock = *sockp;
+ isc__socketmgr_t *manager = sock->manager;
+
+ socket_log(sock, NULL, CREATION, "destroying");
+
+ INSIST(ISC_LIST_EMPTY(sock->recv_list));
+ INSIST(ISC_LIST_EMPTY(sock->send_list));
+ INSIST(sock->connect_ev == NULL);
+ INSIST(sock->fd >= -1 && sock->fd < (int)manager->maxsocks);
+
+ if (sock->fd >= 0) {
+ fd = sock->fd;
+ sock->fd = -1;
+ socketclose(manager, sock, fd);
+ }
+
+ ISC_LIST_UNLINK(manager->socklist, sock, link);
+
+ /* can't unlock manager as its memory context is still used */
+ free_socket(sockp);
+}
+
+static isc_result_t
+allocate_socket(isc__socketmgr_t *manager, isc_sockettype_t type,
+ isc__socket_t **socketp)
+{
+ isc__socket_t *sock;
+
+ sock = malloc(sizeof(*sock));
+
+ if (sock == NULL)
+ return (ISC_R_NOMEMORY);
+
+ sock->common.magic = 0;
+ sock->common.impmagic = 0;
+ sock->references = 0;
+
+ sock->manager = manager;
+ sock->type = type;
+ sock->fd = -1;
+ sock->dscp = 0; /* TOS/TCLASS is zero until set. */
+ sock->active = 0;
+
+ ISC_LINK_INIT(sock, link);
+
+ /*
+ * Set up list of readers and writers to be initially empty.
+ */
+ ISC_LIST_INIT(sock->recv_list);
+ ISC_LIST_INIT(sock->send_list);
+ sock->connect_ev = NULL;
+ sock->pending_recv = 0;
+ sock->pending_send = 0;
+ sock->connected = 0;
+ sock->connecting = 0;
+ sock->bound = 0;
+ sock->pktdscp = 0;
+
+ /*
+ * Initialize readable and writable events.
+ */
+ ISC_EVENT_INIT(&sock->readable_ev, sizeof(intev_t),
+ ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTR,
+ NULL, sock, sock, NULL);
+ ISC_EVENT_INIT(&sock->writable_ev, sizeof(intev_t),
+ ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTW,
+ NULL, sock, sock, NULL);
+
+ sock->common.magic = ISCAPI_SOCKET_MAGIC;
+ sock->common.impmagic = SOCKET_MAGIC;
+ *socketp = sock;
+
+ return (ISC_R_SUCCESS);
+}
+
+/*
+ * This event requires that the various lists be empty, that the reference
+ * count be 1, and that the magic number is valid. The other socket bits,
+ * like the lock, must be initialized as well. The fd associated must be
+ * marked as closed, by setting it to -1 on close, or this routine will
+ * also close the socket.
+ */
+static void
+free_socket(isc__socket_t **socketp) {
+ isc__socket_t *sock = *socketp;
+
+ INSIST(VALID_SOCKET(sock));
+ INSIST(sock->references == 0);
+ INSIST(!sock->connecting);
+ INSIST(!sock->pending_recv);
+ INSIST(!sock->pending_send);
+ INSIST(ISC_LIST_EMPTY(sock->recv_list));
+ INSIST(ISC_LIST_EMPTY(sock->send_list));
+ INSIST(!ISC_LINK_LINKED(sock, link));
+
+ sock->common.magic = 0;
+ sock->common.impmagic = 0;
+
+ free(sock);
+
+ *socketp = NULL;
+}
+
+static void
+use_min_mtu(isc__socket_t *sock) {
+ /* use minimum MTU */
+ if (sock->pf == AF_INET6) {
+ int on = 1;
+ (void)setsockopt(sock->fd, IPPROTO_IPV6, IPV6_USE_MIN_MTU,
+ (void *)&on, sizeof(on));
+ }
+}
+
+static void
+set_tcp_maxseg(isc__socket_t *sock, int size) {
+ if (sock->type == isc_sockettype_tcp)
+ (void)setsockopt(sock->fd, IPPROTO_TCP, TCP_MAXSEG,
+ (void *)&size, sizeof(size));
+}
+
+static isc_result_t
+opensocket(isc__socket_t *sock)
+{
+ isc_result_t result;
+ char strbuf[ISC_STRERRORSIZE];
+ const char *err = "socket";
+ int on = 1;
+
+ switch (sock->type) {
+ case isc_sockettype_udp:
+ sock->fd = socket(sock->pf, SOCK_DGRAM, IPPROTO_UDP);
+ break;
+ case isc_sockettype_tcp:
+ sock->fd = socket(sock->pf, SOCK_STREAM, IPPROTO_TCP);
+ break;
+ }
+
+ if (sock->fd < 0) {
+ switch (errno) {
+ case EMFILE:
+ case ENFILE:
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ isc_log_write(isc_lctx, ISC_LOGCATEGORY_GENERAL,
+ ISC_LOGMODULE_SOCKET, ISC_LOG_ERROR,
+ "%s: %s", err, strbuf);
+ /* fallthrough */
+ case ENOBUFS:
+ return (ISC_R_NORESOURCES);
+
+ case EPROTONOSUPPORT:
+ case EPFNOSUPPORT:
+ case EAFNOSUPPORT:
+ /*
+ * Linux 2.2 (and maybe others) return EINVAL instead of
+ * EAFNOSUPPORT.
+ */
+ case EINVAL:
+ return (ISC_R_FAMILYNOSUPPORT);
+
+ default:
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "%s() %s: %s", err, "failed",
+ strbuf);
+ return (ISC_R_UNEXPECTED);
+ }
+ }
+
+ result = make_nonblock(sock->fd);
+ if (result != ISC_R_SUCCESS) {
+ (void)close(sock->fd);
+ return (result);
+ }
+
+ /*
+ * Use minimum mtu if possible.
