diff options
Diffstat (limited to 'usr.bin/dig/lib/isc/unix/socket.c')
| -rw-r--r-- | usr.bin/dig/lib/isc/unix/socket.c | 2753 |
1 files changed, 2753 insertions, 0 deletions
diff --git a/usr.bin/dig/lib/isc/unix/socket.c b/usr.bin/dig/lib/isc/unix/socket.c new file mode 100644 index 00000000000..a115ed1492f --- /dev/null +++ b/usr.bin/dig/lib/isc/unix/socket.c @@ -0,0 +1,2753 @@ +/* + * Copyright (C) Internet Systems Consortium, Inc. ("ISC") + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE + * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +/*! \file */ + +#include <sys/param.h> +#include <sys/types.h> +#include <sys/event.h> +#include <sys/socket.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/uio.h> +#include <sys/un.h> + +#include <netinet/tcp.h> + +#include <errno.h> +#include <fcntl.h> +#include <stddef.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#include <inttypes.h> /* uintptr_t */ + +#include <isc/buffer.h> +#include <isc/bufferlist.h> +#include <isc/formatcheck.h> +#include <isc/list.h> +#include <isc/log.h> +#include <isc/msgs.h> +#include <isc/net.h> +#include <isc/region.h> +#include <isc/socket.h> +#include <isc/strerror.h> +#include <isc/task.h> +#include <isc/util.h> + +#include "errno2result.h" + +#include "socket_p.h" +#include "../task_p.h" + +struct isc_socketwait { + fd_set *readset; + fd_set *writeset; + int nfds; + int maxfd; +}; + +/* + * Set by the -T dscp option on the command line. If set to a value + * other than -1, we check to make sure DSCP values match it, and + * assert if not. + */ +int isc_dscp_check_value = -1; + +/*% + * Size of per-FD lock buckets. + */ +#define FDLOCK_COUNT 1 +#define FDLOCK_ID(fd) 0 + +/*% + * Some systems define the socket length argument as an int, some as size_t, + * some as socklen_t. This is here so it can be easily changed if needed. + */ + +/*% + * Define what the possible "soft" errors can be. These are non-fatal returns + * of various network related functions, like recv() and so on. + * + * For some reason, BSDI (and perhaps others) will sometimes return <0 + * from recv() but will have errno==0. This is broken, but we have to + * work around it here. + */ +#define SOFT_ERROR(e) ((e) == EAGAIN || \ + (e) == EWOULDBLOCK || \ + (e) == EINTR || \ + (e) == 0) + +#define DLVL(x) ISC_LOGCATEGORY_GENERAL, ISC_LOGMODULE_SOCKET, ISC_LOG_DEBUG(x) + +/*!< + * DLVL(90) -- Function entry/exit and other tracing. + * DLVL(70) -- Socket "correctness" -- including returning of events, etc. + * DLVL(60) -- Socket data send/receive + * DLVL(50) -- Event tracing, including receiving/sending completion events. + * DLVL(20) -- Socket creation/destruction. + */ +#define TRACE_LEVEL 90 +#define CORRECTNESS_LEVEL 70 +#define IOEVENT_LEVEL 60 +#define EVENT_LEVEL 50 +#define CREATION_LEVEL 20 + +#define TRACE DLVL(TRACE_LEVEL) +#define CORRECTNESS DLVL(CORRECTNESS_LEVEL) +#define IOEVENT DLVL(IOEVENT_LEVEL) +#define EVENT DLVL(EVENT_LEVEL) +#define CREATION DLVL(CREATION_LEVEL) + +typedef isc_event_t intev_t; + +#define SOCKET_MAGIC ISC_MAGIC('I', 'O', 'i', 'o') +#define VALID_SOCKET(s) ISC_MAGIC_VALID(s, SOCKET_MAGIC) + +/*! + * IPv6 control information. If the socket is an IPv6 socket we want + * to collect the destination address and interface so the client can + * set them on outgoing packets. + */ + +/*% + * NetBSD and FreeBSD can timestamp packets. XXXMLG Should we have + * a setsockopt() like interface to request timestamps, and if the OS + * doesn't do it for us, call gettimeofday() on every UDP receive? + */ + +/*% + * The size to raise the receive buffer to (from BIND 8). + */ +#define RCVBUFSIZE (32*1024) + +/*% + * Instead of calculating the cmsgbuf lengths every time we take + * a rule of thumb approach - sizes are taken from x86_64 linux, + * multiplied by 2, everything should fit. Those sizes are not + * large enough to cause any concern. + */ +#define CMSG_SP_IN6PKT 40 + +#define CMSG_SP_TIMESTAMP 32 + +#define CMSG_SP_TCTOS 24 + +#define CMSG_SP_INT 24 + +#define RECVCMSGBUFLEN (2*(CMSG_SP_IN6PKT + CMSG_SP_TIMESTAMP + CMSG_SP_TCTOS)+1) +#define SENDCMSGBUFLEN (2*(CMSG_SP_IN6PKT + CMSG_SP_INT + CMSG_SP_TCTOS)+1) + +/*% + * The number of times a send operation is repeated if the result is EINTR. + */ +#define NRETRIES 10 + +typedef struct isc__socket isc__socket_t; +typedef struct isc__socketmgr isc__socketmgr_t; + +#define NEWCONNSOCK(ev) ((isc__socket_t *)(ev)->newsocket) + +struct isc__socket { + /* Not locked. */ + isc_socket_t common; + isc__socketmgr_t *manager; + isc_sockettype_t type; + + /* Locked by socket lock. */ + ISC_LINK(isc__socket_t) link; + unsigned int references; + int fd; + int pf; + + ISC_LIST(isc_socketevent_t) send_list; + ISC_LIST(isc_socketevent_t) recv_list; + isc_socket_connev_t *connect_ev; + + /* + * Internal events. Posted when a descriptor is readable or + * writable. These are statically allocated and never freed. + * They will be set to non-purgable before use. + */ + intev_t readable_ev; + intev_t writable_ev; + + isc_sockaddr_t peer_address; /* remote address */ + + unsigned int pending_recv : 1, + pending_send : 1, + connected : 1, + connecting : 1, /* connect pending */ + bound : 1, /* bound to local addr */ + active : 1, /* currently active */ + pktdscp : 1; /* per packet dscp */ + unsigned int dscp; +}; + +#define SOCKET_MANAGER_MAGIC ISC_MAGIC('I', 'O', 'm', 'g') +#define VALID_MANAGER(m) ISC_MAGIC_VALID(m, SOCKET_MANAGER_MAGIC) + +struct isc__socketmgr { + /* Not locked. */ + isc_socketmgr_t common; + int fd_bufsize; + unsigned int maxsocks; + + isc__socket_t **fds; + int *fdstate; + + /* Locked by manager lock. */ + ISC_LIST(isc__socket_t) socklist; + fd_set *read_fds; + fd_set *read_fds_copy; + fd_set *write_fds; + fd_set *write_fds_copy; + int maxfd; + unsigned int refs; +}; + +static isc__socketmgr_t *socketmgr = NULL; + +#define CLOSED 0 /* this one must be zero */ +#define MANAGED 1 +#define CLOSE_PENDING 2 + +/* + * send() and recv() iovec counts + */ +#define MAXSCATTERGATHER_SEND (ISC_SOCKET_MAXSCATTERGATHER) +#define MAXSCATTERGATHER_RECV (ISC_SOCKET_MAXSCATTERGATHER) + +static isc_result_t socket_create(isc_socketmgr_t *manager0, int pf, + isc_sockettype_t type, + isc_socket_t **socketp); +static void send_recvdone_event(isc__socket_t *, isc_socketevent_t **); +static void send_senddone_event(isc__socket_t *, isc_socketevent_t **); +static void free_socket(isc__socket_t **); +static isc_result_t allocate_socket(isc__socketmgr_t *, isc_sockettype_t, + isc__socket_t **); +static void destroy(isc__socket_t **); +static void internal_connect(isc_task_t *, isc_event_t *); +static void internal_recv(isc_task_t *, isc_event_t *); +static void internal_send(isc_task_t *, isc_event_t *); +static void process_cmsg(isc__socket_t *, struct msghdr *, isc_socketevent_t *); +static void build_msghdr_send(isc__socket_t *, char *, isc_socketevent_t *, + struct msghdr *, struct iovec *, size_t *); +static void build_msghdr_recv(isc__socket_t *, char *, isc_socketevent_t *, + struct msghdr *, struct iovec *, size_t *); + +/*% + * The following are intended for internal use (indicated by "isc__" + * prefix) but are not declared as static, allowing direct access from + * unit tests etc. + */ + +isc_result_t +isc__socket_create(isc_socketmgr_t *manager, int pf, isc_sockettype_t type, + isc_socket_t **socketp); +void +isc__socket_attach(isc_socket_t *sock, isc_socket_t **socketp); +void +isc__socket_detach(isc_socket_t **socketp); +isc_result_t +isc__socket_recvv(isc_socket_t *sock, isc_bufferlist_t *buflist, + unsigned int minimum, isc_task_t *task, + isc_taskaction_t action, void *arg); +isc_result_t +isc__socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist, + isc_task_t *task, isc_taskaction_t action, void *arg); +isc_result_t +isc__socket_sendtov2(isc_socket_t *sock, isc_bufferlist_t *buflist, + isc_task_t *task, isc_taskaction_t action, void *arg, + isc_sockaddr_t *address, struct in6_pktinfo *pktinfo, + unsigned int flags); +isc_result_t +isc__socket_bind(isc_socket_t *sock, isc_sockaddr_t *sockaddr, + unsigned int options); +isc_result_t +isc__socket_connect(isc_socket_t *sock, isc_sockaddr_t *addr, + isc_task_t *task, isc_taskaction_t action, + void *arg); +void +isc__socket_cancel(isc_socket_t *sock, isc_task_t *task, unsigned int how); + +isc_result_t +isc__socketmgr_create(isc_socketmgr_t **managerp); +isc_result_t +isc__socketmgr_create2(isc_socketmgr_t **managerp, + unsigned int maxsocks); +isc_result_t +isc_socketmgr_getmaxsockets(isc_socketmgr_t *manager0, unsigned int *nsockp); +void +isc__socketmgr_destroy(isc_socketmgr_t **managerp); + +static struct { + isc_socketmethods_t methods; + + /*% + * The