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- Write savegames and scorefiles to the current directory instead of /var
- Save oc_name and oc_descr alongside oc_uname in all situations
- When a levitation potion times out, explicitly float down
These patches were contributed last year by "tonypony76"; thanks!
ok deraadt@, with added enthusiasm from tedu@
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okay millert@
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as found by krw@
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to setgid games, and we started wittling them down. Nearly 10 years later I
am removing all setgid from the games. If any of these have score files they
are now broken, and I hope various folk repair them. I have argued for years
(and received pushback...) that the score file features must be removed, or
rewritten to use private files, because setgid is the wrong tool.
ok tedu
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Use them in DPADD throughout the tree.
Fix a few mispells (LIBMATH -> LIBM...)
Wipe obsolete lib (LIBRESOLV)
Sort added missing libraries, move obsolete stuff apart.
Synch documentation in bsd.README
ok deraadt@
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This fixes namespace problems where STRIP is sometimes used as
the name of the strip(1) to use and other times used as
the flag to send install(1) when stripping (or not).
COPY doesn't have this problem (yet) but was poorly named.
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Depend on LIBTERMCAP and LIBTERMLIB as appropriate
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Host tools will be compiled with HOSTCC instead of CC.
Note, these are not complete in *any* way\!
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