+ */
+ if (sock->type == isc_sockettype_tcp && sock->pf == AF_INET6) {
+ use_min_mtu(sock);
+ set_tcp_maxseg(sock, 1280 - 20 - 40); /* 1280 - TCP - IPV6 */
+ }
+
+ if (sock->type == isc_sockettype_udp) {
+
+ if (setsockopt(sock->fd, SOL_SOCKET, SO_TIMESTAMP,
+ (void *)&on, sizeof(on)) < 0
+ && errno != ENOPROTOOPT) {
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "setsockopt(%d, SO_TIMESTAMP) %s: %s",
+ sock->fd, "failed", strbuf);
+ /* Press on... */
+ }
+
+ /* RFC 3542 */
+ if ((sock->pf == AF_INET6)
+ && (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_RECVPKTINFO,
+ (void *)&on, sizeof(on)) < 0)) {
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "setsockopt(%d, IPV6_RECVPKTINFO) "
+ "%s: %s", sock->fd, "failed",
+ strbuf);
+ }
+ }
+
+ if (sock->active == 0) {
+ sock->active = 1;
+ }
+
+ return (ISC_R_SUCCESS);
+}
+
+/*
+ * Create a 'type' socket managed
+ * by 'manager'. Events will be posted to 'task' and when dispatched
+ * 'action' will be called with 'arg' as the arg value. The new
+ * socket is returned in 'socketp'.
+ */
+static isc_result_t
+socket_create(isc_socketmgr_t *manager0, int pf, isc_sockettype_t type,
+ isc_socket_t **socketp)
+{
+ isc__socket_t *sock = NULL;
+ isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0;
+ isc_result_t result;
+ int lockid;
+
+ REQUIRE(VALID_MANAGER(manager));
+ REQUIRE(socketp != NULL && *socketp == NULL);
+
+ result = allocate_socket(manager, type, &sock);
+ if (result != ISC_R_SUCCESS)
+ return (result);
+
+ switch (sock->type) {
+ case isc_sockettype_udp:
+#define DCSPPKT(pf) ((pf == AF_INET) ? ISC_NET_DSCPPKTV4 : ISC_NET_DSCPPKTV6)
+ sock->pktdscp = (isc_net_probedscp() & DCSPPKT(pf)) != 0;
+ break;
+ case isc_sockettype_tcp:
+ break;
+ default:
+ INSIST(0);
+ }
+
+ sock->pf = pf;
+
+ result = opensocket(sock);
+ if (result != ISC_R_SUCCESS) {
+ free_socket(&sock);
+ return (result);
+ }
+
+ sock->common.methods = (isc_socketmethods_t *)&socketmethods;
+ sock->references = 1;
+ *socketp = (isc_socket_t *)sock;
+
+ /*
+ * Note we don't have to lock the socket like we normally would because
+ * there are no external references to it yet.
+ */
+
+ lockid = FDLOCK_ID(sock->fd);
+ manager->fds[sock->fd] = sock;
+ manager->fdstate[sock->fd] = MANAGED;
+
+ ISC_LIST_APPEND(manager->socklist, sock, link);
+ if (manager->maxfd < sock->fd)
+ manager->maxfd = sock->fd;
+
+ socket_log(sock, NULL, CREATION, "created");
+
+ return (ISC_R_SUCCESS);
+}
+
+/*%
+ * Create a new 'type' socket managed by 'manager'. Events
+ * will be posted to 'task' and when dispatched 'action' will be
+ * called with 'arg' as the arg value. The new socket is returned
+ * in 'socketp'.
+ */
+isc_result_t
+isc__socket_create(isc_socketmgr_t *manager0, int pf, isc_sockettype_t type,
+ isc_socket_t **socketp)
+{
+ return (socket_create(manager0, pf, type, socketp));
+}
+
+/*
+ * Attach to a socket. Caller must explicitly detach when it is done.
+ */
+void
+isc__socket_attach(isc_socket_t *sock0, isc_socket_t **socketp) {
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+
+ REQUIRE(VALID_SOCKET(sock));
+ REQUIRE(socketp != NULL && *socketp == NULL);
+
+ sock->references++;
+
+ *socketp = (isc_socket_t *)sock;
+}
+
+/*
+ * Dereference a socket. If this is the last reference to it, clean things
+ * up by destroying the socket.
+ */
+void
+isc__socket_detach(isc_socket_t **socketp) {
+ isc__socket_t *sock;
+ isc_boolean_t kill_socket = ISC_FALSE;
+
+ REQUIRE(socketp != NULL);
+ sock = (isc__socket_t *)*socketp;
+ REQUIRE(VALID_SOCKET(sock));
+
+ REQUIRE(sock->references > 0);
+ sock->references--;
+ if (sock->references == 0)
+ kill_socket = ISC_TRUE;
+
+ if (kill_socket)
+ destroy(&sock);
+
+ *socketp = NULL;
+}
+
+/*
+ * I/O is possible on a given socket. Schedule an event to this task that
+ * will call an internal function to do the I/O. This will charge the
+ * task with the I/O operation and let our select loop handler get back
+ * to doing something real as fast as possible.
+ *
+ * The socket and manager must be locked before calling this function.
+ */
+static void
+dispatch_recv(isc__socket_t *sock) {
+ intev_t *iev;
+ isc_socketevent_t *ev;
+ isc_task_t *sender;
+
+ INSIST(!sock->pending_recv);
+
+ ev = ISC_LIST_HEAD(sock->recv_list);
+ if (ev == NULL)
+ return;
+ socket_log(sock, NULL, EVENT, NULL, 0, 0,
+ "dispatch_recv: event %p -> task %p",
+ ev, ev->ev_sender);
+ sender = ev->ev_sender;
+
+ sock->pending_recv = 1;
+ iev = &sock->readable_ev;
+
+ sock->references++;
+ iev->ev_sender = sock;
+ iev->ev_action = internal_recv;
+ iev->ev_arg = sock;
+
+ isc_task_send(sender, (isc_event_t **)&iev);
+}
+
+static void
+dispatch_send(isc__socket_t *sock) {
+ intev_t *iev;
+ isc_socketevent_t *ev;
+ isc_task_t *sender;
+
+ INSIST(!sock->pending_send);
+
+ ev = ISC_LIST_HEAD(sock->send_list);
+ if (ev == NULL)
+ return;
+ socket_log(sock, NULL, EVENT, NULL, 0, 0,
+ "dispatch_send: event %p -> task %p",
+ ev, ev->ev_sender);
+ sender = ev->ev_sender;
+
+ sock->pending_send = 1;
+ iev = &sock->writable_ev;
+
+ sock->references++;
+ iev->ev_sender = sock;
+ iev->ev_action = internal_send;
+ iev->ev_arg = sock;
+
+ isc_task_send(sender, (isc_event_t **)&iev);
+}
+
+static void
+dispatch_connect(isc__socket_t *sock) {
+ intev_t *iev;
+ isc_socket_connev_t *ev;
+
+ iev = &sock->writable_ev;
+
+ ev = sock->connect_ev;
+ INSIST(ev != NULL); /* XXX */
+
+ INSIST(sock->connecting);
+
+ sock->references++; /* keep socket around for this internal event */
+ iev->ev_sender = sock;
+ iev->ev_action = internal_connect;
+ iev->ev_arg = sock;
+
+ isc_task_send(ev->ev_sender, (isc_event_t **)&iev);
+}
+
+/*
+ * Dequeue an item off the given socket's read queue, set the result code
+ * in the done event to the one provided, and send it to the task it was
+ * destined for.