following are defined just for avoiding unused static functions. + */ + void *recvv, *sendv; +} socketmethods = { + { + isc__socket_attach, + isc__socket_detach, + isc__socket_bind, + isc__socket_connect, + isc__socket_cancel, + }, + (void *)isc__socket_recvv, + (void *)isc__socket_sendv, +}; + +static isc_socketmgrmethods_t socketmgrmethods = { + isc__socketmgr_destroy, + isc__socket_create +}; + +#define SELECT_POKE_SHUTDOWN (-1) +#define SELECT_POKE_NOTHING (-2) +#define SELECT_POKE_READ (-3) +#define SELECT_POKE_ACCEPT (-3) /*%< Same as _READ */ +#define SELECT_POKE_WRITE (-4) +#define SELECT_POKE_CONNECT (-4) /*%< Same as _WRITE */ +#define SELECT_POKE_CLOSE (-5) + +#define SOCK_DEAD(s) ((s)->references == 0) + +/*% + * Shortcut index arrays to get access to statistics counters. + */ +enum { + STATID_OPEN = 0, + STATID_OPENFAIL = 1, + STATID_CLOSE = 2, + STATID_BINDFAIL = 3, + STATID_CONNECTFAIL = 4, + STATID_CONNECT = 5, + STATID_ACCEPTFAIL = 6, + STATID_ACCEPT = 7, + STATID_SENDFAIL = 8, + STATID_RECVFAIL = 9, + STATID_ACTIVE = 10 +}; + + +static void +socket_log(isc__socket_t *sock, isc_sockaddr_t *address, + isc_logcategory_t *category, isc_logmodule_t *module, int level, + const char *fmt, ...) ISC_FORMAT_PRINTF(6, 7); +static void +socket_log(isc__socket_t *sock, isc_sockaddr_t *address, + isc_logcategory_t *category, isc_logmodule_t *module, int level, + const char *fmt, ...) +{ + char msgbuf[2048]; + char peerbuf[ISC_SOCKADDR_FORMATSIZE]; + va_list ap; + + if (! isc_log_wouldlog(isc_lctx, level)) + return; + + va_start(ap, fmt); + vsnprintf(msgbuf, sizeof(msgbuf), fmt, ap); + va_end(ap); + + if (address == NULL) { + isc_log_write(isc_lctx, category, module, level, + "socket %p: %s", sock, msgbuf); + } else { + isc_sockaddr_format(address, peerbuf, sizeof(peerbuf)); + isc_log_write(isc_lctx, category, module, level, + "socket %p %s: %s", sock, peerbuf, msgbuf); + } +} + +static inline isc_result_t +watch_fd(isc__socketmgr_t *manager, int fd, int msg) { + isc_result_t result = ISC_R_SUCCESS; + + if (msg == SELECT_POKE_READ) + FD_SET(fd, manager->read_fds); + if (msg == SELECT_POKE_WRITE) + FD_SET(fd, manager->write_fds); + + return (result); +} + +static inline isc_result_t +unwatch_fd(isc__socketmgr_t *manager, int fd, int msg) { + isc_result_t result = ISC_R_SUCCESS; + + if (msg == SELECT_POKE_READ) + FD_CLR(fd, manager->read_fds); + else if (msg == SELECT_POKE_WRITE) + FD_CLR(fd, manager->write_fds); + + return (result); +} + +static void +wakeup_socket(isc__socketmgr_t *manager, int fd, int msg) { + isc_result_t result; + + /* + * This is a wakeup on a socket. If the socket is not in the + * process of being closed, start watching it for either reads + * or writes. + */ + + INSIST(fd >= 0 && fd < (int)manager->maxsocks); + + if (msg == SELECT_POKE_CLOSE) { + /* No one should be updating fdstate, so no need to lock it */ + INSIST(manager->fdstate[fd] == CLOSE_PENDING); + manager->fdstate[fd] = CLOSED; + (void)unwatch_fd(manager, fd, SELECT_POKE_READ); + (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE); + (void)close(fd); + return; + } + + if (manager->fdstate[fd] == CLOSE_PENDING) { + + /* + * We accept (and ignore) any error from unwatch_fd() as we are + * closing the socket, hoping it doesn't leave dangling state in + * the kernel. + */ + (void)unwatch_fd(manager, fd, SELECT_POKE_READ); + (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE); + return; + } + if (manager->fdstate[fd] != MANAGED) { + return; + } + + /* + * Set requested bit. + */ + result = watch_fd(manager, fd, msg); + if (result != ISC_R_SUCCESS) { + /* + * XXXJT: what should we do? Ignoring the failure of watching + * a socket will make the application dysfunctional, but there + * seems to be no reasonable recovery process. + */ + isc_log_write(isc_lctx, ISC_LOGCATEGORY_GENERAL, + ISC_LOGMODULE_SOCKET, ISC_LOG_ERROR, + "failed to start watching FD (%d): %s", + fd, isc_result_totext(result)); + } +} + +/* + * Update the state of the socketmgr when something changes. + */ +static void +select_poke(isc__socketmgr_t *manager, int fd, int msg) { + if (msg == SELECT_POKE_SHUTDOWN) + return; + else if (fd >= 0) + wakeup_socket(manager, fd, msg); + return; +} + +/* + * Make a fd non-blocking. + */ +static isc_result_t +make_nonblock(int fd) { + int ret; + char strbuf[ISC_STRERRORSIZE]; + int flags; + + flags = fcntl(fd, F_GETFL, 0); + flags |= O_NONBLOCK; + ret = fcntl(fd, F_SETFL, flags); + + if (ret == -1) { + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "fcntl(%d, F_SETFL, %d): %s", fd, flags, + strbuf); + + return (ISC_R_UNEXPECTED); + } + + return (ISC_R_SUCCESS); +} + +/* + * Not all OSes support advanced CMSG macros: CMSG_LEN and CMSG_SPACE. + * In order to ensure as much portability as possible, we provide wrapper + * functions of these macros. + * Note that cmsg_space() could run slow on OSes that do not have + * CMSG_SPACE. + */ +static inline socklen_t +cmsg_len(socklen_t len) { + return (CMSG_LEN(len)); +} + +static inline socklen_t +cmsg_space(socklen_t len) { + return (CMSG_SPACE(len)); +} + +/* + * Process control messages received on a socket. + */ +static void +process_cmsg(isc__socket_t *sock, struct msghdr *msg, isc_socketevent_t *dev) { + struct cmsghdr *cmsgp; + struct in6_pktinfo *pktinfop; + void *timevalp; + + /* + * sock is used only when ISC_NET_BSD44MSGHDR and USE_CMSG are defined. + * msg and dev are used only when ISC_NET_BSD44MSGHDR is defined. + * They are all here, outside of the CPP tests, because it is + * more consistent with the usual ISC coding style. + */ + UNUSED(sock); + UNUSED(msg); + UNUSED(dev); + + if ((msg->msg_flags & MSG_TRUNC) == MSG_TRUNC) + dev->attributes |= ISC_SOCKEVENTATTR_TRUNC; + + if ((msg->msg_flags & MSG_CTRUNC) == MSG_CTRUNC) + dev->attributes |= ISC_SOCKEVENTATTR_CTRUNC; + + if (msg->msg_controllen == 0U || msg->msg_control == NULL) + return; + + timevalp = NULL; + pktinfop = NULL; + + cmsgp = CMSG_FIRSTHDR(msg); + while (cmsgp != NULL) { + socket_log(sock, NULL, TRACE, + "processing cmsg %p", cmsgp); + + if (cmsgp->cmsg_level == IPPROTO_IPV6 + && cmsgp->cmsg_type == IPV6_PKTINFO) { + + pktinfop = (struct in6_pktinfo *)CMSG_DATA(cmsgp); + memmove(&dev->pktinfo, pktinfop, + sizeof(struct in6_pktinfo)); + dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO; + socket_log(sock, NULL, TRACE, + "interface received on ifindex %u", + dev->pktinfo.ipi6_ifindex); + if (IN6_IS_ADDR_MULTICAST(&pktinfop->ipi6_addr)) + dev->attributes |= ISC_SOCKEVENTATTR_MULTICAST; + goto next; + } + + if (cmsgp->cmsg_level == SOL_SOCKET + && cmsgp->cmsg_type == SCM_TIMESTAMP) { + struct timeval tv; + timevalp = CMSG_DATA(cmsgp); + memmove(&tv, timevalp, sizeof(tv)); + dev->timestamp.seconds = tv.tv_sec; + dev->timestamp.nanoseconds = tv.tv_usec * 1000; + dev->attributes |= ISC_SOCKEVENTATTR_TIMESTAMP; + goto next; + } + + if (cmsgp->cmsg_level == IPPROTO_IPV6 + && cmsgp->cmsg_type == IPV6_TCLASS) { + dev->dscp = *(int *)CMSG_DATA(cmsgp); + dev->dscp >>= 2; + dev->attributes |= ISC_SOCKEVENTATTR_DSCP; + goto next; + } + + if (cmsgp->cmsg_level == IPPROTO_IP + && (cmsgp->cmsg_type == IP_TOS)) { + dev->dscp = (int) *(unsigned char *)CMSG_DATA(cmsgp); + dev->dscp >>= 2; + dev->attributes |= ISC_SOCKEVENTATTR_DSCP; + goto next; + } + next: + cmsgp = CMSG_NXTHDR(msg, cmsgp); + } + +} + +/* + * Construct an iov array and attach it to the msghdr passed in. This is + * the SEND constructor, which will use the used region of the buffer + * (if using a buffer list) or will use the internal region (if a single + * buffer I/O is requested). + * + * Nothing can be NULL, and the done event must list at least one buffer + * on the buffer linked list for this function to be meaningful. + * + * If write_countp != NULL, *write_countp will hold the number of bytes + * this transaction can send. + */ +static void +build_msghdr_send(isc__socket_t *sock, char* cmsgbuf, isc_socketevent_t *dev, + struct msghdr *msg, struct iovec *iov, size_t *write_countp) +{ + unsigned int iovcount; + isc_buffer_t *buffer; + isc_region_t used; + size_t write_count; + size_t skip_count; + struct cmsghdr *cmsgp; + + memset(msg, 0, sizeof(*msg)); + + if (!sock->connected) { + msg->msg_name = (void *)&dev->address.type.sa; + msg->msg_namelen = dev->address.length; + } else { + msg->msg_name = NULL; + msg->msg_namelen = 0; + } + + buffer = ISC_LIST_HEAD(dev->bufferlist); + write_count = 0; + iovcount = 0; + + /* + * Single buffer I/O? Skip what we've done so far in this region. + */ + if (buffer == NULL) { + write_count = dev->region.length - dev->n; + iov[0].iov_base = (void *)(dev->region.base + dev->n); + iov[0].iov_len = write_count; + iovcount = 1; + + goto config; + } + + /* + * Multibuffer I/O. + * Skip the data in the buffer list that we have already written. + */ + skip_count = dev->n; + while (buffer != NULL) { + REQUIRE(ISC_BUFFER_VALID(buffer)); + if (skip_count < isc_buffer_usedlength(buffer)) + break; + skip_count -= isc_buffer_usedlength(buffer); + buffer = ISC_LIST_NEXT(buffer, link); + } + + while (buffer != NULL) { + INSIST(iovcount < MAXSCATTERGATHER_SEND); + + isc_buffer_usedregion(buffer, &used); + + if (used.length > 0) { + iov[iovcount].iov_base = (void *)(used.base + + skip_count); + iov[iovcount].iov_len = used.length - skip_count; + write_count += (used.length - skip_count); + skip_count = 0; + iovcount++; + } + buffer = ISC_LIST_NEXT(buffer, link); + } + + INSIST(skip_count == 0U); + + config: + msg->msg_iov = iov; + msg->msg_iovlen = iovcount; + + msg->msg_control = NULL; + msg->msg_controllen = 0; + msg->msg_flags = 0; + + if ((sock->type == isc_sockettype_udp) && + ((dev->attributes & ISC_SOCKEVENTATTR_PKTINFO) != 0)) + { + struct in6_pktinfo *pktinfop; + + socket_log(sock, NULL, TRACE, + "sendto pktinfo data, ifindex %u", + dev->pktinfo.ipi6_ifindex); + + msg->msg_control = (void *)cmsgbuf; + msg->msg_controllen = cmsg_space(sizeof(struct in6_pktinfo)); + INSIST(msg->msg_controllen <= SENDCMSGBUFLEN); + + cmsgp = (struct cmsghdr *)cmsgbuf; + cmsgp->cmsg_level = IPPROTO_IPV6; + cmsgp->cmsg_type = IPV6_PKTINFO; + cmsgp->cmsg_len = cmsg_len(sizeof(struct in6_pktinfo)); + pktinfop = (struct in6_pktinfo *)CMSG_DATA(cmsgp); + memmove(pktinfop, &dev->pktinfo, sizeof(struct in6_pktinfo)); + } + + if ((sock->type == isc_sockettype_udp) && + ((dev->attributes & ISC_SOCKEVENTATTR_USEMINMTU) != 0)) + { + int use_min_mtu = 1; /* -1, 0, 1 */ + + cmsgp = (struct cmsghdr *)(cmsgbuf + + msg->msg_controllen); + + msg->msg_control = (void *)cmsgbuf; + msg->msg_controllen += cmsg_space(sizeof(use_min_mtu)); + INSIST(msg->msg_controllen <= SENDCMSGBUFLEN); + + cmsgp->cmsg_level = IPPROTO_IPV6; + cmsgp->cmsg_type = IPV6_USE_MIN_MTU; + cmsgp->cmsg_len = cmsg_len(sizeof(use_min_mtu)); + memmove(CMSG_DATA(cmsgp), &use_min_mtu, sizeof(use_min_mtu)); + } + + if (isc_dscp_check_value > -1) { + if (sock->type == isc_sockettype_udp) + INSIST((int)dev->dscp == isc_dscp_check_value); + else if (sock->type == isc_sockettype_tcp) + INSIST((int)sock->dscp == isc_dscp_check_value); + } + + if ((sock->type == isc_sockettype_udp) && + ((dev->attributes & ISC_SOCKEVENTATTR_DSCP) != 0)) + { + int dscp = (dev->dscp << 2) & 0xff; + + INSIST(dev->dscp < 0x40); + + if (sock->pf == AF_INET && sock->pktdscp) { + cmsgp = (struct cmsghdr *)(cmsgbuf + + msg->msg_controllen); + msg->msg_control = (void *)cmsgbuf; + msg->msg_controllen += cmsg_space(sizeof(dscp)); + INSIST(msg->msg_controllen <= SENDCMSGBUFLEN); + + cmsgp->cmsg_level = IPPROTO_IP; + cmsgp->cmsg_type = IP_TOS; + cmsgp->cmsg_len = cmsg_len(sizeof(char)); + *(unsigned char*)CMSG_DATA(cmsgp) = dscp; + } else if (sock->pf == AF_INET && sock->dscp != dev->dscp) { + if (setsockopt(sock->fd, IPPROTO_IP, IP_TOS, + (void *)&dscp, sizeof(int)) < 0) + { + char strbuf[ISC_STRERRORSIZE]; + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "setsockopt(%d, IP_TOS, %.02x)" + " %s: %s", + sock->fd, dscp >> 2, + "failed", strbuf); + } else + sock->dscp = dscp; + } + + if (sock->pf == AF_INET6 && sock->pktdscp) { + cmsgp = (struct cmsghdr *)(cmsgbuf + + msg->msg_controllen); + msg->msg_control = (void *)cmsgbuf; + msg->msg_controllen += cmsg_space(sizeof(dscp)); + INSIST(msg->msg_controllen <= SENDCMSGBUFLEN); + + cmsgp->cmsg_level = IPPROTO_IPV6; + cmsgp->cmsg_type = IPV6_TCLASS; + cmsgp->cmsg_len = cmsg_len(sizeof(dscp)); + memmove(CMSG_DATA(cmsgp), &dscp, sizeof(dscp)); + } else if (sock->pf == AF_INET6 && sock->dscp != dev->dscp) { + if (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_TCLASS, + (void *)&dscp, sizeof(int)) < 0) { + char strbuf[ISC_STRERRORSIZE]; + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "setsockopt(%d, IPV6_TCLASS, " + "%.02x) %s: %s", + sock->fd, dscp >> 2, + "failed", strbuf); + } else + sock->dscp = dscp; + } + + if (msg->msg_controllen != 0 && + msg->msg_controllen < SENDCMSGBUFLEN) + { + memset(cmsgbuf + msg->msg_controllen, 0, + SENDCMSGBUFLEN - msg->msg_controllen); + } + } + + if (write_countp != NULL) + *write_countp = write_count; +} + +/* + * Construct an iov array and attach it to the msghdr passed in. This is + * the RECV constructor, which will use the available region of the buffer + * (if using a buffer list) or will use the internal region (if a single + * buffer I/O is requested). + * + * Nothing can be NULL, and the done event must list at least one buffer + * on the buffer linked list for this function to be meaningful. + * + * If read_countp != NULL, *read_countp will hold the number of bytes + * this transaction can receive. + */ +static void +build_msghdr_recv(isc__socket_t *sock, char *cmsgbuf, isc_socketevent_t *dev, + struct msghdr *msg, struct iovec *iov, size_t *read_countp) +{ + unsigned int iovcount; + isc_buffer_t *buffer; + isc_region_t available; + size_t read_count; + + memset(msg, 0, sizeof(struct msghdr)); + + if (sock->type == isc_sockettype_udp) { + memset(&dev->address, 0, sizeof(dev->address)); + msg->msg_name = (void *)&dev->address.type.sa; + msg->msg_namelen = sizeof(dev->address.type); + } else { /* TCP */ + msg->msg_name = NULL; + msg->msg_namelen = 0; + dev->address = sock->peer_address; + } + + buffer = ISC_LIST_HEAD(dev->bufferlist); + read_count = 0; + + /* + * Single buffer I/O? Skip what we've done so far in this region. + */ + if (buffer == NULL) { + read_count = dev->region.length - dev->n; + iov[0].iov_base = (void *)(dev->region.base + dev->n); + iov[0].iov_len = read_count; + iovcount = 1; + + goto config; + } + + /* + * Multibuffer I/O. + * Skip empty buffers. + */ + while (buffer != NULL) { + REQUIRE(ISC_BUFFER_VALID(buffer)); + if (isc_buffer_availablelength(buffer) != 0) + break; + buffer = ISC_LIST_NEXT(buffer, link); + } + + iovcount = 0; + while (buffer != NULL) { + INSIST(iovcount < MAXSCATTERGATHER_RECV); + + isc_buffer_availableregion(buffer, &available); + + if (available.length > 0) { + iov[iovcount].iov_base = (void *)(available.base); + iov[iovcount].iov_len = available.length; + read_count += available.length; + iovcount++; + } + buffer = ISC_LIST_NEXT(buffer, link); + } + + config: + + /* + * If needed, set up to receive that one extra byte. + */ + msg->msg_iov = iov; + msg->msg_iovlen = iovcount; + + msg->msg_control = cmsgbuf; + msg->msg_controllen = RECVCMSGBUFLEN; + msg->msg_flags = 0; + + if (read_countp != NULL) + *read_countp = read_count; +} + +static void +set_dev_address(isc_sockaddr_t *address, isc__socket_t *sock, + isc_socketevent_t *dev) +{ + if (sock->type == isc_sockettype_udp) { + if (address != NULL) + dev->address = *address; + else + dev->address = sock->peer_address; + } else if (sock->type == isc_sockettype_tcp) { + INSIST(address == NULL); + dev->address = sock->peer_address; + } +} + +static void +destroy_socketevent(isc_event_t *event) { + isc_socketevent_t *ev = (isc_socketevent_t *)event; + + INSIST(ISC_LIST_EMPTY(ev->bufferlist)); + + (ev->destroy)(event); +} + +static isc_socketevent_t * +allocate_socketevent(void *sender, + isc_eventtype_t eventtype, isc_taskaction_t action, + void *arg) +{ + isc_socketevent_t *ev; + + ev = (isc_socketevent_t *)isc_event_allocate(sender, + eventtype, action, arg, + sizeof(*ev)); + + if (ev == NULL) + return (NULL); + + ev->result = ISC_R_UNSET; + ISC_LINK_INIT(ev, ev_link); + ISC_LIST_INIT(ev->bufferlist); + ev->region.base = NULL; + ev->n = 0; + ev->offset = 0; + ev->attributes = 0; + ev->destroy = ev->ev_destroy; + ev->ev_destroy = destroy_socketevent; + ev->dscp = 0; + + return (ev); +} + +#define DOIO_SUCCESS 0 /* i/o ok, event sent */ +#define DOIO_SOFT 1 /* i/o ok, soft error, no event sent */ +#define DOIO_HARD 2 /* i/o error, event sent */ +#define DOIO_EOF 3 /* EOF, no event sent */ + +static int +doio_recv(isc__socket_t *sock, isc_socketevent_t *dev) { + int cc; + struct iovec iov[MAXSCATTERGATHER_RECV]; + size_t read_count; + size_t actual_count; + struct msghdr msghdr; + isc_buffer_t *buffer; + int recv_errno; + char strbuf[ISC_STRERRORSIZE]; + char cmsgbuf[RECVCMSGBUFLEN] = {0}; + + build_msghdr_recv(sock, cmsgbuf, dev, &msghdr, iov, &read_count); + + cc = recvmsg(sock->fd, &msghdr, 0); + recv_errno = errno; + + if (cc < 0) { + if (SOFT_ERROR(recv_errno)) + return (DOIO_SOFT); + + if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) { + isc__strerror(recv_errno, strbuf, sizeof(strbuf)); + socket_log(sock, NULL, IOEVENT, + "doio_recv: recvmsg(%d) %d bytes, err %d/%s", + sock->fd, cc, recv_errno, strbuf); + } + +#define SOFT_OR_HARD(_system, _isc) \ + if (recv_errno == _system) { \ + if (sock->connected) { \ + dev->result = _isc; \ + return (DOIO_HARD); \ + } \ + return (DOIO_SOFT); \ + } +#define ALWAYS_HARD(_system, _isc) \ + if (recv_errno == _system) { \ + dev->result = _isc; \ + return (DOIO_HARD); \ + } + + SOFT_OR_HARD(ECONNREFUSED, ISC_R_CONNREFUSED); + SOFT_OR_HARD(ENETUNREACH, ISC_R_NETUNREACH); + SOFT_OR_HARD(EHOSTUNREACH, ISC_R_HOSTUNREACH); + SOFT_OR_HARD(EHOSTDOWN, ISC_R_HOSTDOWN); + /* HPUX 11.11 can return EADDRNOTAVAIL. */ + SOFT_OR_HARD(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL); + ALWAYS_HARD(ENOBUFS, ISC_R_NORESOURCES); + /* Should never get this one but it was seen. */ +#ifdef ENOPROTOOPT + SOFT_OR_HARD(ENOPROTOOPT, ISC_R_HOSTUNREACH); +#endif + /* + * HPUX returns EPROTO and EINVAL on receiving some ICMP/ICMPv6 + * errors. + */ +#ifdef EPROTO + SOFT_OR_HARD(EPROTO, ISC_R_HOSTUNREACH); +#endif + SOFT_OR_HARD(EINVAL, ISC_R_HOSTUNREACH); + +#undef SOFT_OR_HARD +#undef ALWAYS_HARD + + dev->result = isc__errno2result(recv_errno); + return (DOIO_HARD); + } + + /* + * On TCP and UNIX sockets, zero length reads indicate EOF, + * while on UDP sockets, zero length reads are perfectly valid, + * although strange. + */ + switch (sock->type) { + case isc_sockettype_tcp: + if (cc == 0) + return (DOIO_EOF); + break; + case isc_sockettype_udp: + break; + default: + INSIST(0); + } + + if (sock->type == isc_sockettype_udp) { + dev->address.length = msghdr.msg_namelen; + if (isc_sockaddr_getport(&dev->address) == 0) { + if (isc_log_wouldlog(isc_lctx, IOEVENT_LEVEL)) { + socket_log(sock, &dev->address, IOEVENT, + "dropping source port zero packet"); + } + return (DOIO_SOFT); + } + } + + socket_log(sock, &dev->address, IOEVENT, + "packet received correctly"); + + /* + * Overflow bit detection. If we received MORE bytes than we should, + * this indicates an overflow situation. Set the flag in the + * dev entry and adjust how much we read by one. + */ + /* + * If there are control messages attached, run through them and pull + * out the interesting bits. + */ + process_cmsg(sock, &msghdr, dev); + + /* + * update the buffers (if any) and the i/o count + */ + dev->n += cc; + actual_count = cc; + buffer = ISC_LIST_HEAD(dev->bufferlist); + while (buffer != NULL && actual_count > 0U) { + REQUIRE(ISC_BUFFER_VALID(buffer)); + if (isc_buffer_availablelength(buffer) <= actual_count) { + actual_count -= isc_buffer_availablelength(buffer); + isc_buffer_add(buffer, + isc_buffer_availablelength(buffer)); + } else { + isc_buffer_add(buffer, actual_count); + actual_count = 0; + POST(actual_count); + break; + } + buffer = ISC_LIST_NEXT(buffer, link); + if (buffer == NULL) { + INSIST(actual_count == 0U); + } + } + + /* + * If we read less than we expected, update counters, + * and let the upper layer poke the descriptor. + */ + if (((size_t)cc != read_count) && (dev->n < dev->minimum)) + return (DOIO_SOFT); + + /* + * Full reads are posted, or partials if partials are ok. + */ + dev->result = ISC_R_SUCCESS; + return (DOIO_SUCCESS); +} + +/* + * Returns: + * DOIO_SUCCESS The operation succeeded. dev->result contains + * ISC_R_SUCCESS. + * + * DOIO_HARD A hard or unexpected I/O error was encountered. + * dev->result contains the appropriate error. + * + * DOIO_SOFT A soft I/O error was encountered. No senddone + * event was sent. The operation should be retried. + * + * No other return values are possible. + */ +static int +doio_send(isc__socket_t *sock, isc_socketevent_t *dev) { + int cc; + struct iovec iov[MAXSCATTERGATHER_SEND]; + size_t write_count; + struct msghdr msghdr; + char addrbuf[ISC_SOCKADDR_FORMATSIZE]; + int attempts = 0; + int send_errno; + char strbuf[ISC_STRERRORSIZE]; + char cmsgbuf[SENDCMSGBUFLEN] = {0}; + + build_msghdr_send(sock, cmsgbuf, dev, &msghdr, iov, &write_count); + + resend: + cc = sendmsg(sock->fd, &msghdr, 0); + send_errno = errno; + + /* + * Check for error or block condition. + */ + if (cc < 0) { + if (send_errno == EINTR && ++attempts < NRETRIES) + goto resend; + + if (SOFT_ERROR(send_errno)) { + if (errno == EWOULDBLOCK || errno == EAGAIN) + dev->result = ISC_R_WOULDBLOCK; + return (DOIO_SOFT); + } + +#define SOFT_OR_HARD(_system, _isc) \ + if (send_errno == _system) { \ + if (sock->connected) { \ + dev->result = _isc; \ + return (DOIO_HARD); \ + } \ + return (DOIO_SOFT); \ + } +#define ALWAYS_HARD(_system, _isc) \ + if (send_errno == _system) { \ + dev->result = _isc; \ + return (DOIO_HARD); \ + } + + SOFT_OR_HARD(ECONNREFUSED, ISC_R_CONNREFUSED); + ALWAYS_HARD(EACCES, ISC_R_NOPERM); + ALWAYS_HARD(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL); + ALWAYS_HARD(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL); + ALWAYS_HARD(EHOSTUNREACH, ISC_R_HOSTUNREACH); +#ifdef EHOSTDOWN + ALWAYS_HARD(EHOSTDOWN, ISC_R_HOSTUNREACH); +#endif + ALWAYS_HARD(ENETUNREACH, ISC_R_NETUNREACH); + ALWAYS_HARD(ENOBUFS, ISC_R_NORESOURCES); + ALWAYS_HARD(EPERM, ISC_R_HOSTUNREACH); + ALWAYS_HARD(EPIPE, ISC_R_NOTCONNECTED); + ALWAYS_HARD(ECONNRESET, ISC_R_CONNECTIONRESET); + +#undef SOFT_OR_HARD +#undef ALWAYS_HARD + + /* + * The other error types depend on whether or not the + * socket is UDP or TCP. If it is UDP, some errors + * that we expect to be fatal under TCP are merely + * annoying, and are really soft errors. + * + * However, these soft errors are still returned as + * a status. + */ + isc_sockaddr_format(&dev->address, addrbuf, sizeof(addrbuf)); + isc__strerror(send_errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, "internal_send: %s: %s", + addrbuf, strbuf); + dev->result = isc__errno2result(send_errno); + return (DOIO_HARD); + } + + if (cc == 0) { + UNEXPECTED_ERROR(__FILE__, __LINE__, + "doio_send: send() %s 0", "returned"); + } + + /* + * If we write less than we expected, update counters, poke. + */ + dev->n += cc; + if ((size_t)cc != write_count) + return (DOIO_SOFT); + + /* + * Exactly what we wanted to write. We're done with this + * entry. Post its completion event. + */ + dev->result = ISC_R_SUCCESS; + return (DOIO_SUCCESS); +} + +/* + * Kill. + * + * Caller must ensure that the socket is not locked and no external + * references exist. + */ +static void +socketclose(isc__socketmgr_t *manager, isc__socket_t *sock, int fd) { + /* + * No one has this socket open, so the watcher doesn't have to be + * poked, and the socket doesn't have to be locked. + */ + manager->fds[fd] = NULL; + manager->fdstate[fd] = CLOSE_PENDING; + select_poke(manager, fd, SELECT_POKE_CLOSE); + + if (sock->active == 1) { + sock->active = 0; + } + + /* + * update manager->maxfd here (XXX: this should be implemented more + * efficiently) + */ + if (manager->maxfd == fd) { + int i; + + manager->maxfd = 0; + for (i = fd - 1; i >= 0; i--) { + if (manager->fdstate[i] == MANAGED) { + manager->maxfd = i; + break; + } + } + } + +} + +static void +destroy(isc__socket_t **sockp) { + int fd; + isc__socket_t *sock = *sockp; + isc__socketmgr_t *manager = sock->manager; + + socket_log(sock, NULL, CREATION, "destroying"); + + INSIST(ISC_LIST_EMPTY(sock->recv_list)); + INSIST(ISC_LIST_EMPTY(sock->send_list)); + INSIST(sock->connect_ev == NULL); + INSIST(sock->fd >= -1 && sock->fd < (int)manager->maxsocks); + + if (sock->fd >= 0) { + fd = sock->fd; + sock->fd = -1; + socketclose(manager, sock, fd); + } + + ISC_LIST_UNLINK(manager->socklist, sock, link); + + /* can't unlock manager as its memory context is still used */ + free_socket(sockp); +} + +static isc_result_t +allocate_socket(isc__socketmgr_t *manager, isc_sockettype_t type, + isc__socket_t **socketp) +{ + isc__socket_t *sock; + + sock = malloc(sizeof(*sock)); + + if (sock == NULL) + return (ISC_R_NOMEMORY); + + sock->common.magic = 0; + sock->common.impmagic = 0; + sock->references = 0; + + sock->manager = manager; + sock->type = type; + sock->fd = -1; + sock->dscp = 0; /* TOS/TCLASS is zero until set. */ + sock->active = 0; + + ISC_LINK_INIT(sock, link); + + /* + * Set up list of readers and writers to be initially empty. + */ + ISC_LIST_INIT(sock->recv_list); + ISC_LIST_INIT(sock->send_list); + sock->connect_ev = NULL; + sock->pending_recv = 0; + sock->pending_send = 0; + sock->connected = 0; + sock->connecting = 0; + sock->bound = 0; + sock->pktdscp = 0; + + /* + * Initialize readable and writable events. + */ + ISC_EVENT_INIT(&sock->readable_ev, sizeof(intev_t), + ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTR, + NULL, sock, sock, NULL); + ISC_EVENT_INIT(&sock->writable_ev, sizeof(intev_t), + ISC_EVENTATTR_NOPURGE, NULL, ISC_SOCKEVENT_INTW, + NULL, sock, sock, NULL); + + sock->common.magic = ISCAPI_SOCKET_MAGIC; + sock->common.impmagic = SOCKET_MAGIC; + *socketp = sock; + + return (ISC_R_SUCCESS); +} + +/* + * This event requires that the various lists be empty, that the reference + * count be 1, and that the magic number is valid. The other socket bits, + * like the lock, must be initialized as well. The fd associated must be + * marked as closed, by setting it to -1 on close, or this routine will + * also close the socket. + */ +static void +free_socket(isc__socket_t **socketp) { + isc__socket_t *sock = *socketp; + + INSIST(VALID_SOCKET(sock)); + INSIST(sock->references == 0); + INSIST(!sock->connecting); + INSIST(!sock->pending_recv); + INSIST(!sock->pending_send); + INSIST(ISC_LIST_EMPTY(sock->recv_list)); + INSIST(ISC_LIST_EMPTY(sock->send_list)); + INSIST(!ISC_LINK_LINKED(sock, link)); + + sock->common.magic = 0; + sock->common.impmagic = 0; + + free(sock); + + *socketp = NULL; +} + +static void +use_min_mtu(isc__socket_t *sock) { + /* use minimum MTU */ + if (sock->pf == AF_INET6) { + int on = 1; + (void)setsockopt(sock->fd, IPPROTO_IPV6, IPV6_USE_MIN_MTU, + (void *)&on, sizeof(on)); + } +} + +static void +set_tcp_maxseg(isc__socket_t *sock, int size) { + if (sock->type == isc_sockettype_tcp) + (void)setsockopt(sock->fd, IPPROTO_TCP, TCP_MAXSEG, + (void *)&size, sizeof(size)); +} + +static isc_result_t +opensocket(isc__socket_t *sock) +{ + isc_result_t result; + char strbuf[ISC_STRERRORSIZE]; + const char *err = "socket"; + int on = 1; + + switch (sock->type) { + case isc_sockettype_udp: + sock->fd = socket(sock->pf, SOCK_DGRAM, IPPROTO_UDP); + break; + case isc_sockettype_tcp: + sock->fd = socket(sock->pf, SOCK_STREAM, IPPROTO_TCP); + break; + } + + if (sock->fd < 0) { + switch (errno) { + case EMFILE: + case ENFILE: + isc__strerror(errno, strbuf, sizeof(strbuf)); + isc_log_write(isc_lctx, ISC_LOGCATEGORY_GENERAL, + ISC_LOGMODULE_SOCKET, ISC_LOG_ERROR, + "%s: %s", err, strbuf); + /* fallthrough */ + case ENOBUFS: + return (ISC_R_NORESOURCES); + + case EPROTONOSUPPORT: + case EPFNOSUPPORT: + case EAFNOSUPPORT: + /* + * Linux 2.2 (and maybe others) return EINVAL instead of + * EAFNOSUPPORT. + */ + case EINVAL: + return (ISC_R_FAMILYNOSUPPORT); + + default: + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "%s() %s: %s", err, "failed", + strbuf); + return (ISC_R_UNEXPECTED); + } + } + + result = make_nonblock(sock->fd); + if (result != ISC_R_SUCCESS) { + (void)close(sock->fd); + return (result); + } + + /* + * Use minimum mtu if possible. + */ + if (sock->type == isc_sockettype_tcp && sock->pf == AF_INET6) { + use_min_mtu(sock); + set_tcp_maxseg(sock, 1280 - 20 - 40); /* 1280 - TCP - IPV6 */ + } + + if (sock->type == isc_sockettype_udp) { + + if (setsockopt(sock->fd, SOL_SOCKET, SO_TIMESTAMP, + (void *)&on, sizeof(on)) < 0 + && errno != ENOPROTOOPT) { + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "setsockopt(%d, SO_TIMESTAMP) %s: %s", + sock->fd, "failed", strbuf); + /* Press on... */ + } + + /* RFC 3542 */ + if ((sock->pf == AF_INET6) + && (setsockopt(sock->fd, IPPROTO_IPV6, IPV6_RECVPKTINFO, + (void *)&on, sizeof(on)) < 0)) { + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "setsockopt(%d, IPV6_RECVPKTINFO) " + "%s: %s", sock->fd, "failed", + strbuf); + } + } + + if (sock->active == 0) { + sock->active = 1; + } + + return (ISC_R_SUCCESS); +} + +/* + * Create a 'type' socket managed + * by 'manager'. Events will be posted to 'task' and when dispatched + * 'action' will be called with 'arg' as the arg value. The new + * socket is returned in 'socketp'. + */ +static isc_result_t +socket_create(isc_socketmgr_t *manager0, int pf, isc_sockettype_t type, + isc_socket_t **socketp) +{ + isc__socket_t *sock = NULL; + isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0; + isc_result_t result; + int lockid; + + REQUIRE(VALID_MANAGER(manager)); + REQUIRE(socketp != NULL && *socketp == NULL); + + result = allocate_socket(manager, type, &sock); + if (result != ISC_R_SUCCESS) + return (result); + + switch (sock->type) { + case isc_sockettype_udp: +#define DCSPPKT(pf) ((pf == AF_INET) ? ISC_NET_DSCPPKTV4 : ISC_NET_DSCPPKTV6) + sock->pktdscp = (isc_net_probedscp() & DCSPPKT(pf)) != 0; + break; + case isc_sockettype_tcp: + break; + default: + INSIST(0); + } + + sock->pf = pf; + + result = opensocket(sock); + if (result != ISC_R_SUCCESS) { + free_socket(&sock); + return (result); + } + + sock->common.methods = (isc_socketmethods_t *)&socketmethods; + sock->references = 1; + *socketp = (isc_socket_t *)sock; + + /* + * Note we don't have to lock the socket like we normally would because + * there are no external references to it yet. + */ + + lockid = FDLOCK_ID(sock->fd); + manager->fds[sock->fd] = sock; + manager->fdstate[sock->fd] = MANAGED; + + ISC_LIST_APPEND(manager->socklist, sock, link); + if (manager->maxfd < sock->fd) + manager->maxfd = sock->fd; + + socket_log(sock, NULL, CREATION, "created"); + + return (ISC_R_SUCCESS); +} + +/*% + * Create a new 'type' socket managed by 'manager'. Events + * will be posted to 'task' and when dispatched 'action' will be + * called with 'arg' as the arg value. The new socket is returned + * in 'socketp'. + */ +isc_result_t +isc__socket_create(isc_socketmgr_t *manager0, int pf, isc_sockettype_t type, + isc_socket_t **socketp) +{ + return (socket_create(manager0, pf, type, socketp)); +} + +/* + * Attach to a socket. Caller must explicitly detach when it is done. + */ +void +isc__socket_attach(isc_socket_t *sock0, isc_socket_t **socketp) { + isc__socket_t *sock = (isc__socket_t *)sock0; + + REQUIRE(VALID_SOCKET(sock)); + REQUIRE(socketp != NULL && *socketp == NULL); + + sock->references++; + + *socketp = (isc_socket_t *)sock; +} + +/* + * Dereference a socket. If this is the last reference to it, clean things + * up by destroying the socket. + */ +void +isc__socket_detach(isc_socket_t **socketp) { + isc__socket_t *sock; + isc_boolean_t kill_socket = ISC_FALSE; + + REQUIRE(socketp != NULL); + sock = (isc__socket_t *)*socketp; + REQUIRE(VALID_SOCKET(sock)); + + REQUIRE(sock->references > 0); + sock->references--; + if (sock->references == 0) + kill_socket = ISC_TRUE; + + if (kill_socket) + destroy(&sock); + + *socketp = NULL; +} + +/* + * I/O is possible on a given socket. Schedule an event to this task that + * will call an internal function to do the I/O. This will charge the + * task with the I/O operation and let our select loop handler get back + * to doing something real as fast as possible. + * + * The socket and manager must be locked before calling this function. + */ +static void +dispatch_recv(isc__socket_t *sock) { + intev_t *iev; + isc_socketevent_t *ev; + isc_task_t *sender; + + INSIST(!sock->pending_recv); + + ev = ISC_LIST_HEAD(sock->recv_list); + if (ev == NULL) + return; + socket_log(sock, NULL, EVENT, NULL, 0, 0, + "dispatch_recv: event %p -> task %p", + ev, ev->ev_sender); + sender = ev->ev_sender; + + sock->pending_recv = 1; + iev = &sock->readable_ev; + + sock->references++; + iev->ev_sender = sock; + iev->ev_action = internal_recv; + iev->ev_arg = sock; + + isc_task_send(sender, (isc_event_t **)&iev); +} + +static void +dispatch_send(isc__socket_t *sock) { + intev_t *iev; + isc_socketevent_t *ev; + isc_task_t *sender; + + INSIST(!sock->pending_send); + + ev = ISC_LIST_HEAD(sock->send_list); + if (ev == NULL) + return; + socket_log(sock, NULL, EVENT, NULL, 0, 0, + "dispatch_send: event %p -> task %p", + ev, ev->ev_sender); + sender = ev->ev_sender; + + sock->pending_send = 1; + iev = &sock->writable_ev; + + sock->references++; + iev->ev_sender = sock; + iev->ev_action = internal_send; + iev->ev_arg = sock; + + isc_task_send(sender, (isc_event_t **)&iev); +} + +static void +dispatch_connect(isc__socket_t *sock) { + intev_t *iev; + isc_socket_connev_t *ev; + + iev = &sock->writable_ev; + + ev = sock->connect_ev; + INSIST(ev != NULL); /* XXX */ + + INSIST(sock->connecting); + + sock->references++; /* keep socket around for this internal event */ + iev->ev_sender = sock; + iev->ev_action = internal_connect; + iev->ev_arg = sock; + + isc_task_send(ev->ev_sender, (isc_event_t **)&iev); +} + +/* + * Dequeue an item off the given socket's read queue, set the result code + * in the done event to the one provided, and send it to the task it was + * destined for. + * + * If the event to be sent is on a list, remove it before sending. If + * asked to, send and detach from the socket as well. + * + * Caller must have the socket locked if the event is attached to the socket. + */ +static void +send_recvdone_event(isc__socket_t *sock, isc_socketevent_t **dev) { + isc_task_t *task; + + task = (*dev)->ev_sender; + + (*dev)->ev_sender = sock; + + if (ISC_LINK_LINKED(*dev, ev_link)) + ISC_LIST_DEQUEUE(sock->recv_list, *dev, ev_link); + + if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED) + == ISC_SOCKEVENTATTR_ATTACHED) + isc_task_sendanddetach(&task, (isc_event_t **)dev); + else + isc_task_send(task, (isc_event_t **)dev); +} + +/* + * See comments for send_recvdone_event() above. + * + * Caller must have the socket locked if the event is attached to the socket. + */ +static void +send_senddone_event(isc__socket_t *sock, isc_socketevent_t **dev) { + isc_task_t *task; + + INSIST(dev != NULL && *dev != NULL); + + task = (*dev)->ev_sender; + (*dev)->ev_sender = sock; + + if (ISC_LINK_LINKED(*dev, ev_link)) + ISC_LIST_DEQUEUE(sock->send_list, *dev, ev_link); + + if (((*dev)->attributes & ISC_SOCKEVENTATTR_ATTACHED) + == ISC_SOCKEVENTATTR_ATTACHED) + isc_task_sendanddetach(&task, (isc_event_t **)dev); + else + isc_task_send(task, (isc_event_t **)dev); +} + +static void +internal_recv(isc_task_t *me, isc_event_t *ev) { + isc_socketevent_t *dev; + isc__socket_t *sock; + + INSIST(ev->ev_type == ISC_SOCKEVENT_INTR); + + sock = ev->ev_sender; + INSIST(VALID_SOCKET(sock)); + + socket_log(sock, NULL, IOEVENT, + "internal_recv: task %p got event %p", me, ev); + + INSIST(sock->pending_recv == 1); + sock->pending_recv = 0; + + INSIST(sock->references > 0); + sock->references--; /* the internal event is done with this socket */ + if (sock->references == 0) { + destroy(&sock); + return; + } + + /* + * Try to do as much I/O as possible on this socket. There are no + * limits here, currently. + */ + dev = ISC_LIST_HEAD(sock->recv_list); + while (dev != NULL) { + switch (doio_recv(sock, dev)) { + case DOIO_SOFT: + goto poke; + + case DOIO_EOF: + /* + * read of 0 means the remote end was closed. + * Run through the event queue and dispatch all + * the events with an EOF result code. + */ + do { + dev->result = ISC_R_EOF; + send_recvdone_event(sock, &dev); + dev = ISC_LIST_HEAD(sock->recv_list); + } while (dev != NULL); + goto poke; + + case DOIO_SUCCESS: + case DOIO_HARD: + send_recvdone_event(sock, &dev); + break; + } + + dev = ISC_LIST_HEAD(sock->recv_list); + } + + poke: + if (!ISC_LIST_EMPTY(sock->recv_list)) + select_poke(sock->manager, sock->fd, SELECT_POKE_READ); +} + +static void +internal_send(isc_task_t *me, isc_event_t *ev) { + isc_socketevent_t *dev; + isc__socket_t *sock; + + INSIST(ev->ev_type == ISC_SOCKEVENT_INTW); + + /* + * Find out what socket this is and lock it. + */ + sock = (isc__socket_t *)ev->ev_sender; + INSIST(VALID_SOCKET(sock)); + socket_log(sock, NULL, IOEVENT, + "internal_send: task %p got event %p", me, ev); + + INSIST(sock->pending_send == 1); + sock->pending_send = 0; + + INSIST(sock->references > 0); + sock->references--; /* the internal event is done with this socket */ + if (sock->references == 0) { + destroy(&sock); + return; + } + + /* + * Try to do as much I/O as possible on this socket. There are no + * limits here, currently. + */ + dev = ISC_LIST_HEAD(sock->send_list); + while (dev != NULL) { + switch (doio_send(sock, dev)) { + case DOIO_SOFT: + goto poke; + + case DOIO_HARD: + case DOIO_SUCCESS: + send_senddone_event(sock, &dev); + break; + } + + dev = ISC_LIST_HEAD(sock->send_list); + } + + poke: + if (!ISC_LIST_EMPTY(sock->send_list)) + select_poke(sock->manager, sock->fd, SELECT_POKE_WRITE); +} + +/* + * Process read/writes on each fd here. Avoid locking + * and unlocking twice if both reads and writes are possible. + */ +static void +process_fd(isc__socketmgr_t *manager, int fd, isc_boolean_t readable, + isc_boolean_t writeable) +{ + isc__socket_t *sock; + isc_boolean_t unwatch_read = ISC_FALSE, unwatch_write = ISC_FALSE; + + /* + * If the socket is going to be closed, don't do more I/O. + */ + if (manager->fdstate[fd] == CLOSE_PENDING) { + (void)unwatch_fd(manager, fd, SELECT_POKE_READ); + (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE); + return; + } + + sock = manager->fds[fd]; + if (readable) { + if (sock == NULL) { + unwatch_read = ISC_TRUE; + goto check_write; + } + if (!SOCK_DEAD(sock)) { + dispatch_recv(sock); + } + unwatch_read = ISC_TRUE; + } +check_write: + if (writeable) { + if (sock == NULL) { + unwatch_write = ISC_TRUE; + goto unlock_fd; + } + if (!SOCK_DEAD(sock)) { + if (sock->connecting) + dispatch_connect(sock); + else + dispatch_send(sock); + } + unwatch_write = ISC_TRUE; + } + + unlock_fd: + if (unwatch_read) + (void)unwatch_fd(manager, fd, SELECT_POKE_READ); + if (unwatch_write) + (void)unwatch_fd(manager, fd, SELECT_POKE_WRITE); + +} + +static void +process_fds(isc__socketmgr_t *manager, int maxfd, fd_set *readfds, + fd_set *writefds) +{ + int i; + + REQUIRE(maxfd <= (int)manager->maxsocks); + + for (i = 0; i < maxfd; i++) { + process_fd(manager, i, FD_ISSET(i, readfds), + FD_ISSET(i, writefds)); + } +} + +/* + * Create a new socket manager. + */ + +static isc_result_t +setup_watcher(isc__socketmgr_t *manager) { + isc_result_t result; + + UNUSED(result); + + manager->fd_bufsize = sizeof(fd_set); + + manager->read_fds = NULL; + manager->read_fds_copy = NULL; + manager->write_fds = NULL; + manager->write_fds_copy = NULL; + + manager->read_fds = malloc(manager->fd_bufsize); + if (manager->read_fds != NULL) + manager->read_fds_copy = malloc(manager->fd_bufsize); + if (manager->read_fds_copy != NULL) + manager->write_fds = malloc(manager->fd_bufsize); + if (manager->write_fds != NULL) { + manager->write_fds_copy = malloc(manager->fd_bufsize); + } + if (manager->write_fds_copy == NULL) { + if (manager->write_fds != NULL) { + free(manager->write_fds); + } + if (manager->read_fds_copy != NULL) { + free(manager->read_fds_copy); + } + if (manager->read_fds != NULL) { + free(manager->read_fds); + } + return (ISC_R_NOMEMORY); + } + memset(manager->read_fds, 0, manager->fd_bufsize); + memset(manager->write_fds, 0, manager->fd_bufsize); + + manager->maxfd = 0; + + return (ISC_R_SUCCESS); +} + +static void +cleanup_watcher(isc__socketmgr_t *manager) { + + if (manager->read_fds != NULL) + free(manager->read_fds); + if (manager->read_fds_copy != NULL) + free(manager->read_fds_copy); + if (manager->write_fds != NULL) + free(manager->write_fds); + if (manager->write_fds_copy != NULL) + free(manager->write_fds_copy); +} + +isc_result_t +isc__socketmgr_create(isc_socketmgr_t **managerp) { + return (isc__socketmgr_create2(managerp, 0)); +} + +isc_result_t +isc__socketmgr_create2(isc_socketmgr_t **managerp, + unsigned int maxsocks) +{ + isc__socketmgr_t *manager; + isc_result_t result; + + REQUIRE(managerp != NULL && *managerp == NULL); + + if (socketmgr != NULL) { + /* Don't allow maxsocks to be updated */ + if (maxsocks > 0 && socketmgr->maxsocks != maxsocks) + return (ISC_R_EXISTS); + + socketmgr->refs++; + *managerp = (isc_socketmgr_t *)socketmgr; + return (ISC_R_SUCCESS); + } + + if (maxsocks == 0) + maxsocks = FD_SETSIZE; + + manager = malloc(sizeof(*manager)); + if (manager == NULL) + return (ISC_R_NOMEMORY); + + /* zero-clear so that necessary cleanup on failure will be easy */ + memset(manager, 0, sizeof(*manager)); + manager->maxsocks = maxsocks; + manager->fds = malloc(manager->maxsocks * sizeof(isc__socket_t *)); + if (manager->fds == NULL) { + result = ISC_R_NOMEMORY; + goto free_manager; + } + manager->fdstate = malloc(manager->maxsocks * sizeof(int)); + if (manager->fdstate == NULL) { + result = ISC_R_NOMEMORY; + goto free_manager; + } + + manager->common.methods = &socketmgrmethods; + manager->common.magic = ISCAPI_SOCKETMGR_MAGIC; + manager->common.impmagic = SOCKET_MANAGER_MAGIC; + memset(manager->fds, 0, manager->maxsocks * sizeof(isc_socket_t *)); + ISC_LIST_INIT(manager->socklist); + + manager->refs = 1; + + /* + * Set up initial state for the select loop + */ + result = setup_watcher(manager); + if (result != ISC_R_SUCCESS) + goto cleanup; + + memset(manager->fdstate, 0, manager->maxsocks * sizeof(int)); + + socketmgr = manager; + *managerp = (isc_socketmgr_t *)manager; + + return (ISC_R_SUCCESS); + +cleanup: + +free_manager: + if (manager->fdstate != NULL) { + free(manager->fdstate); + } + if (manager->fds != NULL) { + free(manager->fds); + } + free(manager); + + return (result); +} + +void +isc__socketmgr_destroy(isc_socketmgr_t **managerp) { + isc__socketmgr_t *manager; + int i; + + /* + * Destroy a socket manager. + */ + + REQUIRE(managerp != NULL); + manager = (isc__socketmgr_t *)*managerp; + REQUIRE(VALID_MANAGER(manager)); + + manager->refs--; + if (manager->refs > 0) { + *managerp = NULL; + return; + } + socketmgr = NULL; + + /* + * Wait for all sockets to be destroyed. + */ + while (!ISC_LIST_EMPTY(manager->socklist)) { + isc__taskmgr_dispatch(NULL); + } + + /* + * Here, poke our select/poll thread. Do this by closing the write + * half of the pipe, which will