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* Silence a whole slew of clang warnings by doing a no-op in the crazytb2017-05-191-6/+6
* Headers cleanup with and OK tb@mestre2016-03-081-5/+1
* About 13 years ago when the idiom srandom(time()), and sometimesmestre2016-01-031-3/+2
* adventure requires deterministic random for its internal datatedu2014-12-311-1/+6
* For now, these games still contain deterministic randomization (forderaadt2014-12-081-2/+1
* rcsid[] and sccsid[] and copyright[] are essentially unmaintained (andderaadt2009-10-271-9/+1
* assorted fixes mostly from coverity via netbsd via jasper adriaanse via techtedu2006-03-271-3/+3
* ansi; khalek@linuxgamers.netderaadt2004-07-091-9/+7
* Remove the advertising clause in the UCB license which Berkeleymillert2003-06-031-7/+3
* Replace things like srandom(time(NULL)) with srandomdev(3). random(3)millert2002-12-061-4/+3
* merge in NetBSD, including recent PR's of jsm28@cam.ac.ukpjanzen1998-08-311-132/+147
* tabifykstailey1997-07-231-8/+8
* pull signal.hderaadt1996-05-281-3/+3
* fixed the "/* in comments" problem.fn1996-05-261-1/+1
* sync 0521deraadt1996-05-261-3/+4
* initial import of NetBSD treederaadt1995-10-181-0/+222