+ *
+ * If the event to be sent is on a list, remove it before sending. If
+ * asked to, send and detach from the socket as well.
+ *
+ * Caller must have the socket locked if the event is attached to the socket.
+ */
+static void
+send_recvdone_event(isc__socket_t *sock, isc_socketevent_t **dev) {
+ isc_task_t *task;
+
+ task = (*dev)->ev_sender;
+
+ (*dev)->ev_sender = sock;
+
+ if (ISC_LINK_LINKED(*dev, ev_link))
+ ISC_LIST_DEQUEUE(sock->recv_list, *dev, ev_link);
+
+ if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
+ == ISC_SOCKEVENTATTR_ATTACHED)
+ isc_task_sendanddetach(&task, (isc_event_t **)dev);
+ else
+ isc_task_send(task, (isc_event_t **)dev);
+}
+
+/*
+ * See comments for send_recvdone_event() above.
+ *
+ * Caller must have the socket locked if the event is attached to the socket.
+ */
+static void
+send_senddone_event(isc__socket_t *sock, isc_socketevent_t **dev) {
+ isc_task_t *task;
+
+ INSIST(dev != NULL && *dev != NULL);
+
+ task = (*dev)->ev_sender;
+ (*dev)->ev_sender = sock;
+
+ if (ISC_LINK_LINKED(*dev, ev_link))
+ ISC_LIST_DEQUEUE(sock->send_list, *dev, ev_link);
+
+ if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED)
+ == ISC_SOCKEVENTATTR_ATTACHED)
+ isc_task_sendanddetach(&task, (isc_event_t **)dev);
+ else
+ isc_task_send(task, (isc_event_t **)dev);
+}
+
+static void
+internal_recv(isc_task_t *me, isc_event_t *ev) {
+ isc_socketevent_t *dev;
+ isc__socket_t *sock;
+
+ INSIST(ev->ev_type == ISC_SOCKEVENT_INTR);
+
+ sock = ev->ev_sender;
+ INSIST(VALID_SOCKET(sock));
+
+ socket_log(sock, NULL, IOEVENT,
+ "internal_recv: task %p got event %p", me, ev);
+
+ INSIST(sock->pending_recv == 1);
+ sock->pending_recv = 0;
+
+ INSIST(sock->references > 0);
+ sock->references--; /* the internal event is done with this socket */
+ if (sock->references == 0) {
+ destroy(&sock);
+ return;
+ }
+
+ /*
+ * Try to do as much I/O as possible on this socket. There are no
+ * limits here, currently.
+ */
+ dev = ISC_LIST_HEAD(sock->recv_list);
+ while (dev != NULL) {
+ switch (doio_recv(sock, dev)) {
+ case DOIO_SOFT:
+ goto poke;
+
+ case DOIO_EOF:
+ /*
+ * read of 0 means the remote end was closed.
+ * Run through the event queue and dispatch all
+ * the events with an EOF result code.
+ */
+ do {
+ dev->result = ISC_R_EOF;
+ send_recvdone_event(sock, &dev);
+ dev = ISC_LIST_HEAD(sock->recv_list);
+ } while (dev != NULL);
+ goto poke;
+
+ case DOIO_SUCCESS:
+ case DOIO_HARD:
+ send_recvdone_event(sock, &dev);
+ break;
+ }
+
+ dev = ISC_LIST_HEAD(sock->recv_list);
+ }
+
+ poke:
+ if (!ISC_LIST_EMPTY(sock->recv_list))
+ select_poke(sock->manager, sock->fd, SELECT_POKE_READ);
+}
+
+static void
+internal_send(isc_task_t *me, isc_event_t *ev) {
+ isc_socketevent_t *dev;
+ isc__socket_t *sock;
+
+ INSIST(ev->ev_type == ISC_SOCKEVENT_INTW);
+
+ /*
+ * Find out what socket this is and lock it.
+ */
+ sock = (isc__socket_t *)ev->ev_sender;
+ INSIST(VALID_SOCKET(sock));
+ socket_log(sock, NULL, IOEVENT,
+ "internal_send: task %p got event %p", me, ev);
+
+ INSIST(sock->pending_send == 1);
+ sock->pending_send = 0;
+
+ INSIST(sock->references > 0);
+ sock->references--; /* the internal event is done with this socket */
+ if (sock->references == 0) {
+ destroy(&sock);
+ return;
+ }
+
+ /*
+ * Try to do as much I/O as possible on this socket. There are no
+ * limits here, currently.
+ */
+ dev = ISC_LIST_HEAD(sock->send_list);
+ while (dev != NULL) {
+ switch (doio_send(sock, dev)) {
+ case DOIO_SOFT:
+ goto poke;
+
+ case DOIO_HARD:
+ case DOIO_SUCCESS:
+ send_senddone_event(sock, &dev);
+ break;
+ }
+
+ dev = ISC_LIST_HEAD(sock->send_list);
+ }
+
+ poke:
+ if (!ISC_LIST_EMPTY(sock->send_list))
+ select_poke(sock->manager, sock->fd, SELECT_POKE_WRITE);
+}
+
+/*
+ * Process read/writes on each fd here. Avoid locking
+ * and unlocking twice if both reads and writes are possible.