send EOF to the read half. + * This is currently a no-op in the non-threaded case. + */ + select_poke(manager, 0, SELECT_POKE_SHUTDOWN); + + /* + * Clean up. + */ + cleanup_watcher(manager); + + for (i = 0; i < (int)manager->maxsocks; i++) + if (manager->fdstate[i] == CLOSE_PENDING) /* no need to lock */ + (void)close(i); + + free(manager->fds); + free(manager->fdstate); + + manager->common.magic = 0; + manager->common.impmagic = 0; + free(manager); + + *managerp = NULL; + + socketmgr = NULL; +} + +static isc_result_t +socket_recv(isc__socket_t *sock, isc_socketevent_t *dev, isc_task_t *task, + unsigned int flags) +{ + int io_state; + isc_task_t *ntask = NULL; + isc_result_t result = ISC_R_SUCCESS; + + dev->ev_sender = task; + + if (sock->type == isc_sockettype_udp) { + io_state = doio_recv(sock, dev); + } else { + if (ISC_LIST_EMPTY(sock->recv_list)) + io_state = doio_recv(sock, dev); + else + io_state = DOIO_SOFT; + } + + switch (io_state) { + case DOIO_SOFT: + /* + * We couldn't read all or part of the request right now, so + * queue it. + * + * Attach to socket and to task + */ + isc_task_attach(task, &ntask); + dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED; + + /* + * Enqueue the request. If the socket was previously not being + * watched, poke the watcher to start paying attention to it. + */ + if (ISC_LIST_EMPTY(sock->recv_list) && !sock->pending_recv) + select_poke(sock->manager, sock->fd, SELECT_POKE_READ); + ISC_LIST_ENQUEUE(sock->recv_list, dev, ev_link); + + socket_log(sock, NULL, EVENT, NULL, 0, 0, + "socket_recv: event %p -> task %p", + dev, ntask); + + if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0) + result = ISC_R_INPROGRESS; + break; + + case DOIO_EOF: + dev->result = ISC_R_EOF; + /* fallthrough */ + + case DOIO_HARD: + case DOIO_SUCCESS: + if ((flags & ISC_SOCKFLAG_IMMEDIATE) == 0) + send_recvdone_event(sock, &dev); + break; + } + + return (result); +} + +isc_result_t +isc__socket_recvv(isc_socket_t *sock0, isc_bufferlist_t *buflist, + unsigned int minimum, isc_task_t *task, + isc_taskaction_t action, void *arg) +{ + isc__socket_t *sock = (isc__socket_t *)sock0; + isc_socketevent_t *dev; + isc__socketmgr_t *manager; + unsigned int iocount; + isc_buffer_t *buffer; + + REQUIRE(VALID_SOCKET(sock)); + REQUIRE(buflist != NULL); + REQUIRE(!ISC_LIST_EMPTY(*buflist)); + REQUIRE(task != NULL); + REQUIRE(action != NULL); + + manager = sock->manager; + REQUIRE(VALID_MANAGER(manager)); + + iocount = isc_bufferlist_availablecount(buflist); + REQUIRE(iocount > 0); + + INSIST(sock->bound); + + dev = allocate_socketevent(sock, + ISC_SOCKEVENT_RECVDONE, action, arg); + if (dev == NULL) + return (ISC_R_NOMEMORY); + + /* + * UDP sockets are always partial read + */ + if (sock->type == isc_sockettype_udp) + dev->minimum = 1; + else { + if (minimum == 0) + dev->minimum = iocount; + else + dev->minimum = minimum; + } + + /* + * Move each buffer from the passed in list to our internal one. + */ + buffer = ISC_LIST_HEAD(*buflist); + while (buffer != NULL) { + ISC_LIST_DEQUEUE(*buflist, buffer, link); + ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link); + buffer = ISC_LIST_HEAD(*buflist); + } + + return (socket_recv(sock, dev, task, 0)); +} + +static isc_result_t +socket_send(isc__socket_t *sock, isc_socketevent_t *dev, isc_task_t *task, + isc_sockaddr_t *address, struct in6_pktinfo *pktinfo, + unsigned int flags) +{ + int io_state; + isc_task_t *ntask = NULL; + isc_result_t result = ISC_R_SUCCESS; + + dev->ev_sender = task; + + set_dev_address(address, sock, dev); + if (pktinfo != NULL) { + dev->attributes |= ISC_SOCKEVENTATTR_PKTINFO; + dev->pktinfo = *pktinfo; + + if (!isc_sockaddr_issitelocal(&dev->address) && + !isc_sockaddr_islinklocal(&dev->address)) { + socket_log(sock, NULL, TRACE, + "pktinfo structure provided, ifindex %u " + "(set to 0)", pktinfo->ipi6_ifindex); + + /* + * Set the pktinfo index to 0 here, to let the + * kernel decide what interface it should send on. + */ + dev->pktinfo.ipi6_ifindex = 0; + } + } + + if (sock->type == isc_sockettype_udp) + io_state = doio_send(sock, dev); + else { + if (ISC_LIST_EMPTY(sock->send_list)) + io_state = doio_send(sock, dev); + else + io_state = DOIO_SOFT; + } + + switch (io_state) { + case DOIO_SOFT: + /* + * We couldn't send all or part of the request right now, so + * queue it unless ISC_SOCKFLAG_NORETRY is set. + */ + if ((flags & ISC_SOCKFLAG_NORETRY) == 0) { + isc_task_attach(task, &ntask); + dev->attributes |= ISC_SOCKEVENTATTR_ATTACHED; + + /* + * Enqueue the request. If the socket was previously + * not being watched, poke the watcher to start + * paying attention to it. + */ + if (ISC_LIST_EMPTY(sock->send_list) && + !sock->pending_send) + select_poke(sock->manager, sock->fd, + SELECT_POKE_WRITE); + ISC_LIST_ENQUEUE(sock->send_list, dev, ev_link); + + socket_log(sock, NULL, EVENT, NULL, 0, 0, + "socket_send: event %p -> task %p", + dev, ntask); + + if ((flags & ISC_SOCKFLAG_IMMEDIATE) != 0) + result = ISC_R_INPROGRESS; + break; + } + + /* FALLTHROUGH */ + + case DOIO_HARD: + case DOIO_SUCCESS: + if ((flags & ISC_SOCKFLAG_IMMEDIATE) == 0) + send_senddone_event(sock, &dev); + break; + } + + return (result); +} + +isc_result_t +isc__socket_sendv(isc_socket_t *sock, isc_bufferlist_t *buflist, + isc_task_t *task, isc_taskaction_t action, void *arg) +{ + return (isc__socket_sendtov2(sock, buflist, task, action, arg, NULL, + NULL, 0)); +} + +isc_result_t +isc__socket_sendtov2(isc_socket_t *sock0, isc_bufferlist_t *buflist, + isc_task_t *task, isc_taskaction_t action, void *arg, + isc_sockaddr_t *address, struct in6_pktinfo *pktinfo, + unsigned int flags) +{ + isc__socket_t *sock = (isc__socket_t *)sock0; + isc_socketevent_t *dev; + isc__socketmgr_t *manager; + unsigned int iocount; + isc_buffer_t *buffer; + + REQUIRE(VALID_SOCKET(sock)); + REQUIRE(buflist != NULL); + REQUIRE(!ISC_LIST_EMPTY(*buflist)); + REQUIRE(task != NULL); + REQUIRE(action != NULL); + + manager = sock->manager; + REQUIRE(VALID_MANAGER(manager)); + + iocount = isc_bufferlist_usedcount(buflist); + REQUIRE(iocount > 0); + + dev = allocate_socketevent(sock, + ISC_SOCKEVENT_SENDDONE, action, arg); + if (dev == NULL) + return (ISC_R_NOMEMORY); + + /* + * Move each buffer from the passed in list to our internal one. + */ + buffer = ISC_LIST_HEAD(*buflist); + while (buffer != NULL) { + ISC_LIST_DEQUEUE(*buflist, buffer, link); + ISC_LIST_ENQUEUE(dev->bufferlist, buffer, link); + buffer = ISC_LIST_HEAD(*buflist); + } + + return (socket_send(sock, dev, task, address, pktinfo, flags)); +} + +isc_result_t +isc__socket_bind(isc_socket_t *sock0, isc_sockaddr_t *sockaddr, + unsigned int options) { + isc__socket_t *sock = (isc__socket_t *)sock0; + char strbuf[ISC_STRERRORSIZE]; + int on = 1; + + REQUIRE(VALID_SOCKET(sock)); + + INSIST(!sock->bound); + + if (sock->pf != sockaddr->type.sa.sa_family) { + return (ISC_R_FAMILYMISMATCH); + } + + /* + * Only set SO_REUSEADDR when we want a specific port. + */ + if ((options & ISC_SOCKET_REUSEADDRESS) != 0 && + isc_sockaddr_getport(sockaddr) != (in_port_t)0 && + setsockopt(sock->fd, SOL_SOCKET, SO_REUSEADDR, (void *)&on, + sizeof(on)) < 0) { + UNEXPECTED_ERROR(__FILE__, __LINE__, + "setsockopt(%d) %s", sock->fd, "failed"); + /* Press on... */ + } + if (bind(sock->fd, &sockaddr->type.sa, sockaddr->length) < 0) { + switch (errno) { + case EACCES: + return (ISC_R_NOPERM); + case EADDRNOTAVAIL: + return (ISC_R_ADDRNOTAVAIL); + case EADDRINUSE: + return (ISC_R_ADDRINUSE); + case EINVAL: + return (ISC_R_BOUND); + default: + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, "bind: %s", + strbuf); + return (ISC_R_UNEXPECTED); + } + } + + socket_log(sock, sockaddr, TRACE, "bound"); + sock->bound = 1; + + return (ISC_R_SUCCESS); +} + +isc_result_t +isc__socket_connect(isc_socket_t *sock0, isc_sockaddr_t *addr, + isc_task_t *task, isc_taskaction_t action, void *arg) +{ + isc__socket_t *sock = (isc__socket_t *)sock0; + isc_socket_connev_t *dev; + isc_task_t *ntask = NULL; + isc__socketmgr_t *manager; + int cc; + char strbuf[ISC_STRERRORSIZE]; + char addrbuf[ISC_SOCKADDR_FORMATSIZE]; + + REQUIRE(VALID_SOCKET(sock)); + REQUIRE(addr != NULL); + REQUIRE(task != NULL); + REQUIRE(action != NULL); + + manager = sock->manager; + REQUIRE(VALID_MANAGER(manager)); + REQUIRE(addr != NULL); + + if (isc_sockaddr_ismulticast(addr)) + return (ISC_R_MULTICAST); + + REQUIRE(!sock->connecting); + + dev = (isc_socket_connev_t *)isc_event_allocate(sock, + ISC_SOCKEVENT_CONNECT, + action, arg, + sizeof(*dev)); + if (dev == NULL) { + return (ISC_R_NOMEMORY); + } + ISC_LINK_INIT(dev, ev_link); + + /* + * Try to do the connect right away, as there can be only one + * outstanding, and it