+ */
+static void
+process_fd(isc__socketmgr_t *manager, int fd, isc_boolean_t readable,
+ isc_boolean_t writeable)
+{
+ isc__socket_t *sock;
+ isc_boolean_t unwatch_read = ISC_FALSE, unwatch_write = ISC_FALSE;
+
+ /*
+ * If the socket is going to be closed, don't do more I/O.
+ */
+ if (manager->fdstate[fd] == CLOSE_PENDING) {
+ (void)unwatch_fd(manager, fd, SELECT_POKE_READ);
+ (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE);
+ return;
+ }
+
+ sock = manager->fds[fd];
+ if (readable) {
+ if (sock == NULL) {
+ unwatch_read = ISC_TRUE;
+ goto check_write;
+ }
+ if (!SOCK_DEAD(sock)) {
+ dispatch_recv(sock);
+ }
+ unwatch_read = ISC_TRUE;
+ }
+check_write:
+ if (writeable) {
+ if (sock == NULL) {
+ unwatch_write = ISC_TRUE;
+ goto unlock_fd;
+ }
+ if (!SOCK_DEAD(sock)) {
+ if (sock->connecting)
+ dispatch_connect(sock);
+ else
+ dispatch_send(sock);
+ }
+ unwatch_write = ISC_TRUE;
+ }
+
+ unlock_fd:
+ if (unwatch_read)
+ (void)unwatch_fd(manager, fd, SELECT_POKE_READ);
+ if (unwatch_write)
+ (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE);
+
+}
+
+static void
+process_fds(isc__socketmgr_t *manager, int maxfd, fd_set *readfds,
+ fd_set *writefds)
+{
+ int i;
+
+ REQUIRE(maxfd <= (int)manager->maxsocks);
+
+ for (i = 0; i < maxfd; i++) {
+ process_fd(manager, i, FD_ISSET(i, readfds),
+ FD_ISSET(i, writefds));
+ }
+}
+
+/*
+ * Create a new socket manager.
+ */
+
+static isc_result_t
+setup_watcher(isc__socketmgr_t *manager) {
+ isc_result_t result;
+
+ UNUSED(result);
+
+ manager->fd_bufsize = sizeof(fd_set);
+
+ manager->read_fds = NULL;
+ manager->read_fds_copy = NULL;
+ manager->write_fds = NULL;
+ manager->write_fds_copy = NULL;
+
+ manager->read_fds = malloc(manager->fd_bufsize);
+ if (manager->read_fds != NULL)
+ manager->read_fds_copy = malloc(manager->fd_bufsize);
+ if (manager->read_fds_copy != NULL)
+ manager->write_fds = malloc(manager->fd_bufsize);
+ if (manager->write_fds != NULL) {
+ manager->write_fds_copy = malloc(manager->fd_bufsize);
+ }
+ if (manager->write_fds_copy == NULL) {
+ if (manager->write_fds != NULL) {
+ free(manager->write_fds);
+ }
+ if (manager->read_fds_copy != NULL) {
+ free(manager->read_fds_copy);
+ }
+ if (manager->read_fds != NULL) {
+ free(manager->read_fds);
+ }
+ return (ISC_R_NOMEMORY);
+ }
+ memset(manager->read_fds, 0, manager->fd_bufsize);
+ memset(manager->write_fds, 0, manager->fd_bufsize);
+
+ manager->maxfd = 0;
+
+ return (ISC_R_SUCCESS);
+}
+
+static void
+cleanup_watcher(isc__socketmgr_t *manager) {
+
+ if (manager->read_fds != NULL)
+ free(manager->read_fds);
+ if (manager->read_fds_copy != NULL)
+ free(manager->read_fds_copy);
+ if (manager->write_fds != NULL)
+ free(manager->write_fds);
+ if (manager->write_fds_copy != NULL)
+ free(manager->write_fds_copy);
+}
+
+isc_result_t
+isc__socketmgr_create(isc_socketmgr_t **managerp) {
+ return (isc__socketmgr_create2(managerp, 0));
+}
+
+isc_result_t
+isc__socketmgr_create2(isc_socketmgr_t **managerp,
+ unsigned int maxsocks)
+{
+ isc__socketmgr_t *manager;
+ isc_result_t result;
+
+ REQUIRE(managerp != NULL && *managerp == NULL);
+
+ if (socketmgr != NULL) {
+ /* Don't allow maxsocks to be updated */
+ if (maxsocks > 0 && socketmgr->maxsocks != maxsocks)
+ return (ISC_R_EXISTS);
+
+ socketmgr->refs++;
+ *managerp = (isc_socketmgr_t *)socketmgr;
+ return (ISC_R_SUCCESS);
+ }
+
+ if (maxsocks == 0)
+ maxsocks = FD_SETSIZE;
+
+ manager = malloc(sizeof(*manager));
+ if (manager == NULL)
+ return (ISC_R_NOMEMORY);
+
+ /* zero-clear so that necessary cleanup on failure will be easy */
+ memset(manager, 0, sizeof(*manager));
+ manager->maxsocks = maxsocks;
+ manager->fds = malloc(manager->maxsocks * sizeof(isc__socket_t *));
+ if (manager->fds == NULL) {
+ result = ISC_R_NOMEMORY;
+ goto free_manager;
+ }
+ manager->fdstate = malloc(manager->maxsocks * sizeof(int));
+ if (manager->fdstate == NULL) {
+ result = ISC_R_NOMEMORY;
+ goto free_manager;
+ }
+
+ manager->common.methods = &socketmgrmethods;
+ manager->common.magic = ISCAPI_SOCKETMGR_MAGIC;
+ manager->common.impmagic = SOCKET_MANAGER_MAGIC;
+ memset(manager->fds, 0, manager->maxsocks * sizeof(isc_socket_t *));
+ ISC_LIST_INIT(manager->socklist);
+
+ manager->refs = 1;
+
+ /*
+ * Set up initial state for the select loop
+ */
+ result = setup_watcher(manager);
+ if (result != ISC_R_SUCCESS)
+ goto cleanup;
+
+ memset(manager->fdstate, 0, manager->maxsocks * sizeof(int));
+
+ socketmgr = manager;
+ *managerp = (isc_socketmgr_t *)manager;
+
+ return (ISC_R_SUCCESS);
+
+cleanup:
+
+free_manager:
+ if (manager->fdstate != NULL) {
+ free(manager->fdstate);
+ }
+ if (manager->fds != NULL) {
+ free(manager->fds);
+ }
+ free(manager);
+
+ return (result);
+}
+
+void
+isc__socketmgr_destroy(isc_socketmgr_t **managerp) {
+ isc__socketmgr_t *manager;
+ int i;
+
+ /*
+ * Destroy a socket manager.
+ */
+
+ REQUIRE(managerp != NULL);
+ manager = (isc__socketmgr_t *)*managerp;
+ REQUIRE(VALID_MANAGER(manager));
+
+ manager->refs--;
+ if (manager->refs > 0) {
+ *managerp = NULL;
+ return;
+ }
+ socketmgr = NULL;
+
+ /*
+ * Wait for all sockets to be destroyed.
+ */
+ while (!ISC_LIST_EMPTY(manager->socklist)) {
+ isc__taskmgr_dispatch(NULL);
+ }
+
+ /*
+ * Here, poke our select/poll thread. Do this by closing the write
+ * half of the pipe, which will send EOF to the read half.
+ * This is currently a no-op in the non-threaded case.
+ */
+ select_poke(manager, 0, SELECT_POKE_SHUTDOWN);
+
+ /*
+ * Clean up.
+ */
+ cleanup_watcher(manager);
+
+ for (i = 0; i < (int)manager->maxsocks; i++)
+ if (manager->fdstate[i] == CLOSE_PENDING) /* no need to lock */
+ (void)close(i);
+
+ free(manager->fds);
+ free(manager->fdstate);
+
+ manager->common.magic = 0;
+ manager->common.impmagic = 0;
+ free(manager);
+
+ *managerp = NULL;
+
+ socketmgr = NULL;
+}
+
+static isc_result_t
+socket_recv(isc__socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
+ unsigned int flags)
+{
+ int io_state;
+ isc_task_t *ntask = NULL;
+ isc_result_t result = ISC_R_SUCCESS;
+
+ dev->ev_sender = task;
+
+ if (sock->type == isc_sockettype_udp) {
+ io_state = doio_recv(sock, dev);
+ } else {
+ if (ISC_LIST_EMPTY(sock->recv_list))
+ io_state = doio_recv(sock, dev);
+ else
+ io_state = DOIO_SOFT;
+ }
+
+ switch (io_state) {
+ case DOIO_SOFT:
+ /*
+ * We couldn't read all or part of the request right now, so
+ * queue it.
+ *
+ * Attach to socket and to task
+ */
+ isc_task_attach(task, &ntask);
+ dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
+
+ /*
+ * Enqueue the request. If the socket was previously not being
+ * watched, poke the watcher to start paying attention to it.
+ */
+ if (ISC_LIST_EMPTY(sock->recv_list) && !sock->pending_recv)
+ select_poke(sock->manager, sock->fd, SELECT_POKE_READ);
+ ISC_LIST_ENQUEUE(sock->recv_list, dev, ev_link);
+
+ socket_log(sock, NULL, EVENT, NULL, 0, 0,
+ "socket_recv: event %p -> task %p",
+ dev, ntask);
+
+ if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
+ result = ISC_R_INPROGRESS;
+ break;
+
+ case DOIO_EOF:
+ dev->result = ISC_R_EOF;
+ /* fallthrough */
+
+ case DOIO_HARD:
+ case DOIO_SUCCESS:
+ if ((flags & ISC_SOCKFLAG_IMMEDIATE) == 0)
+ send_recvdone_event(sock, &dev);
+ break;
+ }
+
+ return (result);
+}
+
+isc_result_t
+isc__socket_recvv(isc_socket_t *sock0, isc_bufferlist_t *buflist,
+ unsigned int minimum, isc_task_t *task,
+ isc_taskaction_t action, void *arg)
+{
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+ isc_socketevent_t *dev;
+ isc__socketmgr_t *manager;
+ unsigned int iocount;
+ isc_buffer_t *buffer;
+
+ REQUIRE(VALID_SOCKET(sock));
+ REQUIRE(buflist != NULL);
+ REQUIRE(!ISC_LIST_EMPTY(*buflist));
+ REQUIRE(task != NULL);
+ REQUIRE(action != NULL);
+
+ manager = sock->manager;
+ REQUIRE(VALID_MANAGER(manager));
+
+ iocount = isc_bufferlist_availablecount(buflist);
+ REQUIRE(iocount > 0);
+
+ INSIST(sock->bound);
+
+ dev = allocate_socketevent(sock,
+ ISC_SOCKEVENT_RECVDONE, action, arg);
+ if (dev == NULL)
+ return (ISC_R_NOMEMORY);
+
+ /*
+ * UDP sockets are always partial read
+ */
+ if (sock->type == isc_sockettype_udp)
+ dev->minimum = 1;
+ else {
+ if (minimum == 0)
+ dev->minimum = iocount;
+ else
+ dev->minimum = minimum;
+ }
+
+ /*
+ * Move each buffer from the passed in list to our internal one.
+ */
+ buffer = ISC_LIST_HEAD(*buflist);
+ while (buffer != NULL) {
+ ISC_LIST_DEQUEUE(*buflist, buffer, link);
+ ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
+ buffer = ISC_LIST_HEAD(*buflist);
+ }
+
+ return (socket_recv(sock, dev, task, 0));
+}
+
+static isc_result_t
+socket_send(isc__socket_t *sock, isc_socketevent_t *dev, isc_task_t *task,
+ isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
+ unsigned int flags)
+{
+ int io_state;
+ isc_task_t *ntask = NULL;
+ isc_result_t result = ISC_R_SUCCESS;
+
+ dev->ev_sender = task;
+
+ set_dev_address(address, sock, dev);
+ if (pktinfo != NULL) {
+ dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO;
+ dev->pktinfo = *pktinfo;
+
+ if (!isc_sockaddr_issitelocal(&dev->address) &&
+ !isc_sockaddr_islinklocal(&dev->address)) {
+ socket_log(sock, NULL, TRACE,
+ "pktinfo structure provided, ifindex %u "
+ "(set to 0)", pktinfo->ipi6_ifindex);
+
+ /*
+ * Set the pktinfo index to 0 here, to let the
+ * kernel decide what interface it should send on.