might happen to complete. + */ + sock->peer_address = *addr; + cc = connect(sock->fd, &addr->type.sa, addr->length); + if (cc < 0) { + /* + * HP-UX "fails" to connect a UDP socket and sets errno to + * EINPROGRESS if it's non-blocking. We'd rather regard this as + * a success and let the user detect it if it's really an error + * at the time of sending a packet on the socket. + */ + if (sock->type == isc_sockettype_udp && errno == EINPROGRESS) { + cc = 0; + goto success; + } + if (SOFT_ERROR(errno) || errno == EINPROGRESS) + goto queue; + + switch (errno) { +#define ERROR_MATCH(a, b) case a: dev->result = b; goto err_exit; + ERROR_MATCH(EACCES, ISC_R_NOPERM); + ERROR_MATCH(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL); + ERROR_MATCH(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL); + ERROR_MATCH(ECONNREFUSED, ISC_R_CONNREFUSED); + ERROR_MATCH(EHOSTUNREACH, ISC_R_HOSTUNREACH); +#ifdef EHOSTDOWN + ERROR_MATCH(EHOSTDOWN, ISC_R_HOSTUNREACH); +#endif + ERROR_MATCH(ENETUNREACH, ISC_R_NETUNREACH); + ERROR_MATCH(ENOBUFS, ISC_R_NORESOURCES); + ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH); + ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED); + ERROR_MATCH(ECONNRESET, ISC_R_CONNECTIONRESET); +#undef ERROR_MATCH + } + + sock->connected = 0; + + isc__strerror(errno, strbuf, sizeof(strbuf)); + isc_sockaddr_format(addr, addrbuf, sizeof(addrbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, "connect(%s) %d/%s", + addrbuf, errno, strbuf); + + isc_event_free(ISC_EVENT_PTR(&dev)); + return (ISC_R_UNEXPECTED); + + err_exit: + sock->connected = 0; + isc_task_send(task, ISC_EVENT_PTR(&dev)); + + return (ISC_R_SUCCESS); + } + + /* + * If connect completed, fire off the done event. + */ + success: + if (cc == 0) { + sock->connected = 1; + sock->bound = 1; + dev->result = ISC_R_SUCCESS; + isc_task_send(task, ISC_EVENT_PTR(&dev)); + + return (ISC_R_SUCCESS); + } + + queue: + + /* + * Attach to task. + */ + isc_task_attach(task, &ntask); + + sock->connecting = 1; + + dev->ev_sender = ntask; + + /* + * Poke watcher here. We still have the socket locked, so there + * is no race condition. We will keep the lock for such a short + * bit of time waking it up now or later won't matter all that much. + */ + if (sock->connect_ev == NULL) + select_poke(manager, sock->fd, SELECT_POKE_CONNECT); + + sock->connect_ev = dev; + + return (ISC_R_SUCCESS); +} + +/* + * Called when a socket with a pending connect() finishes. + */ +static void +internal_connect(isc_task_t *me, isc_event_t *ev) { + isc__socket_t *sock; + isc_socket_connev_t *dev; + isc_task_t *task; + int cc; + socklen_t optlen; + char strbuf[ISC_STRERRORSIZE]; + char peerbuf[ISC_SOCKADDR_FORMATSIZE]; + + UNUSED(me); + INSIST(ev->ev_type == ISC_SOCKEVENT_INTW); + + sock = ev->ev_sender; + INSIST(VALID_SOCKET(sock)); + + /* + * When the internal event was sent the reference count was bumped + * to keep the socket around for us. Decrement the count here. + */ + INSIST(sock->references > 0); + sock->references--; + if (sock->references == 0) { + destroy(&sock); + return; + } + + /* + * Has this event been canceled? + */ + dev = sock->connect_ev; + if (dev == NULL) { + INSIST(!sock->connecting); + return; + } + + INSIST(sock->connecting); + sock->connecting = 0; + + /* + * Get any possible error status here. + */ + optlen = sizeof(cc); + if (getsockopt(sock->fd, SOL_SOCKET, SO_ERROR, + (void *)&cc, (void *)&optlen) < 0) + cc = errno; + else + errno = cc; + + if (errno != 0) { + /* + * If the error is EAGAIN, just re-select on this + * fd and pretend nothing strange happened. + */ + if (SOFT_ERROR(errno) || errno == EINPROGRESS) { + sock->connecting = 1; + select_poke(sock->manager, sock->fd, + SELECT_POKE_CONNECT); + return; + } + + + /* + * Translate other errors into ISC_R_* flavors. + */ + switch (errno) { +#define ERROR_MATCH(a, b) case a: dev->result = b; break; + ERROR_MATCH(EACCES, ISC_R_NOPERM); + ERROR_MATCH(EADDRNOTAVAIL, ISC_R_ADDRNOTAVAIL); + ERROR_MATCH(EAFNOSUPPORT, ISC_R_ADDRNOTAVAIL); + ERROR_MATCH(ECONNREFUSED, ISC_R_CONNREFUSED); + ERROR_MATCH(EHOSTUNREACH, ISC_R_HOSTUNREACH); +#ifdef EHOSTDOWN + ERROR_MATCH(EHOSTDOWN, ISC_R_HOSTUNREACH); +#endif + ERROR_MATCH(ENETUNREACH, ISC_R_NETUNREACH); + ERROR_MATCH(ENOBUFS, ISC_R_NORESOURCES); + ERROR_MATCH(EPERM, ISC_R_HOSTUNREACH); + ERROR_MATCH(EPIPE, ISC_R_NOTCONNECTED); + ERROR_MATCH(ETIMEDOUT, ISC_R_TIMEDOUT); + ERROR_MATCH(ECONNRESET, ISC_R_CONNECTIONRESET); +#undef ERROR_MATCH + default: + dev->result = ISC_R_UNEXPECTED; + isc_sockaddr_format(&sock->peer_address, peerbuf, + sizeof(peerbuf)); + isc__strerror(errno, strbuf, sizeof(strbuf)); + UNEXPECTED_ERROR(__FILE__, __LINE__, + "internal_connect: connect(%s) %s", + peerbuf, strbuf); + } + } else { + dev->result = ISC_R_SUCCESS; + sock->connected = 1; + sock->bound = 1; + } + + sock->connect_ev = NULL; + + task = dev->ev_sender; + dev->ev_sender = sock; + isc_task_sendanddetach(&task, ISC_EVENT_PTR(&dev)); +} + +/* + * Run through the list of events on this socket, and cancel the ones + * queued for task "task" of type "how". "how" is a bitmask. + */ +void +isc__socket_cancel(isc_socket_t *sock0, isc_task_t *task, unsigned int how) { + isc__socket_t *sock = (isc__socket_t *)sock0; + + REQUIRE(VALID_SOCKET(sock)); + + /* + * Quick exit if there is nothing to do. Don't even bother locking + * in this case. + */ + if (how == 0) + return; + + /* + * All of these do the same thing, more or less. + * Each will: + * o If the internal event is marked as "posted" try to + * remove it from the task's queue. If this fails, mark it + * as canceled instead, and let the task clean it up later. + * o For each I/O request for that task of that type, post + * its done event with status of "ISC_R_CANCELED". + * o Reset any state needed. + */ + if (((how & ISC_SOCKCANCEL_RECV) == ISC_SOCKCANCEL_RECV) + && !ISC_LIST_EMPTY(sock->recv_list)) { + isc_socketevent_t *dev; + isc_socketevent_t *next; + isc_task_t *current_task; + + dev = ISC_LIST_HEAD(sock->recv_list); + + while (dev != NULL) { + current_task = dev->ev_sender; + next = ISC_LIST_NEXT(dev, ev_link); + + if ((task == NULL) || (task == current_task)) { + dev->result = ISC_R_CANCELED; + send_recvdone_event(sock, &dev); + } + dev = next; + } + } + + if (((how & ISC_SOCKCANCEL_SEND) == ISC_SOCKCANCEL_SEND) + && !ISC_LIST_EMPTY(sock->send_list)) { + isc_socketevent_t *dev; + isc_socketevent_t *next; + isc_task_t *current_task; + + dev = ISC_LIST_HEAD(sock->send_list); + + while (dev != NULL) { + current_task = dev->ev_sender; + next = ISC_LIST_NEXT(dev, ev_link); + + if ((task == NULL) || (task == current_task)) { + dev->result = ISC_R_CANCELED; + send_senddone_event(sock, &dev); + } + dev = next; + } + } + + /* + * Connecting is not a list. + */ + if (((how & ISC_SOCKCANCEL_CONNECT) == ISC_SOCKCANCEL_CONNECT) + && sock->connect_ev != NULL) { + isc_socket_connev_t *dev; + isc_task_t *current_task; + + INSIST(sock->connecting); + sock->connecting = 0; + + dev = sock->connect_ev; + current_task = dev->ev_sender; + + if ((task == NULL) || (task == current_task)) { + sock->connect_ev = NULL; + + dev->result = ISC_R_CANCELED; + dev->ev_sender = sock; + isc_task_sendanddetach(¤t_task, + ISC_EVENT_PTR(&dev)); + } + } + +} + +/* + * In our assumed scenario, we can simply use a single static object. + * XXX: this is not true if the application uses multiple threads with + * 'multi-context' mode. Fixing this is a future TODO item. + */ +static isc_socketwait_t swait_private; + +int +isc__socketmgr_waitevents(isc_socketmgr_t *manager0, struct timeval *tvp, + isc_socketwait_t **swaitp) +{ + isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0; + int n; + + REQUIRE(swaitp != NULL && *swaitp == NULL); + + if (manager == NULL) + manager = socketmgr; + if (manager == NULL) + return (0); + + memmove(manager->read_fds_copy, manager->read_fds, manager->fd_bufsize); + memmove(manager->write_fds_copy, manager->write_fds, + manager->fd_bufsize); + + swait_private.readset = manager->read_fds_copy; + swait_private.writeset = manager->write_fds_copy; + swait_private.maxfd = manager->maxfd + 1; + + n = select(swait_private.maxfd, swait_private.readset, + swait_private.writeset, NULL, tvp); + + *swaitp = &swait_private; + return (n); +} + +isc_result_t +isc__socketmgr_dispatch(isc_socketmgr_t *manager0, isc_socketwait_t *swait) { + isc__socketmgr_t *manager = (isc__socketmgr_t *)manager0; + + REQUIRE(swait == &swait_private); + + if (manager == NULL) + manager = socketmgr; + if (manager == NULL) + return (ISC_R_NOTFOUND); + + process_fds(manager, swait->maxfd, swait->readset, swait->writeset); + return (ISC_R_SUCCESS); +} + +#include "../socket_api.c" |