+ */
+ dev->pktinfo.ipi6_ifindex = 0;
+ }
+ }
+
+ if (sock->type == isc_sockettype_udp)
+ io_state = doio_send(sock, dev);
+ else {
+ if (ISC_LIST_EMPTY(sock->send_list))
+ io_state = doio_send(sock, dev);
+ else
+ io_state = DOIO_SOFT;
+ }
+
+ switch (io_state) {
+ case DOIO_SOFT:
+ /*
+ * We couldn't send all or part of the request right now, so
+ * queue it unless ISC_SOCKFLAG_NORETRY is set.
+ */
+ if ((flags & ISC_SOCKFLAG_NORETRY) == 0) {
+ isc_task_attach(task, &ntask);
+ dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED;
+
+ /*
+ * Enqueue the request. If the socket was previously
+ * not being watched, poke the watcher to start
+ * paying attention to it.
+ */
+ if (ISC_LIST_EMPTY(sock->send_list) &&
+ !sock->pending_send)
+ select_poke(sock->manager, sock->fd,
+ SELECT_POKE_WRITE);
+ ISC_LIST_ENQUEUE(sock->send_list, dev, ev_link);
+
+ socket_log(sock, NULL, EVENT, NULL, 0, 0,
+ "socket_send: event %p -> task %p",
+ dev, ntask);
+
+ if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0)
+ result = ISC_R_INPROGRESS;
+ break;
+ }
+
+ /* FALLTHROUGH */
+
+ case DOIO_HARD:
+ case DOIO_SUCCESS:
+ if ((flags & ISC_SOCKFLAG_IMMEDIATE) == 0)
+ send_senddone_event(sock, &dev);
+ break;
+ }
+
+ return (result);
+}
+
+isc_result_t
+isc__socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist,
+ isc_task_t *task, isc_taskaction_t action, void *arg)
+{
+ return (isc__socket_sendtov2(sock, buflist, task, action, arg, NULL,
+ NULL, 0));
+}
+
+isc_result_t
+isc__socket_sendtov2(isc_socket_t *sock0, isc_bufferlist_t *buflist,
+ isc_task_t *task, isc_taskaction_t action, void *arg,
+ isc_sockaddr_t *address, struct in6_pktinfo *pktinfo,
+ unsigned int flags)
+{
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+ isc_socketevent_t *dev;
+ isc__socketmgr_t *manager;
+ unsigned int iocount;
+ isc_buffer_t *buffer;
+
+ REQUIRE(VALID_SOCKET(sock));
+ REQUIRE(buflist != NULL);
+ REQUIRE(!ISC_LIST_EMPTY(*buflist));
+ REQUIRE(task != NULL);
+ REQUIRE(action != NULL);
+
+ manager = sock->manager;
+ REQUIRE(VALID_MANAGER(manager));
+
+ iocount = isc_bufferlist_usedcount(buflist);
+ REQUIRE(iocount > 0);
+
+ dev = allocate_socketevent(sock,
+ ISC_SOCKEVENT_SENDDONE, action, arg);
+ if (dev == NULL)
+ return (ISC_R_NOMEMORY);
+
+ /*
+ * Move each buffer from the passed in list to our internal one.
+ */
+ buffer = ISC_LIST_HEAD(*buflist);
+ while (buffer != NULL) {
+ ISC_LIST_DEQUEUE(*buflist, buffer, link);
+ ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link);
+ buffer = ISC_LIST_HEAD(*buflist);
+ }
+
+ return (socket_send(sock, dev, task, address, pktinfo, flags));
+}
+
+isc_result_t
+isc__socket_bind(isc_socket_t *sock0, isc_sockaddr_t *sockaddr,
+ unsigned int options) {
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+ char strbuf[ISC_STRERRORSIZE];
+ int on = 1;
+
+ REQUIRE(VALID_SOCKET(sock));
+
+ INSIST(!sock->bound);
+
+ if (sock->pf != sockaddr->type.sa.sa_family) {
+ return (ISC_R_FAMILYMISMATCH);
+ }
+
+ /*
+ * Only set SO_REUSEADDR when we want a specific port.
+ */
+ if ((options & ISC_SOCKET_REUSEADDRESS) != 0 &&
+ isc_sockaddr_getport(sockaddr) != (in_port_t)0 &&
+ setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, (void *)&on,
+ sizeof(on)) < 0) {
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "setsockopt(%d) %s", sock->fd, "failed");
+ /* Press on... */
+ }
+ if (bind(sock->fd, &sockaddr->type.sa, sockaddr->length) < 0) {
+ switch (errno) {
+ case EACCES:
+ return (ISC_R_NOPERM);
+ case EADDRNOTAVAIL:
+ return (ISC_R_ADDRNOTAVAIL);
+ case EADDRINUSE:
+ return (ISC_R_ADDRINUSE);
+ case EINVAL:
+ return (ISC_R_BOUND);
+ default:
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__, "bind: %s",
+ strbuf);
+ return (ISC_R_UNEXPECTED);
+ }
+ }
+
+ socket_log(sock, sockaddr, TRACE, "bound");
+ sock->bound = 1;
+
+ return (ISC_R_SUCCESS);
+}
+
+isc_result_t
+isc__socket_connect(isc_socket_t *sock0, isc_sockaddr_t *addr,
+ isc_task_t *task, isc_taskaction_t action, void *arg)
+{
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+ isc_socket_connev_t *dev;
+ isc_task_t *ntask = NULL;
+ isc__socketmgr_t *manager;
+ int cc;
+ char strbuf[ISC_STRERRORSIZE];
+ char addrbuf[ISC_SOCKADDR_FORMATSIZE];
+
+ REQUIRE(VALID_SOCKET(sock));
+ REQUIRE(addr != NULL);
+ REQUIRE(task != NULL);
+ REQUIRE(action != NULL);
+
+ manager = sock->manager;
+ REQUIRE(VALID_MANAGER(manager));
+ REQUIRE(addr != NULL);
+
+ if (isc_sockaddr_ismulticast(addr))
+ return (ISC_R_MULTICAST);
+
+ REQUIRE(!sock->connecting);
+
+ dev = (isc_socket_connev_t *)isc_event_allocate(sock,
+ ISC_SOCKEVENT_CONNECT,
+ action, arg,
+ sizeof(*dev));
+ if (dev == NULL) {
+ return (ISC_R_NOMEMORY);
+ }
+ ISC_LINK_INIT(dev, ev_link);
+
+ /*
+ * Try to do the connect right away, as there can be only one
+ * outstanding, and it might happen to complete.
+ */
+ sock->peer_address = *addr;
+ cc = connect(sock->fd, &addr->type.sa, addr->length);
+ if (cc < 0) {
+ /*
+ * HP-UX "fails" to connect a UDP socket and sets errno to
+ * EINPROGRESS if it's non-blocking. We'd rather regard this as
+ * a success and let the user detect it if it's really an error
+ * at the time of sending a packet on the socket.
+ */
+ if (sock->type == isc_sockettype_udp && errno == EINPROGRESS) {
+ cc = 0;
+ goto success;
+ }
+ if (SOFT_ERROR(errno) || errno == EINPROGRESS)
+ goto queue;
+
+ switch (errno) {
+#define ERROR_MATCH(a, b) case a: dev->result = b; goto err_exit;
+ ERROR_MATCH(EACCES, ISC_R_NOPERM);
+ ERROR_MATCH(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
+ ERROR_MATCH(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
+ ERROR_MATCH(ECONNREFUSED, ISC_R_CONNREFUSED);
+ ERROR_MATCH(EHOSTUNREACH, ISC_R_HOSTUNREACH);
+#ifdef EHOSTDOWN
+ ERROR_MATCH(EHOSTDOWN, ISC_R_HOSTUNREACH);
+#endif
+ ERROR_MATCH(ENETUNREACH, ISC_R_NETUNREACH);
+ ERROR_MATCH(ENOBUFS, ISC_R_NORESOURCES);
+ ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH);
+ ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED);
+ ERROR_MATCH(ECONNRESET, ISC_R_CONNECTIONRESET);
+#undef ERROR_MATCH
+ }
+
+ sock->connected = 0;
+
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ isc_sockaddr_format(addr, addrbuf, sizeof(addrbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__, "connect(%s) %d/%s",
+ addrbuf, errno, strbuf);
+
+ isc_event_free(ISC_EVENT_PTR(&dev));
+ return (ISC_R_UNEXPECTED);
+
+ err_exit:
+ sock->connected = 0;
+ isc_task_send(task, ISC_EVENT_PTR(&dev));
+
+ return (ISC_R_SUCCESS);
+ }
+
+ /*
+ * If connect completed, fire off the done event.
+ */
+ success:
+ if (cc == 0) {
+ sock->connected = 1;
+ sock->bound = 1;
+ dev->result = ISC_R_SUCCESS;
+ isc_task_send(task, ISC_EVENT_PTR(&dev));
+
+ return (ISC_R_SUCCESS);
+ }
+
+ queue:
+
+ /*
+ * Attach to task.
+ */
+ isc_task_attach(task, &ntask);
+
+ sock->connecting = 1;
+
+ dev->ev_sender = ntask;
+
+ /*
+ * Poke watcher here. We still have the socket locked, so there
+ * is no race condition. We will keep the lock for such a short
+ * bit of time waking it up now or later won't matter all that much.
+ */
+ if (sock->connect_ev == NULL)
+ select_poke(manager, sock->fd, SELECT_POKE_CONNECT);
+
+ sock->connect_ev = dev;
+
+ return (ISC_R_SUCCESS);
+}
+
+/*
+ * Called when a socket with a pending connect() finishes.
+ */
+static void
+internal_connect(isc_task_t *me, isc_event_t *ev) {
+ isc__socket_t *sock;
+ isc_socket_connev_t *dev;
+ isc_task_t *task;
+ int cc;
+ socklen_t optlen;
+ char strbuf[ISC_STRERRORSIZE];
+ char peerbuf[ISC_SOCKADDR_FORMATSIZE];
+
+ UNUSED(me);
+ INSIST(ev->ev_type == ISC_SOCKEVENT_INTW);
+
+ sock = ev->ev_sender;
+ INSIST(VALID_SOCKET(sock));
+
+ /*
+ * When the internal event was sent the reference count was bumped
+ * to keep the socket around for us. Decrement the count here.
+ */
+ INSIST(sock->references > 0);
+ sock->references--;
+ if (sock->references == 0) {
+ destroy(&sock);
+ return;
+ }
+
+ /*
+ * Has this event been canceled?
+ */
+ dev = sock->connect_ev;
+ if (dev == NULL) {
+ INSIST(!sock->connecting);
+ return;
+ }
+
+ INSIST(sock->connecting);
+ sock->connecting = 0;
+
+ /*
+ * Get any possible error status here.
+ */
+ optlen = sizeof(cc);
+ if (getsockopt(sock->fd, SOL_SOCKET, SO_ERROR,
+ (void *)&cc, (void *)&optlen) < 0)
+ cc = errno;
+ else
+ errno = cc;
+
+ if (errno != 0) {
+ /*
+ * If the error is EAGAIN, just re-select on this
+ * fd and pretend nothing strange happened.
+ */
+ if (SOFT_ERROR(errno) || errno == EINPROGRESS) {
+ sock->connecting = 1;
+ select_poke(sock->manager, sock->fd,
+ SELECT_POKE_CONNECT);
+ return;
+ }
+
+
+ /*
+ * Translate other errors into ISC_R_* flavors.
+ */
+ switch (errno) {
+#define ERROR_MATCH(a, b) case a: dev->result = b; break;
+ ERROR_MATCH(EACCES, ISC_R_NOPERM);
+ ERROR_MATCH(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL);
+ ERROR_MATCH(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL);
+ ERROR_MATCH(ECONNREFUSED, ISC_R_CONNREFUSED);
+ ERROR_MATCH(EHOSTUNREACH, ISC_R_HOSTUNREACH);
+#ifdef EHOSTDOWN
+ ERROR_MATCH(EHOSTDOWN, ISC_R_HOSTUNREACH);
+#endif
+ ERROR_MATCH(ENETUNREACH, ISC_R_NETUNREACH);
+ ERROR_MATCH(ENOBUFS, ISC_R_NORESOURCES);
+ ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH);
+ ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED);
+ ERROR_MATCH(ETIMEDOUT, ISC_R_TIMEDOUT);
+ ERROR_MATCH(ECONNRESET, ISC_R_CONNECTIONRESET);
+#undef ERROR_MATCH
+ default:
+ dev->result = ISC_R_UNEXPECTED;
+ isc_sockaddr_format(&sock->peer_address, peerbuf,
+ sizeof(peerbuf));
+ isc__strerror(errno, strbuf, sizeof(strbuf));
+ UNEXPECTED_ERROR(__FILE__, __LINE__,
+ "internal_connect: connect(%s) %s",
+ peerbuf, strbuf);
+ }
+ } else {
+ dev->result = ISC_R_SUCCESS;
+ sock->connected = 1;
+ sock->bound = 1;
+ }
+
+ sock->connect_ev = NULL;
+
+ task = dev->ev_sender;
+ dev->ev_sender = sock;
+ isc_task_sendanddetach(&task, ISC_EVENT_PTR(&dev));
+}
+
+/*
+ * Run through the list of events on this socket, and cancel the ones
+ * queued for task "task" of type "how". "how" is a bitmask.
+ */
+void
+isc__socket_cancel(isc_socket_t *sock0, isc_task_t *task, unsigned int how) {
+ isc__socket_t *sock = (isc__socket_t *)sock0;
+
+ REQUIRE(VALID_SOCKET(sock));
+
+ /*
+ * Quick exit if there is nothing to do. Don't even bother locking
+ * in this case.
+ */
+ if (how == 0)
+ return;
+
+ /*
+ * All of these do the same thing, more or less.
+ * Each will:
+ * o If the internal event is marked as "posted" try to
+ * remove it from the task's queue. If this fails, mark it
+ * as canceled instead, and let the task clean it up later.
+ * o For each I/O request for that task of that type, post
+ * its done event with status of "ISC_R_CANCELED".
+ * o Reset any state needed.
+ */
+ if (((how & ISC_SOCKCANCEL_RECV) == ISC_SOCKCANCEL_RECV)
+ && !ISC_LIST_EMPTY(sock->recv_list)) {
+ isc_socketevent_t *dev;
+ isc_socketevent_t *next;
+ isc_task_t *current_task;
+
+ dev = ISC_LIST_HEAD(sock->recv_list);
+
+ while (dev != NULL) {
+ current_task = dev->ev_sender;
+ next = ISC_LIST_NEXT(dev, ev_link);
+
+ if ((task == NULL) || (task == current_task)) {
+ dev->result = ISC_R_CANCELED;
+ send_recvdone_event(sock, &dev);
+ }
+ dev = next;
+ }
+ }
+
+ if (((how & ISC_SOCKCANCEL_SEND) == ISC_SOCKCANCEL_SEND)
+ && !ISC_LIST_EMPTY(sock->send_list)) {
+ isc_socketevent_t *dev;
+ isc_socketevent_t *next;
+ isc_task_t *current_task;
+
+ dev = ISC_LIST_HEAD(sock->send_list);
+
+ while (dev != NULL) {
+ current_task = dev->ev_sender;
+ next = ISC_LIST_NEXT(dev, ev_link);
+
+ if ((task == NULL) || (task == current_task)) {
+ dev->result = ISC_R_CANCELED;
+ send_senddone_event(sock, &dev);
+ }
+ dev = next;
+ }
+ }
+
+ /*
+ * Connecting is not a list.
+ */
+ if (((how & ISC_SOCKCANCEL_CONNECT) == ISC_SOCKCANCEL_CONNECT)
+ && sock->connect_ev != NULL) {
+ isc_socket_connev_t *dev;
+ isc_task_t *current_task;
+
+ INSIST(sock->connecting);
+ sock->connecting = 0;
+
+ dev = sock->connect_ev;
+ current_task = dev->ev_sender;
+
+ if ((task == NULL) || (task == current_task)) {
+ sock->connect_ev = NULL;
+
+ dev->result = ISC_R_CANCELED;
+ dev->ev_sender = sock;
+ isc_task_sendanddetach(&current_task,
+ ISC_EVENT_PTR(&dev));
+ }
+ }
+
+}
+
+/*
+ * In our assumed scenario, we can simply use a single static object.
+ * XXX: this is not true if the application uses multiple threads with
+ * 'multi-context' mode. Fixing this is a future TODO item.
+ */
+static isc_socketwait_t swait_private;
+
+int
+isc__socketmgr_waitevents(isc_socketmgr_t *manager0, struct timeval *tvp,
+ isc_socketwait_t **swaitp)
+{
+ isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0;
+ int n;
+
+ REQUIRE(swaitp != NULL && *swaitp == NULL);
+
+ if (manager == NULL)
+ manager = socketmgr;
+ if (manager == NULL)
+ return (0);
+
+ memmove(manager->read_fds_copy, manager->read_fds, manager->fd_bufsize);
+ memmove(manager->write_fds_copy, manager->write_fds,
+ manager->fd_bufsize);
+
+ swait_private.readset = manager->read_fds_copy;
+ swait_private.writeset = manager->write_fds_copy;
+ swait_private.maxfd = manager->maxfd + 1;
+
+ n = select(swait_private.maxfd, swait_private.readset,
+ swait_private.writeset, NULL, tvp);
+
+ *swaitp = &swait_private;
+ return (n);
+}
+
+isc_result_t
+isc__socketmgr_dispatch(isc_socketmgr_t *manager0, isc_socketwait_t *swait) {
+ isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0;
+
+ REQUIRE(swait == &swait_private);
+
+ if (manager == NULL)
+ manager = socketmgr;
+ if (manager == NULL)
+ return (ISC_R_NOTFOUND);
+
+ process_fds(manager, swait->maxfd, swait->readset, swait->writeset);
+ return (ISC_R_SUCCESS);
+}
+
+#include "../socket_api.c"